Commit Graph

4612 Commits

Author SHA1 Message Date
Hawk-v3
9df91430fd Merge pull request #2097 from comma/surgery
Surgery
2012-12-22 08:27:18 -08:00
Hawk-v3
9e96fa8aca Merge pull request #2099 from Rowtree/master
Camp Redacted - My map that cib wanted me to upload
2012-12-22 08:25:15 -08:00
cib
767e9f33cf Reduced chemical metabolism and effect of chemicals.
Most chemicals should now act just as strongly as before, but much more slowly.
2012-12-22 02:51:40 +01:00
cib
5659e14668 Merge branch 'master' of github.com:Baystation12/Baystation12 into feature 2012-12-22 02:25:46 +01:00
Chinsky
6635fc2a83 Merge branch 'master' into inspace 2012-12-21 01:26:02 +04:00
Chinsky
b3580e8265 Merge branch 'master' into surgery 2012-12-21 01:07:36 +04:00
Chinsky
581f2c4db5 Merge branch 'master' into crates 2012-12-21 01:03:20 +04:00
Hawk-v3
a983b72f4d Merge pull request #2085 from GauHelldragon/master
Various fixes
2012-12-20 06:42:15 -08:00
cib
be2466354b Fixed another mistake with projectile dodge code. 2012-12-19 22:03:04 +01:00
GauHelldragon
980a24079f Power draining Anomoly negative charge fix
fixes issue #2064
2012-12-19 13:00:30 -08:00
cib
84fe7c01af Fixed two issues with bullet hit chance.
- Bullet hit chance was too low at close distance
- Missing wouldn't actually prevent the damage
2012-12-19 21:44:05 +01:00
cib
b0289ce66d Bullets can now also miss, even after entering the same tile.
This means that aiming for the head with a gun only makes sense from a short distance or when the target is restrained. Otherwise, you're likely to miss unless aiming for the chest.
2012-12-19 21:20:07 +01:00
cib
596d944414 Added a mechanic that makes it possible to miss in melee.
Only happens when the target is neither laying nor restrained. In this case, there are various chances to miss the targetted organ, and either hit nothing, or a different organ.
2012-12-19 20:40:29 +01:00
cib
1d0147c396 Merge branch 'master' of github.com:Baystation12/Baystation12 into feature 2012-12-19 19:40:28 +01:00
cib
9427c963cb Spacesuits and helmets now protect from pressure.
Don't want to know why they didn't before.
2012-12-18 18:36:54 +01:00
RavingManiac
1b756b9fe5 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2012-12-18 22:01:51 +08:00
Jim "Apples"
70a82fcde6 Merge pull request #2080 from Zuhayr/master
Oen'g's baton (Custom item)
2012-12-18 05:14:23 -08:00
Zuhayr
d59b160f80 Oen'g's baton. 2012-12-19 00:13:19 -08:00
Hawk-v3
79b9285889 Merge pull request #2076 from GauHelldragon/master
Telecomm Server circuit label fix
2012-12-18 04:40:43 -08:00
RavingManiac
67bbd9bf2b Merge branch 'master' of https://github.com/Baystation12/Baystation12 2012-12-17 21:11:03 +08:00
GauHelldragon
d38a0715e7 Fixed design name of telecomm circuit design
Was mislabeled, fixed!
2012-12-16 17:41:24 -08:00
Jim "Apples"
11427734c3 Merge pull request #2073 from CIB/bugfix
Make setblock able to handle block index 0
2012-12-16 09:23:25 -08:00
cib
5360915221 Fixes issue #2032
The proc to get zlevel map files used lowertext on the filename. That is bad, for obvious reasons(breaks uppercase paths on linux).
2012-12-16 18:16:21 +01:00
cib
d0735e9a87 Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into feature
Conflicts:
	code/ZAS/ZAS_Zones.dm
	code/game/gamemodes/events.dm
2012-12-16 15:10:04 +01:00
RavingManiac
f9502a0143 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2012-12-16 22:08:37 +08:00
RavingManiac
1418697000 wrapsortjunction fixed - will now divert packages correctly.
Mail chute changed a bit, as ejected packages were smashing the window door.

"Small parcel" renamed to "Parcel".
2012-12-16 22:07:22 +08:00
cib
933e53aa98 Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into minor_feature
Conflicts:
	code/game/gamemodes/events.dm
2012-12-16 15:02:54 +01:00
cib
679c715482 Merge branch 'master' of github.com:Baystation12/Baystation12 into minor_feature 2012-12-16 14:57:54 +01:00
Hawk-v3
9ed0e80acf Merge pull request #2058 from GauHelldragon/master
Portable Generator Fix
2012-12-16 05:55:56 -08:00
Zuhayr
45527ec599 Four custom items plus config.txt. 2012-12-16 00:40:04 -08:00
cib
7cf3244316 Fixes issue #2059
Mob transform into monkey no longer uses hardcoded DNA size of 14.
2012-12-16 04:57:32 +01:00
cib
cc2057240a Fixed two compile errors. 2012-12-16 04:23:57 +01:00
cib
9c4a48ffe5 Gibbing now creates actual limbs instead of decals.
Especially useful for the head, but also pretty nice in that you can now pick the limbs up and mail them to security.
2012-12-16 03:25:26 +01:00
Jim "Apples"
cff920917b Merge pull request #2054 from caelaislinn/work_in_progress
Various
2012-12-15 04:08:07 -08:00
Zuhayr
aedf5f2068 Ty Foster's custom necklace, Butcher Royce's custom Ripley skin and some minor changes to support it. 2012-12-15 02:08:03 -08:00
Cael_Aislinn
b7804cc295 Merge remote-tracking branch 'remotes/Baystation12/Baystation12/bleeding-edge-freeze' into work_in_progress 2012-12-15 00:39:16 +10:00
Cael_Aislinn
d1cf168480 Merge remote-tracking branch 'remotes/Baystation12/Baystation12/master' into work_in_progress 2012-12-15 00:39:07 +10:00
Zuhayr
6c3aec4198 Nasir's custom medallion. 2012-12-14 00:14:24 -08:00
Zuhayr
f8af31bdda Three custom items: Ana Ka'Rimah, Jane Doe, Altair An-Nasaqan. 2012-12-13 02:40:45 -08:00
GauHelldragon
0db60b65c7 Portable generator Fix
Portable generators properly drop their fuel when deconstructed
Portable generators need their cover open to be destructed now
Fixed a runtime error when building a portable generator with a 2s wire
2012-12-12 02:49:29 -08:00
cib
8b90cd6fa8 Experimental: Disable temperature exchange with space and add low
pressure damage.

This'll stop the ridiculous cold temperatures from opening an airlock
for half a second.
2012-12-11 14:57:28 +01:00
cib
96fb7cf14b Rebalanced spaceacillin metabolism.
It used to be something like 1 unit per tick, which only lasted around 2
minutes for 15 units. Now it'll last a bit longer, making it actually
useful.
2012-12-11 13:22:44 +01:00
cib
f664e7c99d Fixes issue #2033 2012-12-11 12:07:11 +01:00
Cael_Aislinn
d6a1bade5b Merge branch 'features' into work_in_progress 2012-12-11 12:39:22 +10:00
Cael_Aislinn
21c9f55654 Merge remote-tracking branch 'remotes/Baystation12/Baystation12/master' into work_in_progress 2012-12-11 12:38:58 +10:00
Mloc
9d60a87ee4 Merge pull request #2020 from GauHelldragon/master
Service Borg Upgrade
2012-12-10 08:44:33 -08:00
cib
fd4a3576d4 Fix to the improved player notes list. 2012-12-09 21:00:36 +04:00
cib
c56974f2e8 Fixes issue #2043
Player notes list now has a better organized interface, which should prevent BYOND overloading and dying a gruesome death.
2012-12-09 16:04:43 +01:00
cib
a911d5de43 Merge branch 'master' of github.com:Baystation12/Baystation12 2012-12-09 15:34:15 +01:00
Chinsky
5cda793bc4 In space, no one can hear you scream now.
Well, people adjacent to you can. And people on radio...
Seems kinda pointless now that I think about it, but eh.
2012-12-08 18:47:16 +04:00