Mloc-Argent
d53263a49b
Optimizes of /obj/New(), by removing access generation.
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Previously, every single /obj would parse the req_access_txt and req_one_access_txt strings and turn them into a list of numbers for the access system.
This is now done the first time check_access() is called, so only objects that actually use the system will have the lists generated.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-03-02 15:12:56 +00:00
Aryn
7947523b04
Fixed some bugs regarding space lighting.
2014-03-02 07:27:33 -07:00
Aryn
2c947e135f
Fixed supply shuttle bug wherein the area types were actually tags.
2014-03-02 06:53:11 -07:00
Ccomp5950
8f2d5e817f
Configuration option: Ability to set ERT to be admin call only.
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Admin request.
Default behavior is what we're used to, that two heads can call for the ERT
with the option turned on it removes the ability for players to call for an ERT and requires admin intervention.
2014-03-02 06:20:26 -06:00
Mloc
1b8eb18450
Merge pull request #4497 from Ccomp5950/sort_files
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Server log files are now sorted when using .getruntimelog or .getserverlog
2014-03-02 10:54:51 +00:00
Jeremy Liberman
4025ccbee5
Fractures and severed limbs cause cuffs to fall off. Deranged spessmen can chew their own wrists to break free.
2014-03-01 22:56:47 -06:00
Aryn
b357344bf3
Temporary commit to back up data.
2014-03-01 14:43:39 -07:00
ZomgPonies
61fe10fe3d
Efficiency: Joblist
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Conflicts:
code/__HELPERS/global_lists.dm
2014-03-01 13:38:55 -05:00
Ccomp5950
5c482f1c8c
Merge pull request #4494 from yashaldie/master
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Fixed Borg toggling broadcast mode
2014-03-01 11:07:41 -06:00
Ccomp5950
77767db800
Merge pull request #4487 from zekesulastin/laser-scalpel
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Laser Scalpels Ver. 1
2014-03-01 10:55:18 -06:00
Mloc
c8f2d85b41
Merge pull request #4493 from Loganbacca/baytweak
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Little things
2014-03-01 15:52:03 +00:00
Ccomp5950
5146268253
Runtime fix: Depth scanner now won't check the length of null lists.
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runtime error: Cannot read null.len
proc name: scan atom (/obj/item/device/depth_scanner/proc/scan_atom)
source file: tools_depthscanner.dm,31
usr: Some Guy (/mob/living/carbon/human)
src: the depth analysis scanner (/obj/item/device/depth_scanner)
call stack:
the depth analysis scanner (/obj/item/device/depth_scanner): scan atom(Some Guy (/mob/living/carbon/human), Rock (155,169,5) (/turf/simulated/mineral))
Rock (155,169,5) (/turf/simulated/mineral): attackby(the depth analysis scanner (/obj/item/device/depth_scanner), Some Guy (/mob/living/carbon/human))
Some Guy (/mob/living/carbon/human): ClickOn(Rock (155,169,5) (/turf/simulated/mineral), "icon-x=23;icon-y=13;left=1;scr...")
Rock (155,169,5) (/turf/simulated/mineral): Click(Rock (155,169,5) (/turf/simulated/mineral), "mapwindow.map", "icon-x=23;icon-y=13;left=1;scr...")
2014-02-28 23:03:10 -06:00
Ccomp5950
051e2f0ce3
Server log files are now sorted when using .getruntimelog or .getserverlog
2014-02-28 22:37:36 -06:00
DJSnapshot
4492648491
server crash fix based off of https://github.com/tgstation/-tg-station/pull/2943/files
2014-02-28 17:38:58 -08:00
DJSnapshot
1e186839c6
added IPCs(machines) to list to make it easier on everyone.
2014-02-28 17:36:50 -08:00
DJSnapshot
3b10ee3ad5
Removing IPC whitelist requirement.
2014-02-28 17:32:29 -08:00
DJSnapshot
acdbb3573a
Changed supermatter messages to reflect what they actually mean.
2014-02-28 15:28:11 -08:00
yashaldie
3d7b7a937c
Missed some codes...
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Forgot to add some code from a past bug fix i did on my end.
2014-02-28 05:42:42 -05:00
yashaldie
a0bb14f76e
borg radio fix
2014-02-28 04:58:49 -05:00
yashaldie
96dc185fde
Update robot_modules.dm
2014-02-28 04:42:27 -05:00
yashaldie
36b4af57f2
made module contain channel list
2014-02-28 04:40:36 -05:00
Loganbacca
8e1b286a84
Mining drill text
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- Adds drill_verb variables to pickaxe subtypes, so drills will now be described as "drilling" instead of "picking"
2014-02-28 12:15:41 +13:00
Loganbacca
fbfdccebaf
Suit sensor toggle
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- Changes the suit sensor toggle verb to select from a list, instead of cycling through one mode at a time.
2014-02-28 12:15:26 +13:00
Mloc
c60a0aa399
Merge pull request #4485 from Aryn/master
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Fixed nuke shuttle being a swirly vortex of death.
2014-02-27 21:24:46 +00:00
Ccomp5950
9c2e3ef84a
Merge pull request #4483 from Loganbacca/chemsmoke
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Chemsmoke tweaks and bug fixes
2014-02-27 03:42:51 -06:00
Loganbacca
ac8f5451e8
Chemgrenade fix
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- If check to handle grenades detonating in a mobs hand correctly.
2014-02-27 14:09:47 +13:00
ZekeSulastin
d4cce9be66
Laser scalpels are now producable
2014-02-26 15:23:08 -05:00
Ccomp5950
39383c331a
Merge branch 'dev-freeze' of github.com:Baystation12/Baystation12 into dev
2014-02-26 09:38:40 -06:00
Ccomp5950
c56ec21ee3
Merge branch 'master' of github.com:Baystation12/Baystation12 into dev-freeze
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Conflicts:
code/modules/reagents/Chemistry-Reagents.dm
2014-02-26 09:34:38 -06:00
Aryn
c4f6a66d3d
Fixed nuke shuttle being a swirly vortex of death.
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This bug was actually in legacy ShareSpace code,
I'm surprised it wasn't noticeable in the old ZAS.
2014-02-26 08:16:52 -07:00
Loganbacca
53b338060c
Chemsmoke tweaks and bug fixes
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- Renamed the variable for the smoke density mechanic to density. Also clamped it to a minimum of 1 so it cant multiply reagents.
- Added some checks so the chemsmoke effect doesn't run if it's in nullspace.
- Removed an unnecessary distance calculation.
- Added a null turf check to prevent runtimes if a really big smoke grenade goes off at the edge of the map.
- Added a check so the reagent copy code doesn't run if there's no reagents to run it on.
2014-02-27 00:59:01 +13:00
Vetinari
309cd0844d
Medbay Area Tweaks
2014-02-26 21:00:11 +11:00
ZekeSulastin
2b3c2064da
Initial run of surgery steps for laser scalpels
2014-02-25 15:44:01 -05:00
Mloc-Argent
f5ab084eac
Fixes admin attack logs to show up in-game as well as in the logfiles.
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Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-02-25 20:36:46 +00:00
ZekeSulastin
72eba68bd8
Added laser scalpel items
2014-02-25 15:09:46 -05:00
Ccomp5950
3ab7e8438a
Runtime fix: Sparks trying to delete that which does not exist.
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runtime error: Cannot execute null.delete().
proc name: start (/datum/effect/effect/system/spark_spread/start)
source file: effect_system.dm,204
usr: Mark Hoover (/mob/living/carbon/human)
src: /datum/effect/effect/system/sp... (/datum/effect/effect/system/spark_spread)
call stack:
/datum/effect/effect/system/sp... (/datum/effect/effect/system/spark_spread): start()
runtime error: Cannot execute null.delete().
proc name: start (/datum/effect/effect/system/spark_spread/start)
source file: effect_system.dm,204
usr: Mark Hoover (/mob/living/carbon/human)
src: /datum/effect/effect/system/sp... (/datum/effect/effect/system/spark_spread)
call stack:
/datum/effect/effect/system/sp... (/datum/effect/effect/system/spark_spread): start()
2014-02-25 00:28:00 -06:00
Ccomp5950
ceb220f705
Runtime fix: OH GOD NOT THE BEEs WON'T SOMEONE CALM THEM DOWN?
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Other then NULL?
runtime error: Cannot read null.type
proc name: Life (/mob/living/simple_animal/bee/Life)
source file: bees.dm,91
runtime error: Cannot read null.type
proc name: Life (/mob/living/simple_animal/bee/Life)
source file: bees.dm,91
runtime error: Cannot read null.type
proc name: Life (/mob/living/simple_animal/bee/Life)
source file: bees.dm,91
runtime error: Cannot read null.type
proc name: Life (/mob/living/simple_animal/bee/Life)
source file: bees.dm,91
runtime error: Cannot read null.type
proc name: Life (/mob/living/simple_animal/bee/Life)
source file: bees.dm,91
runtime error: Cannot read null.type
proc name: Life (/mob/living/simple_animal/bee/Life)
source file: bees.dm,91
runtime error: Cannot read null.type
proc name: Life (/mob/living/simple_animal/bee/Life)
source file: bees.dm,91
runtime error: Cannot read null.type
proc name: Life (/mob/living/simple_animal/bee/Life)
source file: bees.dm,91
2014-02-25 00:21:41 -06:00
Ccomp5950
e098746209
Runtime fix: RP_Revolution's auto_add_rev_head loves that null.
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runtime error: Cannot read null.client
proc name: process (/datum/game_mode/revolution/rp_revolution/process)
source file: rp_revolution.dm,198
runtime error: Cannot read null.client
proc name: process (/datum/game_mode/revolution/rp_revolution/process)
source file: rp_revolution.dm,198
runtime error: Cannot read null.client
proc name: process (/datum/game_mode/revolution/rp_revolution/process)
source file: rp_revolution.dm,198
runtime error: Cannot read null.client
proc name: process (/datum/game_mode/revolution/rp_revolution/process)
source file: rp_revolution.dm,198
runtime error: Cannot read null.client
proc name: process (/datum/game_mode/revolution/rp_revolution/process)
source file: rp_revolution.dm,198
runtime error: Cannot read null.client
proc name: process (/datum/game_mode/revolution/rp_revolution/process)
source file: rp_revolution.dm,198
2014-02-25 00:20:44 -06:00
Chinsky
0ba65efd18
Merge pull request #4477 from Ccomp5950/runtimefixes
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Runtimefixes
2014-02-25 06:01:59 +04:00
Ccomp5950
23faf801ae
Merge pull request #4468 from Segrain/master
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Bugfixes.
2014-02-24 18:59:54 -06:00
Segrain
bd5585052c
Fix for #4479 .
2014-02-25 03:33:18 +03:00
Mloc
fa2061a249
Fix for ban queries.
2014-02-25 00:11:07 +00:00
Aryn
84f02ae47c
Reverted unrelated ZAS modification and unnecessary check.
2014-02-24 07:55:36 -07:00
Aryn
9f92792d74
Fixed ghosts' lighting toggle. Mesons still look weird.
2014-02-24 07:12:40 -07:00
Aryn
130f58a41c
ChangeTurf()... We meet again...
2014-02-24 06:39:50 -07:00
Aryn
e32066cd3f
Modified the way lighting initializes to fix light glitches in engineering.
2014-02-24 05:58:17 -07:00
Aryn
3c2e65cf5d
Lighting code complete.
2014-02-24 05:58:14 -07:00
Aryn
7f4c4715e7
Lighting seems to be working now.
2014-02-24 05:58:11 -07:00
Aryn
ca7d4026b8
Lighting system is too buggy to continue until I know wtf is going on
2014-02-24 05:58:09 -07:00
Aryn
8a3b99aa68
Added lighting code, didn't include it yet.
2014-02-24 05:58:06 -07:00