Commit Graph

11004 Commits

Author SHA1 Message Date
morikou@gmail.com
8c9fe5894b Haters gonna hate update:
- New Reagent: Copper. Available from the Chem Dispenser.
- "Robotic Transformation" (ie, the one you get from roburgers) is now cureable but has a low chance of recovering.
- "Xenomorph Transformation" (what you get from eating alien meat but is different from being facehugged) is now cureable but has a low chance of recovering.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@756 316c924e-a436-60f5-8080-3fe189b3f50e
2011-01-03 05:07:41 +00:00
morikou@gmail.com
7560e2fed7 HONK-A-TONK Update:
- Food items don't make you goddamn fat so easily.
- Bananas are now edible but still leave a banana peel.
- New Disease: Pierrot's Throat. While infected, random words you say are replaced with "honk." At the later stages, you'll randomly say honk as well. See your local doctor with a health analyzer to find the cure. Virus added to virus crate and random/badmin disease event.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@753 316c924e-a436-60f5-8080-3fe189b3f50e
2011-01-03 04:02:25 +00:00
rastaf.zero@gmail.com
09e0bcf987 Stackable items redo. Many improvements, massive code clean up.
Metal and related materials now noticeable more user-friendly.
Added new canister color: yellow "CAUTION". Used for newly created from metal canisters. Can be relabeled once.
Some typos were fixed.
dsay verb now uses fakekey in stealth mode.
AI cannot remove the cell from the charger.
Added alientalk chat prefix: ":a" by Barhandar. Also added keyboard layout independent russian prefixes.
Binary translator done by more convenient may by Barhandar.
Is possible now to wash bloody hands in sink.
Probably fixed bug causes gibbed revheads be not counted as dead.
Some other fixes.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@752 316c924e-a436-60f5-8080-3fe189b3f50e
2011-01-03 01:26:01 +00:00
musketstgstation@gmail.com
565c2320c4 Added admin log messages for chemistry grenades (including cleaner and incendiary, but not flashbangs as they're their own thing)
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@751 316c924e-a436-60f5-8080-3fe189b3f50e
2011-01-02 16:58:53 +00:00
morikou@gmail.com
82b3e77d83 RL in IRC Update:
- The soymilk + enzyme reaction to create tofu will now make multiple pieces of tofu depending on how much you are mixing together instead of just 1 no matter how much you mix together.
- Deleted some garbage code that I'm no longer going to implement (at least not any time soon).
- Candy Corn nutriment value reduced to something sensible rather then AUTO FAT
- By popular admin request, Guest accounts are not allowed to be any head of staff, the AI, or any security position. Unfortunately, that means if your BYOND name begins with "Guest-", you can't be those positions either. However, that's your own problem. I'll enable the config.txt setup for it later.
- Napalm actually works now. It's Aluminum + Plasma + Sulfuric Acid. It creates a relatively short but intense fire over an area and will spread like a normal toxin's fire.
- Incendiary grenades redone into a normal chem grenade that makes napalm. Old style incendiary grenade code removed since it didn't work anyway.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@750 316c924e-a436-60f5-8080-3fe189b3f50e
2011-01-02 00:18:44 +00:00
bizarre.babel@gmail.com
798b41a05b Made mime wall emote gender neutral, removed medical access from botanists (why the fuck did they even have it, they're not even in that same department), added sprites for an anti-blindness goggle, updated hair spreads (bedhead looks messy, all have two tones instead of just some, long hair should look less like a mullet, etc.)
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@749 316c924e-a436-60f5-8080-3fe189b3f50e
2011-01-01 07:38:30 +00:00
uporotiy
421cb78649 Minor typo fixed.
A badmin (ie off by default and only changed due to badminnery) var added to aliens allowing them to have hands.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@747 316c924e-a436-60f5-8080-3fe189b3f50e
2011-01-01 01:01:21 +00:00
uporotiy
50021ecdf7 Being aliens is now a character setting (should be on by default). Observing ghosts have that off by default, so don't forget to turn it on by using the new verb in the commands tab!
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@746 316c924e-a436-60f5-8080-3fe189b3f50e
2011-01-01 00:41:31 +00:00
uporotiy
9213a65a44 Fixed adminghosts not being able to become aliens (they still won't become aliens if they've just left their body for a while).
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@745 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-31 23:28:18 +00:00
noisomehollow@lycos.com
ae98d736d0 Areas.dm for previous rev.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@744 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-31 17:16:22 +00:00
panurgomatic
9793842a0e - Fixed vaccines not giving resistance if mob isn't infected.
- Added control interface for atmo mixer and pumps.
- Atmo meters now also show gas temperature
- Mecha logs.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@741 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-31 03:32:22 +00:00
daelith.rhedynfre
e5d05a2054 -Added request consoles. They are positioned throughout the station. Let a coder know if there are any problems
-Thanks to Errorage for providing these
-Updated viewing screen in toxins and the thunderdome
-Security cameras now slide a bit smoother

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@739 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-30 23:19:59 +00:00
morikou@gmail.com
526ccaa738 Explosive Update no Jutsu!
- Bottle of Olive oil removed from kitchen.
- Olive Oil reagent renamed 'Corn Oil.' Functionality remains the same as Olive Oil (in both use and reactions).
- Corn Oil can be produced by blending Corn in the blender.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@738 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-30 22:00:43 +00:00
musketstgstation@gmail.com
78fd906e98 Added a meat crate to keep the kitchen stocked. 10 cost, contains 9 monkeymeat.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@736 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-29 23:58:00 +00:00
n3ophyt3@gmail.com
aad7bcd018 Cyborgs now have a death emote, so people know when to stop beating them up.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@733 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-29 04:31:13 +00:00
musketstgstation@gmail.com
5b51da92e5 The supply shuttle can no longer transport monkeys. Monkey crates have therefore been removed, as ordering one would break the shuttle for the rest of the round.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@732 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-29 01:45:27 +00:00
rastaf.zero@gmail.com
7b65e65b9c New Year's Tree.
How to deploy:
1) adminspawn /obj/item/weapon/firbang
2) activate and throw onto place where you want the tree
or just adminspawn /obj/new_year_tree
How to use:
1) get some shine item in hand
2) put item onto tree


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@731 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-29 01:43:36 +00:00
rastaf.zero@gmail.com
6273622dd3 Shieldgens:
-code cleanup and some improvements by Barhandar;
-more code cleanup;
-fixed availiable power colculation;
And some insignificant changes.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@730 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-28 22:21:44 +00:00
noisomehollow@lycos.com
d963bfe6e3 Corrected CentCom Officer suit and added the Commander suit.
Minor adjustments to alien health icons.
Fixed aliens hissing when they were doing their regular emotes.
Added death sound to aliens.
Aliens can now properly attack/interact with space carp.
Adjusted alien damage to monkeys.
A few wip sprites.
Fixed pulse rifles, again.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@729 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-28 19:51:32 +00:00
Atso.Sariola@gmail.com
e11d311a14 Made cultist mode even easier.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@728 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-28 18:43:33 +00:00
Atso.Sariola@gmail.com
bb9fb92a5e Updated a small error
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@726 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-28 18:15:04 +00:00
n3ophyt3@gmail.com
7e496cb26e People lying down are no longer kept in the target list of turrets set to stun
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@725 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-28 17:27:21 +00:00
Atso.Sariola@gmail.com
ad3f0b86c6 Updated cultist mode to be a bit less impossible.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@724 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-28 17:03:55 +00:00
n3ophyt3@gmail.com
3c7534f596 Accidentally made mecha untargettable by turrets
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@723 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-28 16:27:54 +00:00
n3ophyt3@gmail.com
dedd8478cd Gave turrets a go-over, they are now marginally less dumb
Instead of switching targets every time their code loops, they now stick to the same target until it is incapacitated
    Turrets set to stun will switch targets when their current target is lying down, because they assume it is nice and properly stunned
    Turrets set to kill will switch targets when their current target is dying (or anything else that sets the stat var to 1)
  The target list now properly updates if people manage to enter or leave the protected area in nonstandard ways (teleportation of tech, magic, and badmin varieties, mostly)
  If turrets are turned off, they will not pop up when someone enters their area

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@722 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-28 15:42:03 +00:00
panurgomatic
974806bd85 - Bugfix
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@721 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-28 11:12:02 +00:00
uporotiy
da4537fb47 Fixed deathgasp for aliens, added deathgasp for monkeys.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@720 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-28 10:28:44 +00:00
panurgomatic
499c4dd0d7 - Fixed pill\bottle icon randomization for pills\bottles which should not have it. If you want random icons - leave icon_state null.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@718 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-28 09:20:55 +00:00
hunterluthi
1aca784129 Changed spawn percentage for xenomeat in the kitchen from 20% to 5%. 20% is too much griff.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@717 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-28 05:59:36 +00:00
uporotiy
4215819c9a Various hologram changes, namely ability to walk through windows and such, ability to hear humans (I hope, can't test that) and inheritance of parent AI name. Also disappears when knocked unconscious (will fix it getting attacked later).
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@716 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-27 23:03:52 +00:00
rastaf.zero@gmail.com
3e256c12f0 Reordered items in CE closet
Unconscious mobs:
-won't more get messages "someone bumps into someone"
-now cannot toggle jumpsuit sensors
-same for blender
Kitchen machinery now requires and uses power.
APC window now correctly autorefreshing.



git-svn-id: http://tgstation13.googlecode.com/svn/trunk@715 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-27 21:56:28 +00:00
n3ophyt3@gmail.com
ab5d137a04 badmin traitors can now get PDA uplinks if they are wearing their PDA in their ID slot
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@714 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-27 19:42:20 +00:00
n3ophyt3@gmail.com
2abd553c57 Fixed a runtime error related to the code not making sure someone actually had a virus before trying to add the same virus to a blood splatter
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@713 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-27 18:33:01 +00:00
n3ophyt3@gmail.com
80d3f6c115 Those holothingies that whatsisface added can now check their laws while running around cybering people.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@712 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-27 16:01:55 +00:00
n3ophyt3@gmail.com
81da30cd4f Capped the number you can set the freeform module to because dumbasses were causing errors by setting it to absurdly high values.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@711 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-27 15:28:15 +00:00
n3ophyt3@gmail.com
10d06b0f7d SecBorgs can use their guns again
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@710 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-27 15:12:08 +00:00
rastaf.zero@gmail.com
80fcaa3cb0 Engine:
-fixed cyborgs/AI problems with emitters;
-collector controller now without delay display state of singularity, beware red circle;
APC repairing:
-emagged APCs can be easily fixed;
-blowed up and malfhacked APCs can be fixed with lot of work;
--Note: malf timer will NOT slowdown due to gameplay reasons;
-APC now actually use power for charging its cells;
Power cells:
-explosions strength now depends on charge;
-in general explosions were nerfed;
-power cells can lose quality in several circumstances;
Food processor
-now messages appears in right moments;
-code rewritten, adding recipes now easy;
-recipes still same;
-new recipe: non-player monkey -> bucket of blood;



git-svn-id: http://tgstation13.googlecode.com/svn/trunk@709 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-27 15:08:56 +00:00
uporotiy
5f42e2ec35 Herp derp forgot to uncheck a file.
Holograms added, though I won't be surprised if they're buggy. We'll see.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@708 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-27 12:01:48 +00:00
uporotiy
1ad450eb19 You need an agressive grip to table now, as well as being within one tile of the table (to nerf teletabling).
Teleport only runs once at the beginning of the round, hopefully reducing the lag in wizard rounds.
Wizards can't telepot back to their shuttle to afk now.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@707 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-27 11:02:10 +00:00
noisomehollow@lycos.com
386efd1797 Added sounds to aliens hitting glass and grilles.
Added sounds to alien hisses and roars.
Face huggers now do half the damage with their leap.
New alien hud icons: walk/run, health, and spit intent.
Few icon wips.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@706 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-27 08:44:13 +00:00
musketstgstation@gmail.com
289d6e8d56 fixed a runtime error caused when checking the game mode prior to round start
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@705 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-27 01:26:21 +00:00
noisomehollow@lycos.com
e7d0657470 Minor refinement to aliens attacking mechs text.
Changed the ambiance track(s) for engine control. There are now 4 possible tracks.
Admins can now spawn pulse rifles.
Cleaned up some more pulse rifle code.
Monkeys should not properly be able to pick up guns but not fire them outside of monkey mode.
Added sounds to biting.
Larva can no longer roar.
Aliens now have hissing sound effects. Currently unused.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@704 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-26 07:11:13 +00:00
hunterluthi
6c636ee4d9 -Added dexalin pills.
-Added oxygen deprivation kit. 
-Added O2 kit to med supply crate from QM.
-Added O2 kit to medbay.
-Added O2 kit to emergency lockers. 
-Changed spawn chances and what items spawn in emergency lockers to something more sensible.
-Changed barman's top hat to allow small items to be stored within.
-Decreased emergency oxygen tank contents to ~100. Can be undone if people get really pissy.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@702 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-26 02:32:45 +00:00
panurgomatic
e3daa811eb - Added some checks for internal damage for mechs
- Added "control lost" mecha malfunction (randomizes movement direction and action targets)
- Mecha weapons and tools can be destroyed.
- Gygax rearmed with taser, laser and flashbang grenade launcher. 

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@701 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-25 11:49:46 +00:00
noisomehollow@lycos.com
7d0ad606e4 Fixed a light issue in Security Maintenance (thanks to muskets).
Update to Bridge.
More updates to CentCom. Added doors (elevator sprite) to CentCom but they are inaccessible at the moment.
Added new weapon sounds: blaster, laser, pulse, wave, emitter, and one for the marauder canon. Not all are used at the moment.
New sounds for the energy sword on and off states (they're unlicensed, I promise).
Added/changed alien attack sounds.
Added some more messages for aliens attacking mechs.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@700 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-25 08:30:40 +00:00
musketstgstation@gmail.com
f0fa7bb9bd Emagging cyborgs is reported in the admin log.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@699 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-24 21:16:51 +00:00
hunterluthi
f4b9e71780 Bad bad naughty me. I fucked up the HTML on the new proc. Fixed now.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@698 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-24 08:28:40 +00:00
hunterluthi
2782b30a02 Added a "Show Crew Manifest" command to the AI. This command allows the AI to, at any time, pull up the crew roster with names and ranks. Can be a bit useful.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@697 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-24 08:26:07 +00:00
hunterluthi
97f7b78dd4 Updating PDAs to include a built-in clock function. Everybody can now keep track of the round (somewhat) by using that. Works on 24 hour time, starting at 12 noon.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@696 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-24 07:45:54 +00:00
noisomehollow@lycos.com
c3c3e7791c Pulse Rifles are now more robust, doing excellent melee damage.
Restricted monkeys from picking up guns since that code didn't seem to work/runtime error.
Commented out boardgame since it was crashing.
More work on CentCom.
Fixed aliens receiving two messages when interacting with other aliens.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@695 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-24 07:12:36 +00:00