Commit Graph

2743 Commits

Author SHA1 Message Date
Tastyfish
a8e8af6242 Merge pull request #269 from SkyMarshal/master
Fixed bugs with wrapping yourself in a closet, new CentCom uniforms, reactive teleport armor now works and has a sprite, fixed implanter issues.
2012-01-11 22:32:43 -08:00
SkyMarshal
80761ed2e5 Added pink labcoat. 2012-01-11 22:21:26 -07:00
SkyMarshal
98b6019f99 Implanters now work properly. This is a bugfix. 2012-01-11 21:28:34 -07:00
SkyMarshal
ef45b6128c Fixed some UI stuff. 2012-01-11 20:40:41 -07:00
cib
a7b188a201 Bug fix: Tramadol pill bottle spawned empty, and kelatone pill bottle spawned with tramadol. 2012-01-11 18:03:19 -08:00
Albert Iordache
25f7741772 Fixed a UI bug caused by the lack of var/over = 1 for PDAs 2012-01-12 16:58:46 +02:00
Albert Iordache
0a3ca62f53 Merge pull request #270 from Tastyfish/master
Made custom items read from a config file.
2012-01-12 01:02:00 -08:00
Tastyfish
a85e8eee50 Merge pull request #271 from caelaislinn/master
conveyors on the mini mining outposts should now work properly
2012-01-11 23:03:00 -08:00
SkyMarshal
54d3184f2a Merge branch 'master' of github.com:Baystation12/Baystation12 2012-01-11 18:13:35 -07:00
SkyMarshal
a47b399c32 Fixed bugs involving wrapping yourself in a closet. Added a new centcom uniform sprite, and added checks to keep them looking pretty. Added a cancel button to deathsquad button. Adjusted admin spawnable complete uniforms, so that centcom officials look pimp'n. Added a layer of internal armor (special invisible exosuit) that spawns on centcom officials. Centcom berets are no longer space helmets. Added missing reactive teleport armor sprite and fixed it's functionality. 2012-01-11 18:13:02 -07:00
Tastyfish
7f00b759c4 Merge remote-tracking branch 'upstream/master' 2012-01-11 16:27:37 -05:00
Tastyfish
0c22767896 fixed meteor to actually hit the station with meteors 2012-01-11 16:27:14 -05:00
SkyMarshal
dc87ddc766 Missed a flag 2012-01-11 12:42:29 -07:00
SkyMarshal
3d9658178a Removed space capability from captain's armor.
Added memo on his desk informing him.
2012-01-11 12:34:45 -07:00
SkyMarshal
3c5cc5f3b3 Fixed some broken sprites and odd behavior of the Reactive Teleport Armor 2012-01-11 12:29:59 -07:00
SkyMarshal
66322d580c Bugfix for implanters. 2012-01-11 11:26:56 -07:00
SkyMarshal
5d39c6058b Fixed bug with busting out of packages. 2012-01-11 10:01:42 -07:00
SkyMarshal
a8ea86e2c1 Merge pull request #263 from SkyMarshal/master
Bugfix for rad storms being insane.
2012-01-10 22:16:02 -08:00
SkyMarshal
7675472393 Bugfix for radiation belts being insane. 2012-01-10 23:14:43 -07:00
Tastyfish
f922994c71 Merge remote-tracking branch 'upstream/master'
Conflicts:
	code/modules/recycling/sortingmachinery.dm
2012-01-11 00:26:42 -05:00
Tastyfish
299947a4b8 added body scanner to check organs 2012-01-11 00:24:42 -05:00
Tastyfish
12a9c075c8 added overlays for labelled and tagged packages 2012-01-11 00:24:02 -05:00
SkyMarshal
bf3e668071 Merge branch 'master' of git://github.com/Baystation12/Baystation12 2012-01-10 21:57:42 -07:00
SkyMarshal
ba24236380 Ported filing cabinet and photo copier. 2012-01-10 21:49:58 -07:00
SkyMarshal
25e1633487 Merge pull request #259 from Tastyfish/master
Took long enough to fix this damn bug.
2012-01-10 20:39:05 -08:00
Tastyfish
f404ea91d6 Merge pull request #260 from SkyMarshal/master
Disposal updates + map fix, traitor objective fix, Cult teleport talisman now teleports grabs
2012-01-10 20:38:14 -08:00
SkyMarshal
3494003d68 Merge branch 'master' of git://github.com/Baystation12/Baystation12 2012-01-10 21:36:35 -07:00
SkyMarshal
3b57d309cc Disposals are now much more robust, with sorters being program-able, food able to be packaged, people able to flush closets, proper construction of sorters, and a function on taggers to use a custom tag.
In addition:
Made teleport talismans more amusing.
Fixed duplicate traitor objectives.
2012-01-10 21:21:52 -07:00
Tastyfish
763c9ec07b paint is reagent, fixed ai core bug 2012-01-10 18:05:19 -05:00
SkyMarshal
f36c56f5c7 Disposal updates, fixed a messed up maintenance door. 2012-01-10 15:37:42 -07:00
cib
0340e5f58e More medical changes.
- Added tramadol and oxycodone, both effective painkillers.
- Shock now takes drunkness into account.
- Added some firstaid stuff to the table in the medbay lobby, so people can do treatment when there's no doctors.
2012-01-10 09:16:11 -08:00
Miniature
d5fc419a0d Merge pull request #256 from Miniature/master
fix runtimes in disposals pipes and seed making for a plant
whoever coded this should be shot
2012-01-09 16:28:31 -08:00
Miniature
225b2ad03e fix runtimes in disposals pipes and seed making for a plant
whoever coded those parts should be shot
2012-01-10 10:56:58 +10:30
Albert Iordache
56ee73e22a Merge branch 'master' of github.com:Baystation12/Baystation12 2012-01-09 21:59:50 +02:00
Albert Iordache
5e5d72d36d Reverted changes that would stop the bible from healing occasionally, and from burning the hands of people picking it up, who aren't chaplains 2012-01-09 21:59:25 +02:00
SkyMarshal
25426e6f02 Merge pull request #254 from SkyMarshal/master
Bugfix.
2012-01-09 09:08:53 -08:00
SkyMarshal
e455f46cfd More bugfixing 2012-01-09 10:08:11 -07:00
SkyMarshal
46fb684c0b Bugfix for chem grenades and Disposals. 2012-01-09 09:58:33 -07:00
Tastyfish
50bca2ebff Merge pull request #253 from Tastyfish/master
fixed html lines
2012-01-09 03:56:15 -08:00
Tastyfish
12675d12d2 fixed bad html on pain text 2012-01-09 06:54:19 -05:00
Tastyfish
f38406ec20 Merge pull request #252 from SkyMarshal/master
Fixed bible, medibots, added kitchen packager, ported TTP
2012-01-08 23:19:03 -08:00
Tastyfish
6cdae453b2 Merge pull request #249 from caelaislinn/master
made body bads orderable via qm
2012-01-08 23:07:32 -08:00
cib
9b8e24c9d1 Merge branch 'master' of github.com:Baystation12/Baystation12 2012-01-09 07:45:56 -08:00
cib
80f8c70e09 Band-aids and ointment work until 0 health, rather than 50 now. 2012-01-09 07:45:00 -08:00
cib
a36aebb512 A few medical-related fixes.
- Fixed another problem related to the crit config
- Recovering from shock won't take forever anymore
- Reduced the max speed at which you suffocate, mainly to make crit slower. If this is found to affect normal suffocation too much, increase HUMAN_MAX_OXYLOSS again.
- Open organs now add a lot of shock, as well.
- Hitting 0 health or below will make you collapse immediately.
2012-01-09 06:30:16 -08:00
cib
82033108bb The config's HEALTH_TRESHOLD_CRIT option was being ignored in a few places, fixed this. 2012-01-09 04:30:15 -08:00
cib
f827d9f56e Small addition so that traumatic shock will increase when a limb is missing or broken. 2012-01-09 04:09:57 -08:00
SkyMarshal
7dec599f9b Fixed medibot stupidity and bible shit. 2012-01-09 00:06:57 -07:00
Tastyfish
b953f61ad6 Merge remote-tracking branch 'upstream/master' 2012-01-09 01:25:02 -05:00
Tastyfish
58c3d6ebe3 cleaned up brain transfer 2012-01-09 01:24:42 -05:00