SkyMarshal
a5a7df1c20
Part two of the objective system. Also fixed up AIs on the shuttle, bug #747 , and interacting with windows.
2012-03-25 00:33:38 -07:00
SkyMarshal
09546b7fe0
First commit towards the new objective system.
2012-03-24 21:50:17 -07:00
SkyMarshal
e7debfe737
Fixed error preventing melee damage.
2012-03-24 17:56:33 -07:00
SkyMarshal
f45aff1bae
Chameleon Jumpsuit now has armor, space tiles now get generated faster, fixed fingerprint runtime, optimized autosay, fixed crates + package wrappers, retired admins are no longer spammed, can now click through blindness, packages and evidence bag contents now count toward traitor objectives, stunning and such stops you instantly, guncode improvements.
2012-03-24 17:21:31 -07:00
Ren Erthilo
176ed8f3ea
Adds facial reconstruction surgery. Config change for custom items.
2012-03-22 20:41:09 +00:00
Mloc
749b412093
Merge pull request #726 from CIB/master
...
Alcohol fixes, also more, see commit messages
2012-03-22 05:15:51 -07:00
cib
42e21b3447
Merge branch 'master' of github.com:Baystation12/Baystation12
2012-03-21 20:10:26 -08:00
cib
f041bc7063
Rebalance of the melee damage system.
...
- Heavy objects now take longer to swing and deal more damage.
- A hit to the head is more likely to knock you out.
- A hit to the torso with a heavy object is more likely to knock you down.
2012-03-21 20:10:13 -08:00
cib
a756768dce
Alcohol fixes.
...
- Alcohol is now used up faster
- Drinking different types of alcohol now makes you slurr as fast as drinking the same type.
- Cocktails are now subtypes of alcohol, making the code more consistent.
2012-03-21 17:33:54 -08:00
Ren Erthilo
b12d7d68ad
Outfit fixes and changes to RnD powercells.
2012-03-21 22:23:01 +00:00
Ren Erthilo
2227d2e45b
Merge branch 'master' of git://github.com/Baystation12/Baystation12
2012-03-21 20:55:22 +00:00
Ren Erthilo
439367da60
Fix for max sheets button on RnD console.
2012-03-21 20:55:06 +00:00
CIB
bd745b5e30
Merge pull request #725 from Erthilo/master
...
New Engineering Space Suits, health analysers detect bone fractures, pulling lying down people is slower, and some fixes
2012-03-21 13:00:31 -07:00
Ren Erthilo
331900eb87
Fix for the fix for pulling people lying down.
2012-03-21 19:59:20 +00:00
Ren Erthilo
fd338632c5
Fix for machine messages. Fix for previous health analyser commit. Added New Engineering Space Suits. Prevented wasting resources while fixing cyborgs.
2012-03-21 19:30:48 +00:00
CIB
1dd17e60a3
Merge pull request #727 from SkyMarshal/Airlocks
...
Made appendicitis only happen once, jump to explosion link should work, hallucination improvement/sanchecking, increased the damage of things to pre-nerf levels.
2012-03-21 10:02:27 -07:00
SkyMarshal
b86cd6bda4
MAde appendicitis only happen once, jump to explosion link should work, hallucination improvement/sanchecking, increased the damage of things to pre-nerf levels.
2012-03-21 09:46:42 -07:00
Ren Erthilo
9a9d3fc37b
Removing some leftover code.
2012-03-21 16:10:15 +00:00
Ren Erthilo
fdb0abce2a
* > Made health analysers able to detect bone fractures.
...
* > Made pulling lying down people slower. Use roller beds people!
2012-03-21 16:08:30 +00:00
Ren Erthilo
c36192773f
Reduce pill amounts due to chemical rebalance and overdose.
2012-03-20 19:40:05 +00:00
Ren Erthilo
db134c759d
Merge commit 'stash'
2012-03-20 17:31:49 +00:00
Ren Erthilo
e90493c41b
On master: Change 01
2012-03-20 17:31:10 +00:00
CIB
d09ed22439
Merge pull request #708 from SkyMarshal/Airlocks
...
Fixed give bug, announcement bug, old reaching method, chemicals can now react in mobs, added a light repairing portable-autolathe for janitor.
2012-03-20 06:15:11 -07:00
Albert Iordache
99ca245c50
Merge pull request #723 from CIB/master
...
Toolboxes and APCs
2012-03-20 06:00:48 -07:00
CIB
a014b99dbc
Merge pull request #712 from Miniature/master
...
More custom items, first two for Fniff, last one for Asanadas. Now with added not destroying ears.
2012-03-20 05:59:46 -07:00
cib
1c5d305bc6
Fixes to the toolbox and APC commits.
2012-03-20 04:40:54 -08:00
cib
a541d32381
Merge branch 'master' of github.com:Baystation12/Baystation12
2012-03-20 03:53:46 -08:00
cib
c2bea1f315
Broken APC covers can be removed with a screwdriver.
2012-03-20 03:53:32 -08:00
Miniature
ddc9798af9
Made disposals not kill people's ears mk2
2012-03-19 21:43:55 +10:30
Ren Erthilo
192fb1fef8
Alcohol port, now makes your vision blurry and also makes you pass out.
2012-03-19 03:56:32 +00:00
Ren Erthilo
43ae8b905a
Mech part name changes for consistency.
2012-03-19 03:12:14 +00:00
Ren Erthilo
d95f8194b5
Fixes Exosuit issues.
2012-03-19 02:53:28 +00:00
Miniature
21edac46d4
Oh, THAT's how that works.
2012-03-19 11:37:42 +10:30
Miniature
b635a7d95f
More custom items, first two for Fniff, last one for Asanadas.
2012-03-19 11:28:07 +10:30
SkyMarshal
0d2b327ded
Chemicals now react in mobs, old reaching restrictions, fixed a give bug, tried to fix a resting bug.
2012-03-18 11:35:52 -07:00
Albert Iordache
6e918f0848
Made lightbulbs weaker, added a subclass for bulbs which gives out a bit more light
2012-03-18 16:35:49 +02:00
Hawk-v3
5685532e8a
Merge pull request #706 from SkyMarshal/Airlocks
...
Minor tweaks and bugfixes.
2012-03-17 20:56:42 -07:00
SkyMarshal
46c97cbe4e
Minor tweaks and bugfixes.
2012-03-17 20:44:16 -07:00
Mloc
6a66c7bdb1
Merge pull request #704 from Iberis/master
...
Made light bulbs a bit brighter.
2012-03-17 11:18:27 -07:00
Iberis
141c86a079
Made lightbulbs a bit more brighter
...
(Light tubes are still 3 times as bright)
Removed some derp from the code.
2012-03-17 19:10:23 +01:00
Miniature
f44a005b49
Nerfed unstable mutagen back to what it was before metabolism change
2012-03-18 00:58:27 +10:30
Albert Iordache
593c1dc505
Merge pull request #697 from comma/master
...
Made alcohol reagents code pretty
2012-03-17 04:27:09 -07:00
Albert Iordache
c7e32b9d6b
Merge pull request #696 from toemik/duration
...
Minor formatting adjustment to Round Duration. Credit: SkyMarshal
2012-03-17 04:15:35 -07:00
comma
4b271bcac0
Cleaned up alcohol code
...
Removed a lot of duplicate code by making a base 'alcohol' class.
2012-03-17 12:58:51 +02:00
toemik
4bbfe821e4
Minor formatting adjustment to Round Duration. Credit: SkyMarshal
2012-03-17 02:15:21 -04:00
misterfox
64f50d0d04
Tajara stuff
2012-03-16 12:20:42 -04:00
Mloc
d47c5c98df
Merge pull request #688 from toemik/round
...
Added Round Duration to Game tab. Also fixed extra "0" in Round Duration...
2012-03-16 01:39:01 -07:00
toemik
98aa58dd60
Added Round Duration to Game tab. Also fixed extra "0" in Round Duration in Admin > Secrets panel when minutes are in the double-digits
2012-03-16 02:53:10 -04:00
Miniature
9c270c2571
Fixed removing the first beaker from chem grenades, fixed premade grenades not working
2012-03-16 16:42:27 +10:30
Tastyfish
1224d1da77
fixed ntscript smartfind's bounds check
2012-03-15 20:23:49 -04:00