Commit Graph

13859 Commits

Author SHA1 Message Date
PsiOmegaDelta
2e6f2c53a6 Loadout (vacuum-)flask contents now configurable.
Can now prefill the loadout flask and vacuum-flask with a relevant liquid of your choice.
2016-04-18 15:30:26 +01:00
HarpyEagle
03c2ace543 Fixes #11520
Makes overdosing check volume instead of amount metabolised as its criteria
2016-04-18 15:16:31 +01:00
Datraen
12c9156098 Fixes Teshari smocks, updates changelog. 2016-04-17 17:07:53 -04:00
HarpyEagle
6ff230c3cc Fixes paralysis not causing stat = UNCONSCIOUS 2016-04-17 01:22:15 -04:00
mwerezak
e3e67fd48a Fixes #12634 2016-04-16 17:30:28 -04:00
HarpyEagle
adf56aad82 And some more excessive processing 2016-04-16 17:30:24 -04:00
HarpyEagle
0488a54297 Removes another excessive AdjustParalysis(-1) 2016-04-16 17:30:23 -04:00
HarpyEagle
abd5b98343 Fixes #12613
handle_statuses() is now called from living/Life() instead of from handle_regular_status_updates(), replacing the call from handle_status_effects()
2016-04-16 17:30:23 -04:00
ParadoxSpace
ec5401036f Update life.dm 2016-04-16 13:33:13 -06:00
Yoshax
ff96d27a85 Adds a new verb that allows users to toggle the requiring help intent to fire weapons on or off 2016-04-16 18:30:35 +01:00
ParadoxSpace
c56bda0eed Update life.dm 2016-04-16 10:38:38 -06:00
EmperorJon
ff6526d5a3 Merge pull request #1424 from Neerti/4/16/2016_aim_intent_changes
Aim Intent Changes
2016-04-16 17:13:16 +01:00
EmperorJon
61684db81d Merge pull request #1425 from Neerti/4/16/2016_eye_color_verb
Adds verb to change eye color at will (if mechanical)
2016-04-16 17:12:36 +01:00
Neerti
69a4242b17 Inventory Tweaks 1
Evidence bags should no longer start empty.
Reduces maximum width for the inventory background slightly.
Makes a new, slimmer to close the inventory.  This and the maximum width reduction mean the inventory should never overlap with other UI buttons.
2016-04-16 10:28:14 -04:00
Neerti
3667780871 Adds verb to change eye color at will (if mechanical)
Adds a verb used by humanoid mobs that have mechanical eyes, which allows them to pick a new color, and have it applied instantly.
Adds some helper functions, specifically hex2rgb(), to convert hexadecimal colors to a list of numbers for r, g, and b.
2016-04-16 06:14:09 -04:00
Neerti
da53a9ea60 Aim Intent Changes
Manually ports https://github.com/Baystation12/Baystation12/pull/12614 's fix to not make examining trigger the autofire.
The toggle to shoot if the target talks on the radio defaults to off.
The aim intent icon now updates when clicked.
2016-04-16 02:30:47 -04:00
EmperorJon
482316ed55 Merge pull request #1368 from Neerti/4/6/2016_new_inventory_port
Ports Bay's new inventory system.
2016-04-16 02:58:07 +01:00
Mark9013100
54955c4ea0 Adds the Warden & HoS navy blue and corp jumpsuits to loadout 2016-04-15 13:44:04 -04:00
redstryker
cc1d3e5c6d Adds Departmental Ponchos V2 (#1365)
* Adds Departmental Ponchos

* Adds /roles to path in loadout

* Adds /roles to path for ponchos

* Added typesof(.../roles)

* Removes unneeded paranthesis

* Removes Armor Values

Removes armor values because fuck this shit, I just want this to get merged.
2016-04-15 11:20:12 -04:00
Mark9013100
06cff6d6af Fixes some punctuation 2016-04-15 01:01:58 -04:00
EmperorJon
a3652eacc6 Merge pull request #1398 from Neerti/4/11/2016_slowdown_fixes_and_stealth_nerfs
Slowdown Fix
2016-04-13 17:31:07 +01:00
PsiOmegaDelta
4286cd959e Resist tweaks.
Can now resist out of handcuffs and buckle restraints. Fixes #12359.
No longer resist out of every possible type of restraint at the same time.

# Conflicts:
#	code/modules/mob/living/carbon/resist.dm
2016-04-12 02:01:50 +01:00
Neerti
10e2683955 Slowdown Fix
Slowdown is now correctly applied for objects intended to have slowdown, for example Dufflebags and Arm Guards, as many more slots are checked for slowdown instead of just the suit and shoe slots.  Slots checked are now suit, uniform, back, gloves, head, suit storage, and the left and right hands.
2016-04-11 05:02:47 -04:00
Atlantis
e8a4f57bcf Adds full atmospherics reset admin verb
- Adds "Fix Atmospheric Problems" verb, that is accessible to server admins.
- This verb will perform full reset of atmosphere. Unlike reboot-zas this fixes any possible griefs or bugs, by completely purging all existing gases and resetting them to roundstart values.
2016-04-10 17:23:43 +01:00
EmperorJon
d95a1b7c68 Merge pull request #1385 from Datraen/FemaleShorts
Names female shorts to have them show up in the loadout system.
2016-04-10 13:33:58 +01:00
Datraen
9f6a1f059c Names shorts to have them show up in the loadout system.
Who likes short shorts?
2016-04-09 23:21:38 -04:00
Neerti
d4cf5e2e6c Merge pull request #1388 from EmperorJon/09_Apr._Rename_news
Changes the feed creator for the Vir Times
2016-04-09 21:47:37 -04:00
EmperorJon
66b731783f Merge pull request #1386 from Datraen/BetterStealthmin
Changes mob names of admins that stealth while in lobby.
2016-04-09 18:35:55 +01:00
Jon
9903cf4361 Changes the feed creator for the Vir Times to a Vir Times Exonet Node for the station, as opposed to "SolGov Minister for Information" which was a little outdated and incongruous. 2016-04-09 18:25:46 +01:00
EmperorJon
1555ff98e1 Merge pull request #1384 from Datraen/DarkClick
Manually ports /tg/'s darkclick code.
2016-04-09 15:57:23 +01:00
Datraen
9c21e0bcdc Manually ports /tg/'s darkclick code.
https://github.com/tgstation/-tg-station/pull/10272 by Razharas.
2016-04-08 23:07:10 -04:00
EmperorJon
00f4ca2cab Merge pull request #1367 from Neerti/4/5/2016_ambition_tweaks_2
Ambition system tweaks
2016-04-08 22:52:48 +01:00
Neerti
80e31484d3 Merge pull request #1381 from Datraen/LoadoutFix
Adds jumpskirt to the jumpclothes list, renames selections for clothing.
2016-04-08 17:28:44 -04:00
Datraen
d40b34d4dc Adds jumpskirt to the jumpclothes list, renames selections for clothing. 2016-04-08 14:02:56 -04:00
Anewbe
d2318ca1b2 Spike regen rate changed 2016-04-07 16:38:42 -05:00
Datraen
dab56d472b Adds default reagent amounts to slices if they have no reagents. 2016-04-06 23:50:14 -04:00
Mark9013100
44338ae259 Edits name of HOS armor vest 2016-04-06 22:08:23 -04:00
Neerti
25c04df5bd Polaris tweaks.
Fixes mistake involving belts.
Fixes mistake involving bags allowing w_class 5 items, which was from the manual merge.
Polaris tweaks

Makes inflatables w_class 3.
Spacesuits and RIGs are now w_class 5.
Both sniper weapons are now w_class 5.
Makes more inventories able to use the volume based system.
Cleans up the cig part of the port a bit.
2016-04-06 07:48:09 -04:00
Neerti
d6b58cfe8d Ambition system tweaks
Ports Bay's port of this.  Did it manually because of ugly merge conflicts.
What Psi did:
Admins can now see and set ambitions in antag panel.
Makes is_special_character() a bit better.
What I did:
Setting ambitions, with the verb or with admin powers, is now logged.
Round-end text changed to be blue instead of bolded, for better readability.
Makes the ambition system known to the antag at the bottom of the chat log instead of before the 'you are a X' prompt.
2016-04-06 06:27:32 -04:00
Neerti
469c01daf9 Manually ports Bay's volume inventory system. 2016-04-06 03:31:21 -04:00
Datraen
e1c0256477 Brings the jumpsuits, pants, shorts, ponchos and hoodies under the path system. 2016-04-05 14:44:31 -04:00
PsiOmegaDelta
48b773fcfa Can now select the design and contents of your loadout lunchbox.
Also allows gear tweaks to take up a whole row on their own, due to potential length.
Also fixes a couple of incorrect && logical operations. Should have been ||.
2016-04-05 11:57:30 -04:00
PsiOmegaDelta
15aed1ade4 Makes it possible to further customize loadout items.
Can now configure the path and contents of loadout items.
2016-04-05 11:47:15 -04:00
EmperorJon
3971b93731 Merge pull request #1347 from Neerti/4/4/2016_hugbox
Removes Head Gibbing
2016-04-04 17:56:47 +01:00
Datraen
ca24446d7f Merge pull request #1287 from Kelenius/unitTests
Ports unit tests
2016-04-04 10:34:12 -04:00
EmperorJon
1e20f816ad Merge pull request #1348 from Neerti/4/4/2016_lwap_nerf
Laser Snipers no longer stun on hit.
2016-04-04 15:07:07 +01:00
Neerti
53c16f02bb Laser Snipers no longer stun on hit. 2016-04-04 04:02:52 -04:00
Neerti
8f1e878cb8 Adds variable to disallow gibbing of limbs, checked after the variable to disallow dismemberment.
The head can no longer be gibbed.  Severing the head via sharp weapons remains an option.
2016-04-04 03:42:46 -04:00
Neerti
4eff2f8d10 Merge pull request #1346 from EmperorJon/03_Apr._Jeans_colour_change
Various changes to jeans
2016-04-03 19:27:47 -04:00
Jon
eb0efbf2ef Adds grey jeans, jeans shorts, and jeans shorts (female). Kinda annoyed we have so many variants but that's for another day.
The grey jeans are the black jeans sprite (which are grey...)
The black jeans are now darker! But they still look different from black pants.
The black shorts have had their side-sprites darkened so they look black, not grey, and match the front/back view better.
The new grey variants keep those grey sides and have grey back and fronts too.
2016-04-04 00:07:50 +01:00