Commit Graph

2225 Commits

Author SHA1 Message Date
PsiOmega
89b29eb0f0 One can now save exploitable information about the character, potentially to be used by antags. 2014-08-31 21:31:10 +02:00
PsiOmega
3b46636e0d Non-drone silicons now have access to a basic security xor medical hud. 2014-08-28 20:01:43 +02:00
PsiOmega
ad387fda96 One can now update crew record photos using a security console. 2014-08-22 19:39:35 +02:00
Chinsky
871456f131 Merge pull request #6084 from PsiOmegaDelta/MoreNounce
Announcement Refactoring
2014-08-21 21:53:03 +04:00
PsiOmega
f9df93fad0 Expands the use of the new announcement system.
Code Green/Blue/Red/Delta, ERT, and captain annoncements now use the new announcement system.
These announcements are stored as newscasts.
2014-08-21 12:58:02 +02:00
PsiOmega
68bf885e6b Announcement system refactoring.
Turns announcements into a datum based system to allow a variety of configurations.
Current configuration options include:
Admin logging
Which sound that should play when announced, if any
If the announcement should be stored as a newscast

Request console/standard announcements currently match priority announcements, but have a smaller style/footprint.
Player announcements now include the assignment and name of the person (or the id rather) who made it.

Have currently only updated the request console and all announcements which previously used captain_announce().
Affected automated announcements, such as shuttle messages, should be exactly the same as before.
2014-08-21 06:34:41 +02:00
Zuhayr
b47d91b612 Merge resolution, master into dev. 2014-08-21 12:01:38 +09:30
PsiOmega
a2253617cf Makes it possible for the AI to make station wide announcements. Improved AI verb handling in case of death/restoration. 2014-08-19 21:09:14 +02:00
GinjaNinja32
05e7c4a07a Moved all shard code to one file. Fixed #5992 2014-08-13 21:05:27 +01:00
Mloc-Argent
d5e9851b62 integrate XGM into the code
New turf proc: assume_gas().  Maps to air.adjust_gas_temp().
Lots of optimizations to processing, fire, lighting, HasEntered() and
 more.
Zones now process all fire data and existance in one go, fire objects
 only handle spreading.
Most code has been ported straight so some of it mightn't be ideally
 structured for the new gas_mixtures.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-07-22 19:52:12 +01:00
PsiOmega
d2cdf01a60 Deluxe soap now has a more pleasant range of smells. 2014-07-17 12:54:51 +02:00
mwerezak
f2845dbe76 Thrown items can be targeted, has miss chance...
...based on distance, similar to projectiles.
2014-07-15 01:14:04 -04:00
igalan
a27b2ac005 Removed commented out useless crap. 2014-07-11 05:43:59 +01:00
igalan
fc3648a523 Syntiflesh is defined twice, both as a food/snack and obj/item/weapon. The first one is edible while the second one is not.
This PR comments out the non-edible one and replaces any reference of it to the edible one.
2014-07-10 22:20:13 +01:00
Chinsky
be95e54e43 Merge branch 'master' into dev
Conflicts:
	code/defines/obj/weapon.dm
	code/modules/mob/living/carbon/species.dm
	code/modules/mob/living/silicon/say.dm
	icons/mob/uniform.dmi
	maps/tgstation2.dmm
2014-06-17 16:16:44 +04:00
mwerezak
6dee9cf65d Adds sharp and edge flags to appropriate items
Went through as many /obj/item/weapons as I could find and added sharp
and edge flags where appropriate.
2014-06-16 13:26:44 -04:00
mwerezak
1b33ca943d Separates the sharp flag into edge and sharp
Now weapons can properly cause cuts without necessarily having a greater
chance to remove limbs.

Also separates is_sharp, has_edge, and can_puncture.
2014-06-15 20:25:39 -04:00
igalan
9a27556421 Let's test this rebase thing. 2014-06-14 15:20:25 +01:00
Zuhayr
4244479e43 Reapplying some changes. 2014-06-12 01:23:32 +09:30
igalan
7d08d4701c Hydroponics refactor, part 1: Files.
No code actually modified, just moved from all over the place to a module folder.

defines/obj/hydro.dm split:
-Seeds into seeds.dm
-Tools like the analyzer, pest and weedkillers into hydro_tools.dm. Hatches and scythe from defines/obj/weapon.dm moved there too.
-Non-edible plants like nettles into grown_inedible.dm. Special procs in items/weapons/hydroponics.dm moved there.
-Biogenerator and hydroponics tray files moved.
2014-06-11 03:44:29 +01:00
Zuhayr
1e135f91af Merge resolution with master. 2014-06-02 12:05:12 +09:30
Mloc-Argent
3d2cc3cd82 Revert "Merge pull request #4985 from jack-fractal/dev"
This reverts commit 1679b4062f, reversing
changes made to b149b273d9.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>

Conflicts:
	code/datums/visibility_networks/update_triggers.dm
2014-05-31 00:25:56 +01:00
Jarcolr
68326eaf95 Adds simple peanuts to hydroponics
Thanks to Nienhaus for the sprites.
http://baystation12.net/forums/viewtopic.php?f=44&t=9984
Will update this with more applications for peanuts soon.
2014-05-17 11:48:21 +03:00
jack-fractal
1bd866239f Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into mask-storage
Conflicts:
	code/datums/mind.dm
	code/game/gamemodes/cult/runes.dm
	code/game/machinery/doors/door.dm
2014-05-13 20:45:05 -04:00
Ravensdale
68eda5201b Merge branch 'master' of https://github.com/Baystation12/Baystation12 into phoron
Conflicts:
	code/ATMOSPHERICS/components/unary/vent_scrubber.dm
	code/modules/paperwork/paper.dm
	html/changelog.html
	icons/mob/uniform.dmi
	maps/tgstation2.dmm
2014-04-16 21:44:26 -07:00
Ravensdale
a3e4a43536 Changes most viable, used entries of plasma with phoron. 2014-04-10 05:05:04 -07:00
Jarcolr
868dea5681 Grammar patch 1
This is just the first one of many.
2014-04-08 14:48:31 +03:00
Graham Lloyd
72e45ebf7b A first pass at more realistic w_class values 2014-04-03 17:54:06 -04:00
Ccomp5950
aa9141fb75 NanoUI Optimizations.
We won't regenerate the list for Manifests every tick while viewing the manifest, instead we have a global variable for it PDA_Manifest that we Cut() if there is a change to the manifest then when the next player goes to view the manifest on their PDA it will recreate the list that one time.

Some sections of the PDA will no longer auto-refresh every tick because...well that's dumb.

Modes that will no longer autoupdate at all:  Viewing medical/sec records, viewing notes (will update when you change them of course), and the station alert menu.
Modes that will only autoupdate every 5 ticks:  APC list (Because it's a huge fuck off list), the manifest, mulebots and secbots screens, supply requests/orders, and janitor supply locator)

Some other things that I just can't remember right now.
2014-03-03 22:50:24 -06:00
Chinsky
6175ef8012 Moved cable definition to cable.dm because what the fuck. 2014-01-19 03:05:48 +04:00
Chinsky
669ae9a1ae Made cables use color var instead of separate icons for each color.
It allows for wires of ANY color (just set cable_coil var)
and most importantly
40 837 958 b - before
39 506 651 b - after
2014-01-19 03:02:58 +04:00
Ccomp5950
83ef93c41c Merge pull request #4270 from Baystation12/master
Merge master into Dev
2014-01-11 18:18:03 -08:00
LightningIron
b3bfc9684d Made APC modules cost 50m/50g from autolathe, on par with other engineering modules. 2014-01-10 20:58:20 -06:00
Ccomp5950
da140dd4bb Optimizations of PDA NanoUI
We don't have to process every function every time, should shrink the JSON
data pushes as well as sanitize some of the data.
2013-12-28 19:38:14 -06:00
Ccomp5950
ec7921909f NANOUI PDA
Creates NanoUI for the PDA and Syndicate Uplink.

New features:
	Crew manifest now sorted with department heads at the top.
	Can select individual conversations and delete individual conversations among PDA's
	Powernet Monitor much more simple now and easier to read.
	Janitorial supplies locator now includes Janicart.
	Items will actually refresh if you click "Refresh"

Some other changes:
	Captain's PDA cartridge now has all access (added janitor access and quartermaster access)
	With the conversation change I had to change how tnote (the variable that holds PDA messages works.
		Setup the message server to use the new methods.
	Removed procs that will no longer be used (UI generation procs from old UI methods)
	Commented everything the best I can.
	Created HORRIBLE, TERRIBLE lists.  But it's pretty much required because that's how nanoUI rolls.
	Created a variable on the uplink called NanoUI items, this list is created upon creation of the
		uplink.

	I included the functionality for Mimes and Clowns for our downstream servers that have those.
2013-12-22 06:18:39 -06:00
fauxki
4c4aa90b7c Adds the walking cane as a useable wizard's staff. 2013-12-20 16:56:46 -08:00
jack-fractal
5c87c3001a modifying visibility interface of ai to use generic visibility_interface 2013-12-07 16:34:24 -05:00
Mloc
d8683f2d39 Revert "Merge pull request #3965 from jack-fractal/dev"
This reverts commit fa57b76f25, reversing
changes made to 40ee2278ed.

Signed-off-by: Mloc <colmohici@gmail.com>
2013-11-25 11:59:57 +00:00
jack-fractal
cf5012ce1d Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev 2013-11-17 16:30:42 -05:00
Nanai
160e0f9ee8 Poultice potency, bugfixes
Herbal poultice effectiveness now scales with potency of base herb.
2013-11-14 15:21:29 -05:00
Nanai
85f4626bc3 Growable Poultice Herbs
Fully implemented S'Rendarr's Hand and Messa's Tear for hydroponics! Using these plants as poultices can surely allow hydroponics to contribute a bit more to other areas of the station.
2013-11-14 13:08:28 -05:00
jack-fractal
6764c54989 making a generic version of the AI's visibility code so that it can be reused by the Cult Spirits 2013-10-26 16:52:14 -04:00
Segrain
9a662594f2 Cash money. 2013-10-21 05:04:45 +03:00
Mloc-Argent
a1f55a50b1 Massive click code rework by SuperSayu, ported from TG.
Full details at https://github.com/tgstation/-tg-station/pull/1206
Fixes #3648

Hopefully done right this time.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-10-08 20:27:39 +01:00
Mloc-Argent
e9bf414820 Refactors code to work with BYOND 500.
500 adds a "color" var to /atom, which conflicts with /obj/item/color, /obj/atmospherics/color and various simple_animals.
  /obj/item/color is now item_color
  /obj/atmospherics/color is now pipe_color
  simple_animals color is now body_color
Removes transformer.dm since it conflicted with transform() and was never used.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-09-22 12:39:48 +01:00
Zuhayr
50d0c18165 Added a knife harness/duelling knives. 2013-08-08 20:48:54 -07:00
Zuhayr
a8c04cefc6 Merge. 2013-08-03 09:14:20 -07:00
Zuhayr
486f46d71e Moved around podmen code, adjusted a lot of strings, rewrote/modified a lot of the podman generation code, added podman icons, commented out potato person green tint. 2013-07-31 04:17:17 -07:00
Segrain
578a020c8b Fix for #3392. 2013-07-30 12:15:12 +03:00
Mloc-Argent
adc3c14779 Revert #3316 from BEF due to compile errors and (assumed) missing files.
Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-07-20 18:38:00 +01:00