Repede
372e145108
Merge branch 'master' of https://github.com/VOREStation/VOREStation
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# Conflicts:
# code/modules/mob/living/carbon/human/species/station/seromi.dm
# code/modules/mob/living/carbon/human/species/station/station.dm
Fixed conflicts, fixed race racism money bs
2018-04-27 21:45:13 -04:00
Arokha Sieyes
6c686e6a2f
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into aro-sync-04252018
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# Conflicts:
# README.md
# code/game/jobs/job/job.dm
# code/modules/client/preference_setup/loadout/loadout_utility.dm
# code/modules/mob/living/carbon/human/examine.dm
# code/modules/mob/living/carbon/human/npcs.dm
# code/modules/mob/living/carbon/human/species/station/prometheans.dm
# html/changelogs/.all_changelog.yml
# maps/RandomZLevels/Academy.dmm
# maps/RandomZLevels/beach.dmm
# maps/RandomZLevels/blackmarketpackers.dmm
# maps/RandomZLevels/challenge.dmm
# maps/RandomZLevels/example.dmm
# maps/RandomZLevels/jungle.dmm
# maps/RandomZLevels/listeningpost.dmm
# maps/RandomZLevels/spacebattle.dmm
# maps/RandomZLevels/stationCollision.dmm
# maps/RandomZLevels/wildwest.dmm
# maps/RandomZLevels/zresearchlabs.dmm
# maps/northern_star/polaris-1.dmm
# maps/southern_cross/southern_cross-1.dmm
# maps/southern_cross/southern_cross-3.dmm
# maps/southern_cross/southern_cross-6.dmm
# maps/southern_cross/southern_cross-7.dmm
# maps/submaps/surface_submaps/mountains/CrashedMedShuttle1.dmm
# maps/submaps/surface_submaps/plains/Boathouse.dmm
# maps/submaps/surface_submaps/wilderness/Blackshuttledown.dmm
# maps/submaps/surface_submaps/wilderness/Boombase.dmm
# maps/submaps/surface_submaps/wilderness/DJOutpost1.dmm
# maps/submaps/surface_submaps/wilderness/DecoupledEngine.dmm
# maps/submaps/surface_submaps/wilderness/Drugden.dmm
# maps/submaps/surface_submaps/wilderness/Rockybase.dmm
# maps/submaps/surface_submaps/wilderness/Shack1.dmm
# maps/virgo/virgo-6.dmm
# vorestation.dme
2018-04-25 17:23:33 -04:00
Anewbe
a75c575491
Merge pull request #5200 from VOREStation/vplk-stonedmc-sync
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Port "The Punisher" (subsystems/MC impovement) from TG
2018-04-24 15:20:57 -05:00
Arokha Sieyes
ac7e949779
Tab2Space ssair
2018-04-23 17:23:03 -04:00
Arokha Sieyes
d5c9d3cb4e
Port /tg/ lavaland shelters
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Nanotech twist rather than bluespace, but whatever.
2018-04-23 15:25:35 -04:00
Arokha Sieyes
43299a5e3a
POLARIS? - Pause SSair on map loading more thoroughly
2018-04-23 15:12:33 -04:00
Kyle Spier-Swenson
1884742ca2
Random micro optimization to the mc I thought of while looking at something else
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We can save the second ss_flags access by using bitflag ma~~th~~gic
(Ported from tgstation/tgstation#36352 )
2018-04-20 17:55:08 -04:00
Leshana
0094c74b64
Ports "The punisher!"
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* From tgstation/tgstation#27196
* The mc will now punish subsystems that overrun their tick allotment with less allotment in later fires.
* The punisher also delays the next fire of subsystems that overrun. Because of how this is ends up being calculated, this will almost never actually kick in, but sometimes subsystems like garbage will overrun into multiple ticks, so delaying their next fire is needed.
* The punisher does not delay the next fire of SS_TICKER subsystems (tgstation/tgstation#34964 )
Note: SS_KEEP_TIMING subsystems do not get their next fire delayed.
2018-04-20 17:55:07 -04:00
Leshana
63257bf40b
Use define constants for subsystem init order and priority.
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Replaced all hard coded numbers for subsystem priority with defines in subsystem.dm - Much easier to see them in order that way.
2018-04-20 13:18:55 -04:00
Repede
95a1fade33
Merge branch 'master' of https://github.com/VOREStation/VOREStation
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# Conflicts:
# code/modules/clothing/gloves/miscellaneous_vr.dm
# code/modules/mob/living/carbon/human/species/station/protean_vr/protean_blob.dm
# code/modules/vore/appearance/sprite_accessories_vr.dm
# code/modules/vore/eating/bellymodes_vr.dm
# config/custom_items.txt
# config/example/motd.txt
# icons/mob/human_face_or_vr.dmi
# icons/mob/vore/taurs_vr.dmi
# vorestation.dme
2018-04-20 09:03:58 -04:00
Leshana
c4d714dea8
Replaces set_light with direct update_lumcount for planet suns.
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Setting lights on every single turf takes way too long. Instead of havingto create a light source for every single outdoor turf, we find the corners to light up and apply the sunlight to them directly.
We also make sure to avoid having planet sunlight being 4x too strong, which would happen if we naively looped over all corners of all outdoor turfs.
Note: This has the side effect of making the sun's light and color ACCURATELY reflected on turfs. Previous code doubled up on light and appeared brighter than it should.
2018-04-18 21:54:58 -04:00
Leshana
471e544a61
Revert "Merge pull request #4779 from Neerti/2/1/2018_make_the_sun_not_lag_again"
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This reverts commit f4df29713d , reversing
changes made to 337e5e7436 .
2018-04-18 18:08:16 -04:00
Neerti
d81c990e22
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 2/1/2018_make_the_sun_not_lag_again
2018-04-13 11:26:12 -04:00
Leshana
9634cf04ce
Don't kick admin observers for inactivity. They might be waiting for ahelps.
2018-04-02 22:48:00 -04:00
Leshana
6756c5a483
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-03-30
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# Conflicts:
# .travis.yml
# code/ATMOSPHERICS/components/unary/outlet_injector.dm
# code/__defines/_planes+layers.dm
# code/__defines/chemistry.dm
# code/__defines/mobs.dm
# code/_helpers/mobs.dm
# code/_onclick/hud/robot.dm
# code/game/area/areas.dm
# code/game/machinery/computer/supply.dm
# code/game/machinery/cryopod.dm
# code/game/machinery/doors/airlock.dm
# code/game/objects/items/devices/communicator/UI.dm
# code/game/objects/items/devices/communicator/messaging.dm
# code/game/sound.dm
# code/game/supplyshuttle.dm
# code/game/turfs/flooring/flooring_decals.dm
# code/modules/admin/admin.dm
# code/modules/client/preference_setup/occupation/occupation.dm
# code/modules/events/event_container.dm
# code/modules/mob/dead/observer/observer.dm
# code/modules/mob/language/language.dm
# code/modules/mob/living/carbon/human/human.dm
# code/modules/mob/living/carbon/human/human_powers.dm
# code/modules/mob/living/carbon/human/life.dm
# code/modules/mob/living/carbon/human/species/species_shapeshift.dm
# code/modules/mob/living/living.dm
# code/modules/mob/living/living_powers.dm
# code/modules/mob/living/say.dm
# code/modules/mob/living/simple_animal/animals/bear.dm
# code/modules/mob/living/simple_animal/animals/cat.dm
# code/modules/mob/living/simple_animal/animals/parrot.dm
# code/modules/mob/logout.dm
# code/modules/mob/mob_helpers.dm
# code/modules/organs/organ.dm
# code/modules/organs/organ_icon.dm
# code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
# code/modules/reagents/reagent_containers/syringes.dm
# code/modules/shuttles/shuttle.dm
# html/changelogs/.all_changelog.yml
# maps/RandomZLevels/wildwest.dm
# maps/southern_cross/items/clothing/sc_head.dm
# maps/southern_cross/southern_cross-1.dmm
# vorestation.dme
2018-03-31 09:20:59 -04:00
Aronai Sieyes
7d3aec96fd
Arranges lots of things into planes ( #5072 )
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* Rearranges a billion things into planes
* Make cryotubes fancy
* Update Travis
* Fix hiding logic
2018-03-28 12:59:12 -07:00
Repede
7c6aadd829
Merge branch 'master' of https://github.com/VOREStation/VOREStation
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# Conflicts:
# code/datums/supplypacks/munitions.dm
# code/datums/supplypacks/security.dm
# code/game/area/Space Station 13 areas.dm
# code/modules/mob/living/carbon/human/update_icons.dm
# code/modules/mob/living/silicon/robot/robot_modules/station.dm
# code/modules/vore/fluffstuff/custom_guns_vr.dm
2018-03-23 20:25:18 -04:00
Neerti
70ac478aea
Merge pull request #5065 from VOREStation/vs-port-3204
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[PORT] Revamp logging for consistency
2018-03-20 21:13:47 -04:00
Atermonera
c1ed3a0c6c
Merge pull request #5060 from Anewbe/away_kicker
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AFK Kicker should affect ghosts and people in the lobby
2018-03-19 12:17:24 -07:00
Repede
5247cdd059
Fixing votes
2018-03-16 17:46:22 -04:00
Atermonera
2e63e856d0
Merge pull request #5053 from Anewbe/zas_priority
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Should speed up ZAS
2018-03-16 11:25:18 -07:00
Leshana
a0de41f24f
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-03-15
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# Conflicts:
# README.md
# code/__defines/mobs.dm
# code/__defines/subsystems.dm
# code/_helpers/global_lists.dm
# code/controllers/subsystems/garbage.dm
# code/controllers/subsystems/overlays.dm
# code/datums/datacore.dm
# code/datums/supplypacks/munitions.dm
# code/game/machinery/suit_storage_unit.dm
# code/game/objects/items/devices/communicator/UI.dm
# code/game/objects/items/weapons/id cards/station_ids.dm
# code/game/objects/random/random.dm
# code/game/turfs/simulated/floor.dm
# code/game/turfs/simulated/floor_icon.dm
# code/modules/awaymissions/gateway.dm
# code/modules/client/preferences.dm
# code/modules/ext_scripts/python.dm
# code/modules/mob/living/carbon/human/human.dm
# code/modules/mob/living/carbon/human/life.dm
# code/modules/mob/living/carbon/human/species/station/station.dm
# code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
# code/modules/mob/living/carbon/human/update_icons.dm
# code/modules/mob/living/living.dm
# code/modules/mob/living/living_defines.dm
# code/modules/mob/living/simple_animal/animals/bear.dm
# code/modules/mob/mob_helpers.dm
# code/modules/mob/new_player/new_player.dm
# code/modules/mob/new_player/preferences_setup.dm
# code/modules/mob/new_player/sprite_accessories.dm
# code/modules/organs/organ_external.dm
# code/modules/organs/organ_icon.dm
# code/modules/organs/robolimbs.dm
# code/modules/reagents/reagent_containers/glass.dm
# code/modules/reagents/reagent_containers/syringes.dm
# html/changelogs/.all_changelog.yml
# maps/southern_cross/southern_cross-1.dmm
# maps/southern_cross/southern_cross-3.dmm
# maps/southern_cross/southern_cross-4.dmm
# maps/southern_cross/southern_cross-6.dmm
# vorestation.dme
2018-03-15 22:41:14 -04:00
Anewbe
5212fa152b
Species names should now use defines
2018-03-15 20:24:45 -05:00
Arokha Sieyes
7f93f3cca7
POLARIS: Moves daily logs into being folders rather than files
2018-03-13 18:20:59 -04:00
Repede
89a34080e3
Voting now 5 times ayy
2018-03-13 18:05:49 -04:00
Anewbe
e2bade91c8
AFK Kicker should affect ghosts and people in the lobby
2018-03-13 15:02:49 -05:00
Anewbe
9f56416684
Merge pull request #5037 from VOREStation/aro-updateicons
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Rewrite human/update_icons()
2018-03-11 21:03:10 -05:00
Anewbe
d4d2f1d0ad
Should speed up ZAS
2018-03-11 19:41:00 -05:00
Repede
3366ab9769
Merge branch 'master' of https://github.com/VOREStation/VOREStation
2018-03-10 21:49:15 -05:00
Arokha Sieyes
fae2b48eab
POLARIS: Moves daily logs into being folders rather than files
2018-03-10 17:18:55 -05:00
Anewbe
6c2c57fb65
Merge pull request #5044 from VOREStation/vplk-qdel-log-oops
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Reduce qdel log file by 150000%
2018-03-10 15:04:32 -06:00
Leshana
b666e76d7d
Reduce qdel log file by 150000%
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Fix indenting error that caused it to log repeatedly. Also put it in its own file to match the pattern used by overlays and initialize.
2018-03-09 23:53:15 -05:00
Leshana
c134f8ad65
Reduce qdel log file by 150000%
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Fix indenting error that caused it to log repeatedly. Also put it in its own file to match the pattern used by overlays and initialize.
2018-03-09 23:50:43 -05:00
Leshana
74332405a8
Optimize scheduler process by sorting its task list
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It previously had to iterate over EVERY task in its list every time. With lots of queued tasks that is slow.
Instead we sort it by schedule time. That means when iterating thru list, if we get to a single task that is in the future, so are all remaining.
2018-03-08 22:27:47 -05:00
Leshana
4c5b7655b5
U_I Phase 2.5: Fix *swish deleting tail overlay
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All more cases of "don't call apply/remove multiple times!
2018-03-08 19:34:01 -05:00
Repede
46577b7321
Merge branch 'master' of https://github.com/VOREStation/VOREStation
...
# Conflicts:
# code/game/mecha/combat/gorilla.dm
# code/modules/vore/eating/bellymodes_vr.dm
2018-03-06 18:11:39 -05:00
Leshana
741e02407a
Port SSoverlays & Convert turfs to use it ( #5004 )
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* Added "Display Initialize() Log" admin debug command so you can see it mid-round.
* Ported the core of the overlays management subsystem from /tg
- Added SSoverlays subsystem for compiling overlay lists and applying them to atoms in a controlled anti-lag subsystem.
- Added vars and procs to atom which should eventually replace all direct interaction with BYOND's /atom/overlays var outside the subsystem.
- Added OVERLAY_QUEUED flag to var/atom/flags bitfield.
- Added small framework for subsystem performance tracking. So far used only by SSoverlays
- Added admin debug command "Display overlay Log" to see performance stats mid-round.
* Fix runtime on universal pipe adaptor update_icons
* Workaround for appearance_bro not initialized
Unfortuantely BYOND's initialization order is strange, and the appearance_bro var is only half initialized when map starts to load, causing errors. We temporarily fix by moving it to be a global-scoped global.
* Convert fire alarms to use add_overlay() A good first test.
* Convert turfs to use add_overlays(), eliminating the turf_overlay_holder!
- Converted as much as I could find about turf overlays to use add_overlay().
- This should be enough to stop BYOND from crashing, so we can eliminate the turf_overlay_holder hack.
- This also lets us remove the anti-corruption hacks from walls and open space.
- ZAS gas overlays can use priority overlays, so this also fixes the gas-goes-away-when-crowbarring-plating issue.
- Stuff like that
* Convert turf overlay interactions to use add_overlay.
Note: This is a plain and simple conversion of existing code to use SSoverlays. However I look at the line changed, and note that that line likely never fully worked as intended, as it has no way of re-applying itself.
I would make it use a priority overlay, but there is no code present for *removing* said overlay from neighbors when it is no longer required. That code should be implemented by original author.
2018-03-05 19:43:23 -06:00
Leshana
56bb1c46ec
Reorganzied Holo Minimaps into SSholomaps subsystem.
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Running its init as part of proper init sequence lets us time it properly.
Plus its nicer than the hacky override of the old master controller.
2018-03-04 21:54:20 -05:00
Repede
e3b03832f1
Merge branch 'master' of https://github.com/VOREStation/VOREStation
...
# Conflicts:
# vorestation.dme
2018-03-03 15:14:27 -05:00
Arokha Sieyes
f37e75011b
Revert "Reverse floor decal removal commit 00f8ae5"
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This reverts commit 517d4a9e56 .
2018-03-02 20:04:08 -05:00
Repede
c749c27e1a
Merge branch 'master' of https://github.com/VOREStation/VOREStation
2018-03-01 21:49:58 -05:00
Arokha Sieyes
517d4a9e56
Reverse floor decal removal commit 00f8ae5
2018-03-01 09:43:38 -05:00
Repede
c13f73848c
Merge branch 'master' of https://github.com/VOREStation/VOREStation
...
# Conflicts:
# code/modules/mob/living/silicon/robot/robot_modules/station.dm
# code/modules/vore/eating/bellymodes_vr.dm
# vorestation.dme
2018-02-28 22:06:46 -05:00
Repede
33467710c6
TGS3 test implementation
2018-02-27 23:01:28 -05:00
Aronai Sieyes
dcc02e5090
Merge pull request #3153 from VOREStation/aro-convo
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Adds 'Intercom Convo' verb
2018-02-27 21:48:39 -05:00
Aronai Sieyes
0f4185ceec
Merge branch 'master' into aro-bellies
2018-02-27 21:39:53 -05:00
Arokha Sieyes
0c4cc6811a
VS: Convert some VS things to use global_announcer
2018-02-27 21:30:06 -05:00
Repede
a4202ec1d6
Implemented basic GLOB and TGS3's DMAPI
2018-02-27 18:31:13 -05:00
Arokha Sieyes
f04c58f202
VS: Rewrites basically all of how bellies work
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And cleans up a ton of stuff.
2018-02-27 13:29:45 -05:00
Leshana
00f8ae5cd8
Convert turfs to use add_overlays(), eliminating the turf_overlay_holder!
...
- Converted as much as I could find about turf overlays to use add_overlay().
- This should be enough to stop BYOND from crashing, so we can eliminate the turf_overlay_holder hack.
- This also lets us remove the anti-corruption hacks from walls and open space.
- ZAS gas overlays can use priority overlays, so this also fixes the gas-goes-away-when-crowbarring-plating issue.
- Stuff like that
2018-02-25 02:02:57 -05:00