Commit Graph

1057 Commits

Author SHA1 Message Date
SkyMarshal
09546b7fe0 First commit towards the new objective system. 2012-03-24 21:50:17 -07:00
SkyMarshal
f45aff1bae Chameleon Jumpsuit now has armor, space tiles now get generated faster, fixed fingerprint runtime, optimized autosay, fixed crates + package wrappers, retired admins are no longer spammed, can now click through blindness, packages and evidence bag contents now count toward traitor objectives, stunning and such stops you instantly, guncode improvements. 2012-03-24 17:21:31 -07:00
Ren Erthilo
176ed8f3ea Adds facial reconstruction surgery. Config change for custom items. 2012-03-22 20:41:09 +00:00
Mloc
749b412093 Merge pull request #726 from CIB/master
Alcohol fixes, also more, see commit messages
2012-03-22 05:15:51 -07:00
cib
5a563b4af7 Nerfed the energy sword since it'd do 140 damage. 2012-03-21 20:56:34 -08:00
cib
42e21b3447 Merge branch 'master' of github.com:Baystation12/Baystation12 2012-03-21 20:10:26 -08:00
cib
f041bc7063 Rebalance of the melee damage system.
- Heavy objects now take longer to swing and deal more damage.
- A hit to the head is more likely to knock you out.
- A hit to the torso with a heavy object is more likely to knock you down.
2012-03-21 20:10:13 -08:00
cib
a1f4738a67 Fix to toolbox swinging. 2012-03-21 17:46:07 -08:00
CIB
bd745b5e30 Merge pull request #725 from Erthilo/master
New Engineering Space Suits, health analysers detect bone fractures, pulling lying down people is slower, and some fixes
2012-03-21 13:00:31 -07:00
Ren Erthilo
fd338632c5 Fix for machine messages. Fix for previous health analyser commit. Added New Engineering Space Suits. Prevented wasting resources while fixing cyborgs. 2012-03-21 19:30:48 +00:00
CIB
1dd17e60a3 Merge pull request #727 from SkyMarshal/Airlocks
Made appendicitis only happen once, jump to explosion link should work, hallucination improvement/sanchecking, increased the damage of things to pre-nerf levels.
2012-03-21 10:02:27 -07:00
SkyMarshal
b86cd6bda4 MAde appendicitis only happen once, jump to explosion link should work, hallucination improvement/sanchecking, increased the damage of things to pre-nerf levels. 2012-03-21 09:46:42 -07:00
Ren Erthilo
8ab66b0852 Made it possible to get rid of ash. 2012-03-21 02:20:27 +00:00
Ren Erthilo
db134c759d Merge commit 'stash' 2012-03-20 17:31:49 +00:00
Ren Erthilo
e90493c41b On master: Change 01 2012-03-20 17:31:10 +00:00
CIB
d09ed22439 Merge pull request #708 from SkyMarshal/Airlocks
Fixed give bug, announcement bug, old reaching method, chemicals can now react in mobs, added a light repairing portable-autolathe for janitor.
2012-03-20 06:15:11 -07:00
Albert Iordache
99ca245c50 Merge pull request #723 from CIB/master
Toolboxes and APCs
2012-03-20 06:00:48 -07:00
cib
1c5d305bc6 Fixes to the toolbox and APC commits. 2012-03-20 04:40:54 -08:00
cib
a541d32381 Merge branch 'master' of github.com:Baystation12/Baystation12 2012-03-20 03:53:46 -08:00
cib
6d979ae17b Toolboxes have a chance to swing open. 2012-03-20 03:53:12 -08:00
Ren Erthilo
d95f8194b5 Fixes Exosuit issues. 2012-03-19 02:53:28 +00:00
SkyMarshal
0d2b327ded Chemicals now react in mobs, old reaching restrictions, fixed a give bug, tried to fix a resting bug. 2012-03-18 11:35:52 -07:00
SkyMarshal
42f0fb6af1 Merge pull request #692 from MisterFox/master
Tajara stuff
2012-03-16 22:58:01 -07:00
Mloc
ba5ddaf811 Merge pull request #694 from Iberis/master
Antiqua
2012-03-16 11:58:08 -07:00
Iberis
7cec890a91 Antiqua.dmm Added lots of areas. Overall major tweaking.
Added some minor areas.
2012-03-16 19:53:23 +01:00
misterfox
64f50d0d04 Tajara stuff 2012-03-16 12:20:42 -04:00
unknown
fd09ea6ce8 ZAS bugfixes.
Signed-off-by: unknown <Colm@Blue.(none)>
2012-03-16 09:06:55 +00:00
Mloc
ba7768074c Merge pull request #680 from Erthilo/master
Medical changes, increased vending points, virus dish fix.
2012-03-15 15:06:07 -07:00
Ren Erthilo
58b9b6595b Increased most vending machine points. 2012-03-15 22:02:37 +00:00
Ren Erthilo
61a82b22bb Fix for labeling virus dishes. Removed health analyzer from first-aid kit.
Made bruise packs and ointment only work above 50 health.
Added advanced treatment for future use.
Made MD's and CMO spawn with health analyzers.
Reduced medical equipment in non-medbay areas.
Made Health Scanner HUDs displays more granular.
2012-03-15 21:46:11 +00:00
SkyMarshal
53bd5a3441 Some detective work updates. Fixes a runtime, handles blood better. 2012-03-15 12:08:10 -07:00
SkyMarshal
72bd358f5a Fixed a whoops. 2012-03-14 02:17:02 -07:00
SkyMarshal
e74f7a4c39 Vending machines now work off of a point based system, A-la oldcode. 2012-03-14 02:11:31 -07:00
SkyMarshal
ac03e51fd3 Fixes for: #663, #661, #658, and #628 2012-03-14 00:03:57 -07:00
Ren Erthilo
f837ba284d Fixed RIPLEY circuits not appearing in crate. Changed Paramedic to EMT. Made sleeper injection control mode finer but still dangerous. Fixed disconnect examine message. Fixed department computer broken sprites. 2012-03-14 01:53:36 +00:00
Ren Erthilo
008789e631 And another derp fix. 2012-03-11 01:52:06 +00:00
Ren Erthilo
6d444abc38 Fixed a compile derp. Added 'Paramedic' Medical Doctor title. 2012-03-11 01:48:39 +00:00
Ren Erthilo
27bb390d48 Corrected grammar and added descriptions. Changes Asimov to prevent some loopholes. Credit to Kaleb702. 2012-03-10 20:07:24 +00:00
Miniature
b334def110 Removed virus crate from QM, since we have new virus system (might be worth adding it back in later but giving the new type of viruses) 2012-03-11 01:36:22 +10:30
Tastyfish
6874cc03d1 cleaned up the paths of a few ported things 2012-03-08 00:46:24 -05:00
SkyMarshal
c522b5db7b Holy shit did that speed things up. 2012-03-06 21:09:56 -07:00
SkyMarshal
f0b3802b10 Merge branch 'master' of github.com:Baystation12/Baystation12
Conflicts:
	baystation12.dme
2012-03-06 19:10:39 -07:00
Hawk-v3
17f128cb02 Merge branch 'master' of github.com:Baystation12/Baystation12
Conflicts:
	baystation12.dme
2012-03-06 19:24:38 +00:00
SkyMarshal
43f7487429 Some optimizations for fingerprints. General debugging. 2012-03-05 16:33:47 -07:00
SkyMarshal
7534154fa2 Cleaned up some code, fixed a bug with dead/sleeping people seeing you talk into headsets, reworked guncode some, readded point-blank shooting, removed disposal space cannon, hacktool works on windoors and secure closets, now. 2012-03-05 12:27:55 -07:00
Ren Erthilo
b92ecb932b Added custom items. Small fix for labcoat buttons and descriptions. 2012-03-05 17:52:28 +00:00
SkyMarshal
3e3534f00b Map update, CE now knows wire colors, added some old BS12 stuff (AI upload sprite, warning stripes), complete mute can still be adminhelped, removed gooncode in hallucinations, fixed the poweroffline event.
Map update has a redone CE's office and AI upload.
Explosions now let admins jump to them.
2012-03-03 20:23:10 -07:00
SkyMarshal
1107f6e768 Fixes for package wrap, added proper buttons and hotkeys to the gun system, fixed PDA manifest. 2012-03-03 15:08:01 -07:00
Hawk-v3
9d69c86308 Fixes compile Errors, take it away with the doors, Sky! 2012-03-02 22:55:42 +00:00
Hawk-v3
bc84c1efb0 Merge branch 'master' of github.com:Baystation12/Baystation12 2012-03-02 19:07:44 +00:00