Commit Graph

4186 Commits

Author SHA1 Message Date
elly1989@rocketmail.com
b72c663146 TopicData is stripped from connecting clients.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4901 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-17 10:11:25 +00:00
Chinsky
357f42028e Forgot one hairstyle. 2012-10-17 13:50:47 +04:00
aranclanos@hotmail.com
d21fb3c87c Quick fix for trialmins being able to right click -> VV
Removing VV from observers. (More nerfs incomings)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4899 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-17 09:36:42 +00:00
giacomand@gmail.com
3b95730028 -Committed RavingManiac (Smoke Carter)'s Roros laying eggs.
http://nanotrasen.com/phpBB3/viewtopic.php?f=16&t=10501
-You can insert the Auth Disk by clicking on the nuclear bomb.
-Changed how aliens are selected. It will filter the list of possible candidates by checking for players who aren't inactive for more than a minute. If no possible candidates are found, it increases the filter by another minute. It does this 5 times before giving up.
-Alien embryos cannot have carriers and they are more likely to infect someone.
-The time it takes before a larva bursts is increased a bit.




git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4897 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-17 06:04:25 +00:00
johnsonmt88@gmail.com
05f2c58d9b Admin observers:
- No longer see antagonists via /who command.
- Now have the 'toggle adminhelp sound' verb.

Removed a bunch of the 'deadmin_self' verb from various admins and gave it to admin observers. All admins should have it now.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4895 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-17 01:13:26 +00:00
Chinsky
f0c4e3e965 Ported some of hairstyles. 2012-10-17 04:50:49 +04:00
Chinsky
da147b083c Added Forensics Technician jackets to Detective wardrobe. 2012-10-17 03:28:59 +04:00
Chinsky
0c97d77d77 Fixes issue with slurring never going away.
Ethylredoxrazine now properly fights alcohol effects.
2012-10-17 03:28:10 +04:00
Chinsky
fbc26fde61 Fixed Arrivals runtime. Does not fix issue of it not announcing arrival though. 2012-10-17 03:24:39 +04:00
giacomand@gmail.com
9e0d1ca164 -Added welding goggles, sprites by WJohnston. Aren't on the map yet as I'm waiting for it to be free.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4893 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-16 21:30:01 +00:00
Chinsky
81960d42c9 Igniter assembly now sparks when it sparks.
Added visual effect when it's triggered.
2012-10-16 21:14:51 +04:00
cib
7fccadfc89 Ported AutoTraitor. 2012-10-16 18:44:53 +02:00
petethegoat@gmail.com
981ea58a47 Updated bedsheets and linen bins. Moved bedsheets out of defines, into bedsheet_bin.dm.
Standardised airlock_control.dm, and removed some useless spawn()s.
Updated a few things in paperbin.dm.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4891 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-16 14:17:06 +00:00
giacomand@gmail.com
964b86fdbd New Changeling Powers!
Hive Channel/Hive Absorb. Allows you to share your DNA with other changelings, very expensive chemical wise to absorb (download), not so much to channel (upload)! You cannot achieve your objective by sharing DNA.
Mimic Voice! You can form your voice of a name you enter. You won't look like them but when you talk, people will hear the name of who you selected. While you're mimicing, you can't regenerate chemicals.
Extract DNA! A power that allows you to silently sting someone and take their DNA! Meaning you do not have to absorb someone to become them. Extracting their DNA doesn't count towards completing your objectives.

Misc:

New livingmob proc GetVoice(), used by changeling mimicing and voice changers. Will return the name of the voice that should be heard by people.

Got rid of the chance to "feel" like someone isn't who they are.
Commented the check for someone's gender being incorrect in life. Looks like the bug hasn't re-occured since it was put in place.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4890 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-16 13:21:44 +00:00
DarkTechnomancer
981481ca56 Fixed nutrition-related messages showing up twice in the examine verb and ported pulling damage back in. 2012-10-16 00:10:40 -04:00
aranclanos@hotmail.com
ac5259836f My first commit, yay!
Removing:
 -Erro code of r4861. Xsi gave me permission p-please don't kill me.
Proc added:
 -Added a proc that checks the rank of the admin and compares it to a var given. If the check fails, returns a 0 and a "You need more acces" message. If not, returns an 1. admin_rank_check(var/rank, var/requested)
Admin option changes:
 -You need to be at least a trialmin to change a var in VV.
 -You need to be at least a trialmin to change the vars on the tator panel
 -You need to be at least a trialmin to allow votes or start a custom one. (All admins can cancel votes)
 -All mob transformations (of playerpanel and VV) and special options (like godmode), now requires trialmin status or higher.
 -All admins can use aghost now.
 -All admins can right click - VV if they are a ghosting.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4889 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-16 03:07:08 +00:00
Kortgstation@gmail.com
ac75903c33 New bluespace artillery sprites by Ausops.
Updated the gun/my map to use them.

Fixed an error in the holo-deck logging. "overrided" is not a fucking word.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4888 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-16 02:55:51 +00:00
petethegoat@gmail.com
aa60fde7f4 Fix for borked atmos on away missions. This may still need some further tweaking, but it definitely fixes the issue. I looked at the powernet issue too, but I couldn't reproduce it anymore. Maybe it's fixed.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4887 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-16 02:08:51 +00:00
headswe
f296f9c3c8 Merge pull request #1761 from caelaislinn/bs12_with_tgport
misc merge things
2012-10-15 10:59:58 -07:00
headswe
3e94d7a682 Merge pull request #1768 from CIB/master
Bleeding fixes
2012-10-15 10:59:27 -07:00
cib
8f2055080d Increased blood pack volume and IV injection rate. 2012-10-15 19:48:20 +02:00
cib
150d7e51b5 Added some medical stuff to the map.
Also added blood packs.
2012-10-15 19:17:38 +02:00
petethegoat@gmail.com
606e40729a Fixed issue 1008. (Putting stuff into the seed extractor doesn't update sprites)
Added floor safes.
Fixed the icon paths (or lack thereof) for bluespace artillery, and the capitalisation.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4883 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-15 16:17:55 +00:00
Chinsky
468752ea6d Ported BS12 slur.
Sorta. Can't use html in said strings, so it will look a bit different.
2012-10-15 20:14:34 +04:00
Chinsky
514989394f Cleaned up food and drinks code.
God bless OOP.
2012-10-15 20:13:35 +04:00
cib
a577c0bfac Fixed a few bugs with IV drips. 2012-10-15 18:01:31 +02:00
petethegoat@gmail.com
5b1e7cb336 Removed the bandolier, on account of it looking like shit. In the two places where it was used, it's been replaced with the normal satchel.
Added the safe! A majestic two tumbler chunk of metal.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4882 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-15 15:01:16 +00:00
Cael_Aislinn
548f60d25d Merge remote-tracking branch 'remotes/git-svn' r4881 into bs12_with_tgport
Conflicts:
	baystation12.dme
	code/game/gamemodes/events.dm
	code/game/machinery/doors/door.dm
	code/game/machinery/gateway.dm
	code/game/objects/items/devices/flashlight.dm
	code/game/sound.dm
	code/global.dm
	code/modules/admin/admin_verbs.dm
	code/modules/awaymissions/zlevel.dm
	code/modules/food/recipes_microwave.dm
	code/modules/mining/mine_items.dm
	code/modules/mob/living/carbon/carbon.dm
	code/modules/mob/living/carbon/human/update_icons.dm
	code/modules/paperwork/clipboard.dm
	code/modules/paperwork/filingcabinet.dm
	code/modules/paperwork/folders.dm
	code/modules/paperwork/handlabeler.dm
	code/modules/paperwork/paper.dm
	code/modules/paperwork/paperbin.dm
	code/modules/paperwork/pen.dm
	code/modules/paperwork/photocopier.dm
	code/modules/paperwork/stamps.dm
	code/world.dm
	html/changelog.html
	maps/RandomZLevels/fileList.txt

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-15 23:17:18 +10:00
cib
19846abebe Halved bleeding speed. 2012-10-15 15:13:49 +02:00
Cael_Aislinn
d38cf3da27 re-enabled alien player's hair and facial hair
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-15 21:43:40 +10:00
Cael_Aislinn
e00a696a40 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport 2012-10-15 20:57:54 +10:00
johnsonmt88@gmail.com
a48519f105 Fixed a parrot verb so that players can not drop items after they've died.
Commiting for Aranclanos:
- Mimes can once again use deadchat when dead. Fixes issue 996.
- Exiting Cryostasis will leave you cold, but not cold enough to take burn damage. Fixes issue 995.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4879 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-15 00:05:16 +00:00
Chinsky
988928b086 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2012-10-15 01:52:02 +04:00
baloh.matevz
266f163879 - To support the SQL based admin rank system, I added a permission assignment panel, which is accessible to the people who have the PERMISSIONS permission. This panel can be used to add new admins, remove or edit the rank of existing admins.
Screenshot:
http://www.kamletos.si/permissions%20panel.PNG

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4878 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 19:45:21 +00:00
Kortgstation@gmail.com
80d18c4b1e Mediborg's hypospray produces Doctor's Delight instead of Tricord.
CMO's hypo starts filled with Doctor's Delight.

Syndicate simple animals have a higher block chance vs projectiles than they do vs melee attacks (there are just way too many guns strewn about my map for them to live long otherwise)


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4877 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 19:05:48 +00:00
Asanadas
840ed30875 Fixed a spelling error in the Jensen HoS coat. Sponsored by tasty Trenchoats.
Signed-off-by: Asanadas <asanadas@hotmail.com>
2012-10-14 15:04:00 -04:00
petethegoat@gmail.com
edb2283ab4 Removed the Boo! verb.
Fixed ghosts being able to rotate chairs.
Removed the chance for players to hear muffled speech when ghosts talk.
Removed the syndicream reagent, and replaced it with doctor's delight in the two snacks it was in.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4876 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 18:48:23 +00:00
Chinsky
8427947bd7 Merge branch 'master' of https://github.com/Baystation12/Baystation12
Conflicts:
	code/datums/organs/organ_external.dm
	code/modules/mob/living/carbon/human/human.dm
2012-10-14 20:39:26 +04:00
giacomand@gmail.com
e00fd0fd4b -Fixed the flags for head items. Most space helmets will protect your face.
-Welding mask will protect your face if it is down.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4874 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 07:33:19 +00:00
giacomand@gmail.com
9047fbee05 -Re-added the sound effect that Robots made when brought to life.
-Made the alien damage multiplier not heal them better.
-Strongly nerfed the amount of burn damage aliens healed naturally (not on weeds)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4873 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 06:49:15 +00:00
Cael_Aislinn
d5a4a268d7 moved mod panel to a new file, removed the admin stuff from it
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-14 14:31:45 +10:00
Cael_Aislinn
4e08f61642 made the alien player limit a config option
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-14 13:59:50 +10:00
petethegoat@gmail.com
eae0178138 Removed a stupid dumb wrong bad define from explosion_recursive.dm. It was a typo define for rwalls, but the proper define was right below it.
Fixed a typo in bluespaceartillery.dm.
Fixed invisible filing cabinets.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4872 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 03:24:05 +00:00
headswe
10f32d1351 Merge pull request #1760 from DarkTechnomancer/master
Fixed flavor text
2012-10-13 20:10:18 -07:00
Kortgstation@gmail.com
dae813ec40 Removed the old gateway structure placeholders.
Made the gateway check for another gate before checking for whether it is charged. This is too stop poor confused players standing at the gate waiting for it to locate an away mission when one isn't loaded.

Ticked stationcollision.dm so it is actually possible to play Nodraks map without specifically compiling your server to do so.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4870 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 02:04:10 +00:00
giacomand@gmail.com
ddd8e94784 -Walls, firelocks and glass-less airlocks now stop heat.
-Fire made more deadly, as the flames will add more damage and a fire can spread more quickly.
-Fire can break windows now, meaning they can potentially extinguish themselves by opening a window to space.
-Increased the delay for atmos to process a cell and airgroup, will help with the lag for 50 player servers.
-Minor tweaks were made.
--Plasma needing a bit more before displaying its overlay.
--Pressure can now damage you at 550 kPA. This was because it wasn't viable to set the pumps to over-pressurize a room and potentially kill people.
--High pressure warning shows at 325.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4869 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 02:02:18 +00:00
petethegoat@gmail.com
65f4910c94 Updated trashbag code a teeny tiny bit. Mostly just changing it to use proper text styles.
Added a world.log message when away missions are loaded.
Fixed a spelling error in stationCollision.dm.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4868 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 02:01:54 +00:00
Kortgstation@gmail.com
e6296952fa Fixed the medkits on my map being empty.
Removed several turrets from the syndicate ships, as they made them impossible to leave/killed the syndicate mobs.

Gave the syndicate mobs slightly more health, as the unshielded ones were dying before they could react.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4867 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 01:54:19 +00:00
Kortgstation@gmail.com
b5c2593e53 Changed my mind, only the syndicate mobs in RIGs are slower
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4866 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 01:12:20 +00:00
Kortgstation@gmail.com
ec10add191 Fixed the syndicate NPC shields. They only block 1/5 attacks now
Made syndicate NPCs slower.

Made the e-sword NPCs do less damage.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4865 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 01:01:33 +00:00