Commit Graph

4186 Commits

Author SHA1 Message Date
Chinsky
95d5912c2d Readds missing wizard rigsuit. 2012-10-29 04:54:57 +04:00
Chinsky
5281cbf2e2 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2012-10-29 04:28:32 +04:00
Chinsky
27eaaa01d1 Ported virus2 system and machinery.
Viruses2 do not spawn anywhere yet, until machinery is on map.
2012-10-29 04:27:58 +04:00
Hawk_v3
9185b5189c RIGs have heat resist.
Firesuits have cold resist.

You're welcome. ^v^
2012-10-28 23:39:50 +00:00
Ater Ignis
f4f3beeacb that must be a bit more correct, i think 2012-10-28 21:52:09 +04:00
Cael_Aislinn
10034cdac4 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
Conflicts:
	code/modules/clothing/suits/suit_cramp.dm
	code/modules/mob/living/carbon/human/inventory.dm

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-29 02:19:28 +10:00
Hawk-v3
299c8d6433 Merge pull request #1848 from Hawk-v3/master
Cryo edit. No More Alien Race Damage.
2012-10-28 03:31:39 -07:00
Hawk_v3
b64a1cfe69 Fixed a unused area in Cryo.
Removed damaging effects to alien players. C'mon, we whitelist them already!
2012-10-28 10:28:12 +00:00
headswe
9fda27f6a9 Merge pull request #1820 from Spamcat/master
Alt satchels, adjustable masks, ashtrays.
2012-10-28 02:33:19 -07:00
headswe
5c9ab3c6d3 Merge pull request #1836 from AterIgnis/detonators
Detonators assembly
2012-10-28 02:32:19 -07:00
Hawk_v3
fe6ed49062 Atmospheric Pressure Suits 2012-10-28 07:11:51 +00:00
Hawk_v3
8e877047d9 Reverted Suit Cramping
Hawk_v3
2012-10-28 07:01:02 +00:00
Hawk-v3
59021935a0 Merge pull request #1843 from CIB/master
Removed duplicate folder and fix to cryo
2012-10-27 23:44:24 -07:00
Cael_Aislinn
12a677cf0b increased cramp interval, removed damage chance
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-28 15:43:55 +10:00
Ater Ignis
547635a0c4 raise default range value of proximity sensor from 1 to 2 2012-10-28 08:37:03 +04:00
Cael_Aislinn
b88aaea336 halved species-unfitting damage, made cramp damage actually stick to max 10 + lowered accum rate
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-28 10:30:39 +10:00
Ater Ignis
61e16ee87f updated code to more readable 2012-10-27 19:29:48 +04:00
Cael_Aislinn
d38670f75a heavy suits cause cramps over time (minor brute damage at intervals of a few minutes), also made species clothing incompatabilities actually affect the relevant body parts
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-27 23:16:12 +10:00
cib
c11b765d2c Increased cost of cryo.
- It now uses twice as much oxygen
- Cryoxadone and clonexadone now heal brute, burn and oxyloss much slower, though cloneloss remains at the same speed.
2012-10-27 12:45:42 +02:00
Cael_Aislinn
0e279a3e34 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport 2012-10-27 20:44:54 +10:00
cib
7bf03bc920 Removed redundant code/modules/detectivework 2012-10-27 12:10:59 +02:00
Cael_Aislinn
e8b44dca13 made away missions actually load properly, also added a command report / admin report when they become active. made all away missions except wizard academy possible destinations
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-27 19:59:05 +10:00
Cael_Aislinn
1d1c907bfb made fire extinguishers not freeze everything
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-27 19:20:51 +10:00
Spamcat
665c840da3 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2012-10-26 23:57:05 +04:00
Hawk-v3
a8d5e9e019 Merge pull request #1830 from theMIj/master
Xenoarch: artifacts, strange rocks, pretty orebox
2012-10-26 01:44:49 -07:00
Hawk-v3
98365e5996 Merge pull request #1832 from comma/master
Holsters and bunny slippers.
2012-10-25 15:30:48 -07:00
Ater Ignis
55c553f535 1) show dismemberments on player: erase limbs which are ORGAN_DESTROYED
2) if player is husk - still try to overlay robotic limbs if they are present, but not anything else
3) human without legs can't stay, right? but he can crawl if there exist any part of arm or leg - only fully delimbed body can't move
2012-10-25 20:00:44 +04:00
Ater Ignis
6337048aad updated grenades, now with remote control, proximity control and timer control for your choosing 2012-10-25 19:56:32 +04:00
Mij
e63277ee04 Fixed my ore box mistakes
Keeps strange rocks out of ore boxes. Actually changes sprites in the
correct place. >.>
2012-10-25 08:48:25 -07:00
Chinsky
9716049b4e Fixed derp. 2012-10-25 17:53:59 +04:00
Chinsky
eb72f2d48e Fixed couple of holster messages typos.
Reworked way isHolster() works.
Fixed bug with detecive revolver, making it impossible to reload.
2012-10-25 16:32:57 +04:00
Cael_Aislinn
b7bc344d6e fixed an issue where mods could gain access to admin powers
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-25 20:31:00 +10:00
Cael_Aislinn
e8be4ac9f8 fixed kobolds (?) brought in supermatter and cleaned it up a bit
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-25 20:30:40 +10:00
Chinsky
236780d8c6 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2012-10-25 03:42:20 +04:00
Chinsky
9d34691b82 Added holsters and bunny slippers.
Holsters work a bit different from before.
They utilize system for clipping things on uniform.
So now holster can be worn on any clothing.
Also it can now hold any handgun(or what I assumed to be handgun).
2012-10-25 02:00:48 +04:00
Mij
4166ae3e3f Xenoarch: artifacts, strange rocks, pretty orebox
Artifacts and strange rock formations spawn during world gen. Frequency
may need tweaking.

Strange rocks melt when acid hits them due to what I assume are changes
/tg/ made with how acid works. Alternately I missed something during
copypasta spree. I'll muck with it later. For now, harvesting always
works with applied welding tools.

Ore boxes back to old beautiful selves. Re-added a few icons to
mining.dmi and the strange rock icon to turfs.dmi
2012-10-24 12:38:46 -07:00
Cael_Aislinn
7aee209637 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport 2012-10-25 00:35:19 +10:00
Cael_Aislinn
8d22166941 - tweaked lplasma spills and fire spawning - oxygen content is no longer counted towards % spawn chance.
- to spawn a turf fire (at default ignition level) atmos zones now require at least 17 moles of ignitable material (note that flamethrower fuel counts 15x more than other ignitables)

the relevant code seems weird and all over the place, but this seems to work in testing so i'm committing it for now

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-25 00:33:47 +10:00
Cael_Aislinn
5bee6e1d24 ghosts have universal talk again
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-24 23:45:57 +10:00
Cael_Aislinn
3ebb8b2173 remove random debug msg
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-24 23:25:24 +10:00
Mij
9be730245a Mij's first attempt at a commit. Please lemme know if this doesn't work.
Adds msay verb to admin observers and above, including admins and mods. Test successful on local build.
2012-10-23 21:14:17 -07:00
headswe
0d98248b6f Merge pull request #1821 from comma/master
Pain & Other Ported Things
2012-10-23 08:47:30 -07:00
Spamcat
7183a7c3d3 Merge https://github.com/Baystation12/Baystation12 2012-10-23 17:56:00 +04:00
Chinsky
27e8b7ea50 Readded autocapitlizing said messages. 2012-10-23 12:36:26 +04:00
Spamcat
2cea1ecf7e Merge https://github.com/Baystation12/Baystation12 2012-10-22 17:55:05 +04:00
Cael_Aislinn
dd538fd3c5 Merge remote-tracking branch 'remotes/git-svn' into bs12_with_tgport
Conflicts:
	code/game/gamemodes/events.dm
	code/game/gamemodes/wizard/veilrender.dm
	code/game/jobs/job/captain.dm
	code/game/machinery/computer/HolodeckControl.dm
	code/game/objects/items/stacks/sheets/sheet_types.dm
	code/game/objects/structures/grille.dm
	code/modules/mob/living/simple_animal/life.dm
	code/setup.dm

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-22 20:15:05 +10:00
Cael_Aislinn
ecb74a32d2 fix for admins not being applied properly
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-22 19:57:50 +10:00
Cael_Aislinn
9340f70252 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
Conflicts:
	icons/obj/items.dmi

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-22 19:35:03 +10:00
Chinsky
91b61f91e7 Readded pain and shock system.
Tramadol and oxycodone are back too.
2012-10-22 06:38:57 +04:00
Kortgstation@gmail.com
20ddf29dae Syndicate simple animals will now attack windows/grilles/closets/tables they come into contact with so you can't cheat and tank with them.
Added an attackanimal to closets. Anything with wall_smash will be able to break them. This means Juggernauts can punch open closets now.

Replaced all the for mob in viewer shit with visible_message in OpTable.dm and table_racks.dm

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4933 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-22 02:26:34 +00:00