Commit Graph

14807 Commits

Author SHA1 Message Date
MagmaRam
c0486a164f Changed the visible holsters back to not being an entire subclass. 2016-11-11 16:39:17 -06:00
MagmaRam
bff4e6a4e1 Makes clothing actually hide stuff, fixes a couple odd related bugs. 2016-11-10 18:00:31 -06:00
MagmaRam
b418d57dd6 Makes it so that holsters can be hidden by suit-slot items.
I have yet to actually make any suit-slot items hide holsters.
2016-11-09 23:23:19 -06:00
Anewbe
5bb82a0e25 Fixes borg shocks 2016-11-07 20:45:15 -06:00
redstryker
c8bf4cfce2 Changelog and Inventory Flags 2016-11-05 18:12:11 -04:00
redstryker
87d7d05048 Guy Fawkes Mask 2016-11-05 18:07:29 -04:00
Anewbe
e8b2be4447 Merge pull request #2701 from SpadesNeil/xenoarch-voidsuit-speed
Nerfed Xenoarch Space Suit Slowdown
2016-11-04 23:04:15 -05:00
Spades
9630a76d3b Nerfed Xenoarch Space Suit Slowdown
Seriously, why the hell is this suit such a nightmare to move around in?
Mechanically, it has ZERO armor besides bio/radiation protection, and
the only real perk of it is that it's space worthy.

Xenoarcheology is just tedious and annoying with these dumb suits being
so clunky, so I've eliminated the slowdown to only slow you down as much
as voidsuits.
2016-11-04 22:17:45 -04:00
Arokha Sieyes
bc2a51c64f FBP/Synth wound sprite updater
It returned before it got to the bottom with robotic limb repair, which would leave the wound sprites on them unless an admin forced an icon update on them. So now we update them just like we do for organics a few lines below when wound levels change.
2016-11-04 14:24:42 -04:00
Anewbe
2ca61948a5 Merge pull request #2692 from Anewbe/slowdown_fixed
Species var to ignore the effects of item slowdown
2016-11-02 16:30:01 -05:00
Anewbe
eb7aae0a96 Merge pull request #2690 from Anewbe/huge_mob
Adds another mob_size class
2016-11-02 16:29:44 -05:00
Anewbe
f16e515cf7 Merge pull request #2697 from VOREStation/barking
Adds "Intercom Msg" admin verb
2016-11-01 22:06:23 -05:00
Arokha Sieyes
e3e8ca61c0 Adds "Intercom Msg" admin verb
Allows an admin to fabricate radio messages, like the arrivals announcements, but with arbitrary sender and message content, as well as being on any channel.
2016-11-01 19:56:31 -04:00
Anewbe
da77d7d511 Merge pull request #2682 from Yoshax/danktreememes420swagit
NO_POISON or IS_PLANT now grant hallucination immunity
2016-10-29 21:20:23 -05:00
Atermonera
ac064b0717 Fixes #2643, v2 (#2693)
* Fixes #2643, unifies list syntax within /code/modules/clothing/suits/jobs.dm

* Capitalizes "Hush" in chaplain's hoodie examine text.

* Pulls Anewbe's Sec Gear Tweak changes, should resolve the conflicts.

* Ok, now I think I did it. Forgot to add cigarettes and lighters to the forensics jacket inventory.

* Forgot a comma, thanks Yosh

* Revert fix. I'm a donk

* Properly reverts fix for #2643

* Fixes #2643

* Unifies List syntax within /code/modules/clothing/suits/jobs.dm

* Config snuck into a commit
2016-10-28 22:29:18 -05:00
Anewbe
6fd82d6d3f Adds in a var that allows species to ignore the slowdown effects of items 2016-10-28 17:02:29 -05:00
Anewbe
db64643e4f Adds another mob_size class 2016-10-27 22:41:29 -05:00
Neerti
2062083176 Merge pull request #2684 from Anewbe/varsity
Fixes the varsity jacket sprites
2016-10-26 23:17:30 -04:00
Anewbe
59d410348a Fixes Aviators blocking flash incorrectly, adds in stylish aviators 2016-10-26 21:06:51 -05:00
Anewbe
b99ebf5dde Fixes the varsity jacket sprites 2016-10-26 16:32:18 -05:00
Techhead
c344d6345f NO_POISON or IS_PLANT now grant hallucination immunity
Also stops hallucinations from preventing passing out from halloss.
Resolves #14395
Resolves #12425
2016-10-25 21:21:57 +01:00
Yoshax
11209a5b0e Tweaks path from sechud/toggle to sechud/aviator 2016-10-25 20:40:26 +01:00
Yoshax
cf35da203b Tweak the code, adds a couple of ❄️ to make it work 2016-10-25 19:18:01 +01:00
Yoshax
5a232b8837 Ports Baystation12/Baystation12#14433 2016-10-25 18:54:16 +01:00
Anewbe
b6e1b67246 Sec gear tweaks 2016-10-24 18:50:14 -05:00
Neerti
1e3a2791d6 Merge pull request #2655 from Anewbe/disarm_spam
Disarm spam is less effective
2016-10-24 19:34:07 -04:00
Neerti
7dadc5f6f9 Merge pull request #2658 from Anewbe/waistcoat
Waistcoats are accessories
2016-10-24 19:33:12 -04:00
Neerti
0bc0136f40 Merge pull request #2661 from Anewbe/shaved
Adds shaved short hair and five o'clock shadow beard
2016-10-24 19:30:58 -04:00
Neerti
6603e4c204 Merge pull request #2670 from Anewbe/spidertest
Slightly reworks the way spiders inject poison
2016-10-24 19:30:08 -04:00
Anewbe
e13b2c513f Merge pull request #2669 from SpadesNeil/centcom-not-centcomm
Fixes Sol Gov and CentCom stamp names
2016-10-23 15:51:40 -05:00
Anewbe
c3c01e655d Slightly reworks the way spiders inject poison 2016-10-23 14:43:35 -05:00
Spades
d16ed00228 Fixes Sol Gov and CentCom stamp names
This was irritating me.

- "solgov stamp" is now "Sol Government rubber stamp"
- "centcomm rubber stamp" is now "CentCom rubber stamp"
2016-10-23 15:39:42 -04:00
Anewbe
5f466c8802 Merge pull request #2659 from Neerti/10/21/2016_new_gridcheck
Adds the new Grid Check event to rotation.
2016-10-23 13:35:36 -05:00
Anewbe
8c509f5843 Merge pull request #2656 from ParadoxSpace/spidervenom
Nurse Spider Fixes
2016-10-23 13:05:29 -05:00
Neerti
d3a7352371 Merge pull request #2667 from VOREStation/globalhudfix
Do NOT qdel() all client.screen objects
2016-10-23 05:48:39 -04:00
Anewbe
b523406b27 Returns some functionality to the waistcoat, adds cham tie 2016-10-23 00:31:06 -05:00
Arokha Sieyes
bd3a749c13 Do NOT qdel() all client.screen objects 2016-10-22 22:12:54 -04:00
Anewbe
a1b1cf62c8 Disarm spam is less effective 2016-10-22 13:02:26 -05:00
Anewbe
5e730703b5 Adds shaved short hair and five o'clock shadow beard 2016-10-21 18:41:39 -05:00
Arokha Sieyes
3309448684 Remove 'extra' helmet from RD rig 2016-10-21 18:53:38 -04:00
Neerti
bb489cb09f Adds the new Grid Check event to rotation.
Maps in a new Grid Checker machine, located in an expanded substation room in Engineering.  When a grid check happens, Engineering can hack that machine to restore power sooner.  Wearing insulated gloves is highly recommended.
2016-10-21 12:47:57 -04:00
Anewbe
510cf17723 Waistcoats are accessories 2016-10-19 22:29:22 -05:00
ParadoxSpace
5dfca8979e Update giant_spider.dm 2016-10-18 14:49:51 -06:00
ParadoxSpace
6a9c448887 Update giant_spider.dm 2016-10-18 13:47:14 -06:00
ParadoxSpace
45611d9e63 Update giant_spider.dm 2016-10-18 11:08:30 -06:00
Anewbe
33b00b8762 Lowers the dislocate chance and damage from disarm intent hits 2016-10-16 21:47:42 -05:00
Neerti
b2e3f37213 Merge pull request #2620 from redstryker/ICEMTUC
Emergency Medical Response Voidsuit
2016-10-16 17:30:19 -04:00
Neerti
561e2709dd Merge pull request #2622 from Anewbe/actual_embed_changes
Changes the way embedding works
2016-10-16 17:27:52 -04:00
Neerti
78a1e1cf48 Merge pull request #2631 from MagmaRam/bloodloss
Bloodloss balancing
2016-10-16 17:26:41 -04:00
MagmaRam
e066506ccb Blunt weapons can no longer cause cuts.
This is a necessary change for the intended effect of this bloodloss
system.
2016-10-16 15:53:04 -05:00