Commit Graph

19775 Commits

Author SHA1 Message Date
PsiOmegaDelta
c28b3721b4 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/_helpers/unsorted.dm
	code/modules/clothing/glasses/glasses.dm
	code/modules/mob/living/carbon/human/life.dm
	code/setup.dm
2015-07-31 10:00:16 +02:00
PsiOmegaDelta
3c9dc10746 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/gamemodes/cult/runes.dm
2015-07-31 09:48:15 +02:00
mwerezak
47d30a49a0 Fixes #10389
Allows glasses to set the see_invisible of their wearer.
2015-07-31 01:33:43 -04:00
Mloc
8578c08236 fixes #10374
Signed-off-by: Mloc <colmohici@gmail.com>
2015-07-30 22:46:54 +01:00
Mloc
b727de8398 anchored and unsimulated objects are no longer considered for airflow
Signed-off-by: Mloc <colmohici@gmail.com>
2015-07-30 21:00:42 +01:00
Mloc
cfac670cb6 anchored and unsimulated objects are no longer considered for airflow
Signed-off-by: Mloc <colmohici@gmail.com>
2015-07-30 19:51:11 +01:00
Mloc
ac5774c81c some dview tweaks & fixes
Signed-off-by: Mloc <colmohici@gmail.com>
2015-07-30 19:50:32 +01:00
Zuhayr
ad63247749 Merge pull request #10382 from Mloc/freezyfixes
fixes
2015-07-31 03:55:34 +09:30
Mloc
2622801d69 Merge pull request #10342 from atlantiscze/radio-fix
Radio fixes
2015-07-30 19:25:24 +01:00
Mloc
64e5b6e50a Merge pull request #10343 from GinjaNinja32/communicate-logging
Adds a log_and_message_admins call to cult communication rune
2015-07-30 19:25:05 +01:00
Mloc
8cf9e32c2e Merge pull request #10361 from atlantiscze/tiny-little-logspammers
Fixes #10356
2015-07-30 19:24:24 +01:00
Mloc
6ef93d6613 Merge pull request #10370 from mwerezak/wounds
Fixes wound max_bleeding_stage oddness
2015-07-30 19:24:13 +01:00
Mloc
ce11a6b516 Merge pull request #10379 from Karolis2011/dev-freeze
Fix for invisible tagger pipes
2015-07-30 19:23:33 +01:00
Mloc
4413356a63 fix some weirdness with wall damage overlays
Signed-off-by: Mloc <colmohici@gmail.com>
2015-07-30 19:17:23 +01:00
Mloc
3461b7fb5c minor antag distribution fix
Signed-off-by: Mloc <colmohici@gmail.com>
2015-07-30 19:17:17 +01:00
HarpyEagle
c29dd9063c More tweaks to cut wound stages.
Enforced "blood soaked" clots where the clot stage was also a bleeding
stage, adjusted the thresholds for gaping_big and massive wounds to be
more even.
2015-07-30 11:46:49 -04:00
Karolis2011
a38ac6c8b7 Fix for invisible tagger pipes 2015-07-30 12:37:10 +03:00
PsiOmegaDelta
de3c24c29f Code relocation. 2015-07-30 10:58:03 +02:00
PsiOmegaDelta
93e914f021 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/setup.dm
2015-07-30 10:49:37 +02:00
PsiOmegaDelta
841f7f6db2 Compilation fixes. 2015-07-30 10:41:01 +02:00
PsiOmegaDelta
b6bd51828a Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/objects/items/robot/robot_upgrades.dm
	code/modules/admin/admin_verbs.dm
	code/modules/reagents/Chemistry-Holder.dm
	code/modules/reagents/Chemistry-Recipes.dm
	code/modules/reagents/reagent_containers/syringes.dm
2015-07-30 10:38:44 +02:00
PsiOmegaDelta
6845ec0f69 Merge pull request #10376 from mwerezak/vox-mask
Fixes #10363
2015-07-30 09:47:12 +02:00
GinjaNinja32
0fdbde92ee Merge pull request #10373 from mwerezak/heist-cleanup
Fixes #10368
2015-07-30 07:43:57 +01:00
mwerezak
10df6b9403 Fixes #10363 2015-07-30 00:57:31 -04:00
mwerezak
4af4e38571 Fixes #10368 2015-07-29 22:48:11 -04:00
Atlantis
3bb88b327c Fixes #10353
- Fixes icons not updating properly
- Also fixes a runtime.
2015-07-29 23:16:27 +02:00
HarpyEagle
171991faf8 Attempts to prevent future max_bleeding_stage confusion
max_bleeding_stage no longer switches itself around in New().
Instead, the value given refers directly to the index of the maximum
bleeding stage.

Should also make wound datums more friendly to initial(), if that's ever
needed.
2015-07-29 16:53:31 -04:00
HarpyEagle
3d10955ccb Adds missing clot stages to gaping_big and massive cuts.
Without the clot stages the jump between the next two stages was
abnormally large, and the values given for max_bleeding_stage did not make
much sense.
2015-07-29 16:46:50 -04:00
HarpyEagle
d384150a48 Fixes wound max_bleeding_stage oddness
The max_bleeding_stage given to /datum/wound/cut/flesh led to
"Doctor places a bandaid on Patient's flesh wound." Also fixed the
bleeding stage for stumps, so that "bloody stump" counts as a bleeding
stage.
2015-07-29 16:40:09 -04:00
Atlantis
d143a35eca Fixes #10357
- Adjusts layer defines.
- Screen Layer (UI) is now 22. That should mean i will be above all else. This also prevents laser fire from overlapping the UI.
- Obfuscation Layer (AI's "cameraless zones") is now 21. That makes it above laser fire effects, fixing #10357
2015-07-29 20:56:01 +02:00
Atlantis
55e41b9afd Fixes #10356
- Maintenance drone law reset no longer spam admin's logs.
2015-07-29 20:19:31 +02:00
Zuhayr
3c28c36cff Merge pull request #10347 from GinjaNinja32/status
Change Topic() 'status' command to make more sense
2015-07-30 02:22:38 +09:30
Chinsky
b9d8cdaee1 Merge pull request #10337 from mwerezak/turret-aiming
Fixes #10258
2015-07-29 16:18:42 +03:00
Mloc
2b13741582 Merge pull request #10348 from GinjaNinja32/logs
Chemical logging improvements
2015-07-29 13:39:26 +01:00
Chinsky
e17b8be47e Merge pull request #10344 from GinjaNinja32/cult-gender
His book? Her book.
2015-07-29 14:37:16 +03:00
GinjaNinja32
7a6599fdf4 Add logging to potassium-water and nitroglycerin reactions 2015-07-29 12:36:00 +01:00
Chinsky
e037ee3fca Merge pull request #10345 from PsiOmegaDelta/150728-CrewMonitorRuntime
Fixes crew monitor runtime and removes dead code.
2015-07-29 14:25:43 +03:00
PsiOmegaDelta
f49d8d5e54 Merge pull request #10352 from Baystation12/dev-freeze
Dev freeze
2015-07-29 12:16:23 +02:00
PsiOmega
0e8ca3c82c Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/modules/admin/player_notes.dm
2015-07-29 11:57:17 +02:00
Atlantis
07daa25de9 Updates telecommunications presets
- Changes some hardcoded frequency numbers i used to use proper constants.
- Fixes non-common channels not working due to signal not getting to the server.
2015-07-29 11:17:42 +02:00
GinjaNinja32
84c7625490 Chemical logging improvements 2015-07-29 07:55:30 +01:00
GinjaNinja32
2cf4f6e4db Change Topic() 'status' command to make more sense 2015-07-29 06:39:03 +01:00
mwerezak
6df770cab3 Fixes projectiles being able to hit humans in organs they do not have.
Will also prevent body shields blocking bullets with non-existant limbs. Expands on the special return values for bullet_act(), adds defines for them.
2015-07-28 20:23:26 -04:00
mwerezak
d203362d38 Fixes #10258
Turrets now aim at the chest/groin unless the target has a neck grab on someone, otherwise they aim elsewhere.
Projectiles are now able to miss targets that are lying or buckled, except when the target is at point blank range and is the original target for the projectile.
2015-07-28 20:17:32 -04:00
PsiOmega
9c4a0a91c0 Fixes crew monitor runtime and removes dead code.
The crew monitor used src instead of nano_host(). Also removes unneeded Topic() href.
2015-07-28 21:33:14 +02:00
GinjaNinja32
74f04671f8 His book? Her book. 2015-07-28 13:37:15 +01:00
GinjaNinja32
57e8d07085 Adds a log_and_message_admins call to cult communication rune 2015-07-28 13:29:50 +01:00
Chinsky
0a54797044 Merge pull request #10341 from GinjaNinja32/notes-format
Changes show_player_info_irc to properly escape '%'
2015-07-28 14:02:08 +03:00
Atlantis
2fb1d74444 Telecommunications adjustment
- This commit attempts to resolve #7294
- Common and AI Private channels are now separate from other non-department frequencies. I hope this will reduce load on Common server, therefore mitigating the overload? problems that may cause duplication of messages.
- Another server has been added, which handles all non-department non-common frequencies. This server is likely to be under minimal load so i hope the duplication bug shouldn't happen again.
- Unmaps one broadcaster and receiver from telecomms in another attempt to remove duplication
2015-07-28 12:34:57 +02:00
GinjaNinja32
09a8f37d6c Changes show_player_info_irc to properly escape '%' 2015-07-28 10:59:51 +01:00