http://tgstation13.servehttp.com/phpBB3/viewtopic.php?f=3&t=229
It includes the necessary resources and area adjustments.
The main map is tgstation.1.3.1.dmm
I have also included a testing map under backup, called JunkMap.dmm. Feel free to dump your WIP mapping in there.
Included with this revision is another job (the Warden) which is in the code but will not available at the job select screen.
Stuff that I would like to have in the new map:
***Working prison shuttle.
*ID locked crew cabins. Slide card on door, enter Cabin. Door is locked on that ID only.
**Button in Brig to open one set of the sliding glass doors (so prisoners can let themselves out when their time is up).
*One-way teleporter between Sec and Court-room to deliver prisoners. An easy alternative to this is simply to create a two-way disposal unit. The drawbacks is that one can ride it regardless of clearance and it hurls people upon exit (into obstacles doing damage).
*Toilets--flush small items only, works like a disposal unit.
*Updated derelict. Still not finished.
*detonates importance.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@424 316c924e-a436-60f5-8080-3fe189b3f50e
- Healing on all food items have been adjusted. This means food heals for more generally (also because the old code always healed 1 damage regardless of what the food was designed to do). The strength of secondary effects (such as heat from chilis or the extra healing from donuts) has generally changed (donk pockets currently only heal their basic amount, I think).
- Poisonous shrooms are still potentially lethal but you'll have time to respond to their effect.
- Redundancies removed from all over the place.
- New reagents: Nutriment, Ketchup, Soy Sauce, Salt, Pepper, Capsaicin Oil, Frost Oil, Amatoxin, Psilocybin, Sprinkles
- Preparation for condiments
- Fixed Gulp_Size related stuff.
- New Food Item: Chaos Donut: 1 Hot Sauce + 1 Cold Sauce + 1 Flour + 1 Egg. Has a variable effect. NOT DEADLY (usually).
- New Drug: Ethylredoxrazine: Carbon + Oxygen + Anti-Toxin. Binds strongly with Ethanol *HINT*
- Changelog updated.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@423 316c924e-a436-60f5-8080-3fe189b3f50e
-Fixed rune 4 not counting the cultist in the middle.
-Expanded the explanation of a cultist objective.
-Moved the "midis" setting to client, so it carries over when you ghost/robot/alien/etc.
-Little extra something for Host level admins.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@374 316c924e-a436-60f5-8080-3fe189b3f50e
Fixed cyborgs just pressing cancel when choosing AIs.
Midis setting now carries over when ghosting.
Can now check if a borg is emagged from the player panel.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@367 316c924e-a436-60f5-8080-3fe189b3f50e
-Added an energy cutlass and made a pirate version of the space suit in preparation for a later nuke update.
-Changeling now ends 15 minutes after changeling death, unless he's ressurected.
-Further fixing of wizarditis teleporting into space.
-Fixed the wise beard sprite.
-Fixed missing sprite for monkeyburgers.
-Fixed Beepsky automatically adding 2 treason points to EVERYONE.
I believe that's everything.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@365 316c924e-a436-60f5-8080-3fe189b3f50e
- Added disease longevity
- Added magboots. They prevent slipping. In space or on wet floors. Found in EVA.
- Small meteor fixes.
- Some comments and general faggotry.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@364 316c924e-a436-60f5-8080-3fe189b3f50e
- Messed around with how microwave handles certain ingredients.
- Changed Carrot Cake Recipe to 3 Flour, 3 egg, 1 milk, and Carrots.
- Added Regular Cake (3 flour, 3 egg, 1 milk), Cheese Cake (3 flour, 3 egg, 1 milk), Meat Pies (1 meat of any kind, 2 flour), Wing Fang Chu (1 soysauce, 1 xeno meat), and Human and Monkey Kabob (2 human or monkey meat, metal rods).
- Re-did berry jam icon. The old one just didn't look right and seemed too big to me.
- Deleted mburger icon, it was identical to hburger icon.
- Assburger and various pizza icons moved to old_or_unused.dmi file, assburger code commented out.
- Moved icons for drinks and hydroponics food to their won DMIs. The food DMI was getting too crowded.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@353 316c924e-a436-60f5-8080-3fe189b3f50e
Added suspenders for mime.
Changed the virus crate so that it is a secure crate now.
Added the ability for admins to choose which virus to spread when triggering an outbreak.
Changed the dorf mode secret to be more manly.
Made clown's mask a gas one.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@328 316c924e-a436-60f5-8080-3fe189b3f50e
- Spaceacillin no longer heals all viruses.
- Some diseases must be cured with two or more chemicals simultaneously.
- Tweaked magnitis disease (now affects cyborgs).
- Added wizarditis disease.
- Tweaked some item properties.
- Added leather gloves for the Botanists.
- Some suits cannot be placed into backpack.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@321 316c924e-a436-60f5-8080-3fe189b3f50e
- Virology related things, like taking blood samples, making vaccines, splashing contagious blood all over the station and so on.
- Added one pathetic disease.
- Virus crates are now available from the quartermasters for 20 points.
- The DNA console bug (issue #40) was fixed, but I still made the DNA pod to lock itself while mutating someone.
- Added icons for unpowered CheMaster and Pandemic computers
- Added some sign decals. The icons were already there, but unused for reasons unknown.
- Some map-related changes.
- Removed all that MSOffice shit from changelog.html
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@312 316c924e-a436-60f5-8080-3fe189b3f50e
•Various icon fixes and missing icon_state fixes
•Messed with shotgun sprite a bit. I mean, come on, it was hideous.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@218 316c924e-a436-60f5-8080-3fe189b3f50e
Cyborgs now give "has been hit by the foam dart" messages when hit.
The toy sword and blink toy are now separate items instead of renamed/re-iconed teleport beacons/cardboard tubes.
The toy sword now acts more like a real sword in terms of its blade.
The blink toy still does nothing.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@212 316c924e-a436-60f5-8080-3fe189b3f50e