Commit Graph

7 Commits

Author SHA1 Message Date
Gamerofthegame
be8c62de7b Merge 2014-10-11 13:58:16 -04:00
PsiOmega
fc5d33917b Attempts to ensure that the captain (or the head loyalist to be precise, whomever he might be) is not a candidate for the directives. 2014-07-27 23:32:36 +02:00
alex-gh
8810d3db71 Fixes multiple runtimes in mutiny mode.
Example runtime:

runtime error: Cannot read null.assigned_role
proc name: get crew to terminate (/datum/directive/terminations/financial_crisis/get_crew_to_terminate)
  source file: financial_crisis_directive.dm,11
  usr: null
  src: /datum/directive/terminations/... (/datum/directive/terminations/financial_crisis)
  call stack:
/datum/directive/terminations/... (/datum/directive/terminations/financial_crisis): get crew to terminate()
/datum/directive/terminations/... (/datum/directive/terminations/financial_crisis): meets prerequisites()
mutiny (/datum/game_mode/mutiny): get directive candidates()
mutiny (/datum/game_mode/mutiny): pre setup()
/datum/controller/gameticker (/datum/controller/gameticker): setup()
/datum/controller/gameticker (/datum/controller/gameticker): pregame()
/datum/controller/game_control... (/datum/controller/game_controller): setup()
2014-06-26 00:43:53 +02:00
Jeremy Liberman
dc67453796 Prevents mindless candidates for mutiny mode, adds loyalists/mutineers to AntagHUD, allows admins to reassign heads, and adds remaining Directive X objectives to Check Antagonists panel. 2014-06-03 21:26:34 -05:00
Jeremy Liberman
c607872b80 Mutiny fix prereqs for directives 2014-05-25 14:20:37 -05:00
Jeremy Liberman
5f025b630a Mutiny fixes; add sanity checks, prevent recruitment spam, fix pinpointer description, fix overlays when changing teams, and convert indents to tabs 2014-05-18 11:05:04 -05:00
Jeremy Liberman
d23340a49b Mutiny Mode 2014-05-11 15:03:50 -05:00