mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 02:09:41 +00:00
Merge
This commit is contained in:
@@ -26,7 +26,6 @@
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G.assailant = src
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G.layer = 20
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G.affecting = target
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target.grabbed_by += G
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G.synch()
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target.LAssailant = src
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@@ -95,7 +95,6 @@
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M.r_hand = G
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G.layer = 20
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G.affecting = src
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grabbed_by += G
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G.synch()
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LAssailant = M
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@@ -150,7 +149,6 @@
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M.r_hand = G
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G.layer = 20
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G.affecting = src
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grabbed_by += G
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G.synch()
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LAssailant = M
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@@ -116,7 +116,7 @@
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if(!resolved && A && W)
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W.afterattack(A,src,1,params) // 1 indicates adjacency
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else
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UnarmedAttack(A)
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UnarmedAttack(A, 1)
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return
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if(!isturf(loc)) // This is going to stop you from telekinesing from inside a closet, but I don't shed many tears for that
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@@ -121,9 +121,6 @@ datum/controller/game_controller/proc/setup_objects()
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//Set up spawn points.
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populate_spawn_points()
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//Set up gear list.
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populate_gear_list()
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//Set up roundstart seed list.
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populate_seed_list()
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@@ -23,9 +23,6 @@
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src.cure()
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if(stage == 1)
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if(affected_mob.op_stage.appendix == 2.0)
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// appendix is removed, can't get infected again
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src.cure()
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if(prob(5))
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affected_mob << "\red You feel a stinging pain in your abdomen!"
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affected_mob.emote("me",1,"winces slightly.")
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@@ -48,7 +45,6 @@
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var/mob/living/carbon/human/H = affected_mob
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H << "\red Your abdomen is a world of pain!"
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H.Weaken(10)
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H.op_stage.appendix = 2.0
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var/datum/organ/external/groin = H.get_organ("groin")
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var/datum/wound/W = new /datum/wound/internal_bleeding(20)
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@@ -1,6 +1,5 @@
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/var/datum/announcement/priority/priority_announcement = new(do_log = 0)
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/var/datum/announcement/priority/command/command_announcement = new(do_log = 0, do_newscast = 1)
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/var/datum/announcement/priority/security/security_announcement = new(do_log = 0, do_newscast = 1)
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/datum/announcement
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var/title = "Attention"
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@@ -16,17 +15,17 @@
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log = do_log
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newscast = do_newscast
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/datum/announcement/priority/New(var/do_log = 1, var/new_sound = sound('sound/items/AirHorn.ogg'), var/do_newscast = 0)
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/datum/announcement/priority/New(var/do_log = 1, var/new_sound = sound('sound/misc/notice2.ogg'), var/do_newscast = 0)
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..(do_log, new_sound, do_newscast)
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title = "Priority Announcement"
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announcement_type = "Priority Announcement"
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/datum/announcement/priority/command/New(var/do_log = 1, var/new_sound = sound('sound/items/AirHorn.ogg'), var/do_newscast = 0)
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/datum/announcement/priority/command/New(var/do_log = 1, var/new_sound = sound('sound/misc/notice2.ogg'), var/do_newscast = 0)
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..(do_log, new_sound, do_newscast)
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title = "[command_name()] Update"
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announcement_type = "[command_name()] Update"
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/datum/announcement/priority/security/New(var/do_log = 1, var/new_sound = sound('sound/items/AirHorn.ogg'), var/do_newscast = 0)
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/datum/announcement/priority/security/New(var/do_log = 1, var/new_sound = sound('sound/misc/notice2.ogg'), var/do_newscast = 0)
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..(do_log, new_sound, do_newscast)
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title = "Security Announcement"
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announcement_type = "Security Announcement"
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@@ -32,7 +32,7 @@
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M.mutations.Add(mutation)
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if(disability)
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M.disabilities|=disability
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if(mutation)
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if(sdisability)
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M.sdisabilities|=sdisability
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if(activation_message)
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M << "\red [activation_message]"
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@@ -43,9 +43,9 @@
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if(mutation && (mutation in M.mutations))
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M.mutations.Remove(mutation)
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if(disability)
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M.disabilities-=disability
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if(mutation)
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M.sdisabilities-=sdisability
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M.disabilities &= (~disability)
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if(sdisability)
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M.sdisabilities &= (~sdisability)
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if(deactivation_message)
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M << "\red [deactivation_message]"
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else
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@@ -415,7 +415,7 @@ As such, it's hard-coded for now. No reason for it not to be, really.
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if(13)
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directive += "Some disgruntled NanoTrasen employees have been supportive of our operations. Be wary of any mistreatment by command staff."
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if(14)
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var/xenorace = pick("Unathi","Tajaran", "Skrellian")
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var/xenorace = pick("Unathi","Tajara", "Skrell")
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directive += "A group of [xenorace] radicals have been loyal supporters of the Spider Clan. Favor [xenorace] crew whenever possible."
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if(15)
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directive += "The Spider Clan has recently been accused of religious insensitivity. Attempt to speak with the Chaplain and prove these accusations false."
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@@ -6,7 +6,7 @@ datum/directive/terminations/alien_fraud
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proc/is_alien(mob/M)
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var/species = M.get_species()
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return species == "Tajaran" || species == "Unathi"
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return species == "Tajara" || species == "Unathi"
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datum/directive/terminations/alien_fraud/get_crew_to_terminate()
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var/list/aliens[0]
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@@ -30,7 +30,7 @@ datum/directive/terminations/alien_fraud/meets_prerequisites()
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var/unathi = 0
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for(var/mob/M in player_list)
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var/species = M.get_species()
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if(species == "Tajaran")
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if(species == "Tajara")
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tajarans++
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if(species == "Unathi")
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unathi++
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@@ -28,7 +28,7 @@ datum/directive/tau_ceti_needs_women
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var/list/aliens[0]
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for(var/mob/M in get_crew_of_target_gender())
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var/species = M.get_species()
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if(species == "Tajaran" || species == "Unathi" || species == "Skrell")
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if(species == "Tajara" || species == "Unathi" || species == "Skrell")
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aliens.Add(M)
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return aliens
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@@ -232,8 +232,8 @@ var/global/list/turf/synd_spawn = list()
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switch(race)
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if("Unathi")
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new_suit.species_restricted = list("Unathi")
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if("Tajaran")
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new_suit.species_restricted = list("Tajaran")
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if("Tajara")
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new_suit.species_restricted = list("Tajara")
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if("Skrell")
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new_suit.species_restricted = list("Skrell")
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@@ -480,7 +480,7 @@ var/global/datum/controller/occupations/job_master
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//TODO: Generalize this by-species
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if(H.species)
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if(H.species.name == "Tajaran" || H.species.name == "Unathi")
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if(H.species.name == "Tajara" || H.species.name == "Unathi")
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/sandal(H),slot_shoes,1)
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else if(H.species.name == "Vox")
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H.equip_to_slot_or_del(new /obj/item/clothing/mask/breath(H), slot_wear_mask)
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@@ -46,7 +46,6 @@ var/list/whitelist = list()
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return 1
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if(findtext(s,"[M.ckey] - All"))
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return 1
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return 0
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#undef WHITELISTFILE
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@@ -311,6 +311,9 @@
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M:reagents.add_reagent("inaprovaline", 5)
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return
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proc/toggle_filter()
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if(!src.occupant)
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filtering = 0
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return
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if(filtering)
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filtering = 0
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else
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@@ -1310,6 +1310,11 @@ FIRE ALARM
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user.visible_message("\red [user] has reconnected [src]'s detecting unit!", "You have reconnected [src]'s detecting unit.")
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else
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user.visible_message("\red [user] has disconnected [src]'s detecting unit!", "You have disconnected [src]'s detecting unit.")
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else if (istype(W, /obj/item/weapon/wirecutters))
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user.visible_message("\red [user] has cut the wires inside \the [src]!", "You have cut the wires inside \the [src].")
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playsound(src.loc, 'sound/items/Wirecutter.ogg', 50, 1)
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buildstage = 1
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update_icon()
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if(1)
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if(istype(W, /obj/item/stack/cable_coil))
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var/obj/item/stack/cable_coil/C = W
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@@ -5,6 +5,9 @@
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desc = "It's a machine that grows replacement organs."
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icon = 'icons/obj/surgery.dmi'
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anchored = 1
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density = 1
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icon_state = "bioprinter"
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var/prints_prosthetics
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@@ -11,24 +11,24 @@
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var/mode = 0.0
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var/printing = null
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proc/is_centcom()
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return istype(src, /obj/machinery/computer/card/centcom)
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/obj/machinery/computer/card/proc/is_centcom()
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return 0
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proc/is_authenticated()
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return scan ? check_access(scan) : 0
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/obj/machinery/computer/card/proc/is_authenticated()
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return scan ? check_access(scan) : 0
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proc/get_target_rank()
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return modify && modify.assignment ? modify.assignment : "Unassigned"
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/obj/machinery/computer/card/proc/get_target_rank()
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return modify && modify.assignment ? modify.assignment : "Unassigned"
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proc/format_jobs(list/jobs)
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var/list/formatted = list()
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for(var/job in jobs)
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formatted.Add(list(list(
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"display_name" = replacetext(job, " ", " "),
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"target_rank" = get_target_rank(),
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"job" = job)))
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/obj/machinery/computer/card/proc/format_jobs(list/jobs)
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var/list/formatted = list()
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for(var/job in jobs)
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formatted.Add(list(list(
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"display_name" = replacetext(job, " ", " "),
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"target_rank" = get_target_rank(),
|
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"job" = job)))
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return formatted
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return formatted
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/obj/machinery/computer/card/verb/eject_id()
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set category = "Object"
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@@ -288,3 +288,7 @@
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name = "CentCom Identification Computer"
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circuit = "/obj/item/weapon/circuitboard/card/centcom"
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req_access = list(access_cent_captain)
|
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|
||||
|
||||
/obj/machinery/computer/card/centcom/is_centcom()
|
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return 1
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|
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@@ -602,7 +602,7 @@
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//Departments that the cycler can paint suits to look like.
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var/list/departments = list("Engineering","Mining","Medical","Security","Atmos")
|
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//Species that the suits can be configured to fit.
|
||||
var/list/species = list("Human","Skrell","Unathi","Tajaran")
|
||||
var/list/species = list("Human","Skrell","Unathi","Tajara")
|
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|
||||
var/target_department
|
||||
var/target_species
|
||||
@@ -622,35 +622,35 @@
|
||||
model_text = "Engineering"
|
||||
req_access = list(access_construction)
|
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departments = list("Engineering","Atmos")
|
||||
species = list("Human","Tajaran","Skrell","Unathi") //Add Unathi when sprites exist for their suits.
|
||||
species = list("Human","Tajara","Skrell","Unathi") //Add Unathi when sprites exist for their suits.
|
||||
|
||||
/obj/machinery/suit_cycler/mining
|
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name = "Mining suit cycler"
|
||||
model_text = "Mining"
|
||||
req_access = list(access_mining)
|
||||
departments = list("Mining")
|
||||
species = list("Human","Tajaran","Skrell","Unathi")
|
||||
species = list("Human","Tajara","Skrell","Unathi")
|
||||
|
||||
/obj/machinery/suit_cycler/security
|
||||
name = "Security suit cycler"
|
||||
model_text = "Security"
|
||||
req_access = list(access_security)
|
||||
departments = list("Security")
|
||||
species = list("Human","Tajaran","Skrell","Unathi")
|
||||
species = list("Human","Tajara","Skrell","Unathi")
|
||||
|
||||
/obj/machinery/suit_cycler/medical
|
||||
name = "Medical suit cycler"
|
||||
model_text = "Medical"
|
||||
req_access = list(access_medical)
|
||||
departments = list("Medical")
|
||||
species = list("Human","Tajaran","Skrell","Unathi")
|
||||
species = list("Human","Tajara","Skrell","Unathi")
|
||||
|
||||
/obj/machinery/suit_cycler/syndicate
|
||||
name = "Nonstandard suit cycler"
|
||||
model_text = "Nonstandard"
|
||||
req_access = list(access_syndicate)
|
||||
departments = list("Mercenary")
|
||||
species = list("Human","Tajaran","Skrell","Unathi")
|
||||
species = list("Human","Tajara","Skrell","Unathi")
|
||||
can_repair = 1
|
||||
|
||||
/obj/machinery/suit_cycler/attack_ai(mob/user as mob)
|
||||
|
||||
@@ -1136,16 +1136,13 @@
|
||||
M.verbs -= /obj/mecha/proc/move_inside_passenger
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/tool/passenger/get_equip_info()
|
||||
var/output = ..()
|
||||
if(output)
|
||||
var/temp = "<br />[occupant? "\[Occupant: [occupant]\]|" : ""]Exterior Hatch: <a href='?src=\ref[src];toggle_lock=1'>[door_locked? "Locked" : "Unlocked"]</a>"
|
||||
return "[output] [temp]"
|
||||
return
|
||||
return "[..()] <br />[occupant? "\[Occupant: [occupant]\]|" : ""]Exterior Hatch: <a href='?src=\ref[src];toggle_lock=1'>Toggle Lock</a>"
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/tool/passenger/Topic(href,href_list)
|
||||
..()
|
||||
if (href_list["toggle_lock"])
|
||||
door_locked = !door_locked
|
||||
occupant_message("Passenger compartment hatch [door_locked? "locked" : "unlocked"].")
|
||||
if (chassis)
|
||||
chassis.visible_message("The hatch on \the [chassis] [door_locked? "locks" : "unlocks"].", "You hear something latching.")
|
||||
|
||||
@@ -1200,6 +1197,4 @@
|
||||
if (OCCUPIED|LOCKED)
|
||||
usr << "\red All of the passenger compartments are already occupied or locked!"
|
||||
if (0)
|
||||
usr << "\red \The [src] doesn't have a passenger compartment."
|
||||
|
||||
/obj/mecha/proc/remove_passenger()
|
||||
usr << "\red \The [src] doesn't have a passenger compartment."
|
||||
@@ -1575,14 +1575,19 @@
|
||||
|
||||
var/pname = input(user, "Choose a passenger to forcibly remove.", "Forcibly Remove Passenger") as null|anything in passengers
|
||||
|
||||
if (pname)
|
||||
var/obj/item/mecha_parts/mecha_equipment/tool/passenger/P = passengers[pname]
|
||||
var/mob/occupant = P.occupant
|
||||
if (!pname)
|
||||
return
|
||||
|
||||
visible_message("\red [user] opens the hatch on \the [P] and removes [occupant]!")
|
||||
P.go_out()
|
||||
P.log_message("[occupant] was removed.")
|
||||
occupant_message("\red [occupant] was removed from \the [P] by [user]!")
|
||||
var/obj/item/mecha_parts/mecha_equipment/tool/passenger/P = passengers[pname]
|
||||
var/mob/occupant = P.occupant
|
||||
|
||||
user.visible_message("\red [user] begins opening the hatch on \the [P]...", "\red You begin opening the hatch on \the [P]...")
|
||||
if (!do_after(user, 40, needhand=0))
|
||||
return
|
||||
|
||||
user.visible_message("\red [user] opens the hatch on \the [P] and removes [occupant]!", "\red You open the hatch on \the [P] and remove [occupant]!")
|
||||
P.go_out()
|
||||
P.log_message("[occupant] was removed.")
|
||||
return
|
||||
if(href_list["add_req_access"] && add_req_access && filter.getObj("id_card"))
|
||||
if(!in_range(src, usr)) return
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
/* Species-specific sprites, concept stolen from Paradise//vg/.
|
||||
ex:
|
||||
sprite_sheets = list(
|
||||
"Tajaran" = 'icons/cat/are/bad'
|
||||
"Tajara" = 'icons/cat/are/bad'
|
||||
)
|
||||
If index term exists and icon_override is not set, this sprite sheet will be used.
|
||||
*/
|
||||
@@ -261,6 +261,9 @@
|
||||
//START HUMAN
|
||||
var/mob/living/carbon/human/H = M
|
||||
|
||||
if(H.species && !(slot in H.species.hud.equip_slots))
|
||||
return 0
|
||||
|
||||
switch(slot)
|
||||
if(slot_l_hand)
|
||||
if(H.l_hand)
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
/obj/item/device/modkit/afterattack(obj/O, mob/user as mob, proximity)
|
||||
if(!proximity)
|
||||
return
|
||||
|
||||
|
||||
if (!target_species)
|
||||
return //it shouldn't be null, okay?
|
||||
|
||||
@@ -31,12 +31,12 @@
|
||||
for (var/permitted_type in permitted_types)
|
||||
if(istype(O, permitted_type))
|
||||
allowed = 1
|
||||
|
||||
|
||||
var/obj/item/clothing/I = O
|
||||
if (!istype(I) || !allowed)
|
||||
user << "<span class='notice'>[src] is unable to modify that.</span>"
|
||||
return
|
||||
|
||||
|
||||
var/excluding = ("exclude" in I.species_restricted)
|
||||
var/in_list = (target_species in I.species_restricted)
|
||||
if (excluding ^ in_list)
|
||||
@@ -57,7 +57,7 @@
|
||||
parts &= ~MODKIT_HELMET
|
||||
if (istype(I, /obj/item/clothing/suit))
|
||||
parts &= ~MODKIT_SUIT
|
||||
|
||||
|
||||
if(!parts)
|
||||
user.drop_from_inventory(src)
|
||||
del(src)
|
||||
@@ -69,4 +69,4 @@
|
||||
/obj/item/device/modkit/tajaran
|
||||
name = "tajaran hardsuit modification kit"
|
||||
desc = "A kit containing all the needed tools and parts to modify a hardsuit for another user. This one looks like it's meant for Tajaran."
|
||||
target_species = "Tajaran"
|
||||
target_species = "Tajara"
|
||||
@@ -14,7 +14,7 @@ var/global/vox_tick = 1
|
||||
if(1) // Vox raider!
|
||||
equip_to_slot_or_del(new /obj/item/clothing/suit/space/vox/carapace(src), slot_wear_suit)
|
||||
equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/vox/carapace(src), slot_head)
|
||||
equip_to_slot_or_del(new /obj/item/weapon/melee/telebaton(src), slot_belt)
|
||||
equip_to_slot_or_del(new /obj/item/weapon/melee/baton/loaded(src), slot_belt)
|
||||
equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal/monocle(src), slot_glasses) // REPLACE WITH CODED VOX ALTERNATIVE.
|
||||
equip_to_slot_or_del(new /obj/item/device/chameleon(src), slot_l_store)
|
||||
|
||||
@@ -66,4 +66,4 @@ var/global/vox_tick = 1
|
||||
vox_tick++
|
||||
if (vox_tick > 4) vox_tick = 1
|
||||
|
||||
return 1
|
||||
return 1
|
||||
|
||||
@@ -277,15 +277,15 @@ datum/preferences
|
||||
dat += "<br><b>Custom Loadout:</b> "
|
||||
var/total_cost = 0
|
||||
|
||||
if(isnull(gear) || !islist(gear)) gear = list()
|
||||
if(!islist(gear)) gear = list()
|
||||
|
||||
if(gear && gear.len)
|
||||
dat += "<br>"
|
||||
for(var/gear_name in gear)
|
||||
if(gear_datums[gear_name])
|
||||
var/datum/gear/G = gear_datums[gear_name]
|
||||
for(var/i = 1; i <= gear.len; i++)
|
||||
var/datum/gear/G = gear_datums[gear[i]]
|
||||
if(G)
|
||||
total_cost += G.cost
|
||||
dat += "[gear_name] <a href='byond://?src=\ref[user];preference=loadout;task=remove;gear=[gear_name]'>\[remove\]</a><br>"
|
||||
dat += "[gear[i]] ([G.cost] points) <a href='byond://?src=\ref[user];preference=loadout;task=remove;gear=[i]'>\[remove\]</a><br>"
|
||||
|
||||
dat += "<b>Used:</b> [total_cost] points."
|
||||
else
|
||||
@@ -294,7 +294,7 @@ datum/preferences
|
||||
if(total_cost < MAX_GEAR_COST)
|
||||
dat += " <a href='byond://?src=\ref[user];preference=loadout;task=input'>\[add\]</a>"
|
||||
if(gear && gear.len)
|
||||
dat += " <a href='byond://?src=\ref[user];preference=loadout;task=remove'>\[remove\]</a>"
|
||||
dat += " <a href='byond://?src=\ref[user];preference=loadout;task=clear'>\[clear\]</a>"
|
||||
|
||||
dat += "<br><br><b>Occupation Choices</b><br>"
|
||||
dat += "\t<a href='?_src_=prefs;preference=job;task=menu'><b>Set Preferences</b></a><br>"
|
||||
@@ -882,17 +882,17 @@ datum/preferences
|
||||
total_cost += C.cost
|
||||
if(C && total_cost <= MAX_GEAR_COST)
|
||||
gear += choice
|
||||
user << "\blue Added [choice] for [C.cost] points ([MAX_GEAR_COST - total_cost] points remaining)."
|
||||
user << "<span class='notice'>Added \the '[choice]' for [C.cost] points ([MAX_GEAR_COST - total_cost] points remaining).</span>"
|
||||
else
|
||||
user << "\red That item will exceed the maximum loadout cost of [MAX_GEAR_COST] points."
|
||||
user << "<span class='warning'>Adding \the '[choice]' will exceed the maximum loadout cost of [MAX_GEAR_COST] points.</span>"
|
||||
|
||||
else if(href_list["task"] == "remove")
|
||||
var/to_remove = href_list["gear"]
|
||||
if(!to_remove) return
|
||||
for(var/gear_name in gear)
|
||||
if(gear_name == to_remove)
|
||||
gear -= gear_name
|
||||
break
|
||||
var/i_remove = text2num(href_list["gear"])
|
||||
if(i_remove < 1 || i_remove > gear.len) return
|
||||
gear.Cut(i_remove, i_remove + 1)
|
||||
|
||||
else if(href_list["task"] == "clear")
|
||||
gear.Cut()
|
||||
|
||||
else if(href_list["preference"] == "flavor_text")
|
||||
switch(href_list["task"])
|
||||
@@ -1187,7 +1187,7 @@ datum/preferences
|
||||
b_type = new_b_type
|
||||
|
||||
if("hair")
|
||||
if(species == "Human" || species == "Unathi" || species == "Tajaran" || species == "Skrell")
|
||||
if(species == "Human" || species == "Unathi" || species == "Tajara" || species == "Skrell")
|
||||
var/new_hair = input(user, "Choose your character's hair colour:", "Character Preference") as color|null
|
||||
if(new_hair)
|
||||
r_hair = hex2num(copytext(new_hair, 2, 4))
|
||||
@@ -1267,7 +1267,7 @@ datum/preferences
|
||||
s_tone = 35 - max(min( round(new_s_tone), 220),1)
|
||||
|
||||
if("skin")
|
||||
if(species == "Unathi" || species == "Tajaran" || species == "Skrell")
|
||||
if(species == "Unathi" || species == "Tajara" || species == "Skrell")
|
||||
var/new_skin = input(user, "Choose your character's skin colour: ", "Character Preference") as color|null
|
||||
if(new_skin)
|
||||
r_skin = hex2num(copytext(new_skin, 2, 4))
|
||||
|
||||
@@ -1,9 +1,10 @@
|
||||
var/global/list/gear_datums = list()
|
||||
|
||||
proc/populate_gear_list()
|
||||
/hook/startup/proc/populate_gear_list()
|
||||
for(var/type in typesof(/datum/gear)-/datum/gear)
|
||||
var/datum/gear/G = new type()
|
||||
gear_datums[G.display_name] = G
|
||||
return 1
|
||||
|
||||
/datum/gear
|
||||
var/display_name //Name/index.
|
||||
@@ -176,12 +177,14 @@ proc/populate_gear_list()
|
||||
cost = 2
|
||||
slot = slot_head
|
||||
|
||||
// This was sprited and coded specifically for Zhan-Khazan characters. Before you
|
||||
// decide that it's 'not even Taj themed' maybe you should read the wiki, gamer. ~ Z
|
||||
/datum/gear/zhan_scarf
|
||||
display_name = "headscarf, white"
|
||||
display_name = "Zhan headscarf"
|
||||
path = /obj/item/clothing/head/tajaran/scarf
|
||||
cost = 2
|
||||
slot = slot_head
|
||||
// whitelisted = "Tajaran" // It's a headscarf. It isn't even a taj-themed headscarf!
|
||||
whitelisted = "Tajara"
|
||||
|
||||
// Eyes
|
||||
|
||||
@@ -459,7 +462,7 @@ proc/populate_gear_list()
|
||||
path = /obj/item/clothing/suit/tajaran/furs
|
||||
cost = 3
|
||||
slot = slot_wear_suit
|
||||
whitelisted = "Tajaran" // You do have a monopoly on a fur suit tho
|
||||
whitelisted = "Tajara" // You do have a monopoly on a fur suit tho
|
||||
|
||||
// Gloves
|
||||
|
||||
@@ -653,4 +656,4 @@ proc/populate_gear_list()
|
||||
/datum/gear/comb
|
||||
display_name = "purple comb"
|
||||
path = /obj/item/weapon/fluff/cado_keppel_1
|
||||
cost = 2
|
||||
cost = 2
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
//Set species_restricted list
|
||||
switch(target_species)
|
||||
if("Human", "Skrell") //humanoid bodytypes
|
||||
species_restricted = list("exclude","Unathi","Tajaran","Diona","Vox")
|
||||
species_restricted = list("exclude","Unathi","Tajara","Diona","Vox")
|
||||
else
|
||||
species_restricted = list(target_species)
|
||||
|
||||
@@ -63,9 +63,9 @@
|
||||
//Set species_restricted list
|
||||
switch(target_species)
|
||||
if("Skrell")
|
||||
species_restricted = list("exclude","Unathi","Tajaran","Diona","Vox")
|
||||
species_restricted = list("exclude","Unathi","Tajara","Diona","Vox")
|
||||
if("Human")
|
||||
species_restricted = list("exclude","Skrell","Unathi","Tajaran","Diona","Vox")
|
||||
species_restricted = list("exclude","Skrell","Unathi","Tajara","Diona","Vox")
|
||||
else
|
||||
species_restricted = list(target_species)
|
||||
|
||||
@@ -177,7 +177,7 @@ BLIND // can't see anything
|
||||
body_parts_covered = HANDS
|
||||
slot_flags = SLOT_GLOVES
|
||||
attack_verb = list("challenged")
|
||||
species_restricted = list("exclude","Unathi","Tajaran")
|
||||
species_restricted = list("exclude","Unathi","Tajara")
|
||||
sprite_sheets = list("Vox" = 'icons/mob/species/vox/gloves.dmi')
|
||||
|
||||
/obj/item/clothing/gloves/examine()
|
||||
@@ -214,7 +214,7 @@ BLIND // can't see anything
|
||||
desc = "[desc]<br>They have had the fingertips cut off of them."
|
||||
if("exclude" in species_restricted)
|
||||
species_restricted -= "Unathi"
|
||||
species_restricted -= "Tajaran"
|
||||
species_restricted -= "Tajara"
|
||||
return
|
||||
|
||||
//Head
|
||||
@@ -248,7 +248,7 @@ BLIND // can't see anything
|
||||
|
||||
permeability_coefficient = 0.50
|
||||
slowdown = SHOES_SLOWDOWN
|
||||
species_restricted = list("exclude","Unathi","Tajaran")
|
||||
species_restricted = list("exclude","Unathi","Tajara")
|
||||
sprite_sheets = list("Vox" = 'icons/mob/species/vox/shoes.dmi')
|
||||
|
||||
//Suit
|
||||
|
||||
@@ -3,29 +3,29 @@
|
||||
user << "<span class='notice'>That won't work.</span>" //i'm not putting my lips on that!
|
||||
..()
|
||||
return
|
||||
|
||||
|
||||
//add wires
|
||||
if(istype(W, /obj/item/stack/cable_coil))
|
||||
var/obj/item/stack/cable_coil/C = W
|
||||
if (clipped)
|
||||
user << "<span class='notice'>The [src] are too badly mangled for wiring.</span>"
|
||||
return
|
||||
|
||||
|
||||
if(wired)
|
||||
user << "<span class='notice'>The [src] are already wired.</span>"
|
||||
return
|
||||
|
||||
|
||||
if(C.get_amount() < 2)
|
||||
user << "<span class='notice'>There is not enough wire to cover the [src].</span>"
|
||||
return
|
||||
|
||||
|
||||
C.use(2)
|
||||
wired = 1
|
||||
siemens_coefficient = 3.0
|
||||
user << "<span class='notice'>You wrap some wires around the [src].</span>"
|
||||
update_icon()
|
||||
return
|
||||
|
||||
|
||||
//add cell
|
||||
else if(istype(W, /obj/item/weapon/cell))
|
||||
if(!wired)
|
||||
@@ -56,26 +56,26 @@
|
||||
user << "<span class='notice'>You cut the wires away from the [src].</span>"
|
||||
update_icon()
|
||||
return
|
||||
|
||||
|
||||
//clipping fingertips
|
||||
if(!clipped)
|
||||
playsound(src.loc, 'sound/items/Wirecutter.ogg', 100, 1)
|
||||
user.visible_message("\red [user] cuts the fingertips off of the [src].","\red You cut the fingertips off of the [src].")
|
||||
|
||||
|
||||
clipped = 1
|
||||
name = "mangled [name]"
|
||||
desc = "[desc]<br>They have had the fingertips cut off of them."
|
||||
if("exclude" in species_restricted)
|
||||
species_restricted -= "Unathi"
|
||||
species_restricted -= "Tajaran"
|
||||
species_restricted -= "Tajara"
|
||||
return
|
||||
else
|
||||
user << "<span class='notice'>The [src] have already been clipped!</span>"
|
||||
update_icon()
|
||||
return
|
||||
|
||||
|
||||
return
|
||||
|
||||
|
||||
..()
|
||||
|
||||
/obj/item/clothing/gloves/update_icon()
|
||||
|
||||
@@ -14,15 +14,15 @@
|
||||
max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE
|
||||
|
||||
//Species-specific stuff.
|
||||
species_restricted = list("exclude","Unathi","Tajaran","Skrell","Diona","Vox")
|
||||
species_restricted = list("exclude","Unathi","Tajara","Skrell","Diona","Vox")
|
||||
sprite_sheets_refit = list(
|
||||
"Unathi" = 'icons/mob/species/unathi/helmet.dmi',
|
||||
"Tajaran" = 'icons/mob/species/tajaran/helmet.dmi',
|
||||
"Tajara" = 'icons/mob/species/tajaran/helmet.dmi',
|
||||
"Skrell" = 'icons/mob/species/skrell/helmet.dmi',
|
||||
)
|
||||
sprite_sheets_obj = list(
|
||||
"Unathi" = 'icons/obj/clothing/species/unathi/hats.dmi',
|
||||
"Tajaran" = 'icons/obj/clothing/species/tajaran/hats.dmi',
|
||||
"Tajara" = 'icons/obj/clothing/species/tajaran/hats.dmi',
|
||||
"Skrell" = 'icons/obj/clothing/species/skrell/hats.dmi',
|
||||
)
|
||||
|
||||
@@ -64,15 +64,15 @@
|
||||
heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
|
||||
max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE
|
||||
|
||||
species_restricted = list("exclude","Unathi","Tajaran","Diona","Vox")
|
||||
species_restricted = list("exclude","Unathi","Tajara","Diona","Vox")
|
||||
sprite_sheets_refit = list(
|
||||
"Unathi" = 'icons/mob/species/unathi/suit.dmi',
|
||||
"Tajaran" = 'icons/mob/species/tajaran/suit.dmi',
|
||||
"Tajara" = 'icons/mob/species/tajaran/suit.dmi',
|
||||
"Skrell" = 'icons/mob/species/skrell/suit.dmi',
|
||||
)
|
||||
sprite_sheets_obj = list(
|
||||
"Unathi" = 'icons/obj/clothing/species/unathi/suits.dmi',
|
||||
"Tajaran" = 'icons/obj/clothing/species/tajaran/suits.dmi',
|
||||
"Tajara" = 'icons/obj/clothing/species/tajaran/suits.dmi',
|
||||
"Skrell" = 'icons/obj/clothing/species/skrell/suits.dmi',
|
||||
)
|
||||
|
||||
@@ -364,7 +364,7 @@
|
||||
armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 35, bio = 100, rad = 60)
|
||||
siemens_coefficient = 0.6
|
||||
var/obj/machinery/camera/camera
|
||||
species_restricted = list("exclude","Unathi","Tajaran","Skrell","Vox")
|
||||
species_restricted = list("exclude","Unathi","Tajara","Skrell","Vox")
|
||||
|
||||
|
||||
/obj/item/clothing/head/helmet/space/rig/syndi/attack_self(mob/user)
|
||||
@@ -392,7 +392,7 @@
|
||||
armor = list(melee = 60, bullet = 50, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 60)
|
||||
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/handcuffs)
|
||||
siemens_coefficient = 0.6
|
||||
species_restricted = list("exclude","Unathi","Tajaran","Skrell","Vox")
|
||||
species_restricted = list("exclude","Unathi","Tajara","Skrell","Vox")
|
||||
|
||||
|
||||
//Wizard Rig
|
||||
|
||||
@@ -1005,8 +1005,9 @@
|
||||
desc = "A well maintained uniform from one of the many Private Security firms Nanotrasen hires from. The name Harper is printed on the back."
|
||||
icon = 'icons/obj/custom_items.dmi'
|
||||
icon_state = "harper_uniform"
|
||||
item_state = "harper_uniform"
|
||||
item_state = "jensensuit"
|
||||
item_color = "harper_uniform"
|
||||
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS
|
||||
|
||||
//////////////////// Layla's Dress - Layla Davies-Halabi - sabirm ///////////////
|
||||
|
||||
|
||||
@@ -57,7 +57,7 @@
|
||||
set category = "Object"
|
||||
set name = "Draw"
|
||||
set desc = "Draw a card from a deck."
|
||||
set src in oview(1)
|
||||
set src in view(1)
|
||||
|
||||
if(usr.stat || !Adjacent(usr)) return
|
||||
|
||||
@@ -93,6 +93,7 @@
|
||||
set category = "Object"
|
||||
set name = "Deal"
|
||||
set desc = "Deal a card from a deck."
|
||||
set src in view(1)
|
||||
|
||||
if(usr.stat || !Adjacent(usr)) return
|
||||
|
||||
@@ -101,28 +102,35 @@
|
||||
return
|
||||
|
||||
var/list/players = list()
|
||||
for(var/mob/living/player in orange(3))
|
||||
for(var/mob/living/player in viewers(3))
|
||||
if(!player.stat)
|
||||
players += player
|
||||
players -= usr
|
||||
//players -= usr
|
||||
|
||||
var/mob/living/M = input("Who do you wish to deal a card?") as null|anything in players
|
||||
if(!usr || !src || !M) return
|
||||
|
||||
var/obj/item/weapon/hand/H = new(get_turf(src))
|
||||
deal_at(usr, M)
|
||||
|
||||
/obj/item/weapon/deck/proc/deal_at(mob/user, mob/target)
|
||||
var/obj/item/weapon/hand/H = new(get_step(user, user.dir))
|
||||
|
||||
H.cards += cards[1]
|
||||
cards -= cards[1]
|
||||
H.concealed = 1
|
||||
H.update_icon()
|
||||
usr.visible_message("\The [usr] deals a card to \the [M].")
|
||||
H.throw_at(get_step(M,M.dir),10,1,H)
|
||||
if(user==target)
|
||||
user.visible_message("\The [user] deals a card to \himself.")
|
||||
else
|
||||
user.visible_message("\The [user] deals a card to \the [target].")
|
||||
H.throw_at(get_step(target,target.dir),10,1,H)
|
||||
|
||||
/obj/item/weapon/hand/attackby(obj/O as obj, mob/user as mob)
|
||||
if(istype(O,/obj/item/weapon/hand))
|
||||
var/obj/item/weapon/hand/H = O
|
||||
for(var/datum/playingcard/P in H.cards)
|
||||
cards += P
|
||||
src.concealed = H.concealed
|
||||
del(O)
|
||||
user.put_in_hands(src)
|
||||
update_icon()
|
||||
@@ -139,6 +147,18 @@
|
||||
cards = newcards
|
||||
user.visible_message("\The [user] shuffles [src].")
|
||||
|
||||
/obj/item/weapon/deck/MouseDrop(atom/over)
|
||||
if(!usr || !over) return
|
||||
if(!Adjacent(usr) || !over.Adjacent(usr)) return // should stop you from dragging through windows
|
||||
|
||||
if(!ishuman(over) || !(over in viewers(3))) return
|
||||
|
||||
if(!cards.len)
|
||||
usr << "There are no cards in the deck."
|
||||
return
|
||||
|
||||
deal_at(usr, over)
|
||||
|
||||
/obj/item/weapon/hand
|
||||
name = "hand of cards"
|
||||
desc = "Some playing cards."
|
||||
@@ -170,6 +190,7 @@
|
||||
cards -= card
|
||||
H.concealed = 0
|
||||
H.update_icon()
|
||||
src.update_icon()
|
||||
usr.visible_message("\The [usr] plays \the [discarding].")
|
||||
H.loc = get_step(usr,usr.dir)
|
||||
|
||||
@@ -188,7 +209,7 @@
|
||||
for(var/datum/playingcard/P in cards)
|
||||
usr << "The [P.name]."
|
||||
|
||||
/obj/item/weapon/hand/update_icon()
|
||||
/obj/item/weapon/hand/update_icon(var/direction = 0)
|
||||
|
||||
if(!cards.len)
|
||||
del(src)
|
||||
@@ -211,12 +232,43 @@
|
||||
overlays += I
|
||||
return
|
||||
|
||||
var/origin = -12
|
||||
var/offset = Floor(32/cards.len)
|
||||
var/offset = Floor(20/cards.len)
|
||||
|
||||
var/matrix/M = matrix()
|
||||
if(direction)
|
||||
switch(direction)
|
||||
if(NORTH)
|
||||
M.Translate( 0, 0)
|
||||
if(SOUTH)
|
||||
M.Translate( 0, 4)
|
||||
if(WEST)
|
||||
M.Turn(90)
|
||||
M.Translate( 3, 0)
|
||||
if(EAST)
|
||||
M.Turn(90)
|
||||
M.Translate(-2, 0)
|
||||
var/i = 0
|
||||
for(var/datum/playingcard/P in cards)
|
||||
var/image/I = new(src.icon, (concealed ? "card_back" : "[P.card_icon]") )
|
||||
I.pixel_x = origin+(offset*i)
|
||||
//I.pixel_x = origin+(offset*i)
|
||||
switch(direction)
|
||||
if(SOUTH)
|
||||
I.pixel_x = 8-(offset*i)
|
||||
if(WEST)
|
||||
I.pixel_y = -6+(offset*i)
|
||||
if(EAST)
|
||||
I.pixel_y = 8-(offset*i)
|
||||
else
|
||||
I.pixel_x = -7+(offset*i)
|
||||
I.transform = M
|
||||
overlays += I
|
||||
i++
|
||||
i++
|
||||
|
||||
/obj/item/weapon/hand/dropped(mob/user as mob)
|
||||
if(locate(/obj/structure/table, loc))
|
||||
src.update_icon(user.dir)
|
||||
else
|
||||
update_icon()
|
||||
|
||||
/obj/item/weapon/hand/pickup(mob/user as mob)
|
||||
src.update_icon()
|
||||
@@ -179,6 +179,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
|
||||
|
||||
|
||||
/mob/dead/observer/Move(NewLoc, direct)
|
||||
following = null
|
||||
dir = direct
|
||||
if(NewLoc)
|
||||
loc = NewLoc
|
||||
@@ -306,6 +307,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
|
||||
usr << "No area available."
|
||||
|
||||
usr.loc = pick(L)
|
||||
following = null
|
||||
|
||||
/mob/dead/observer/verb/follow()
|
||||
set category = "Ghost"
|
||||
@@ -325,18 +327,14 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
|
||||
following = target
|
||||
src << "\blue Now following [target]"
|
||||
spawn(0)
|
||||
var/turf/pos = get_turf(src)
|
||||
while(loc == pos && target && following == target && client)
|
||||
while(target && following == target && client)
|
||||
var/turf/T = get_turf(target)
|
||||
if(!T)
|
||||
break
|
||||
// To stop the ghost flickering.
|
||||
if(loc != T)
|
||||
loc = T
|
||||
pos = loc
|
||||
sleep(15)
|
||||
following = null
|
||||
|
||||
|
||||
/mob/dead/observer/verb/jumptomob() //Moves the ghost instead of just changing the ghosts's eye -Nodrak
|
||||
set category = "Ghost"
|
||||
@@ -361,6 +359,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
|
||||
|
||||
if(T && isturf(T)) //Make sure the turf exists, then move the source to that destination.
|
||||
A.loc = T
|
||||
following = null
|
||||
else
|
||||
A << "This mob is not located in the game world."
|
||||
/*
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
//Stand-in until this is made more lore-friendly.
|
||||
/datum/species/xenos
|
||||
name = "Xenomorph"
|
||||
name_plural = "Xenomorphs"
|
||||
|
||||
default_language = "Xenomorph"
|
||||
language = "Hivemind"
|
||||
unarmed_type = /datum/unarmed_attack/claws/strong
|
||||
@@ -40,7 +42,6 @@
|
||||
|
||||
has_organ = list(
|
||||
"heart" = /datum/organ/internal/heart,
|
||||
"lungs" = /datum/organ/internal/lungs,
|
||||
"brain" = /datum/organ/internal/brain/xeno,
|
||||
"plasma vessel" = /datum/organ/internal/xenos/plasmavessel,
|
||||
"hive node" = /datum/organ/internal/xenos/hivenode,
|
||||
@@ -116,7 +117,6 @@
|
||||
|
||||
has_organ = list(
|
||||
"heart" = /datum/organ/internal/heart,
|
||||
"lungs" = /datum/organ/internal/lungs,
|
||||
"brain" = /datum/organ/internal/brain/xeno,
|
||||
"plasma vessel" = /datum/organ/internal/xenos/plasmavessel/queen,
|
||||
"acid gland" = /datum/organ/internal/xenos/acidgland,
|
||||
@@ -155,7 +155,6 @@
|
||||
|
||||
has_organ = list(
|
||||
"heart" = /datum/organ/internal/heart,
|
||||
"lungs" = /datum/organ/internal/lungs,
|
||||
"brain" = /datum/organ/internal/brain/xeno,
|
||||
"plasma vessel" = /datum/organ/internal/xenos/plasmavessel/hunter,
|
||||
"hive node" = /datum/organ/internal/xenos/hivenode,
|
||||
@@ -183,7 +182,6 @@
|
||||
|
||||
has_organ = list(
|
||||
"heart" = /datum/organ/internal/heart,
|
||||
"lungs" = /datum/organ/internal/lungs,
|
||||
"brain" = /datum/organ/internal/brain/xeno,
|
||||
"plasma vessel" = /datum/organ/internal/xenos/plasmavessel/sentinel,
|
||||
"acid gland" = /datum/organ/internal/xenos/acidgland,
|
||||
@@ -214,7 +212,6 @@
|
||||
|
||||
has_organ = list(
|
||||
"heart" = /datum/organ/internal/heart,
|
||||
"lungs" = /datum/organ/internal/lungs,
|
||||
"brain" = /datum/organ/internal/brain/xeno,
|
||||
"egg sac" = /datum/organ/internal/xenos/eggsac,
|
||||
"plasma vessel" = /datum/organ/internal/xenos/plasmavessel/queen,
|
||||
|
||||
@@ -1210,7 +1210,7 @@
|
||||
src << msg
|
||||
|
||||
organ.take_damage(rand(1,3), 0, 0)
|
||||
if(!(organ.status & ORGAN_ROBOT)) //There is no blood in protheses.
|
||||
if(!(organ.status & ORGAN_ROBOT) && !(species.flags & NO_BLOOD)) //There is no blood in protheses.
|
||||
organ.status |= ORGAN_BLEEDING
|
||||
src.adjustToxLoss(rand(1,3))
|
||||
|
||||
|
||||
@@ -102,7 +102,6 @@
|
||||
if(!G) //the grab will delete itself in New if affecting is anchored
|
||||
return
|
||||
M.put_in_active_hand(G)
|
||||
grabbed_by += G
|
||||
G.synch()
|
||||
LAssailant = M
|
||||
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
|
||||
/mob/living/carbon/human/tajaran/New(var/new_loc)
|
||||
h_style = "Tajaran Ears"
|
||||
..(new_loc, "Tajaran")
|
||||
..(new_loc, "Tajara")
|
||||
|
||||
/mob/living/carbon/human/unathi/New(var/new_loc)
|
||||
h_style = "Unathi Horns"
|
||||
|
||||
@@ -687,6 +687,7 @@ It can still be worn/put on as normal.
|
||||
for (var/obj/item/weapon/grab/G in target.grabbed_by)
|
||||
if (G.loc == source && G.state >= GRAB_AGGRESSIVE)
|
||||
grabbing = 1
|
||||
break
|
||||
if (!grabbing)
|
||||
slot_to_process = null
|
||||
source << "\red Your grasp was broken before you could restrain [target]!"
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
/datum/species
|
||||
|
||||
var/name // Species name.
|
||||
var/name_plural
|
||||
|
||||
var/icobase = 'icons/mob/human_races/r_human.dmi' // Normal icon set.
|
||||
var/deform = 'icons/mob/human_races/r_def_human.dmi' // Mutated icon set.
|
||||
@@ -202,6 +203,7 @@
|
||||
|
||||
/datum/species/human
|
||||
name = "Human"
|
||||
name_plural = "Humans"
|
||||
language = "Sol Common"
|
||||
primitive = /mob/living/carbon/monkey
|
||||
unarmed_type = /datum/unarmed_attack/punch
|
||||
@@ -213,6 +215,7 @@
|
||||
|
||||
/datum/species/unathi
|
||||
name = "Unathi"
|
||||
name_plural = "Unathi"
|
||||
icobase = 'icons/mob/human_races/r_lizard.dmi'
|
||||
deform = 'icons/mob/human_races/r_def_lizard.dmi'
|
||||
language = "Sinta'unathi"
|
||||
@@ -239,7 +242,8 @@
|
||||
base_color = "#066000"
|
||||
|
||||
/datum/species/tajaran
|
||||
name = "Tajaran"
|
||||
name = "Tajara"
|
||||
name_plural = "Tajaran"
|
||||
icobase = 'icons/mob/human_races/r_tajaran.dmi'
|
||||
deform = 'icons/mob/human_races/r_def_tajaran.dmi'
|
||||
language = "Siik'tajr"
|
||||
@@ -264,6 +268,7 @@
|
||||
|
||||
/datum/species/skrell
|
||||
name = "Skrell"
|
||||
name_plural = "Skrell"
|
||||
icobase = 'icons/mob/human_races/r_skrell.dmi'
|
||||
deform = 'icons/mob/human_races/r_def_skrell.dmi'
|
||||
language = "Skrellian"
|
||||
@@ -278,6 +283,7 @@
|
||||
|
||||
/datum/species/vox
|
||||
name = "Vox"
|
||||
name_plural = "Vox"
|
||||
icobase = 'icons/mob/human_races/r_vox.dmi'
|
||||
deform = 'icons/mob/human_races/r_def_vox.dmi'
|
||||
default_language = "Vox-pidgin"
|
||||
@@ -324,6 +330,7 @@
|
||||
|
||||
/datum/species/vox/armalis
|
||||
name = "Vox Armalis"
|
||||
name_plural = "Vox"
|
||||
icobase = 'icons/mob/human_races/r_armalis.dmi'
|
||||
deform = 'icons/mob/human_races/r_armalis.dmi'
|
||||
rarity_value = 10
|
||||
@@ -364,6 +371,7 @@
|
||||
|
||||
/datum/species/diona
|
||||
name = "Diona"
|
||||
name_plural = "Dionaea"
|
||||
icobase = 'icons/mob/human_races/r_diona.dmi'
|
||||
deform = 'icons/mob/human_races/r_def_plant.dmi'
|
||||
language = "Rootspeak"
|
||||
@@ -428,6 +436,8 @@
|
||||
|
||||
/datum/species/machine
|
||||
name = "Machine"
|
||||
name_plural = "machines"
|
||||
|
||||
icobase = 'icons/mob/human_races/r_machine.dmi'
|
||||
deform = 'icons/mob/human_races/r_machine.dmi'
|
||||
language = "Tradeband"
|
||||
@@ -551,6 +561,7 @@
|
||||
var/has_throw = 1 // Set to draw throw button.
|
||||
var/has_resist = 1 // Set to draw resist button.
|
||||
var/has_internals = 1 // Set to draw the internals toggle button.
|
||||
var/list/equip_slots = list() // Checked by mob_can_equip().
|
||||
|
||||
// Contains information on the position and tag for all inventory slots
|
||||
// to be drawn for the mob. This is fairly delicate, try to avoid messing with it
|
||||
@@ -572,3 +583,18 @@
|
||||
"storage2" = list("loc" = ui_storage2, "slot" = slot_r_store, "state" = "pocket"),
|
||||
"belt" = list("loc" = ui_belt, "slot" = slot_belt, "state" = "belt")
|
||||
)
|
||||
|
||||
/datum/hud_data/New()
|
||||
..()
|
||||
for(var/slot in gear)
|
||||
equip_slots |= gear[slot]["slot"]
|
||||
|
||||
if(has_hands)
|
||||
equip_slots |= slot_l_hand
|
||||
equip_slots |= slot_r_hand
|
||||
equip_slots |= slot_handcuffed
|
||||
|
||||
if(slot_back in equip_slots)
|
||||
equip_slots |= slot_in_backpack
|
||||
|
||||
equip_slots |= slot_legcuffed
|
||||
@@ -177,6 +177,7 @@ var/global/list/damage_icon_parts = list()
|
||||
proc/get_damage_icon_part(damage_state, body_part)
|
||||
if(damage_icon_parts["[damage_state]/[body_part]"] == null)
|
||||
var/icon/DI = new /icon('icons/mob/dam_human.dmi', damage_state) // the damage icon for whole human
|
||||
// TODO: Convert dam_human.dmi to greyscale and blend in species.blood_colour here.
|
||||
DI.Blend(new /icon('icons/mob/dam_mask.dmi', body_part), ICON_MULTIPLY) // mask with this organ's pixels
|
||||
damage_icon_parts["[damage_state]/[body_part]"] = DI
|
||||
return DI
|
||||
|
||||
@@ -94,7 +94,7 @@
|
||||
|
||||
..()
|
||||
dna.mutantrace = "tajaran"
|
||||
greaterform = "Tajaran"
|
||||
greaterform = "Tajara"
|
||||
add_language("Siik'tajr")
|
||||
|
||||
/mob/living/carbon/monkey/movement_delay()
|
||||
@@ -231,7 +231,6 @@
|
||||
|
||||
M.put_in_active_hand(G)
|
||||
|
||||
grabbed_by += G
|
||||
G.synch()
|
||||
|
||||
LAssailant = M
|
||||
@@ -256,6 +255,7 @@
|
||||
return
|
||||
|
||||
/mob/living/carbon/monkey/attack_animal(mob/living/M as mob)
|
||||
|
||||
if(M.melee_damage_upper == 0)
|
||||
M.emote("[M.friendly] [src]")
|
||||
else
|
||||
|
||||
@@ -861,6 +861,7 @@ var/list/robot_verbs_default = list(
|
||||
spark_system.start()
|
||||
return ..()
|
||||
|
||||
|
||||
/mob/living/silicon/robot/attack_slime(mob/living/carbon/slime/M as mob)
|
||||
if (!ticker)
|
||||
M << "You cannot attack people before the game has started."
|
||||
|
||||
@@ -181,6 +181,9 @@
|
||||
H.internal_organs_by_name["brain"] = B
|
||||
H.internal_organs |= B
|
||||
|
||||
var/datum/organ/external/affecting = H.get_organ("head")
|
||||
affecting.implants -= src
|
||||
|
||||
var/s2h_id = src.computer_id
|
||||
var/s2h_ip= src.lastKnownIP
|
||||
src.computer_id = null
|
||||
|
||||
@@ -250,7 +250,6 @@
|
||||
|
||||
M.put_in_active_hand(G)
|
||||
|
||||
grabbed_by += G
|
||||
G.synch()
|
||||
G.affecting = src
|
||||
LAssailant = M
|
||||
|
||||
@@ -28,6 +28,8 @@
|
||||
del(src)
|
||||
return
|
||||
|
||||
affecting.grabbed_by += src
|
||||
|
||||
hud = new /obj/screen/grab(src)
|
||||
hud.icon_state = "reinforce"
|
||||
hud.name = "reinforce grab"
|
||||
|
||||
@@ -496,7 +496,7 @@
|
||||
name = "Shaved"
|
||||
icon_state = "bald"
|
||||
gender = NEUTER
|
||||
species_allowed = list("Human","Unathi","Tajaran","Skrell","Vox","Machine")
|
||||
species_allowed = list("Human","Unathi","Tajara","Skrell","Vox","Machine")
|
||||
|
||||
watson
|
||||
name = "Watson Mustache"
|
||||
@@ -636,62 +636,62 @@
|
||||
taj_ears
|
||||
name = "Tajaran Ears"
|
||||
icon_state = "ears_plain"
|
||||
species_allowed = list("Tajaran")
|
||||
species_allowed = list("Tajara")
|
||||
|
||||
taj_ears_clean
|
||||
name = "Tajara Clean"
|
||||
icon_state = "hair_clean"
|
||||
species_allowed = list("Tajaran")
|
||||
species_allowed = list("Tajara")
|
||||
|
||||
taj_ears_bangs
|
||||
name = "Tajara Bangs"
|
||||
icon_state = "hair_bangs"
|
||||
species_allowed = list("Tajaran")
|
||||
species_allowed = list("Tajara")
|
||||
|
||||
taj_ears_braid
|
||||
name = "Tajara Braid"
|
||||
icon_state = "hair_tbraid"
|
||||
species_allowed = list("Tajaran")
|
||||
species_allowed = list("Tajara")
|
||||
|
||||
taj_ears_shaggy
|
||||
name = "Tajara Shaggy"
|
||||
icon_state = "hair_shaggy"
|
||||
species_allowed = list("Tajaran")
|
||||
species_allowed = list("Tajara")
|
||||
|
||||
taj_ears_mohawk
|
||||
name = "Tajaran Mohawk"
|
||||
icon_state = "hair_mohawk"
|
||||
species_allowed = list("Tajaran")
|
||||
species_allowed = list("Tajara")
|
||||
|
||||
taj_ears_plait
|
||||
name = "Tajara Plait"
|
||||
icon_state = "hair_plait"
|
||||
species_allowed = list("Tajaran")
|
||||
species_allowed = list("Tajara")
|
||||
|
||||
taj_ears_straight
|
||||
name = "Tajara Straight"
|
||||
icon_state = "hair_straight"
|
||||
species_allowed = list("Tajaran")
|
||||
species_allowed = list("Tajara")
|
||||
|
||||
taj_ears_long
|
||||
name = "Tajara Long"
|
||||
icon_state = "hair_long"
|
||||
species_allowed = list("Tajaran")
|
||||
species_allowed = list("Tajara")
|
||||
|
||||
taj_ears_rattail
|
||||
name = "Tajara Rat Tail"
|
||||
icon_state = "hair_rattail"
|
||||
species_allowed = list("Tajaran")
|
||||
species_allowed = list("Tajara")
|
||||
|
||||
taj_ears_spiky
|
||||
name = "Tajara Spiky"
|
||||
icon_state = "hair_tajspiky"
|
||||
species_allowed = list("Tajaran")
|
||||
species_allowed = list("Tajara")
|
||||
|
||||
taj_ears_messy
|
||||
name = "Tajara Messy"
|
||||
icon_state = "hair_messy"
|
||||
species_allowed = list("Tajaran")
|
||||
species_allowed = list("Tajara")
|
||||
|
||||
vox_quills_short
|
||||
name = "Short Vox Quills"
|
||||
@@ -703,32 +703,32 @@
|
||||
taj_sideburns
|
||||
name = "Tajara Sideburns"
|
||||
icon_state = "facial_mutton"
|
||||
species_allowed = list("Tajaran")
|
||||
species_allowed = list("Tajara")
|
||||
|
||||
taj_mutton
|
||||
name = "Tajara Mutton"
|
||||
icon_state = "facial_mutton"
|
||||
species_allowed = list("Tajaran")
|
||||
species_allowed = list("Tajara")
|
||||
|
||||
taj_pencilstache
|
||||
name = "Tajara Pencilstache"
|
||||
icon_state = "facial_pencilstache"
|
||||
species_allowed = list("Tajaran")
|
||||
species_allowed = list("Tajara")
|
||||
|
||||
taj_moustache
|
||||
name = "Tajara Moustache"
|
||||
icon_state = "facial_moustache"
|
||||
species_allowed = list("Tajaran")
|
||||
species_allowed = list("Tajara")
|
||||
|
||||
taj_goatee
|
||||
name = "Tajara Goatee"
|
||||
icon_state = "facial_goatee"
|
||||
species_allowed = list("Tajaran")
|
||||
species_allowed = list("Tajara")
|
||||
|
||||
taj_smallstache
|
||||
name = "Tajara Smallsatche"
|
||||
icon_state = "facial_smallstache"
|
||||
species_allowed = list("Tajaran")
|
||||
species_allowed = list("Tajara")
|
||||
|
||||
//skin styles - WIP
|
||||
//going to have to re-integrate this with surgery
|
||||
@@ -750,7 +750,7 @@
|
||||
name = "Default tajaran skin"
|
||||
icon_state = "default"
|
||||
icon = 'icons/mob/human_races/r_tajaran.dmi'
|
||||
species_allowed = list("Tajaran")
|
||||
species_allowed = list("Tajara")
|
||||
|
||||
unathi
|
||||
name = "Default Unathi skin"
|
||||
|
||||
@@ -8,10 +8,14 @@ mob/var/last_typed_time
|
||||
var/global/image/typing_indicator
|
||||
|
||||
/mob/proc/set_typing_indicator(var/state)
|
||||
|
||||
if(!typing_indicator)
|
||||
typing_indicator = image('icons/mob/talk.dmi',null,"typing")
|
||||
|
||||
if(client)
|
||||
if(!(client.prefs.toggles & SHOW_TYPING))
|
||||
if(!typing_indicator)
|
||||
typing_indicator = image('icons/mob/talk.dmi',null,"typing")
|
||||
if(client.prefs.toggles & SHOW_TYPING)
|
||||
overlays -= typing_indicator
|
||||
else
|
||||
if(state)
|
||||
if(!typing)
|
||||
overlays += typing_indicator
|
||||
@@ -72,5 +76,10 @@ var/global/image/typing_indicator
|
||||
set desc = "Toggles showing an indicator when you are typing emote or say message."
|
||||
prefs.toggles ^= SHOW_TYPING
|
||||
prefs.save_preferences()
|
||||
src << "You will [(prefs.toggles & CHAT_OOC) ? "no longer" : "now"] display typing indicator."
|
||||
feedback_add_details("admin_verb","TID") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
src << "You will [(prefs.toggles & SHOW_TYPING) ? "no longer" : "now"] display a typing indicator."
|
||||
|
||||
// Clear out any existing typing indicator.
|
||||
if(prefs.toggles & SHOW_TYPING)
|
||||
if(istype(mob)) mob.set_typing_indicator(0)
|
||||
|
||||
feedback_add_details("admin_verb","TID") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
@@ -32,7 +32,7 @@ var/const/BLOOD_VOLUME_SURVIVE = 122
|
||||
if(B.id == "blood")
|
||||
B.data = list( "donor"=src,"viruses"=null,"species"=species.name,"blood_DNA"=dna.unique_enzymes,"blood_colour"= species.blood_color,"blood_type"=dna.b_type, \
|
||||
"resistances"=null,"trace_chem"=null, "virus2" = null, "antibodies" = null)
|
||||
B.color = B.data["blood_color"]
|
||||
B.color = B.data["blood_colour"]
|
||||
|
||||
// Takes care blood loss and regeneration
|
||||
/mob/living/carbon/human/proc/handle_blood()
|
||||
|
||||
@@ -96,8 +96,8 @@
|
||||
if(!istype(H))
|
||||
return
|
||||
|
||||
var/datum/reagent/blood = H.vessel.reagent_list["blood"]
|
||||
blood_splatter(H,blood,1)
|
||||
var/datum/reagent/blood/B = locate(/datum/reagent/blood) in H.vessel.reagent_list
|
||||
blood_splatter(H,B,1)
|
||||
var/obj/effect/decal/cleanable/blood/splatter/goo = locate() in get_turf(owner)
|
||||
if(goo)
|
||||
goo.name = "husk ichor"
|
||||
@@ -170,27 +170,31 @@
|
||||
name = "xeno organ"
|
||||
icon = 'icons/effects/blood.dmi'
|
||||
desc = "It smells like an accident in a chemical factory."
|
||||
organ_tag = "special" //TODO functionality for transplants.
|
||||
|
||||
/obj/item/organ/xenos/eggsac
|
||||
name = "egg sac"
|
||||
icon_state = "xgibmid1"
|
||||
organ_tag = "egg sac"
|
||||
|
||||
/obj/item/organ/xenos/plasmavessel
|
||||
name = "plasma vessel"
|
||||
icon_state = "xgibdown"
|
||||
icon_state = "xgibdown1"
|
||||
organ_tag = "plasma vessel"
|
||||
|
||||
/obj/item/organ/xenos/acidgland
|
||||
name = "acid gland"
|
||||
icon_state = "xgibtorso"
|
||||
organ_tag = "acid gland"
|
||||
|
||||
/obj/item/organ/xenos/hivenode
|
||||
name = "hive node"
|
||||
icon_state = "xgibmid2"
|
||||
organ_tag = "hive node"
|
||||
|
||||
/obj/item/organ/xenos/resinspinner
|
||||
name = "hive node"
|
||||
icon_state = "xgibmid2"
|
||||
organ_tag = "resin spinner"
|
||||
|
||||
//VOX ORGANS.
|
||||
/datum/organ/internal/stack
|
||||
|
||||
@@ -490,13 +490,18 @@ Note that amputating the affected organ does in fact remove the infection from t
|
||||
burn_dam = 0
|
||||
status &= ~ORGAN_BLEEDING
|
||||
var/clamped = 0
|
||||
|
||||
var/mob/living/carbon/human/H
|
||||
if(istype(owner,/mob/living/carbon/human))
|
||||
H = owner
|
||||
|
||||
for(var/datum/wound/W in wounds)
|
||||
if(W.damage_type == CUT || W.damage_type == BRUISE)
|
||||
brute_dam += W.damage
|
||||
else if(W.damage_type == BURN)
|
||||
burn_dam += W.damage
|
||||
|
||||
if(!(status & ORGAN_ROBOT) && W.bleeding())
|
||||
if(!(status & ORGAN_ROBOT) && W.bleeding() && (H && !(H.species.flags & NO_BLOOD)))
|
||||
W.bleed_timer--
|
||||
status |= ORGAN_BLEEDING
|
||||
|
||||
@@ -504,7 +509,7 @@ Note that amputating the affected organ does in fact remove the infection from t
|
||||
|
||||
number_wounds += W.amount
|
||||
|
||||
if (open && !clamped) //things tend to bleed if they are CUT OPEN
|
||||
if (open && !clamped && (H && !(H.species.flags & NO_BLOOD))) //things tend to bleed if they are CUT OPEN
|
||||
status |= ORGAN_BLEEDING
|
||||
|
||||
|
||||
|
||||
@@ -83,14 +83,15 @@
|
||||
if(rejecting % 10 == 0) //Only fire every ten rejection ticks.
|
||||
switch(rejecting)
|
||||
if(1 to 50)
|
||||
take_damage(rand(1,2))
|
||||
take_damage(1)
|
||||
if(51 to 200)
|
||||
take_damage(rand(2,3))
|
||||
if(201 to 500)
|
||||
take_damage(rand(3,4))
|
||||
owner.reagents.add_reagent("toxin", 1)
|
||||
take_damage(1)
|
||||
if(201 to 500)
|
||||
take_damage(rand(2,3))
|
||||
owner.reagents.add_reagent("toxin", 2)
|
||||
if(501 to INFINITY)
|
||||
take_damage(5)
|
||||
take_damage(4)
|
||||
owner.reagents.add_reagent("toxin", rand(3,5))
|
||||
|
||||
/datum/organ/internal/proc/take_damage(amount, var/silent=0)
|
||||
|
||||
@@ -46,8 +46,8 @@
|
||||
|
||||
if(fresh && prob(40))
|
||||
fresh--
|
||||
var/datum/reagent/blood = reagents.reagent_list["blood"]
|
||||
blood_splatter(src,blood,1)
|
||||
var/datum/reagent/blood/B = locate(/datum/reagent/blood) in reagents.reagent_list
|
||||
blood_splatter(src,B,1)
|
||||
|
||||
health -= rand(1,3)
|
||||
if(health <= 0)
|
||||
@@ -215,8 +215,8 @@
|
||||
return
|
||||
|
||||
user << "\blue You take an experimental bite out of \the [src]."
|
||||
var/datum/reagent/blood = reagents.reagent_list["blood"]
|
||||
blood_splatter(src,blood,1)
|
||||
var/datum/reagent/blood/B = locate(/datum/reagent/blood) in reagents.reagent_list
|
||||
blood_splatter(src,B,1)
|
||||
|
||||
|
||||
user.drop_from_inventory(src)
|
||||
|
||||
@@ -66,13 +66,13 @@
|
||||
// TG uses a special garbage collector.. qdel(P)
|
||||
del(P) //so 10 thousand pictures items are not left in memory should an AI take them and then view them all.
|
||||
|
||||
/obj/item/device/camera/siliconcam/proc/deletepicture(obj/item/device/camera/siliconcam/cam)
|
||||
var/datum/picture/selection = selectpicture(cam)
|
||||
/obj/item/device/camera/siliconcam/proc/deletepicture()
|
||||
var/datum/picture/selection = selectpicture()
|
||||
|
||||
if(!selection)
|
||||
return
|
||||
|
||||
cam.aipictures -= selection
|
||||
aipictures -= selection
|
||||
usr << "<span class='unconscious'>Image deleted</span>"
|
||||
|
||||
/obj/item/device/camera/siliconcam/ai_camera/can_capture_turf(turf/T, mob/user)
|
||||
@@ -147,7 +147,12 @@
|
||||
set src in usr
|
||||
|
||||
// Explicitly only allow deletion from the local camera
|
||||
deletepicture(src)
|
||||
var/mob/living/silicon/robot/C = src.loc
|
||||
if(C.connected_ai)
|
||||
C << "Not allowed to delete from the remote database."
|
||||
return
|
||||
|
||||
deletepicture()
|
||||
|
||||
obj/item/device/camera/siliconcam/proc/getsource()
|
||||
if(istype(src.loc, /mob/living/silicon/ai))
|
||||
|
||||
@@ -234,7 +234,7 @@
|
||||
user << "There is already a [nicetype] at that location."
|
||||
return
|
||||
|
||||
anchored = 1
|
||||
anchored = 1
|
||||
if(ispipe)
|
||||
level = 1 // We don't want disposal bins to disappear under the floors
|
||||
density = 0
|
||||
|
||||
@@ -5,6 +5,8 @@
|
||||
//3 = code delta
|
||||
|
||||
//config.alert_desc_blue_downto
|
||||
/var/datum/announcement/priority/security/security_announcement_up = new(do_log = 0, do_newscast = 1, new_sound = sound('sound/misc/notice1.ogg'))
|
||||
/var/datum/announcement/priority/security/security_announcement_down = new(do_log = 0, do_newscast = 1)
|
||||
|
||||
/proc/set_security_level(var/level)
|
||||
switch(level)
|
||||
@@ -21,7 +23,7 @@
|
||||
if(level >= SEC_LEVEL_GREEN && level <= SEC_LEVEL_DELTA && level != security_level)
|
||||
switch(level)
|
||||
if(SEC_LEVEL_GREEN)
|
||||
security_announcement.Announce("[config.alert_desc_green]", "Attention! Security level lowered to green")
|
||||
security_announcement_down.Announce("[config.alert_desc_green]", "Attention! Security level lowered to green")
|
||||
security_level = SEC_LEVEL_GREEN
|
||||
for(var/obj/machinery/firealarm/FA in machines)
|
||||
if(FA.z == 1 || FA.z == 5)
|
||||
@@ -29,9 +31,9 @@
|
||||
FA.overlays += image('icons/obj/monitors.dmi', "overlay_green")
|
||||
if(SEC_LEVEL_BLUE)
|
||||
if(security_level < SEC_LEVEL_BLUE)
|
||||
security_announcement.Announce("[config.alert_desc_blue_upto]", "Attention! Security level elevated to blue")
|
||||
security_announcement_up.Announce("[config.alert_desc_blue_upto]", "Attention! Security level elevated to blue")
|
||||
else
|
||||
security_announcement.Announce("[config.alert_desc_blue_downto]", "Attention! Security level lowered to blue")
|
||||
security_announcement_down.Announce("[config.alert_desc_blue_downto]", "Attention! Security level lowered to blue")
|
||||
security_level = SEC_LEVEL_BLUE
|
||||
for(var/obj/machinery/firealarm/FA in machines)
|
||||
if(FA.z == 1 || FA.z == 5)
|
||||
@@ -39,9 +41,9 @@
|
||||
FA.overlays += image('icons/obj/monitors.dmi', "overlay_blue")
|
||||
if(SEC_LEVEL_RED)
|
||||
if(security_level < SEC_LEVEL_RED)
|
||||
security_announcement.Announce("[config.alert_desc_red_upto]", "Attention! Code red!")
|
||||
security_announcement_up.Announce("[config.alert_desc_red_upto]", "Attention! Code red!")
|
||||
else
|
||||
security_announcement.Announce("[config.alert_desc_red_downto]", "Attention! Code red!")
|
||||
security_announcement_down.Announce("[config.alert_desc_red_downto]", "Attention! Code red!")
|
||||
security_level = SEC_LEVEL_RED
|
||||
|
||||
/* - At the time of commit, setting status displays didn't work properly
|
||||
@@ -55,7 +57,7 @@
|
||||
FA.overlays += image('icons/obj/monitors.dmi', "overlay_red")
|
||||
|
||||
if(SEC_LEVEL_DELTA)
|
||||
security_announcement.Announce("[config.alert_desc_delta]", "Attention! Delta security level reached!")
|
||||
security_announcement_up.Announce("[config.alert_desc_delta]", "Attention! Delta security level reached!")
|
||||
security_level = SEC_LEVEL_DELTA
|
||||
for(var/obj/machinery/firealarm/FA in machines)
|
||||
if(FA.z == 1 || FA.z == 5)
|
||||
|
||||
@@ -52,7 +52,10 @@
|
||||
"\blue You have made a bloodless incision on [target]'s [affected.display_name] with \the [tool].",)
|
||||
//Could be cleaner ...
|
||||
affected.open = 1
|
||||
affected.status |= ORGAN_BLEEDING
|
||||
|
||||
if(istype(target) && !(target.species.flags & NO_BLOOD))
|
||||
affected.status |= ORGAN_BLEEDING
|
||||
|
||||
affected.createwound(CUT, 1)
|
||||
affected.clamp()
|
||||
spread_germs_to_organ(affected, user)
|
||||
@@ -89,7 +92,10 @@
|
||||
user.visible_message("\blue [user] has constructed a prepared incision on and within [target]'s [affected.display_name] with \the [tool].", \
|
||||
"\blue You have constructed a prepared incision on and within [target]'s [affected.display_name] with \the [tool].",)
|
||||
affected.open = 1
|
||||
affected.status |= ORGAN_BLEEDING
|
||||
|
||||
if(istype(target) && !(target.species.flags & NO_BLOOD))
|
||||
affected.status |= ORGAN_BLEEDING
|
||||
|
||||
affected.createwound(CUT, 1)
|
||||
affected.clamp()
|
||||
affected.open = 2
|
||||
@@ -128,7 +134,10 @@
|
||||
user.visible_message("\blue [user] has made an incision on [target]'s [affected.display_name] with \the [tool].", \
|
||||
"\blue You have made an incision on [target]'s [affected.display_name] with \the [tool].",)
|
||||
affected.open = 1
|
||||
affected.status |= ORGAN_BLEEDING
|
||||
|
||||
if(istype(target) && !(target.species.flags & NO_BLOOD))
|
||||
affected.status |= ORGAN_BLEEDING
|
||||
|
||||
affected.createwound(CUT, 1)
|
||||
|
||||
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
|
||||
|
||||
@@ -327,7 +327,7 @@
|
||||
O.organ_data.rejecting = null
|
||||
|
||||
// Transfer over some blood data, if the organ doesn't have data.
|
||||
var/datum/reagent/blood/organ_blood = O.reagents.reagent_list["blood"]
|
||||
var/datum/reagent/blood/organ_blood = locate(/datum/reagent/blood) in O.reagents.reagent_list
|
||||
if(!organ_blood || !organ_blood.data["blood_DNA"])
|
||||
target.vessel.trans_to(O, 5, 1, 1)
|
||||
|
||||
@@ -367,32 +367,32 @@
|
||||
|
||||
if(!target.species)
|
||||
user << "\red You have no idea what species this person is. Report this on the bug tracker."
|
||||
return 0
|
||||
return 2
|
||||
|
||||
var/o_is = (O.gender == PLURAL) ? "are" : "is"
|
||||
var/o_a = (O.gender == PLURAL) ? "" : " a"
|
||||
var/o_a = (O.gender == PLURAL) ? "" : "a "
|
||||
var/o_do = (O.gender == PLURAL) ? "don't" : "doesn't"
|
||||
|
||||
if(target.species.has_organ[O.organ_tag])
|
||||
|
||||
if(!O.health)
|
||||
user << "\red \The [O.organ_tag] [o_is] in no state to be transplanted."
|
||||
return 0
|
||||
return 2
|
||||
|
||||
if(!target.internal_organs_by_name[O.organ_tag])
|
||||
organ_missing = 1
|
||||
else
|
||||
user << "\red \The [target] already has [o_a][O.organ_tag]."
|
||||
return 0
|
||||
return 2
|
||||
|
||||
if(O.organ_data && affected.name == O.organ_data.parent_organ)
|
||||
organ_compatible = 1
|
||||
else
|
||||
user << "\red \The [O.organ_tag] [o_do] normally go in \the [affected.display_name]."
|
||||
return 0
|
||||
return 2
|
||||
else
|
||||
user << "\red \A [target.species.name] doesn't normally have [o_a][O.organ_tag]."
|
||||
return 0
|
||||
user << "\red You're pretty sure [target.species.name_plural] don't normally have [o_a][O.organ_tag]."
|
||||
return 2
|
||||
|
||||
return ..() && organ_missing && organ_compatible
|
||||
|
||||
@@ -412,7 +412,7 @@
|
||||
|
||||
if(istype(O))
|
||||
|
||||
var/datum/reagent/blood/transplant_blood = O.reagents.reagent_list["blood"]
|
||||
var/datum/reagent/blood/transplant_blood = locate(/datum/reagent/blood) in O.reagents.reagent_list
|
||||
if(!transplant_blood)
|
||||
O.organ_data.transplant_data = list()
|
||||
O.organ_data.transplant_data["species"] = target.species.name
|
||||
|
||||
@@ -77,21 +77,34 @@ proc/spread_germs_to_organ(datum/organ/external/E, mob/living/carbon/human/user)
|
||||
|
||||
E.germ_level = max(germ_level,E.germ_level) //as funny as scrubbing microbes out with clean gloves is - no.
|
||||
|
||||
proc/do_surgery(mob/living/M, mob/living/user, obj/item/tool)
|
||||
if(!istype(M,/mob/living/carbon))
|
||||
proc/do_surgery(mob/living/carbon/M, mob/living/user, obj/item/tool)
|
||||
if(!istype(M))
|
||||
return 0
|
||||
if (user.a_intent == "harm") //check for Hippocratic Oath
|
||||
return 0
|
||||
if(M.op_stage.in_progress) //Can't operate on someone repeatedly.
|
||||
user << "\red You can't operate on the patient while surgery is already in progress."
|
||||
return 1
|
||||
|
||||
for(var/datum/surgery_step/S in surgery_steps)
|
||||
//check if tool is right or close enough and if this step is possible
|
||||
if( S.tool_quality(tool) && S.can_use(user, M, user.zone_sel.selecting, tool) && S.is_valid_target(M))
|
||||
S.begin_step(user, M, user.zone_sel.selecting, tool) //start on it
|
||||
//We had proper tools! (or RNG smiled.) and user did not move or change hands.
|
||||
if( prob(S.tool_quality(tool)) && do_mob(user, M, rand(S.min_duration, S.max_duration)))
|
||||
S.end_step(user, M, user.zone_sel.selecting, tool) //finish successfully
|
||||
else if (tool in user.contents && user.Adjacent(M)) //or
|
||||
S.fail_step(user, M, user.zone_sel.selecting, tool) //malpractice~
|
||||
return 1 //don't want to do weapony things after surgery
|
||||
if(S.tool_quality(tool))
|
||||
var/step_is_valid = S.can_use(user, M, user.zone_sel.selecting, tool)
|
||||
if(step_is_valid && S.is_valid_target(M))
|
||||
if(step_is_valid == 2) // This is a failure that already has a message for failing.
|
||||
return 1
|
||||
M.op_stage.in_progress = 1
|
||||
S.begin_step(user, M, user.zone_sel.selecting, tool) //start on it
|
||||
//We had proper tools! (or RNG smiled.) and user did not move or change hands.
|
||||
if(prob(S.tool_quality(tool)) && do_mob(user, M, rand(S.min_duration, S.max_duration)))
|
||||
S.end_step(user, M, user.zone_sel.selecting, tool) //finish successfully
|
||||
else if (tool in user.contents && user.Adjacent(M)) //or
|
||||
S.fail_step(user, M, user.zone_sel.selecting, tool) //malpractice~
|
||||
else // This failing silently was a pain.
|
||||
user << "\red You must remain close to your patient to conduct surgery."
|
||||
M.op_stage.in_progress = 0 // Clear the in-progress flag.
|
||||
return 1 //don't want to do weapony things after surgery
|
||||
|
||||
if (user.a_intent == "help")
|
||||
user << "\red You can't see any useful way to use [tool] on [M]."
|
||||
return 1
|
||||
@@ -116,6 +129,6 @@ proc/sort_surgeries()
|
||||
/datum/surgery_status/
|
||||
var/eyes = 0
|
||||
var/face = 0
|
||||
var/appendix = 0
|
||||
var/head_reattach = 0
|
||||
var/current_organ
|
||||
var/current_organ = "organ"
|
||||
var/in_progress = 0
|
||||
@@ -10,7 +10,7 @@
|
||||
var/list/datum/disease2/effectholder/effects = list()
|
||||
var/antigen = 0 // 16 bits describing the antigens, when one bit is set, a cure with that bit can dock here
|
||||
var/max_stage = 4
|
||||
var/list/affected_species = list("Human","Unathi","Skrell","Tajaran")
|
||||
var/list/affected_species = list("Human","Unathi","Skrell","Tajara")
|
||||
|
||||
/datum/disease2/disease/New()
|
||||
uniqueID = rand(0,10000)
|
||||
|
||||
@@ -207,7 +207,6 @@
|
||||
M.r_hand = G
|
||||
G.layer = 20
|
||||
G.affecting = src
|
||||
src.grabbed_by += G
|
||||
G.synch()
|
||||
playsound(src.loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
|
||||
for(var/mob/O in viewers(src, null))
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 92 KiB After Width: | Height: | Size: 92 KiB |
@@ -347,7 +347,7 @@ macro "hotkeymode"
|
||||
is-disabled = false
|
||||
elem
|
||||
name = "T"
|
||||
command = "say"
|
||||
command = ".say"
|
||||
is-disabled = false
|
||||
elem "w_key"
|
||||
name = "W+REP"
|
||||
|
||||
@@ -65,7 +65,7 @@
|
||||
<div class="item" style="padding-top: 10px">
|
||||
{{for data.auth_list}}
|
||||
{{if value.auth_hash}}
|
||||
{{:helper.link(auth_name, 'eject', {'removeid' : value.auth_hash}, null, 'itemContentWide')}}
|
||||
{{:helper.link(value.auth_name, 'eject', {'removeid' : value.auth_hash}, null, 'itemContentWide')}}
|
||||
{{else}}
|
||||
{{:helper.link("", 'eject', {'scanid' : 1}, null, 'itemContentWide')}}
|
||||
{{/if}}
|
||||
|
||||
@@ -209,7 +209,7 @@
|
||||
<div class='item' style='width: 100%'>
|
||||
{{for data.all_centcom_access}}
|
||||
<div class='itemContentWide'>
|
||||
{{:helper.link(value.desc, '', {'choice' : 'access', 'access_target' : value.ref, 'allowed' : allowed}, null, value.allowed ? 'selected' : null)}}
|
||||
{{:helper.link(value.desc, '', {'choice' : 'access', 'access_target' : value.ref, 'allowed' : value.allowed}, null, value.allowed ? 'selected' : null)}}
|
||||
</div>
|
||||
{{/for}}
|
||||
</div>
|
||||
|
||||
BIN
sound/misc/notice1.ogg
Normal file
BIN
sound/misc/notice1.ogg
Normal file
Binary file not shown.
BIN
sound/misc/notice2.ogg
Normal file
BIN
sound/misc/notice2.ogg
Normal file
Binary file not shown.
Reference in New Issue
Block a user