mwerezak
c317fb8c39
Adds ability for uplink purchases to produce more than one item
2015-02-22 20:17:18 -05:00
mwerezak
5be4a2f0e4
Merge remote-tracking branch 'upstream/dev' into mercenary
2015-02-21 13:22:51 -05:00
Zuhayr
e0267c4adf
Merge pull request #8194 from comma/gore
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Surgery overlays
2015-02-22 01:00:47 +10:30
Chinsky
acfd99e33c
Surgery now shows up on mob, in all gory glory.
2015-02-21 16:31:44 +03:00
Chinsky
4daf7161ad
Merge pull request #8191 from PsiOmegaDelta/NanoFix
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Fixes runtime in Topics() when called from non-NanoUI sources.
2015-02-21 14:34:09 +03:00
PsiOmega
89da19de8a
Fixes runtime in Topics() when called from non-NanoUI sources.
2015-02-21 10:32:20 +01:00
Zuhayr
0c206344b6
Master<dev
2015-02-21 19:57:31 +10:30
Chinsky
81599a9203
Merge pull request #8175 from Kelenius/ofBorgsAndSynths
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Adds robot synths
2015-02-21 11:43:39 +03:00
Chinsky
214324eaaf
Merge pull request #8156 from PsiOmegaDelta/CameraMove
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Custom ninja spawn points.
2015-02-21 11:43:19 +03:00
Chinsky
2b2332cfc1
Merge pull request #8157 from mwerezak/gun-rewrite
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Better handling of mob projectile passthrough and embedding + some gun tweaks
2015-02-21 07:52:58 +03:00
Chinsky
6bd495fc47
Merge pull request #8164 from PsiOmegaDelta/NanoAir
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Air Alarm and Atmospheric Controller NanoUI
2015-02-21 07:51:01 +03:00
Chinsky
8a0f2213bd
Merge pull request #8158 from MrSnapwalk/moretoys
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Adds more toys.
2015-02-21 07:50:25 +03:00
Chinsky
2361cf91f0
Merge pull request #8186 from PsiOmegaDelta/IcarusLogs
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Icarus cannon admin logs.
2015-02-21 07:50:14 +03:00
Chinsky
dcff550628
Merge pull request #8178 from mwerezak/windowzas
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Firedoors and blast doors no longer block zones
2015-02-21 07:50:08 +03:00
MrSnapwalk
ee24bdb3b1
Adds the spider plushie - sprite by Bishop.
2015-02-20 21:17:46 -06:00
MrSnapwalk
cf431370f3
Action figure un-refactor, minor fix.
2015-02-20 21:02:26 -06:00
mwerezak
09afd35798
Syringe gun cartridges change name when loaded
2015-02-20 21:04:19 -05:00
mwerezak
598ab2a207
Adds a mostly module-less merc rig type
2015-02-20 19:21:32 -05:00
PsiOmega
f0a5dae1c4
Icarus cannon admin logs.
2015-02-20 19:54:15 +01:00
Kelenius
83fc1689ef
Fixes a turret runtime
2015-02-20 20:19:12 +03:00
PsiOmega
5b299e0104
NanoUI atmosphere control and remote air alarm support.
2015-02-20 17:39:55 +01:00
Zuhayr
31edc34a3d
Merge pull request #8184 from Kelenius/ofDronesAndVerbs
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Axes drone verb category
2015-02-21 02:32:30 +10:30
Kelenius
4aee297d2e
Axes drone verb category
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Moves verbs to "robot commands"
2015-02-20 17:21:12 +03:00
Kelenius
a0b73140e9
Fixes for synths and decompiler
2015-02-20 13:32:10 +03:00
Zuhayr
77805bfd05
Merge pull request #8179 from comma/undies
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Fixes a sanity check turned insanity check forcing everyone to go commando
2015-02-20 17:01:25 +10:30
mwerezak
32b543c4e4
Firedoors and blast doors no longer block zones
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Firedoors no longer block zones, fixes #8169
Blast doors no longer block zones as well, which fixes some of the awkward zone geometry seen in #4798
2015-02-19 23:36:21 -05:00
Zuhayr
df8b3c3804
Merge pull request #8172 from PsiOmegaDelta/AirlockCycling
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Less screen wandering NanoUI windows.
2015-02-20 14:46:01 +10:30
MrSnapwalk
71f8a5c8e8
Minor fixes, action figure refactor.
2015-02-19 20:37:36 -06:00
Kelenius
1c1e644f29
Adds robot synths
2015-02-19 21:04:27 +03:00
Chinsky
fde327a83c
Merge pull request #8121 from Neerti/2_13_2015_examine_tab
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Adds the Examine Tab.
2015-02-19 21:00:22 +03:00
PsiOmega
d32cffaefe
NanoUI air alarm interface. Remote support lost.
2015-02-19 18:23:25 +01:00
PsiOmega
ead0f31426
Revises how Topic and NanoUI shares allowance-logic.
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All mob-interaction logic now resides in nanointeraction.dm and is called by the base CanUseTopic().
Specifics for when objects allows mob-interaction can be specified by overriding CanUseTopic(), see machinery.dm.
2015-02-19 18:22:19 +01:00
Chinsky
ae0ce4e620
Merge pull request #8170 from mwerezak/inventoryfix
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Fixes #8075 + cigar/pipe overlays
2015-02-19 19:59:16 +03:00
Chinsky
3c4bc1984c
Merge pull request #8159 from mwerezak/grab
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Updates grabbing
2015-02-19 19:59:13 +03:00
Zuhayr
9a625e15d5
Merge pull request #8171 from mwerezak/layerfix
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Fixes hiding mobs being layered underneath vents
2015-02-20 01:20:12 +10:30
PsiOmega
675b277d16
NanoUIs based on embedded controllers should no longer wander across the screen.
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calling updateDialog() forces a NanoUI window to re-openi, which is a bit of a pain when done in process().
2015-02-19 10:43:10 +01:00
mwerezak
1258517202
Fixes hiding mobs being layered underneath vents
2015-02-19 01:02:32 -05:00
mwerezak
01784d8d6a
Fixes cigar/pipe mob overlays not updating when lit
2015-02-19 00:44:11 -05:00
mwerezak
82480ac1a7
Minor cleanup
2015-02-19 00:43:49 -05:00
mwerezak
6b6fcf81f2
Fixes #8075
2015-02-18 23:55:21 -05:00
MrSnapwalk
cc0266c776
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into moretoys
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Conflicts:
code/game/objects/random/random.dm
2015-02-18 19:02:23 -06:00
mwerezak
2db45d592f
Makes the Z8 wearable on the back, adjusts some desc text.
2015-02-18 18:44:23 -05:00
mwerezak
11e5497368
Merge remote-tracking branch 'upstream/dev' into gun-rewrite
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Conflicts:
code/modules/projectiles/projectile/bullets.dm
2015-02-18 18:28:18 -05:00
mwerezak
583390937e
Improves bullet projectile embedding handling
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Commit b1546ee3eb contained a rather
bone-headed mistake, that resulted in embedding with penetrating
projectiles to not behave as desired.
This commit fixes that, and provides a cleaner implementation.
2015-02-18 18:09:24 -05:00
Raptor1628
2ae273e1b8
Gear again
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Collection of gear and changes from the four gear polls on the forums
includes:
2 new automatic weapons, mapped in to ERT and random weapon spawns.
Laser carbine balance.
Slow emergency softsuits, no armor value other than bio and rad, 4
slowdown.
1 knife, not mapped in, available for Psi's uplink merge.
New vests: 2 types, 2 pocket no slowdown,
4 pocket with slowdown, second is available from cargo and one random
vest
spawn in armory. The first replaces all instances of the old vests. Old
vests still exist in code.
Mercenary vest with no slowdown, 4 pockets, and slightly better armor,
not on map, possibly for Nukes or Traitor Uplink
Holster rearrangement for custom loadout.
Acid dispenser, mapped into robotics and science.
New food items, added to vendors and rations crate.
New random medical spawns, added to medbay.
Cargo and loadout additions to accommodate new items.
1 beanbag loaded 5 round shotgun added to Warden's closet to compensate
for officers having .45 ltls and the HoS having an e-gun, suggested by
IRC and server.
http://baystation12.net/forums/viewtopic.php?f=5&t=12064
http://baystation12.net/forums/viewtopic.php?f=5&t=12031
http://baystation12.net/forums/viewtopic.php?f=5&t=12027
http://baystation12.net/forums/viewtopic.php?f=5&t=12007
2015-02-18 15:35:37 -05:00
Akai Alonkai
c6b66a1000
Defines icon file for purple comb
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Fixes #8133
2015-02-18 15:09:40 -05:00
PsiOmega
958391d06b
Custom ninja spawn points.
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The ninja should no longer risk spawning far away from the station, with no clue where to go to reach it.
2015-02-18 08:14:40 +01:00
PsiOmegaDelta
4e785f716a
Merge pull request #8160 from mwerezak/stools
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Replaces stool structures with stool items
2015-02-18 07:35:54 +01:00
mwerezak
57ffdc82f6
Replaces stool structures with stool items
2015-02-18 01:06:00 -05:00
mwerezak
5f700f2f6e
Updates human examine description
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Updates the human examine description so that the message about not
breathing is shown in more cases when src is not breathing.
2015-02-18 00:18:28 -05:00