Sebastian Broberg
90f27ca42c
Fixes chemgrenades
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Fixes #11686
2015-12-23 23:46:53 +01:00
Spamcat
905070bc96
\the
2015-12-16 20:30:26 +03:00
Spamcat
8df6ee3318
\red >> styles
2015-12-16 20:21:10 +03:00
Spamcat
485a2fdd45
Made kitchen utensils less dangerous.
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#11370
2015-12-16 20:07:35 +03:00
SkyMarshal
415f78ee18
Chem grenades are no longer melted by acid.
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Fixes #10478
2015-12-12 16:29:05 -07:00
Zuhayr
c2eba995ac
Merge pull request #11604 from mwerezak/organ-tag-fix
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Organ fixes
2015-12-07 19:13:09 +10:30
HarpyEagle
93233b6dd9
Adds soap wetting log message
2015-12-06 14:03:33 -05:00
mwerezak
9135a609cb
Replaces most instances of if(E & ORGAN_DESTROYED) with if(E.is_stump()). Fixes #11468
2015-12-06 04:17:52 -05:00
mwerezak
87648e86ef
Fixes runtime when cleaning turfs with soap
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Partial fix of #11490
2015-12-06 02:00:50 -05:00
mwerezak
b12e094112
Removes unreachable return in organ/external/remove(), smaller embedded items are no longer deleted. Implants changed to w_class 1 because seriously a w_class 3 implant makes no sense at all.
2015-12-05 23:38:57 -05:00
PsiOmegaDelta
ab2ddfcba7
Atmospheric computer circuit additions.
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Adds several missing variables used in the construction and deconstruction set of gas management computers. Fixes #11392 .
Computers also no longer attemps to qdel a type on Destroy()
2015-10-29 16:55:58 +01:00
PsiOmegaDelta
e79e82f55d
Gives replacement light boxes the same fitness treatment.
2015-10-15 10:42:51 +02:00
PsiOmegaDelta
fd03e4d59b
Surgical kits can now contain their equipment.
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The surgical kit can now contain the equipment it came with. It can also not contain more items of a given type than it was spawned with.
This means that even if the storage container otherwise has sufficient space it can, for example, still only ever contain 1 surgical saw.
Fixes #11298 . Fixes #11297 .
2015-10-15 10:20:49 +02:00
Chinsky
debe69aa80
Merge pull request #11268 from PsiOmegaDelta/151010-LessHolographicHoloComputer
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Fixes #11263 .
2015-10-10 17:51:15 +03:00
PsiOmegaDelta
fd3370c01f
Fixes #11263 .
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Now possible to use items other than emags on holodeck computers
Blobs no longer make computers lose their density state.
Holodeck computers can now be repaired (and built, but since they cannot be configured they'll be useless).
Fixes #11263 .
2015-10-10 10:11:48 +02:00
GinjaNinja32
d5928d9927
Merge pull request #11260 from mwerezak/ttv
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Fixes TTV Yield
2015-10-10 09:05:00 +01:00
HarpyEagle
fa661f998f
TTV Refactor
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Ensures TTV icon update occurs properly and removes the need for sleep() by
updating tank Destroy() to account for TTVs. Collects duplicated code into
a transfer_valve/remove_tank() proc.
2015-10-08 23:26:05 -04:00
Kelenius
baebd62c26
Fixes tank examine()
2015-09-15 10:14:07 +03:00
Kelenius
3c4369823f
Fixes for jetpacks
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Jetpacks now GC; CO2 jetpacks no longer pointlessly create a datum that
is already created in the parent; CO2 jetpacks can be properly examined;
removes text() and adds spans and \the.
2015-09-14 16:35:52 +03:00
Zuhayr
88b95e1207
Fixes #7951
2015-09-07 14:40:23 +09:30
PsiOmega
22262507b9
Only living mobs now trigger shrapnel.
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Fixes issue with manually moving ghosts would step on shrapnel, with glass noise and all.
On dev this issue is expanded further as all known movements means use forceMove.
2015-08-29 10:03:58 +02:00
mwerezak
cfa8ab3fd0
Removes bear traps from the custodial closet, adds autolathe recipe
2015-08-22 02:31:19 -04:00
Snapshot
5f5671d21f
Merge pull request #10647 from mwerezak/acids
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Fixes #10645
2015-08-14 22:22:41 -07:00
mwerezak
133bc96344
Fixes #10645
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Sets unacidable where appropriate.
2015-08-14 23:20:10 -04:00
PsiOmegaDelta
d1e8f670b2
qdel(reagent) adjustments.
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Attempts to ensure qdel(reagents) only occur once per Destroy()
2015-08-13 10:26:31 +02:00
Chinsky
0e52b3d4df
Merge pull request #10562 from PsiOmegaDelta/150812-OneCrew
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Fixes the One Crew Member module.
2015-08-12 20:38:52 +03:00
HarpyEagle
a62edc5b3a
Fixes #10548
2015-08-12 12:21:28 -04:00
PsiOmegaDelta
249db0b03d
Fixes the One Crew Member module.
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Didn't return properly in install().
Override transmitInstructions() when addAdditionalLaws() was more than sufficient.
2015-08-12 14:42:52 +02:00
Chinsky
7b1656f40c
Merge pull request #10470 from Karolis2011/dev-freeze
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[Dev-Freeze] Replace \red with <span> in runes.dm, fix many "his/her/their" gender messages
2015-08-11 20:07:06 +03:00
SomeoneElse
8c0984d5b1
Fix gender issues, some typos from various files
2015-08-11 13:41:40 +03:00
Kelenius
1324e69a19
Fixes #10466 - chem implant can't be loaded
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What the literal shit.
2015-08-11 10:26:22 +03:00
HarpyEagle
fc7e89380e
More material renames
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Gives several materials shorter and easier to type names, updating the
display_name where applicable. Also fixed a slightly mismatched variable
type.
2015-08-07 17:10:35 -04:00
mwerezak
0ceb0e291d
Fixes #10314
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Replaces every check for a hardcoded material stack type with a check
for material of the stack.
2015-08-02 00:01:10 -04:00
mwerezak
e3609bac94
Adds common proc to obtain the material of an object
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Adds a common get_material() proc to objects, and implements overrides
where applicable
2015-08-01 23:03:21 -04:00
Zuhayr
ad63247749
Merge pull request #10382 from Mloc/freezyfixes
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fixes
2015-07-31 03:55:34 +09:30
Zuhayr
64ccd8a048
Merge pull request #10269 from Mloc/lightwrite
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lighting work
2015-07-27 11:41:14 +09:30
Mloc
fe4490a295
fixes #10316
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Signed-off-by: Mloc <colmohici@gmail.com >
2015-07-26 20:53:13 +01:00
Kelenius
7efaab0ab4
Fixes #9540 - borg message when using DA on storage
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Radically. Frankly, this message is useless.
2015-07-23 10:10:10 +03:00
Mloc
65ac3d97d0
Revert "get rid of mob.see_in_dark and species.darksight"
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This reverts commit 278a4c38ec .
2015-07-22 15:14:40 +01:00
Zuhayr
7dada28d8d
Fixes #10146
2015-07-14 05:18:57 +09:30
HarpyEagle
e0f89532e0
Fixes #10078
2015-07-13 11:08:58 -04:00
Ccomp5950
889019b445
Merge pull request #10163 from PsiOmegaDelta/150713-Fixes
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Fixes
2015-07-13 09:35:58 -04:00
PsiOmega
9ba21f3079
Tried to resolve ID cards not GCing properly. Sorted some awful : uses instead.
2015-07-13 10:18:08 +02:00
GinjaNinja32
b04ed47e2f
Merge pull request #10070 from Mloc/lightwrite-2
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Lighting overlay changes + optimizations
2015-07-12 15:51:44 +01:00
GinjaNinja32
c24f8f3452
Merge pull request #10088 from mwerezak/inhand-overlays2
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Ports grenade and flash in-hand sprites
2015-07-10 21:12:11 +01:00
mwerezak
fb1eeae640
Adds inhand sprites for grenades
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Adds inhand sprites for generic grenades, flashbang, and emp grenade.
Conflicts:
code/game/objects/items/weapons/grenades/emgrenade.dm
2015-07-10 11:00:29 -04:00
HarpyEagle
cf88e87434
Fixes mounted RCD balance issues
2015-07-09 16:54:01 -04:00
Mloc
278a4c38ec
get rid of mob.see_in_dark and species.darksight
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They don't work with the current lighting system and cause weird artifacts.
Signed-off-by: Mloc <colmohici@gmail.com >
2015-07-09 19:17:04 +01:00
Chinsky
c7d9ce4697
Merge pull request #10046 from mwerezak/custom-item-icons
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Makes custom items use the host item's inhand sprites if none are provided, knife fixes
2015-07-09 20:52:38 +03:00
Zuhayr
d47c2c8a02
Fixes #10013
2015-07-09 04:05:40 +09:30