mwerezak
32b95445e3
Gives changeNextMove() a better name, default define
2015-06-30 22:29:45 -04:00
mwerezak
087a978d56
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into clickcooldown
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Conflicts:
code/_onclick/click.dm
code/_onclick/telekinesis.dm
code/game/objects/items.dm
code/game/objects/structures/grille.dm
code/game/turfs/simulated/walls.dm
code/modules/mob/living/carbon/resist.dm
code/modules/mob/living/simple_animal/simple_animal.dm
2015-06-28 22:35:14 -04:00
mwerezak
c7ff5eebe3
Updates hats to use item_state_slots where necessary.
2015-06-27 23:33:33 -04:00
GinjaNinja32
82aa88c777
Merge pull request #9862 from Zuhayr/dev
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Fixes
2015-06-20 17:27:26 +01:00
Zuhayr
6f00d831e5
Merge pull request #9826 from PsiOmegaDelta/150615-EmagAct
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Base proc: emag_act
2015-06-21 01:18:25 +09:30
Zuhayr
9f9a5cc49e
Fixes #9843
2015-06-20 21:37:41 +09:30
Hubblenaut
5a026b1553
Overhauls berets, adds corporate black
2015-06-18 18:10:35 +02:00
PsiOmegaDelta
06a1ece4b8
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/ZAS/Controller.dm
code/datums/mind.dm
code/game/objects/items/devices/scanners.dm
code/game/objects/items/stacks/sheets/glass.dm
code/modules/materials/materials.dm
code/modules/mob/living/carbon/brain/posibrain.dm
code/modules/mob/living/silicon/pai/pai.dm
2015-06-16 10:52:33 +02:00
PsiOmegaDelta
cc7c502fb8
Updates emag attackby usages to emag_act where it's not too much of a headache.
2015-06-16 09:34:13 +02:00
unknown
c062f886c0
Attempting to weld closet with inactive welder no longer produces message claiming insufficient fuel.
2015-06-10 22:07:52 -05:00
Chinsky
94406a6430
Merge pull request #9694 from PsiOmegaDelta/150605-Meteors
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Ports /tg/'s meteors.
2015-06-08 14:17:57 +03:00
Kelenius
0071ed3f24
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/_onclick/click.dm
code/_onclick/telekinesis.dm
code/game/machinery/deployable.dm
code/game/objects/items.dm
code/game/objects/structures/grille.dm
code/modules/mob/living/simple_animal/simple_animal.dm
code/setup.dm
2015-06-07 14:05:54 +03:00
GinjaNinja32
16faba0f7c
Merge pull request #9692 from Baystation12/dev-freeze
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Dev freeze
2015-06-05 20:32:30 +01:00
PsiOmegaDelta
a07d20d657
Ports /tg/'s meteor implementation.
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Merges the two meteor events into one, and now takes severity into consideration instead.
Including the basic meteors there are also new types ranging from flaming to radioactive which may drop appropriate types of ore.
2015-06-05 14:58:35 +02:00
PsiOmegaDelta
979b6adcae
Removes some qdel:s of lists.
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Primarily done by removing the need for clearing the contents list of bio-lockers in the first place.
2015-06-05 12:05:43 +02:00
GinjaNinja32
63ea8338fb
Merge remote-tracking branch 'upstream/dev' into span_class=notice
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Conflicts:
code/ZAS/Diagnostic.dm
code/game/machinery/computer3/laptop.dm
code/game/machinery/requests_console.dm
code/game/objects/items/stacks/tiles/plasteel.dm
2015-06-05 00:49:13 +01:00
PsiOmegaDelta
88b80732e7
Generalizes access definitions.
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Access description, type, and area/region (medical, security, etc.) is now defined in a datum, ensuring the id modification consoles will (should) never be missing entries.
2015-06-02 18:11:46 +02:00
GinjaNinja32
94e19592cf
objects/effects, objects/structures
2015-05-30 14:37:40 +01:00
PsiOmega
62185bc0a8
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-05-26 08:35:32 +02:00
Chinsky
d4eb0e82bb
Merge pull request #9293 from RavingManiac/dev
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Emote, say() and visible_message() refactor, tape recorder upgrade
2015-05-25 20:53:04 +03:00
GinjaNinja32
3fb3a18f05
Supply shuttle and crate fixes
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- Supply point generation no longer increases over time, leading to a total of around 45000 points generating after 150 minutes
- Supply packs can have access set as either a number or a list; either is transferred to crates' req_access var correctly
- Non-secure reagent cartridge crates no longer use secure crates
- Closet/crate examine now calls ..() in all circumstances, not just when the user is more than one tile away
- Possibly more I can't remember
2015-05-23 16:15:04 +01:00
RavingManiac
04293467e8
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
2015-05-22 00:04:37 +10:00
Kelenius
6d54e1c655
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/game/turfs/simulated/walls.dm
code/modules/mob/living/carbon/resist.dm
code/modules/mob/mob_grab.dm
2015-05-21 17:00:50 +03:00
PsiOmegaDelta
66b8d67637
Merge pull request #9390 from mwerezak/attack-animation
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Attack animations
2015-05-21 06:52:30 +02:00
mwerezak
87178d74a6
Adds attack animation calls for attack_generic()
2015-05-20 00:19:39 -04:00
Zuhayr
93b014c699
Merge with dev.
2015-05-20 13:39:31 +09:30
PsiOmegaDelta
ce8188c1a2
Merge pull request #9350 from Hubblenaut/lockers
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Fixes overbloated closets
2015-05-18 19:16:59 +02:00
Hubblenaut
ac1f3c3530
Fixes overbloated closets
2015-05-18 18:34:25 +02:00
RavingManiac
22cafb9c48
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
2015-05-17 17:01:43 +10:00
RavingManiac
f66cf9af05
get_mobs_in_view() renamed to get_mobs_or_objects_in_view(). Returns mobs or objects depending on specifications
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Transmission of emotes, visible_message() and say() refactored. All three use get_mobs_or_objects_in_view() to find objects and mobs in containers
Storage objects and closets no longer transfer hear_talk(), see_emote() or show_message() to contents, as this is already covered by the above changes
2015-05-17 16:54:18 +10:00
Zuhayr
358867f3b5
Major sheet and material refactor.
2015-05-17 01:46:53 +09:30
Zuhayr
a101855343
Converted over hatchets and scythes.
2015-05-17 00:15:46 +09:30
Zuhayr
f4923e2a20
Renamed twohanded weapons, collapsed bats.
2015-05-16 21:12:54 +09:30
PsiOmegaDelta
38eb1ad7b9
Merge pull request #9263 from Hubblenaut/dev
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Cleans up access and map artifacts
2015-05-16 09:33:11 +02:00
RavingManiac
c67ed25b85
visible_message() now affects objects. Holopads, pAIs, AI cards people in mecha should hence be able to see them
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Tape recorders record hearable emotes and action messages
Human and robot emotes now use custom_emote()
2015-05-16 16:01:41 +10:00
Hubblenaut
f9cbf1a1fd
Cleans up access and map artifacts
2015-05-15 15:36:48 +02:00
Kelenius
10915eae24
Merge branch 'dev' into ofChemistryAndStuff
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Conflicts:
code/game/objects/effects/chem/chemsmoke.dm
code/modules/customitems/item_defines.dm
code/modules/projectiles/guns/launcher/syringe_gun.dm
code/modules/reagents/Chemistry-Holder.dm
code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
code/modules/reagents/reagent_containers/food/drinks.dm
code/modules/reagents/reagent_containers/pill.dm
maps/exodus-1.dmm
2015-05-15 11:28:05 +03:00
Zuhayr
4cf296a6c9
First pass on custom item cleanup/refactor.
2015-05-12 10:53:16 +09:30
Kelenius
3fa79f8d51
Removes click cooldowns almost everywhere.
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Still have: doors, windoors, cameras, windows, grilles, blobs, resisting, alien stuff, mechas, spray bottles.
Setting changeNextMove is now responsibility of the item being attacked.
Adds a config option to eliminate click cooldowns completely. Intended to be used by devs.
2015-05-09 17:27:19 +03:00
Kelenius
873b38e0a5
Merge branch 'dev' into ofChemistryAndStuff
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Conflicts:
code/game/objects/effects/chem/chemsmoke.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm
code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Dispenser.dm
code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Other.dm
code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
2015-05-04 22:36:35 +03:00
PsiOmega
3866fda394
Merge remote-tracking branch 'upstream/master' into dev
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Conflicts:
code/ZAS/Turf.dm
code/modules/mob/living/carbon/carbon.dm
code/modules/mob/living/living.dm
code/modules/recycling/sortingmachinery.dm
2015-05-02 21:50:11 +02:00
mwerezak
b10c64d48b
Adds a closet breakout animation, fixes spamming the breakout proc
2015-05-01 16:19:52 -04:00
mwerezak
98a4f54b88
Adds span classes, moves secure closet procs
2015-05-01 01:23:53 -04:00
mwerezak
cd707d8279
Resist verb cleanup
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Fixes #8922 and cleans up resisting.
Moves various code pieces to new procs, subtypes, or other objects where
appropriate.
2015-05-01 01:23:26 -04:00
Kelenius
317abc6b79
Merge branch 'dev' into ofChemistryAndStuff
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Conflicts:
code/datums/recipe.dm
code/game/machinery/bots/farmbot.dm
code/game/machinery/bots/medbot.dm
code/game/mecha/equipment/tools/tools.dm
code/game/objects/effects/chem/chemsmoke.dm
code/game/objects/effects/effect_system.dm
code/game/objects/items/toys.dm
code/game/objects/items/weapons/extinguisher.dm
code/game/objects/items/weapons/mop.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/organs/organ_internal.dm
code/modules/reagents/Chemistry-Holder.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/Chemistry-Recipes.dm
code/modules/reagents/reagent_containers/food/snacks.dm
code/modules/reagents/reagent_containers/pill.dm
code/modules/reagents/reagent_containers/spray.dm
maps/exodus-1.dmm
2015-04-28 10:49:26 +03:00
PsiOmega
19a981e961
Airlocks can now crush more things.
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Airlocks can now crush mobs, canisters, closets, and mechas.
Fixes #8983 .
2015-04-26 19:29:13 +02:00
PsiOmega
1ae0ad6d92
Updates the atom_pool, now datum_pool, to handle any datum object.
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Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
PsiOmega
c616b67621
Map fixes.
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Fixes #8441 .
Fixes #8820 .
Less stacked pipes.
Medbay now powers all its shutters.
Fixes duplicate req_access definitions.
2015-04-13 08:44:13 +02:00
Zuhayr
0223223c77
Merge pull request #8753 from Neerti/4-4-2015_borg_module_stuff
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Revenge of the Research Module (and other stuff from that PR)
2015-04-12 13:16:45 +09:30
PsiOmega
990530d118
Ports /vg/'s spell system for the sake of cult porting.
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Does offer a much more pleasant basis to work with in the future, if someone wishes to add more spell-like abilities.
2015-04-09 20:08:06 +02:00