GinjaNinja32
74f04671f8
His book? Her book.
2015-07-28 13:37:15 +01:00
PsiOmegaDelta
5cbb703609
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/_helpers/unsorted.dm
code/game/jobs/access.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/update_icons.dm
code/modules/organs/organ.dm
code/modules/reagents/Chemistry-Holder.dm
code/setup.dm
2015-07-27 10:20:20 +02:00
GinjaNinja32
7eb1e547a3
Better follow code
2015-07-26 10:45:45 +01:00
Mloc
65ac3d97d0
Revert "get rid of mob.see_in_dark and species.darksight"
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This reverts commit 278a4c38ec .
2015-07-22 15:14:40 +01:00
PsiOmegaDelta
34fdc4712e
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/_helpers/names.dm
code/game/jobs/job/silicon.dm
code/game/objects/items.dm
code/modules/mining/abandonedcrates.dm
code/modules/mob/living/carbon/brain/life.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/simple_animal/friendly/spiderbot.dm
code/modules/nano/modules/alarm_monitor.dm
code/setup.dm
2015-07-14 08:21:12 +02:00
Zuhayr
5e1ae26b74
Comment cleanup, adds TODOs for a bunch of minor things that the antag system may need to address before the end of freeze.
2015-07-14 05:19:01 +09:30
Mloc
278a4c38ec
get rid of mob.see_in_dark and species.darksight
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They don't work with the current lighting system and cause weird artifacts.
Signed-off-by: Mloc <colmohici@gmail.com >
2015-07-09 19:17:04 +01:00
PsiOmegaDelta
7f24dc948e
Re-implements Admin secrets as datums.
2015-07-06 14:58:27 +02:00
PsiOmegaDelta
b44da1ee42
Admin JMP now includes a link to EYE or BDY if any.
2015-06-10 11:08:31 +02:00
PsiOmegaDelta
449c8c8d8f
Refactors the ghost_follow_link proc to not use istype checks.
2015-06-10 10:08:17 +02:00
PsiOmega
6f70049a12
Expanded ghost following.
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Ghosts can now follow the Eye of a speaking mob, if it has one, or the body of someone who has died.
Partial port of https://github.com/ParadiseSS13/Paradise/pull/1151 .
2015-06-09 16:36:43 +02:00
PsiOmegaDelta
97f49bb982
Merge pull request #9756 from Baystation12/master
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Dev-freeze
2015-06-09 12:12:40 +02:00
PsiOmega
13cb32fa7f
Another MayRespawn() fix.
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Being unable to reenter your body now allows you to respawn, even if your body lives.
2015-06-08 17:39:25 +02:00
PsiOmega
fbc4bfbe9c
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/items/weapons/tanks/tanks.dm
code/setup.dm
2015-06-07 10:30:27 +02:00
PsiOmega
cbead4224b
Fixes #9685 .
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Observer from the lobby do not have minds, while observers that once lived do.
Re-arranges the MayRespawn() logic to handle these situation.
2015-06-06 15:44:49 +02:00
PsiOmegaDelta
6c903907c0
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-06-04 08:10:49 +02:00
PsiOmegaDelta
4a69d0a4f7
More MayRespawn checks.
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Astral projecting wizards/cultists may no longer respawn as something else.
2015-06-02 13:40:53 +02:00
Atlantiscze
090112c874
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into newmalf-merge
2015-05-13 06:17:26 +02:00
PsiOmega
d14904e1d6
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/gamemodes/cult/runes.dm
code/game/response_team.dm
code/modules/hydroponics/spreading/spreading.dm
code/modules/mob/dead/observer/observer.dm
2015-05-11 09:28:59 +02:00
PsiOmega
783e437c5e
Enforces antagHUD restrictions.
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antagHUD checks were missing in a few places.
Can no longer join as drone, ERT member, or pAI if you have enabled antagHUD.
2015-05-07 09:55:26 +02:00
Atlantiscze
024dabef7b
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into newmalf-merge
2015-05-05 22:13:58 +02:00
PsiOmega
1fea589ad7
Merge remote-tracking branch 'upstream/dev' into TheSummoning
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Conflicts:
code/game/machinery/cryopod.dm
code/game/objects/items/weapons/clown_items.dm
2015-04-24 17:13:37 +02:00
PsiOmega
1ae0ad6d92
Updates the atom_pool, now datum_pool, to handle any datum object.
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Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
PsiOmega
a6a9cb76e8
Ghost-possession sanity checks.
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Adds sanity checks referred to in #8849 .
2015-04-15 16:10:36 +02:00
PsiOmega
f9b3547e8d
Allow admins to drag-drop ghosts into mobs.
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This functions the same way as editing the ckey in vv.
Has the same permission check as assume-direct-control.
It requires the admin also be a ghost to avoid conflicts with other drag drop code.
2015-04-15 08:49:00 +02:00
PsiOmega
1511e2b3f4
Ports /vg/'s Nas-Sie remake.
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Second phase:
New Nar-Sie itself.
Two endgame phase - Nar-Sie and Supermatter Cascade.
Culty mobs.
2015-04-12 16:19:16 +02:00
Atlantiscze
4e2769710b
Initial Newmalf port
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- Ports TSA Newmalf code.
- Complete overhaul of Malfunction. New modular abilities, 12 of which are in game by default.
- Adds AI hardware. AI may have only one piece and it gives unique boost in certain area (turrets strength, secondary power supply, etc.)
- Adds hardware drivers - these abilities control AI's hardware such as the APU power supply or self destruct explosives.
- Station overtake was changed to "hack all APCs" ability instead. When completed self-destruct is unlocked. Timer for station self destruct increased to 2 minutes. AI may activate/deactivate the self destruct at will.
Please bear in mind this is only INITIAL COMMIT. More commits are to follow. Minimal player count is now set to 1 but will be 2 when finished.
2015-04-03 23:00:29 +02:00
volas
2622d2dbfc
sanitize() refactor: fourth pass
2015-04-03 00:40:57 +03:00
volas
f8822626bb
sanitize() refactor: second pass(other sanitize functions)
2015-03-23 01:38:09 +03:00
Zuhayr
98da191ac3
Gamemode refactor, lots of code shuffles, PR will have details.
2015-03-21 11:08:17 +10:30
PsiOmega
1f5de7f64f
Ports /tg/ & Paradise ghost sight.
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Ghosts can now toggle darkness and seeing ghostly things independently.
Includes some extra work to allow observers to see AI eyes while (mostly) preventing cultists from doing the same.
2015-03-19 16:14:02 +01:00
PsiOmega
018bd4ebdd
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-03-17 12:01:09 +01:00
PsiOmega
cfb3bad3e2
Fixes #8498 .
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Simple animals should now die properly when killed.
2015-03-16 13:46:08 +01:00
PsiOmega
a7a33e0a35
Merge remote-tracking branch 'upstream/dev' into GhostSight
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Conflicts:
code/modules/mob/dead/observer/observer.dm
2015-02-03 22:28:53 +01:00
PsiOmega
fb84e5f50a
Ghosts now have more sight options.
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Can now toggle between the following modes:
* See other observers + AI eye + darkness
* See only darkness
* No darkness
2015-01-29 09:11:39 +01:00
PsiOmega
f6b3bfce1c
The AI eye now has a sprite.
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Also defines new (see_)invisibility levels for the AI eye, to ensure that cultists visiting the other side cannot suddenly see it while still allowing observers to.
Uses a black and white version of the face hologram as placeholder.
2015-01-26 22:28:13 +01:00
GinjaNinja32
166e7528fb
Fixes monkeyize runtime due to ghostize trying to remove verbs from a non-existent client
2015-01-21 21:07:41 +00:00
Zuhayr
a4fca84e3e
Fixes #7726
2015-01-09 06:44:09 +10:30
Zuhayr
e74c0c38e4
Fixes #5801
2014-12-24 22:00:31 +10:30
PsiOmega
9c6adfe590
Cult Ghost Manifestation
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Turns out ghosts could be pulled into reality in two places.
This ensures both use the same method.
2014-12-13 00:13:55 +01:00
PsiOmega
4eb1eb5abc
Removes now redundant face_at checks, allows observers to face.
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Was initially an attempt to fix lying mobs being unable to change facing to but https://github.com/Baystation12/Baystation12/blob/master/code/modules/mob/mob.dm#L764 complicates this.
2014-12-12 12:56:50 +01:00
Amunak
e8c41b38f7
Fixed the message for admins when they use 'ghost'.
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Just for clarity, because I'm bad at English. Props to Omega for the wording.
2014-12-04 12:58:32 +01:00
Amunak
ab01b270a7
Added missing EOL in observer.dm
2014-12-04 11:51:31 +01:00
Amunak
39c6e3e431
Ghosts/observers now have the option to be anonymous in deadchat.
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It is a ghost-time preference that doesn't get saved. Admins see anonymous ghosts with a * next to their key. People talking in dead bodies are now always seen only with the name of their body (admins see their keys with a ^).
2014-12-04 11:46:31 +01:00
Amunak
9fe0cdac28
Admins will now receive a prompt to use aghost when they use ghost.
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It replaces the usual prompt that was irrelevant to admins anyway. Adds option for admins to aghost from the ghost prompt.
2014-12-04 11:35:04 +01:00
Mloc-Argent
117ca6a135
refactor 'dir = ' into 'set_dir()'
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This should have little/no gameplay effect right now, just paving the
way for directional lights.
Replaced handle_rotation() on buckly things with this.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-12-01 13:44:02 +00:00
PsiOmegaDelta
1780b9904f
Merge pull request #7164 from Amunak/chat-shenanigans
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Mostly chat-related improvements, mainly adding chattags (icons) to important channels
2014-11-29 16:07:35 +01:00
Amunak
93859e9652
Dead chat will get announcements when someone joins or leaves it.
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This is mainly for wizard and cult rounds, where it is important to know that a wizard/cultist is watching. The announcement was added for most other types of leaving/joining the ghost realm. Admin ghost doesn't get announced for obvious reasons.
2014-11-28 13:05:26 +01:00
Amunak
2750092045
The analyze-air verb now shows temperature in Kelvins in addition to degrees Celsius.
2014-11-28 12:24:59 +01:00
GinjaNinja32
21768e4ef1
Allow ghosts to type the parameters to Jump-to-Mob, Follow, and Teleport verbs
2014-11-26 22:39:48 +00:00