EmperorJon
b429c7b7e8
Merge pull request #1345 from Neerti/4/3/2016_fixes_cloaks_and_guns
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Firing a gun while cloaked will now unclock you.
2016-04-03 23:34:11 +01:00
Neerti
151082343b
Firing a gun while cloaked will now unclock you.
2016-04-03 18:20:07 -04:00
EmperorJon
bdede3c3fd
Merge pull request #1341 from Yoshax/lunchboxes
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Adds lunchboxes
2016-04-03 20:25:19 +01:00
Yoshax
36c1746f37
Adjusts lunchbox loadout cost
2016-04-03 20:21:19 +01:00
Yoshax
a7e5116598
Adds lunchboxes
2016-04-03 17:12:01 +01:00
EmperorJon
a118265a4b
Merge pull request #1340 from Datraen/PreferenceVerbsPerms
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Toggles now save preferences when toggled.
2016-04-03 16:30:07 +01:00
Datraen
a2c4395bad
Toggles now save preferences when toggled.
2016-04-03 09:15:01 -04:00
woodratt
1f3556316d
1.4.9 Hotfix
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- Phoron tank in atmos brought back into OSHA non-compliance
- Extra table in the starboard aid station removed.
- Missing air alarms in visitor rooms added.
- Derelict shop area updated.
- Manhack grenade fixed for heist.
- Two of the three spike throwers removed.
- Three new "hair" styles added for Teshari, fixed one broken one.
- Toxins mixing chamber now starts airless.
- Framework in place to allow for a custom item (white cane)
- Fixed access restrictions on riot control maintenance door.
- Firelock added to CE's office door. Entryway from the CE's office to the monitoring room added.
- Fixed a camera in the detective's office.
- Anchored the exonet node on T-comms.
- Fixed Dufflebag in hand sprites.
2016-04-02 15:44:37 -07:00
Datraen
2e0fdafc37
Changes mob names of admins that stealth while in lobby.
2016-04-01 16:57:24 -04:00
Datraen
459f70ba46
Merge pull request #1319 from Mark9013100/3/31/2016medweb
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Adds the medical webbing
2016-04-01 16:53:58 -04:00
Neerti
983192bf11
Merge pull request #1315 from Datraen/PrefVerbsPerms
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Updates Preference Permissions, Re-adds Verbs
2016-04-01 16:53:52 -04:00
EmperorJon
7930557e01
Merge pull request #1314 from Neerti/3/31/2016_research_borg_fix
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Fixes Research Module's Analyzer
2016-04-01 19:09:38 +01:00
Mark9013100
f51a350281
Adds the medical webbing
2016-04-01 08:11:23 -04:00
Atlantis
b239cf4b19
Adds synthetics to the crew manifest
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- Synthetics now show on the crew manifest properly. This might as well be a bug fix since they already had the category, it just didn't work at all, since they don't have official security/medical/employment records.
- This does not mean synthetics are part of crew. They just show on the crew manifest for the sake of knowing who is in game when you are joining. I often saw people join a specific position, only to see that all work has already been done by a cyborg.
- As a note, Syndicate/Combat module cyborgs don't show on the manifest. Emagged cyborgs do show, however.
- This does not (probably) support the PDA manifest (which is currently broken anyway)
- Example screenshot: http://i.imgur.com/RSPuuom.png
🆑
rscadd: Cyborgs and the AI now show on the crew manifest.
:/cl:
2016-03-31 17:25:28 -04:00
Datraen
91a6c51ed2
Adds toggle verbs and procs.
2016-03-31 16:42:13 -04:00
Neerti
453249d7a0
Merge pull request #1302 from Yoshax/newloadoutcolors
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Now possible to tweak colors of loadout items.
2016-03-31 16:33:38 -04:00
PsiOmegaDelta
f7bd00521b
Preference logic tweaks.
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Reduces copy-paste. Adds the ability to easily toggle settings.
No functional changes otherwise.
2016-03-31 16:31:24 -04:00
Datraen
41996815ae
Gives categorization to the preferences as per the current staff structure.
2016-03-31 16:30:13 -04:00
Neerti
6d7b4bfd9f
Corrects issue in cherrypicking.
2016-03-31 16:29:48 -04:00
Daranz
9837c098eb
Further CallTechName() tweak
2016-03-31 16:11:42 -04:00
Daranz
baf49d0c23
Tweak CallTechName()
2016-03-31 16:11:13 -04:00
Daranz
2482ddf55a
Resolve problem with robot destructive analyzer
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CallTechName() was borrowed from destructive_analyzer.dm for reuse in
the portable analyzer.
Resolves #12356
2016-03-31 16:10:07 -04:00
Kelenius
6d76aa3966
Fixes #945 - monkeys can't ventcrawl
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Ventcrawl will now tell you which items prevent you from crawling if it
fails due to that
2016-03-31 18:12:30 +03:00
Neerti
c06415c436
Merge pull request #1299 from EmperorJon/30_Mar._NanoMap_Stuff
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Updates NanoUI map.
2016-03-30 14:24:09 -04:00
Hubblenaut
3a45ceee64
Full fertilizer bottles of type glass/bottle
2016-03-30 19:42:13 +02:00
PsiOmegaDelta
b277447426
Now possible to tweak colors of loadout items.
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Used to greatly cut down on the number of hats (hijabs, kippots, and turbans).
2016-03-30 18:01:09 +01:00
PsiOmegaDelta
877e3d66df
Makes loadout datums more flexible.
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Loadout item definitions can now also take a list of tweaks, which will adjust the item after spawn.
Currently includes color and icon state changes.
2016-03-30 16:46:14 +01:00
EmperorJon
5e05d6b91a
Merge pull request #1293 from Yoshax/progressbars
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Adds progress bars to tasks that take time
2016-03-30 15:15:00 +01:00
EmperorJon
2bb4f43166
Merge pull request #1237 from Hubblenaut/grabpull
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Removes people being able to pull from somebody's grab
2016-03-30 15:07:25 +01:00
Jon
3c85fe3e65
Updates NanoUI map.
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Also should update the necessary files so you don't need to alter nanomapgen.dm to fit our map.
I don't know why I didn't just commit this the first time. Call me dumb.
2016-03-30 15:02:42 +01:00
Neerti
75c0c5cc38
Changes lots of gun stuff, see PR for details.
2016-03-30 03:41:54 -04:00
Neerti
015c6ef58a
Merge pull request #1284 from Mark9013100/3/29/2016mapfixes
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Map fixes, minor edits
2016-03-30 02:25:35 -04:00
Neerti
e7c9681c91
Merge pull request #1281 from redstryker/Navy-Blue-Scrubs
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Adds Navy Blue scrubs
2016-03-30 02:24:07 -04:00
Neerti
a9b2e7a61e
Merge pull request #1133 from Kelenius/coolBots
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Overhauls bot AI
2016-03-30 02:23:28 -04:00
Yoshax
9b7b8656ba
Merge remote-tracking branch 'upstream/master' into progressbars
2016-03-30 00:31:03 +01:00
Yoshax
5b225ba765
Fixes subtype
2016-03-30 00:28:38 +01:00
PsiOmegaDelta
84799befca
Can now toggle the progress bar visibility.
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Enabled by default.
2016-03-30 00:13:41 +01:00
EmperorJon
547b4994da
Merge pull request #1292 from Yoshax/saltfix
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Fixes Deadchat
2016-03-30 00:03:41 +01:00
Yoshax
c1e69fd8a3
Adds a missing !
2016-03-29 23:55:27 +01:00
EmperorJon
b513e4be92
Merge pull request #1288 from Mark9013100/3/29/2016riothelmedit
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Minor change to riot helm code
2016-03-29 23:53:33 +01:00
Datraen
3809e92adf
Merge pull request #1214 from Yoshax/morepreferences
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Makes it possible to have more than 16 preferences
2016-03-29 14:44:47 -04:00
Mark9013100
a7b6bf1960
Minor improvement to riot helm code
2016-03-29 12:43:07 -04:00
Mark9013100
50a6f53c12
Map fixes, minor edits
2016-03-29 10:50:22 -04:00
Kelenius
c8b510b415
Adds unit tests
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Port of https://github.com/Baystation12/Baystation12/pull/11808 and
several others
Fixes three overlapping cables ([192 / 158 / 1], [214 / 161 / 1], [122 /
197 / 1])
Fixes drill and mech drill having the same ID.
2016-03-29 17:42:22 +03:00
Datraen
f2e9601400
Fixes a check to blind if there is a lack of eyes. Broken eyes are already handled in their process.
2016-03-29 00:36:38 -04:00
redstryker
7a437e12f5
Adds Navy Blue scrubs and a navy blue surgical cap. Also adds them to the loadout and all appropriate lockers.
2016-03-28 23:53:38 -04:00
Neerti
8bfac9c57a
Merge pull request #1206 from Hubblenaut/master
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Adds wallets to loadout menu
2016-03-28 12:49:57 -04:00
Yoshax
db1a5021bc
Corrects error in a span ckass
2016-03-28 17:19:03 +01:00
Mark9013100
f95cbbdc4a
Ports /tg/'s armored trenchcoat sprite
2016-03-27 07:06:01 -04:00
Neerti
ddf4cceb96
Merge pull request #1260 from Datraen/BuckleResistFix
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Fixes buckling preventing NanoUI interactions, resist unbuckling and uncuffing at the same time.
2016-03-26 20:51:08 -04:00