Commit Graph

1412 Commits

Author SHA1 Message Date
Woodratt
c32bcf785a PoI Stage 0.5
Doing this in smaller bits

- New random sif mob selector, peaceful animals
- Drone lootpile (basic placeholder loot right now until we figure out how to give them proper drone loot)
- New random spider mob selector, nurse spider and nurse hat spider (hat spider has 10 more health points and is a rare chance to spawn, woo)
- New spacesuit random spawn, medical space suits
- New Random Shotgun spawn
- New random gun spawns
- Fixed icon for random medicine spawn
- Fixed broken icon for 44 magazines
- Fixed Ice Cave dungeon walls being called 'steel'
- Added new Crystal type, to avoid the SM style crystal from spawning in crystal PoIs
2018-04-25 22:11:30 -07:00
Leshana
32416bc2b6 Fix missing descriptions on guns.
examine() is supposed to return a value, these ones did not.
2018-04-25 22:16:28 -04:00
Leshana
43b8c1720c Adds the Kinetic Accelerator
A mining gun, this upgradable energy weapon can mine mineral turfs at a distance.  It does only 25% of nominal damage when fired indoors.
It can be upgraded with modkits, giving it range, pretty colors, aoe against minerals or mobs.
2018-04-24 12:59:23 -04:00
Leshana
b5cf8383f6 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into vplk-sync-2018-04-14
# Conflicts:
#	code/game/machinery/jukebox.dm
#	code/modules/economy/lorenews.dm
#	code/modules/mob/living/carbon/human/update_icons.dm
2018-04-15 14:19:36 -04:00
Leshana
98d5f62250 Merge pull request #3400 from VOREStation/polaris-sync-2018-04-04
Polaris Sync 2018-04-04
2018-04-09 13:28:19 -04:00
Leshana
e08cbef044 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-04-04
# Conflicts:
#	code/modules/economy/lorenews.dm
#	code/modules/mob/living/simple_animal/animals/cat.dm
#	html/changelogs/.all_changelog.yml
#	maps/southern_cross/southern_cross-1.dmm
2018-04-06 15:40:06 -04:00
Aronai Sieyes
58a2459c6d Merge pull request #3385 from Michiyamenotehifunana/egun-replacer
Overrides the base Energy Gun sprite with a good looking one
2018-04-06 15:36:59 -04:00
Michiyamenotehifunana
2318db9cd7 Improves contrasts on sprites and removes the need for mirroring upstream sprites 2018-04-06 17:59:10 +08:00
Michiyamenotehifunana
50d7706cd2 Fixes Pathing 2018-04-05 20:21:15 +08:00
Mechoid
57ab0e715b Constructs 2.0 - Living Stone (#5040)
* Construct Overhaul + Related Fixes/Tweaks
2018-04-04 23:45:00 -07:00
Leshana
6756c5a483 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-03-30
# Conflicts:
#	.travis.yml
#	code/ATMOSPHERICS/components/unary/outlet_injector.dm
#	code/__defines/_planes+layers.dm
#	code/__defines/chemistry.dm
#	code/__defines/mobs.dm
#	code/_helpers/mobs.dm
#	code/_onclick/hud/robot.dm
#	code/game/area/areas.dm
#	code/game/machinery/computer/supply.dm
#	code/game/machinery/cryopod.dm
#	code/game/machinery/doors/airlock.dm
#	code/game/objects/items/devices/communicator/UI.dm
#	code/game/objects/items/devices/communicator/messaging.dm
#	code/game/sound.dm
#	code/game/supplyshuttle.dm
#	code/game/turfs/flooring/flooring_decals.dm
#	code/modules/admin/admin.dm
#	code/modules/client/preference_setup/occupation/occupation.dm
#	code/modules/events/event_container.dm
#	code/modules/mob/dead/observer/observer.dm
#	code/modules/mob/language/language.dm
#	code/modules/mob/living/carbon/human/human.dm
#	code/modules/mob/living/carbon/human/human_powers.dm
#	code/modules/mob/living/carbon/human/life.dm
#	code/modules/mob/living/carbon/human/species/species_shapeshift.dm
#	code/modules/mob/living/living.dm
#	code/modules/mob/living/living_powers.dm
#	code/modules/mob/living/say.dm
#	code/modules/mob/living/simple_animal/animals/bear.dm
#	code/modules/mob/living/simple_animal/animals/cat.dm
#	code/modules/mob/living/simple_animal/animals/parrot.dm
#	code/modules/mob/logout.dm
#	code/modules/mob/mob_helpers.dm
#	code/modules/organs/organ.dm
#	code/modules/organs/organ_icon.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
#	code/modules/reagents/reagent_containers/syringes.dm
#	code/modules/shuttles/shuttle.dm
#	html/changelogs/.all_changelog.yml
#	maps/RandomZLevels/wildwest.dm
#	maps/southern_cross/items/clothing/sc_head.dm
#	maps/southern_cross/southern_cross-1.dmm
#	vorestation.dme
2018-03-31 09:20:59 -04:00
Anewbe
6caa8e08cf Merge pull request #5113 from Woodratt/03262018_44revolver
44 revolvers
2018-03-30 17:46:37 -05:00
Aronai Sieyes
7d3aec96fd Arranges lots of things into planes (#5072)
* Rearranges a billion things into planes

* Make cryotubes fancy

* Update Travis

* Fix hiding logic
2018-03-28 12:59:12 -07:00
Woodratt
32860140b4 44 revolvers
Port from Bay

- Addition of two more revolvers in 44 cal for variety
- Creation of rubber rounds for 44 cal (stats taken from virgo no idea how good they are in actual fights)
- Includes 44 ammo speedloaders, regular and rubber speedloaders
- Slight adjustments to allow for firing animations taken from Bay (the mosley revolver has a firing animation that plays)
- Includes in hand sprites

We did already have the 'webley' sprite (it exists in a recolored sprite). However it is a alternate sprite for the detective's 45 revolver. This brings it in as a actual proper revolver with sprites that are different than the detectives revolver, and maybe in the future can be thrown into loot lists and PoIs.
2018-03-26 14:33:43 -07:00
Arokha Sieyes
e8258ff13f POLARIS: Beam weapons runtime when you shoot yourself 2018-03-25 17:09:56 -04:00
Neerti
70ac478aea Merge pull request #5065 from VOREStation/vs-port-3204
[PORT] Revamp logging for consistency
2018-03-20 21:13:47 -04:00
Arokha Sieyes
8ae8ebcaf7 POLARIS: Beam weapons runtime when you shoot yourself 2018-03-17 21:44:14 -04:00
Arokha Sieyes
73838e0a62 POLARIS: Revamp logging to be consistent 2018-03-13 18:20:58 -04:00
Anewbe
09effef4f9 More projectiles now ignite things 2018-03-11 15:47:48 -05:00
Arokha Sieyes
2c9bdf3ae4 POLARIS: Revamp logging to be consistent 2018-03-10 17:18:09 -05:00
Arokha Sieyes
3fe17274d2 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into aro-sync
# Conflicts:
#	code/ATMOSPHERICS/pipes.dm
#	code/game/turfs/flooring/flooring.dm
#	code/modules/clothing/clothing_accessories.dm
#	code/modules/mob/living/carbon/human/inventory.dm
#	html/changelogs/.all_changelog.yml
2018-02-27 21:27:35 -05:00
Mechoid
9cd4bde3d1 Test Projectiles can pass through things other projectiles are capable of, and unanchored structures. 2018-02-23 21:27:41 -08:00
Leshana
30454ccdc3 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-02-23
# Conflicts:
#	code/game/jobs/job_controller.dm
#	code/game/machinery/oxygen_pump.dm
#	code/game/objects/items/weapons/storage/firstaid.dm
#	code/game/objects/structures/crates_lockers/closets/secure/security.dm
#	code/modules/mob/new_player/new_player.dm
#	code/modules/organs/internal/eyes.dm
#	html/changelogs/.all_changelog.yml
#	maps/southern_cross/southern_cross-1.dmm
#	vorestation.dme
2018-02-23 21:55:42 -05:00
Anewbe
63667c4a02 Merge pull request #4927 from VOREStation/pol-gun
Fix mode_name on guns always being null
2018-02-23 13:18:36 -06:00
Arokha Sieyes
3680b0382a POLARIS: Fix mode_name on guns always being null 2018-02-22 20:03:54 -05:00
Arokha Sieyes
9544074b50 POLARIS: Fix mode_name on guns always being null 2018-02-22 19:58:19 -05:00
Anewbe
153009e03c Ports more two-handed gun sprites from Bay 2018-02-21 01:57:56 -06:00
Anewbe
82889f60a2 Corrects a few accuracy/evasion errors (#4864) 2018-02-18 11:44:43 -08:00
Arokha Sieyes
5967bb6dc5 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into aro-sync
# Conflicts:
#	code/game/objects/items/weapons/storage/boxes.dm
#	code/game/objects/items/weapons/storage/storage.dm
#	code/modules/mob/living/carbon/human/species/species.dm
#	html/changelogs/.all_changelog.yml
#	maps/southern_cross/southern_cross-6.dmm
2018-02-18 00:25:36 -06:00
elgeonmb
c359d8aae4 unions no longer make firearms (#4836) 2018-02-17 20:40:15 -08:00
Leshana
ef3df27528 VOREStation Specific Merge Changes
* PolarisSS13/Polaris#4818 with VOREStation/VOREStation#3004
* Repath /obj/item/weapon/material/knuckledusters to /obj/item/clothing/gloves/knuckledusters
* Keep lights on explorer hoods
* Don't map in anti-xeno tasers from Polaris lore.
2018-02-17 16:56:31 -05:00
Leshana
5edfc7516b Adjust VOREStation guns for PolarisSS13/Polaris/#4185 2018-02-17 16:56:30 -05:00
Leshana
7ed3d2c2f6 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-02-16
# Conflicts:
#	code/_onclick/hud/screen_objects.dm
#	code/game/objects/items/weapons/storage/storage.dm
#	code/game/objects/structures/crates_lockers/closets/secure/medical.dm
#	code/modules/admin/admin_verbs.dm
#	code/modules/clothing/clothing.dm
#	code/modules/clothing/gloves/color.dm
#	code/modules/lore_codex/codex.dm
#	code/modules/mob/living/simple_animal/aliens/alien.dm
#	code/modules/mob/living/simple_animal/animals/cat.dm
#	code/modules/mob/living/simple_animal/animals/goose.dm
#	code/modules/mob/living/simple_animal/simple_animal.dm
#	code/modules/mob/mob_defines.dm
#	code/modules/projectiles/projectile/special.dm
#	html/changelogs/.all_changelog.yml
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-7.dmm
#	vorestation.dme
2018-02-17 00:35:29 -05:00
Anewbe
a93cb256ec Ports Vorestation's emp effects and ion projectiles (#4818) 2018-02-15 12:29:33 -08:00
Anewbe
534a588a6a Gun changes (#4185)
* Various background gun changes

* Forgot to include the sounds, woops

* Fixes some more gun stuff

* Makes the cham gun work again
2018-02-12 23:12:14 -08:00
Screemonster
2cd47f9c80 squashed commits - ion pistol refactor and away mission emp nerf 2018-02-11 09:27:40 +00:00
Leshana
1d0f5262d8 Merge remote-tracking branch 'upstream-polaris/master' into polaris-sync-2018-02-07
# Conflicts:
#	code/__defines/subsystems.dm
#	code/controllers/master_controller.dm
#	code/controllers/subsystems/atoms.dm
#	code/game/machinery/Sleeper.dm
#	code/game/machinery/doors/airlock.dm
#	code/game/machinery/vr_console.dm
#	code/game/objects/items/devices/communicator/phone.dm
#	code/game/turfs/flooring/flooring_decals.dm
#	code/modules/admin/admin_verbs.dm
#	code/modules/mob/living/carbon/carbon.dm
#	code/modules/multiz/movement.dm
#	code/modules/projectiles/gun.dm
#	code/modules/shuttles/shuttle.dm
#	code/modules/shuttles/shuttles_web.dm
#	icons/obj/doors/doormed.dmi
#	maps/southern_cross/items/headset_sc.dm
#	maps/southern_cross/southern_cross-3.dmm
#	vorestation.dme
2018-02-07 19:30:50 -05:00
Anewbe
442b5cbdf6 Comments out the automatic firemode code (#4748) 2018-02-07 09:59:42 -08:00
Andromeda-K22
58cf8000ba Automatic firemode for guns (#4730)
* New gun firemode: automatic

Full-auto destruction at the tip of your fingers! If you're an admin. Switch the automatic var to 1 to make any gun automatic.

This code is largely donated by Mport and the SS:CM project. Relevant modifcations are located in automatic.dm, special.dm, and automagical.dm

* Removes '/blue's

* Removes a block of pseudocode.

* Welp. Missed some things.

* Automatic removed from the Suppression gun, as requested by @Anewbe in #4730

* Requested changes.
2018-02-06 22:57:53 -06:00
Anewbe
52398aa0cf Adds Phase Pistols 2018-02-05 17:53:12 -06:00
Andromeda-K22
cee3066a41 RUST additions and updates, Modular guns, and Lead. (#4667)
* expanding rupture procs
adds hydromagnetic traps for power production.

* Minor tweaks.

* Adds modular guns using research components.

* Updates materials to have a radiation_resistance variable, used in calculating radiation. Adds Lead as a material.

* Un-zeros stock material radiation resistance.

* Adds, and enables four 'end-events' for the RUST in place of the old Rupture() proc.

* Map muckery?

* absolute pathing i guess?

* getting angry, travis.

* TRAVIS
STAHP

* I...
Comments? Lists? Who the hell knows.
2018-02-04 18:04:28 -06:00
MarinaGryphon
72318d46b6 Replaces most of the gender macros. (#4681)
* Fixes #4632.

* 1:27 am coding best coding

* fixes a warning

* Removes the last of the gender macros. Gender is dead.

* gender II: the travis-ing

* linebreaks are dead too.

* oops i accidentally the gender, also ambiguous gender is now taken into account for get_visible_gender
2018-02-03 14:40:09 -06:00
Spades
8e42db3e7f More guns for the gun box
- NT Mk98 (re)added.
- P92X added.
2018-01-18 18:53:43 -05:00
Arokha Sieyes
ff228754b3 Merge polaris sync 01 17 2018
Planes, layers, human/update_icon()
2018-01-17 17:56:51 -05:00
Arokha Sieyes
f2fef6f410 Planes Framework (#4545)
* Polaris initial plane upstream merge

* POLARIS: Fix RIG visors with new plane system, and material scanner VIS_FULLBRIGHT

* POLARIS: Fix GetFlatIcon so that cameras and id pictures don't show the HUD overlays.

* POLARIS: Adds a 'alter values' proc for plane master ease of tweaking

Setting stuff like colorblindness variety and things.

* Remove NIF reference, fix lighting layer define

* Handle effects above lighting plane

* Moved all layer defines to planes+layers.dm
* Fixed overlays that are supposed to be above lighting to use the PLANE_LIGHTING_ABOVE

* Merge: 3000% human/update_icons() speed improvement

* Merge: Avoid ghosts pointing at things
2018-01-17 13:45:54 -06:00
Arokha Sieyes
0a037f0fe0 Merge pull request #2755 from VOREStation/polaris-sync-2018-01-10
Polaris Sync 2018 01 10
2018-01-16 02:46:25 -05:00
Arokha Sieyes
10aabd98da POLARIS: 3000% human/update_icons() improvement
Using overlays in lists and a mutable_appearance
2018-01-15 21:39:47 -05:00
Leshana
5d5f052eb7 Merge remote-tracking branch 'polaris-upstream/master' commit '613c5984eeeed2757fe7f15877973f81f526323c' into polaris-sync-2018-01-10
# Conflicts:
#	code/game/machinery/atmoalter/area_atmos_computer.dm
2018-01-15 13:27:39 -05:00
Spades
b441ccd6e3 9mm pistol updates (#4480)
* These aren't supposed to be here!!

* Adds new Security pistol and large capacity magazines

* Removes new pistol from Security spawns

* Removed references of Beretta because it's not one
2018-01-14 14:45:15 -06:00
Cyantime
36f8c56537 Fixes 'varient' 2018-01-08 16:42:20 -05:00