Andrew
e4deaa6478
Combat Mechs Can Punch More Things ( #6303 )
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* Combat Mechs Can Punch More Things
Removes the var to check for the 5 things it can attack, instead it can punch anything (but not everything will take damage).
Gives punching objects a check so you don't accidently smash something without meaning to.
Gives closets and canisters a proc to take_damage so they'll actually get smashed by the mechs.
* Take_Damage Boogaloo
* More take_damage Stuff
Adds click delay on attacking barriers.
Proper noises when attacking material doors and barricades.
More stuff can be broken by mech punch and simple mobs.
* Adds changelong
* usr to user
2019-07-24 17:00:24 -04:00
Neerti
cbb56b0546
Merge pull request #6124 from Heroman3003/window-message-fix
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Fixes message on window frame fastening
2019-04-22 00:29:26 -04:00
Novacat
e2ae250af5
Merge pull request #5091 from VOREStation/upstream-merge-6101
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[MIRROR] Fixes mapping tool icons for fulltile windows
2019-04-18 13:34:12 -04:00
Atermonera
412a870ede
Merge pull request #6101 from Heroman3003/icon-window-fix
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Fixes mapping tool icons for fulltile windows
2019-04-18 13:19:38 -04:00
Atermonera
836fe2be2b
Merge pull request #6100 from Heroman3003/silicate-fix
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Fixes silicate making fulltile windows invisible
2019-04-18 13:09:37 -04:00
Novacat
d53ef70473
Merge pull request #4848 from VOREStation/upstream-merge-5996
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[MIRROR] Fixed construction of fulltile electrochromic windows
2019-03-28 22:01:16 -04:00
Unknown
d3837b76e8
Conflict Resolution
2019-03-28 19:41:16 -04:00
Anewbe
8ed384b38c
Rewrites Atmospherics
2019-03-28 19:25:11 -04:00
Unknown
cf39c61c2d
Conflict Resolution
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This one made a lynx cry.
2019-03-28 13:19:19 -04:00
Neerti
3256202407
[READY]Ports /tg/station pixel projectiles, processing subsystems, timer subsystems, and some misc stuff to make it all work
2019-03-27 22:02:07 -04:00
Neerti
b9adc37685
Standardizes rotation verbs
2019-03-27 03:17:07 -04:00
Anewbe
b84f216b87
Merge pull request #5996 from Heroman3003/master
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Fixed construction of fulltile electrochromic windows
2019-03-12 19:59:57 -04:00
Spades
6e2172a5ae
Merge branch 'master' into upstream-merge-5654
2019-03-01 05:42:07 -05:00
Spades
71d1a05531
Merge pull request #4543 from VOREStation/upstream-merge-5747
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[MIRROR] Makes fulltile windows seperate from dir
2019-02-25 08:57:19 -05:00
kevinz000
fc178c1e04
Makes math helpers defines for performance
2018-12-06 16:15:00 -05:00
Anewbe
2572f3a145
Merge pull request #5747 from Neerti/fulltile_window_improvements
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Makes fulltile windows seperate from dir
2018-12-04 14:37:19 -05:00
Atermonera
2df5e9fe0e
Merges AI Branch into Master
2018-12-01 00:06:38 -05:00
Neerti
62ac0986ca
Makes RCDs Clean Again
2018-10-16 14:17:44 -04:00
Arokha Sieyes
b099ac6e4c
Merge branch 'master' of https://github.com/VOREStation/Polaris into sync-09272018
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# Conflicts:
# code/__defines/holomap.dm
# code/__defines/mobs.dm
# code/_helpers/icons.dm
# code/_helpers/unsorted.dm
# code/_onclick/hud/hud.dm
# code/_onclick/item_attack.dm
# code/controllers/Processes/supply.dm
# code/controllers/subsystems/planets.dm
# code/datums/supplypacks/munitions.dm
# code/datums/supplypacks/science.dm
# code/datums/supplypacks/security.dm
# code/datums/supplypacks/supply.dm
# code/game/area/Space Station 13 areas.dm
# code/game/atoms_movable.dm
# code/game/machinery/autolathe.dm
# code/game/machinery/doors/door.dm
# code/game/machinery/jukebox.dm
# code/game/machinery/recharger.dm
# code/game/machinery/vending.dm
# code/game/mecha/equipment/tools/medical_tools.dm
# code/game/mecha/equipment/weapons/weapons.dm
# code/game/objects/items/devices/PDA/PDA.dm
# code/game/objects/items/devices/megaphone.dm
# code/game/objects/items/poi_items.dm
# code/game/objects/items/weapons/implants/implantlanguage.dm
# code/game/objects/items/weapons/storage/firstaid.dm
# code/game/objects/items/weapons/tools/weldingtool.dm
# code/game/objects/structures/flora/trees.dm
# code/game/objects/structures/plasticflaps.dm
# code/game/supplyshuttle.dm
# code/game/turfs/simulated/wall_attacks.dm
# code/modules/admin/admin_verbs.dm
# code/modules/assembly/infrared.dm
# code/modules/client/client procs.dm
# code/modules/client/preference_setup/loadout/loadout_utility.dm
# code/modules/client/preferences.dm
# code/modules/clothing/suits/miscellaneous.dm
# code/modules/holomap/holomap_datum.dm
# code/modules/holomap/station_holomap.dm
# code/modules/integrated_electronics/core/printer.dm
# code/modules/mining/machine_processing.dm
# code/modules/mob/living/carbon/human/human_defense.dm
# code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
# code/modules/mob/living/death.dm
# code/modules/mob/living/silicon/ai/ai.dm
# code/modules/mob/living/silicon/pai/pai.dm
# code/modules/mob/living/silicon/robot/robot.dm
# code/modules/mob/living/simple_animal/animals/parrot.dm
# code/modules/mob/mob_movement.dm
# code/modules/organs/organ_external.dm
# code/modules/organs/organ_icon.dm
# code/modules/organs/subtypes/standard.dm
# code/modules/planet/weather.dm
# code/modules/power/cable.dm
# code/modules/power/fusion/core/core_control.dm
# code/modules/power/fusion/fuel_assembly/fuel_control.dm
# code/modules/power/fusion/gyrotron/gyrotron_control.dm
# code/modules/projectiles/gun.dm
# code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
# config/names/first_name_skrell.txt
# config/names/last_name_skrell.txt
# icons/mob/head.dmi
# icons/mob/robots.dmi
# icons/mob/species/tajaran/helmet.dmi
# icons/obj/ammo.dmi
# icons/obj/gun.dmi
# icons/obj/mining.dmi
# icons/obj/projectiles.dmi
# icons/obj/rig_modules.dmi
# icons/obj/surgery.dmi
# icons/turf/walls.dmi
# maps/southern_cross/southern_cross-1.dmm
# maps/southern_cross/southern_cross-3.dmm
# maps/southern_cross/southern_cross-6.dmm
# maps/southern_cross/southern_cross-8.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1A.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1B.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1C.dmm
# maps/submaps/surface_submaps/mountains/crashedcontainmentshuttle.dmm
# maps/submaps/surface_submaps/mountains/deadspy.dmm
# maps/submaps/surface_submaps/mountains/mountains_areas.dm
# maps/submaps/surface_submaps/plains/Thiefc.dmm
# maps/~map_system/maps.dm
# vorestation.dme
2018-09-27 18:01:09 -04:00
Anewbe
c2794c571d
Hopefully fixes some tool-conversion things
2018-08-03 15:13:29 -05:00
Anewbe
729ce71aa0
Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format
2018-08-02 21:45:15 -05:00
Leshana
e6bc2fbe11
Fix building frames on walls and windows.
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try_build() has long accepted `user` parameter, but nothing that called try_build actually passed it!
Upgraded try_build on APC to use the user parameter, and switched to use to_chat while I was there.
2018-04-11 23:13:54 -04:00
Leshana
c481f01343
Fix building frames on walls and windows.
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try_build() has long accepted `user` parameter, but nothing that called try_build actually passed it!
Upgraded try_build on APC to use the user parameter, and switched to use to_chat while I was there.
2018-04-11 19:45:04 -04:00
Leshana
6756c5a483
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-03-30
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# Conflicts:
# .travis.yml
# code/ATMOSPHERICS/components/unary/outlet_injector.dm
# code/__defines/_planes+layers.dm
# code/__defines/chemistry.dm
# code/__defines/mobs.dm
# code/_helpers/mobs.dm
# code/_onclick/hud/robot.dm
# code/game/area/areas.dm
# code/game/machinery/computer/supply.dm
# code/game/machinery/cryopod.dm
# code/game/machinery/doors/airlock.dm
# code/game/objects/items/devices/communicator/UI.dm
# code/game/objects/items/devices/communicator/messaging.dm
# code/game/sound.dm
# code/game/supplyshuttle.dm
# code/game/turfs/flooring/flooring_decals.dm
# code/modules/admin/admin.dm
# code/modules/client/preference_setup/occupation/occupation.dm
# code/modules/events/event_container.dm
# code/modules/mob/dead/observer/observer.dm
# code/modules/mob/language/language.dm
# code/modules/mob/living/carbon/human/human.dm
# code/modules/mob/living/carbon/human/human_powers.dm
# code/modules/mob/living/carbon/human/life.dm
# code/modules/mob/living/carbon/human/species/species_shapeshift.dm
# code/modules/mob/living/living.dm
# code/modules/mob/living/living_powers.dm
# code/modules/mob/living/say.dm
# code/modules/mob/living/simple_animal/animals/bear.dm
# code/modules/mob/living/simple_animal/animals/cat.dm
# code/modules/mob/living/simple_animal/animals/parrot.dm
# code/modules/mob/logout.dm
# code/modules/mob/mob_helpers.dm
# code/modules/organs/organ.dm
# code/modules/organs/organ_icon.dm
# code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
# code/modules/reagents/reagent_containers/syringes.dm
# code/modules/shuttles/shuttle.dm
# html/changelogs/.all_changelog.yml
# maps/RandomZLevels/wildwest.dm
# maps/southern_cross/items/clothing/sc_head.dm
# maps/southern_cross/southern_cross-1.dmm
# vorestation.dme
2018-03-31 09:20:59 -04:00
Aronai Sieyes
7d3aec96fd
Arranges lots of things into planes ( #5072 )
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* Rearranges a billion things into planes
* Make cryotubes fancy
* Update Travis
* Fix hiding logic
2018-03-28 12:59:12 -07:00
Leshana
30454ccdc3
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-02-23
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# Conflicts:
# code/game/jobs/job_controller.dm
# code/game/machinery/oxygen_pump.dm
# code/game/objects/items/weapons/storage/firstaid.dm
# code/game/objects/structures/crates_lockers/closets/secure/security.dm
# code/modules/mob/new_player/new_player.dm
# code/modules/organs/internal/eyes.dm
# html/changelogs/.all_changelog.yml
# maps/southern_cross/southern_cross-1.dmm
# vorestation.dme
2018-02-23 21:55:42 -05:00
Leshana
5817e3da7b
Makes electrochromatic glass buildable and programmable in game. ( #4883 )
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- Reinforced glass windows can be upgraded to electrochromatic by hitting them with a cable coil. The window must not be unpried from its frame to upgrade it (but it can remain anchored).
- Windows can be linked with a tint button by using a multitool on the button to buffer it, then using it on the window to set the ID. The window must be completely unanchored to edit its id.
- Window tint buttons can have thier ID set *once* with a multtool.
- Inspired by Baystation12/Baystation12#20508
- Also adds a "full tile" polarized window type for use by mappers.
2018-02-21 00:33:49 -08:00
killer653
3a2093ef40
Polaris sync
2017-12-21 04:01:07 -05:00
Neerti
af5c633cdb
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 10/28/2017_new_blob
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# Conflicts:
# code/game/atoms_movable.dm
2017-11-29 22:43:05 -05:00
Neerti
acb208dd3f
Works on New Blob
2017-11-29 22:35:01 -05:00
Neerti
2f7db506eb
Adds Variable Click Delay
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Now certain weapons can strike faster or slower than usual. No weapons currently do this as this PR just lays the groundwork for that.
The click delay can also be modified with traits. The slime agility modifier makes attacks happen 25% sooner.
Adds debug test verb to display a weapon's DPS. It's really basic but should be sufficient for future force adjustments I might do in the future.
2017-11-28 16:11:56 -05:00
Cyantime
1fc2d5da04
Allows constructed full window to smooth with mapped windows
2017-11-16 16:49:22 -05:00
killer653
11c195debb
Polaris Sync
2017-11-04 13:37:13 -04:00
Cyantime
31f5321dcc
Window things
2017-11-02 23:58:20 -04:00
killer653
0c480ec15f
Polaris sync
2017-10-27 15:30:24 -04:00
ForFoxSake
d7c9eef7e1
Makes windows less invulnerable.
2017-10-22 13:26:39 +01:00
killer653
bddfa16f82
Polaris sync
2017-09-15 21:17:34 -04:00
Neerti
8f00965cc2
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 8/10/2017_make_xenobio_old_again
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# Conflicts fixed:
# code/modules/admin/topic.dm
# code/modules/admin/verbs/debug.dm
# code/modules/admin/view_variables/helpers.dm
# code/modules/mob/living/simple_animal/simple_animal.dm
# code/modules/mob/transform_procs.dm
# maps/northern_star/polaris-1.dmm
# polaris.dme
2017-09-05 00:58:27 -04:00
Neerti
4bfcec55f2
work
2017-09-04 21:52:47 -04:00
killer653
cafac8efae
Polaris Sync
2017-08-28 20:52:11 -04:00
Spades
8bbd131899
Better spot to do this in
2017-08-14 23:25:53 -04:00
Spades
eaf2ec867d
Actually let's make it 5.
2017-08-14 17:46:11 -04:00
Spades
2206b23305
If force is less than 10, an item can't damage windows.
2017-08-14 17:42:43 -04:00
killer653
468e73c7f3
Polaris sync
2017-08-06 19:07:17 -04:00
Neerti
99eb6f9404
Updates Tools
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Adds toolspeed var, which is a multiplier on how 'fast' the tool works. 0.5 means it goes twice as fast.
Adds usesound var, which determines what sound is used when a tool is being used.
Changes a lot of code to use those two vars instead.
Adds 'ayyy' tools, which are ported from /tg/'s abductor gamemode. They're currently admin only but I might make them obtainable by xenoarch later.
Adds powertools, also from /tg/. CE starts with them in a new toolbelt that spawns in their locker, ported from (you guessed it) /tg/.
Changes welder sprites to look nicer, ported yet again from /tg/. Modified the blue welder slightly so it can be the electric welder sprite.
Adds various sounds from /tg/, for tools and welders.
2017-08-03 04:49:23 -04:00
Leshana
5a02b7e5c7
More and more Destroy() cleanups all across the board - Return qdel hints.
2017-06-10 22:41:51 -04:00
Anewbe
5d81148ab8
Merge pull request #3511 from VOREStation/garbage-subsystem
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tg Garbage Subsystem
2017-06-10 17:20:22 -05:00
Leshana
69a50ec225
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-20170609
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# Conflicts:
# code/_macros.dm
# code/controllers/master_controller.dm
# vorestation.dme
2017-06-09 22:54:16 -04:00
Leshana
e48b548f2b
More and more Destroy() cleanups all across the board - Return qdel hints.
2017-06-05 23:01:41 -04:00
Woodratt
914a291c1b
WR Lighting changes and other tweaks
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- Adjusts the radius of lights
- Roofs to shuttles
- Allows placement of full windows in DM
2017-06-05 17:03:58 -07:00