Commit Graph

1617 Commits

Author SHA1 Message Date
SkyMarshal
a5a7df1c20 Part two of the objective system. Also fixed up AIs on the shuttle, bug #747, and interacting with windows. 2012-03-25 00:33:38 -07:00
SkyMarshal
09546b7fe0 First commit towards the new objective system. 2012-03-24 21:50:17 -07:00
SkyMarshal
e7debfe737 Fixed error preventing melee damage. 2012-03-24 17:56:33 -07:00
SkyMarshal
f45aff1bae Chameleon Jumpsuit now has armor, space tiles now get generated faster, fixed fingerprint runtime, optimized autosay, fixed crates + package wrappers, retired admins are no longer spammed, can now click through blindness, packages and evidence bag contents now count toward traitor objectives, stunning and such stops you instantly, guncode improvements. 2012-03-24 17:21:31 -07:00
Ren Erthilo
176ed8f3ea Adds facial reconstruction surgery. Config change for custom items. 2012-03-22 20:41:09 +00:00
Mloc
749b412093 Merge pull request #726 from CIB/master
Alcohol fixes, also more, see commit messages
2012-03-22 05:15:51 -07:00
cib
42e21b3447 Merge branch 'master' of github.com:Baystation12/Baystation12 2012-03-21 20:10:26 -08:00
cib
f041bc7063 Rebalance of the melee damage system.
- Heavy objects now take longer to swing and deal more damage.
- A hit to the head is more likely to knock you out.
- A hit to the torso with a heavy object is more likely to knock you down.
2012-03-21 20:10:13 -08:00
cib
a756768dce Alcohol fixes.
- Alcohol is now used up faster
- Drinking different types of alcohol now makes you slurr as fast as drinking the same type.
- Cocktails are now subtypes of alcohol, making the code more consistent.
2012-03-21 17:33:54 -08:00
Ren Erthilo
b12d7d68ad Outfit fixes and changes to RnD powercells. 2012-03-21 22:23:01 +00:00
Ren Erthilo
2227d2e45b Merge branch 'master' of git://github.com/Baystation12/Baystation12 2012-03-21 20:55:22 +00:00
Ren Erthilo
439367da60 Fix for max sheets button on RnD console. 2012-03-21 20:55:06 +00:00
CIB
bd745b5e30 Merge pull request #725 from Erthilo/master
New Engineering Space Suits, health analysers detect bone fractures, pulling lying down people is slower, and some fixes
2012-03-21 13:00:31 -07:00
Ren Erthilo
331900eb87 Fix for the fix for pulling people lying down. 2012-03-21 19:59:20 +00:00
Ren Erthilo
fd338632c5 Fix for machine messages. Fix for previous health analyser commit. Added New Engineering Space Suits. Prevented wasting resources while fixing cyborgs. 2012-03-21 19:30:48 +00:00
CIB
1dd17e60a3 Merge pull request #727 from SkyMarshal/Airlocks
Made appendicitis only happen once, jump to explosion link should work, hallucination improvement/sanchecking, increased the damage of things to pre-nerf levels.
2012-03-21 10:02:27 -07:00
SkyMarshal
b86cd6bda4 MAde appendicitis only happen once, jump to explosion link should work, hallucination improvement/sanchecking, increased the damage of things to pre-nerf levels. 2012-03-21 09:46:42 -07:00
Ren Erthilo
9a9d3fc37b Removing some leftover code. 2012-03-21 16:10:15 +00:00
Ren Erthilo
fdb0abce2a * > Made health analysers able to detect bone fractures.
* > Made pulling lying down people slower. Use roller beds people!
2012-03-21 16:08:30 +00:00
Ren Erthilo
c36192773f Reduce pill amounts due to chemical rebalance and overdose. 2012-03-20 19:40:05 +00:00
Ren Erthilo
db134c759d Merge commit 'stash' 2012-03-20 17:31:49 +00:00
Ren Erthilo
e90493c41b On master: Change 01 2012-03-20 17:31:10 +00:00
CIB
d09ed22439 Merge pull request #708 from SkyMarshal/Airlocks
Fixed give bug, announcement bug, old reaching method, chemicals can now react in mobs, added a light repairing portable-autolathe for janitor.
2012-03-20 06:15:11 -07:00
Albert Iordache
99ca245c50 Merge pull request #723 from CIB/master
Toolboxes and APCs
2012-03-20 06:00:48 -07:00
CIB
a014b99dbc Merge pull request #712 from Miniature/master
More custom items, first two for Fniff, last one for Asanadas. Now with added not destroying ears.
2012-03-20 05:59:46 -07:00
cib
1c5d305bc6 Fixes to the toolbox and APC commits. 2012-03-20 04:40:54 -08:00
cib
a541d32381 Merge branch 'master' of github.com:Baystation12/Baystation12 2012-03-20 03:53:46 -08:00
cib
c2bea1f315 Broken APC covers can be removed with a screwdriver. 2012-03-20 03:53:32 -08:00
Miniature
ddc9798af9 Made disposals not kill people's ears mk2 2012-03-19 21:43:55 +10:30
Ren Erthilo
192fb1fef8 Alcohol port, now makes your vision blurry and also makes you pass out. 2012-03-19 03:56:32 +00:00
Ren Erthilo
43ae8b905a Mech part name changes for consistency. 2012-03-19 03:12:14 +00:00
Ren Erthilo
d95f8194b5 Fixes Exosuit issues. 2012-03-19 02:53:28 +00:00
Miniature
21edac46d4 Oh, THAT's how that works. 2012-03-19 11:37:42 +10:30
Miniature
b635a7d95f More custom items, first two for Fniff, last one for Asanadas. 2012-03-19 11:28:07 +10:30
SkyMarshal
0d2b327ded Chemicals now react in mobs, old reaching restrictions, fixed a give bug, tried to fix a resting bug. 2012-03-18 11:35:52 -07:00
Albert Iordache
6e918f0848 Made lightbulbs weaker, added a subclass for bulbs which gives out a bit more light 2012-03-18 16:35:49 +02:00
Hawk-v3
5685532e8a Merge pull request #706 from SkyMarshal/Airlocks
Minor tweaks and bugfixes.
2012-03-17 20:56:42 -07:00
SkyMarshal
46c97cbe4e Minor tweaks and bugfixes. 2012-03-17 20:44:16 -07:00
Mloc
6a66c7bdb1 Merge pull request #704 from Iberis/master
Made light bulbs a bit brighter.
2012-03-17 11:18:27 -07:00
Iberis
141c86a079 Made lightbulbs a bit more brighter
(Light tubes are still 3 times as bright)
Removed some derp from the code.
2012-03-17 19:10:23 +01:00
Miniature
f44a005b49 Nerfed unstable mutagen back to what it was before metabolism change 2012-03-18 00:58:27 +10:30
Albert Iordache
593c1dc505 Merge pull request #697 from comma/master
Made alcohol reagents code pretty
2012-03-17 04:27:09 -07:00
Albert Iordache
c7e32b9d6b Merge pull request #696 from toemik/duration
Minor formatting adjustment to Round Duration. Credit: SkyMarshal
2012-03-17 04:15:35 -07:00
comma
4b271bcac0 Cleaned up alcohol code
Removed a lot of duplicate code by making a base 'alcohol' class.
2012-03-17 12:58:51 +02:00
toemik
4bbfe821e4 Minor formatting adjustment to Round Duration. Credit: SkyMarshal 2012-03-17 02:15:21 -04:00
misterfox
64f50d0d04 Tajara stuff 2012-03-16 12:20:42 -04:00
Mloc
d47c5c98df Merge pull request #688 from toemik/round
Added Round Duration to Game tab. Also fixed extra "0" in Round Duration...
2012-03-16 01:39:01 -07:00
toemik
98aa58dd60 Added Round Duration to Game tab. Also fixed extra "0" in Round Duration in Admin > Secrets panel when minutes are in the double-digits 2012-03-16 02:53:10 -04:00
Miniature
9c270c2571 Fixed removing the first beaker from chem grenades, fixed premade grenades not working 2012-03-16 16:42:27 +10:30
Tastyfish
1224d1da77 fixed ntscript smartfind's bounds check 2012-03-15 20:23:49 -04:00