Neerti
be0971e690
Adds sabiram's help text to the game.
2015-03-09 23:19:15 -04:00
Zuhayr
277ceea894
Merge pull request #8405 from PsiOmegaDelta/StationAlertRuntime
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Station Alert Runtime Fix
2015-03-10 09:30:57 +10:30
Zuhayr
fb56784fcb
Merge pull request #8408 from mwerezak/examine-fix
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Examine fix
2015-03-10 09:30:51 +10:30
Zuhayr
00976aea43
Merge pull request #8417 from PsiOmegaDelta/SolidMatter
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Attemps to fix #8390 + solid bonus
2015-03-10 09:29:04 +10:30
Zuhayr
fc985c2a27
Merge pull request #8416 from PsiOmegaDelta/Ninjas
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Fixes ninja spawn logic.
2015-03-10 09:27:11 +10:30
Daniel García Baldomir
2fa6bb9ab2
Fixes mass driver not being registered on machines.
2015-03-09 21:54:38 +01:00
Chinsky
7a066b3c69
Merge pull request #8418 from mwerezak/supply-pack
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More tweaks
2015-03-09 23:28:15 +03:00
mwerezak
645910947b
Adds orderable flaregun crate
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Mainly to make double-barrelled shotguns orderable.
2015-03-09 16:00:49 -04:00
PsiOmega
baed39c263
Attempts to fix persistent station alarms. Makes wardrobes solid.
2015-03-09 20:55:05 +01:00
mwerezak
b9d2517d83
Tweaks random gun spawners and supply packs
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laser carbines and laser pistols spawn in the armoury with equal
probability.
Stunshells are now rare like they should be.
Shotgun crates now have two combat shotguns, as they are less likely to
spawn in the armoury anyways.
Weapons crate comes with laser pistols, energy weapons crate comes with
laser carbines. Seemed more consistent that way.
2015-03-09 15:47:25 -04:00
mwerezak
91d7dd7049
Adjusts item_state placeholders
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Tries to switch the current placeholders for something less awkward
looking. As well, the WT550 will no longer be mistaken for a pistol.
2015-03-09 15:39:24 -04:00
Chinsky
d433ccead2
Merge pull request #8412 from Neerti/3-9-2015_air_alarm_nano_shrink
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Makes the width of the nanoUI for air alarms smaller.
2015-03-09 22:13:19 +03:00
Chinsky
ec9511c943
Merge pull request #8402 from PsiOmegaDelta/RemoteAir
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Fixes various alarm issues.
2015-03-09 22:07:02 +03:00
PsiOmega
57c0591283
Fixes ninja spawn logic.
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Fixes the logic I re-made after a PR comment without double-checking it.
Changes ninjastart to use the actual landmarks instead of locs for consistency.
2015-03-09 19:22:07 +01:00
PsiOmegaDelta
b09606d85c
Merge pull request #8415 from mwerezak/runtimes
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More runtime fixes
2015-03-09 17:51:59 +01:00
mwerezak
b60a045d70
Fixes door runtime, removes user = null hack
2015-03-09 12:43:10 -04:00
mwerezak
188c4491c7
Fixes xenoarch runtime
2015-03-09 12:20:08 -04:00
mwerezak
e840ba2d25
Fixes photocopier runtime
2015-03-09 12:12:31 -04:00
mwerezak
385ff4f2fa
Examine tab modularity
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Also fixes antag info text sticking around if antag/observer status is lost
2015-03-09 12:09:18 -04:00
mwerezak
26cb0fe2c6
Fixes medical records laptop runtime
2015-03-09 12:04:04 -04:00
mwerezak
6bfa4ef3d5
Fixes AI freelook runtime
2015-03-09 11:59:02 -04:00
Neerti
c03535f03d
Makes the width of the nanoUI for air alarms smaller.
2015-03-09 11:07:21 -04:00
Zuhayr
b43aa4b2b4
Merge pull request #8409 from mwerezak/misc
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Tweaks for Z8, armour vests, merc blood packs
2015-03-10 00:51:52 +10:30
GinjaNinja32
bbae1a49e5
Fixes vines spreading through doors
2015-03-09 09:04:22 +00:00
mwerezak
a28378f819
Fixes space movement runtime
2015-03-09 03:32:18 -04:00
mwerezak
17780e196a
Fixes medical record cabinet runtime
2015-03-09 03:18:38 -04:00
mwerezak
4c7138db14
Adds four mercenary vests to the merc base, tweaks
2015-03-09 03:15:45 -04:00
mwerezak
5abf0248fc
Firing the Z8 grenade launch automatically switches back to regular firing.
2015-03-09 03:14:26 -04:00
mwerezak
0b5575897d
Updates maint drone helptext
2015-03-09 02:34:21 -04:00
mwerezak
e5a9b686aa
Fixes human examine
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Fixes issues introduced with the examine tab system by decoupling the
examine() proc from the code that updates a mob's description holders.
Puts a few things in more logical places.
2015-03-09 02:33:43 -04:00
PsiOmega
6cca0b6169
Station Alert Runtime Fix
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Fixes an issue where station alert consoles could potentially runtime due to alarm_monitor not yet being initialized.
2015-03-08 23:02:29 +01:00
PsiOmega
e05e024cc5
Fixes issues with remote air alarm access.
2015-03-08 18:31:59 +01:00
PsiOmega
cfbba5c153
Station alert monitor should now only react to major alarms.
2015-03-08 17:58:48 +01:00
Chinsky
db450303c4
Merge pull request #8379 from Neerti/3-6-2015_help_text_weapons
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Examine Tab Text: (Some) Weapons
2015-03-08 10:57:36 +03:00
Neerti
a49dcb2470
Adds help text and some antag text to common weapons. Makes chameleon gun change proc play nice with multiple definitions. Rest of chameleon stuff will be changed later when I get around to it.
2015-03-06 23:40:50 -05:00
Zuhayr
ac860b976a
Fixing compile issues, adjusted buckle code after a weird merge.
2015-03-07 11:52:14 +10:30
Zuhayr
9f1e04aa50
Thanks TortoiseGit.
2015-03-07 11:40:00 +10:30
Zuhayr
1984ef6e51
Master into dev-freeze.
2015-03-07 11:33:39 +10:30
PsiOmega
0262ab0de0
Runtime fixes
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Fixes
````
runtime error: Cannot read null.name
proc name: sql report cyborg death (/proc/sql_report_cyborg_death)
source file: statistics.dm,87
usr: the maintenance drone (106) (/mob/living/silicon/robot/drone)
src: null
````
````
runtime error: Cannot read null.name
proc name: sql report death (/proc/sql_report_death)
source file: statistics.dm,52
usr: null
src: null
````
````
runtime error: Cannot read null.armor
proc name: infection check (/proc/infection_check)
source file: helpers.dm,16
usr: null
src: null
````
````
runtime error: bad client
proc name: open (/datum/nanoui/proc/open)
source file: nanoui.dm,419
usr: null
src: /datum/nanoui (/datum/nanoui)
/datum/nanoui (/datum/nanoui): open()
````
````
runtime error: undefined variable /obj/effect/plantsegment/var/movable
proc name: update canmove (/mob/proc/update_canmove)
source file: mob.dm,862
usr: null
src: the monkey (643) (/mob/living/carbon/monkey)
````
2015-03-06 18:39:44 +01:00
Zuhayr
82640b95e9
Merge pull request #8370 from PsiOmegaDelta/PaperTracking
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AI can now track people holding up objects to the camera.
2015-03-06 22:18:27 +10:30
Chinsky
36233b72e2
Merge pull request #8367 from mwerezak/cult-conversion
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Improves cult conversion
2015-03-06 11:57:03 +03:00
Chinsky
07ee8424da
Merge pull request #8371 from mwerezak/gun-rewrite
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Edits Z8 desc
2015-03-06 11:56:31 +03:00
mwerezak
875f805724
Edits Z8 desc
2015-03-06 00:06:53 -05:00
mwerezak
32ee4d57dd
Improves cult conversion
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Now uses a continuous damage system, dealing damage once every 100 ticks (~10 seconds).
Also improves effects dealt when resisting conversion.
2015-03-05 23:58:56 -05:00
Chinsky
f064305a7b
Fixes #8268
2015-03-06 07:11:19 +03:00
Daniel García Baldomir
429b35b526
Removed auto_use_power from process.
2015-03-06 00:05:22 +01:00
Daniel García Baldomir
73ca3b0656
Fixed holosign not being registered as machine. The master controller does not find you worthy of the machines list if you don't process.
2015-03-05 23:30:06 +01:00
PsiOmega
bdd84767d1
AI can now track people holding up objects to the camera.
2015-03-05 22:28:22 +01:00
Daniel García Baldomir
94477bd66c
Minor fixes on the overlays. Made holosigns functional again.
2015-03-05 21:47:26 +01:00
PsiOmegaDelta
45e2423dca
Merge pull request #8365 from Ccomp5950/re-admin
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Staff now have a "re-admin self" button after de-admining themselves.
2015-03-05 18:10:46 +01:00