Commit Graph

13689 Commits

Author SHA1 Message Date
igalan
a27b2ac005 Removed commented out useless crap. 2014-07-11 05:43:59 +01:00
igalan
fc3648a523 Syntiflesh is defined twice, both as a food/snack and obj/item/weapon. The first one is edible while the second one is not.
This PR comments out the non-edible one and replaces any reference of it to the edible one.
2014-07-10 22:20:13 +01:00
Ccomp5950
87d907ef8d Merge pull request #5545 from Zuhayr/dev
Added Roaper's custom item, generalized the hardsuit modification kit so...
2014-07-10 01:04:08 -05:00
DJSnapshot
eacd384d39 Merge pull request #5554 from Baystation12/master
Updating dev with master
2014-07-09 23:00:04 -07:00
Zuhayr
f477012ab8 Merge pull request #5533 from mwerezak/wound-infections
Fix for #5532 and the last of the infection changes, I hope
2014-07-09 19:28:00 +09:30
Mloc
c7b2aefdc7 Merge pull request #5534 from Hubblenaut/master
Fixes painkillers leaving the body way too fast and adds minor feature to health analyzers
2014-07-09 10:41:22 +01:00
Zuhayr
7c6bec03ae Added Roaper's custom item, generalized the hardsuit modification kit somewhat, modified Solaruin's custom item accordingly. 2014-07-09 16:58:38 +09:30
Zuhayr
326f3821e1 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev 2014-07-09 15:52:31 +09:30
mwerezak
ffcb068b96 Fixed wrong operator 2014-07-09 00:11:20 -04:00
mwerezak
5e56d09512 Sterilizine reduces germ_level on contact 2014-07-08 18:57:07 -04:00
mwerezak
910ce676b0 Fixes advanced trauma kits claiming to disinfect but not doing so 2014-07-08 18:49:51 -04:00
unknown
dcfbeb0924 Fixes missing length check before pick() 2014-07-08 16:12:55 -04:00
Zuhayr
8d90c40265 Merge pull request #5537 from Hubblenaut/wheelchair
Fixes canmove updating wrongly on movable chairs
2014-07-08 20:54:19 +09:30
Hubblenaut
a6e6a8939f Cleans code up for easier editing 2014-07-08 07:39:49 +02:00
Zuhayr
c239ec432a Merge pull request #5536 from Ccomp5950/mentor_no_highlight
Mentors will no longer see highlighed names in ahelps / msay for players with special roles (Antags, etc.).
2014-07-08 14:55:04 +09:30
mwerezak
4ac685afd9 Removes duplicate defines, updates comments 2014-07-07 23:18:12 -04:00
Hubblenaut
6568533d0d Fixes canmove updating wrongly on movable chairs 2014-07-08 04:48:21 +02:00
Decius-R
b6c61b5293 Updated rune.dm to switch some options in an alert
As per requested.
2014-07-07 22:38:33 -04:00
Ccomp5950
36cf4bd41e Mentors will no longer see highlighed names in ahelps / msay for players with special roles (Antags, etc.). 2014-07-07 21:37:28 -05:00
Decius
021c48ea02 Added in damage towards people being converted by cult, and fixed a typo...
People who are being converted by the cult now take 10 damage in the first
place. Additionally, those who resist take a little bit more damage and get
a fair number of messages showing their great painful resisting and whatnot.

Light and fun.

Signed-off-by: Decius <deciusreln97@gmail.com>
2014-07-07 22:23:20 -04:00
Hubblenaut
6f1759a7aa Fixes me being dumb with renaming variables 2014-07-08 03:07:22 +02:00
Hubblenaut
d6caeb79d6 Fix: Painkillers stay in body for decent time 2014-07-08 02:47:37 +02:00
Hubblenaut
38ac5ece7c Health Analyzer can read all types of beneficial medicine 2014-07-08 02:09:53 +02:00
mwerezak
b8a102beb4 Increases cough rate for lung infections 2014-07-07 17:30:19 -04:00
mwerezak
008c5447b7 Tweaks internal organ spread rate 2014-07-07 17:27:01 -04:00
mwerezak
5764d95808 Makes minor wounds harder to infect 2014-07-07 17:19:13 -04:00
mwerezak
a4c9f31b49 Fixes #5532 and increases the time required for organs to become infected from wounds
Also removes the now unnecessary get_cure_threshold() proc, caps the
rate at which an organ can receive germs from wounds, and makes germs
spread from external to internal organs happen one organ at a time
instead of all at once.
2014-07-07 17:01:15 -04:00
Zuhayr
ee432f24ec Merge pull request #5524 from zekesulastin/fix-ui-targeting
Fixes #4584 and #5200
2014-07-07 23:02:49 +09:30
Mloc
d45e8cd2d1 Merge pull request #5516 from DJSnapshot/laptop
Added Goon-esque environmental sounds
2014-07-07 13:42:48 +01:00
Mloc
d1556b0d69 Merge pull request #5513 from Walter0o/patch-1
fixes another heist mode breaking bug
2014-07-07 13:42:39 +01:00
Mloc
a00f6a40c8 Merge pull request #5510 from GinjaNinja32/changeui
Fix Change UI verb
2014-07-07 13:42:33 +01:00
mwerezak
88f3618e9f Required spaceacillin levels no longer scale
The amount of spaceacillin required to stop infections is now a flat 5
units, instead of scaling with germ_level.
2014-07-06 15:53:41 -04:00
mwerezak
6f2fff4a5e Increases the time it takes for germ_level to rise to ambient 2014-07-06 15:45:44 -04:00
mwerezak
cdd27aec4a Infected wounds show up more readily on the health scanner 2014-07-06 15:44:59 -04:00
mwerezak
f3951c702c Spaceacillin now prevents wounds from transferring germs 2014-07-06 15:40:24 -04:00
mwerezak
cb0437ecca Fixes reagent_containers not being usable for surgery 2014-07-06 15:37:05 -04:00
mwerezak
30dc2519e9 Makes bleeding logic a little clearer 2014-07-06 13:22:52 -04:00
mwerezak
aeb587f90b Allows necrosis to be fixed with peridaxon and surgery 2014-07-06 13:02:58 -04:00
ZekeSulastin
c6e1dc461a Makes DNA modifier look at dna.real_name instead of name 2014-07-06 13:02:57 -04:00
Mloc-Argent
64d2a69a32 Merge remote-tracking branch 'upstream/master' into dev
Signed-off-by: Mloc-Argent <colmohici@gmail.com>

Conflicts:
	code/modules/mob/living/carbon/human/human_damage.dm
2014-07-06 17:50:53 +01:00
mwerezak
5948ed591e Reduces amount of toxin damage dealt by infections
Reduces the toxin damage dealt by non-necrotic infections by a factor of
1.5. Also increases the germ_level required to reach necrosis.
2014-07-06 11:19:19 -04:00
mwerezak
267fe55430 Adjusts the curing of infections 2014-07-06 11:04:12 -04:00
mwerezak
f1f9641bb5 Fixes dionaea getting infections 2014-07-06 02:34:49 -04:00
mwerezak
b376f117b8 Makes infections cure faster 2014-07-06 02:33:10 -04:00
ZekeSulastin
fb4d19d8ee Replaces hardcoded UI length with constant 2014-07-05 23:37:12 -04:00
Walter0o
68ad7c7373 fixes another heist mode breaking bug
vox can never win their inviolate_crew objective due to not having cortical stacks put in them on setup.
i took this code from one_click_antag's create_vox_raider() and edited it slightly.
i was thinking about merging the two procs into one but i will leave that for you to decide.
2014-07-06 03:32:21 +02:00
DJSnapshot
784707b16c volume fallout over distance to make it even better. 2014-07-05 17:04:28 -07:00
Mloc
4981d620d0 Merge pull request #5507 from mwerezak/supply-shuttle-fix
Supply shuttle fixes
2014-07-05 23:16:42 +01:00
GinjaNinja32
d389466c8a Fix Change UI verb 2014-07-05 21:28:11 +01:00
Boop
8c3f6f2226 fix a world << THING
(help)
2014-07-05 20:28:08 +01:00