mwerezak
6479c909cd
Updates grabs
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Replaces broken client/Process_Grab(), makes resisting neck grabs
actually work. Fixes the grabbed_by list filling up with null entries
when a grab is broken. Aggressive grabs now prevent movement, can still
be quickly broken using resist or disarm. Neck grabs are easier to
resist if the grabber has moved recently. Some minor cleanup.
2015-02-17 23:40:51 -05:00
MrSnapwalk
52072bc7cf
Adds action figures, large and small plushies, and the toy cult sword. Adds all new toys to the arcade machine.
2015-02-17 20:38:13 -06:00
PsiOmegaDelta
fdc15d98fe
Merge pull request #8149 from mwerezak/gun-rewrite
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[DNM] Projectile and gun fixes
2015-02-17 16:19:41 +01:00
Chinsky
cba3448227
Fixes a sanity check turned insanity check forcing everyone to go commando.
2015-02-17 17:01:10 +03:00
Chinsky
eb4a75c9b3
Merge pull request #7986 from Hubblenaut/sprites
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Adds on-sprite belt icons
2015-02-17 15:22:16 +03:00
Chinsky
e596d45013
Merge pull request #8137 from mwerezak/lexorin
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Lexorin cleanup
2015-02-17 11:58:34 +03:00
mwerezak
b1546ee3eb
Fixes projectiles embedding in mobs that they pass through
2015-02-17 01:36:50 -05:00
mwerezak
8c3660357a
Projectile penetration fixes
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Fixes projectiles Bump()-ing twice when penetrating walls. Fixes
projectiles being unable to penetrate a wall that was destroyed because
it turned into plating.
2015-02-16 23:00:47 -05:00
mwerezak
46ef0a8949
Fixes accuracy not being reset when unzoomed
2015-02-16 23:00:25 -05:00
mwerezak
672709382d
Fixes runtime
2015-02-16 23:00:00 -05:00
mwerezak
c804d818fd
Fixes rocket launcher icon
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Also makes the missiles a little bit less of a joke.
2015-02-16 22:59:35 -05:00
mwerezak
9b3ab4358d
Fixes empty casings not being ejected or cycled
2015-02-16 22:59:11 -05:00
mwerezak
2791a93bf2
SAW and c20r fixes
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Fixes SAW unloading. Fixes c20r and SAW icon states. Tweaks sniper desc, and makes clip icons for 7.62mm ammo less pixelated - still pretty much a codersprite though. Fixes ptrs item_state.
2015-02-16 22:54:09 -05:00
Zuhayr
bee187d5bc
Merge pull request #8143 from PsiOmegaDelta/NanoAI
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AI NanoUI subsystems.
2015-02-17 11:50:59 +10:30
Zuhayr
f41e955ada
Merge pull request #8142 from PsiOmegaDelta/MapMap
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Map Changes
2015-02-17 11:50:38 +10:30
Hubblenaut
5ffa0e6397
fixes curbstomp, adjusts texts
2015-02-17 00:18:54 +01:00
Zuhayr
32965840c6
Merge pull request #8145 from PsiOmegaDelta/MultiPad
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Allows multiple AIs to share holopad.
2015-02-17 03:33:33 +10:30
PsiOmega
f248d7de35
Allows multiple AIs to share holopad.
2015-02-16 17:55:26 +01:00
Zuhayr
4631e53718
Merge pull request #8140 from comma/undies
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Underwear closet, crossdressing
2015-02-17 03:03:45 +10:30
Hubblenaut
5eca5d9e37
Merge remote-tracking branch 'upstream/dev' into sprites
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Conflicts:
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
2015-02-16 16:16:30 +01:00
PsiOmega
06335b1064
The AI now has a personal power monitor interface.
2015-02-16 15:12:23 +01:00
PsiOmega
9cd0714c2c
The AI now has a personal crew monitor interface.
2015-02-16 14:18:18 +01:00
PsiOmega
c6d88bc787
AI NanoUI subsystems.
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Allows sharing of NanoUI code between consoles and the AI (and just about anything else).
2015-02-16 13:44:04 +01:00
Neerti
dfc7762677
Small optimization to procs and the panel.
2015-02-16 05:14:38 -05:00
PsiOmegaDelta
8e0b2a0235
Merge pull request #8139 from mwerezak/fingerprints
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Adds fingerprints whenever an item is put in a human's hands
2015-02-16 10:35:01 +01:00
PsiOmega
12077ebeee
Map Changes
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* Removes a few cameras in storage areas.
* Bolted vault doors now have a proper instance.
* Updates a few access issues noted during testing as well as fixes #7925 .
* Restores baystation12.int.
2015-02-16 10:33:32 +01:00
Chinsky
f9ba327c3a
Merge pull request #8099 from mwerezak/gun-rewrite
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Gun rewrite
2015-02-16 11:54:52 +03:00
Chinsky
541bcd757e
Merge pull request #8141 from Baystation12/master
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master -> dev
2015-02-16 11:53:14 +03:00
Chinsky
3f8462a399
Adds a wardrobe structure to pick your underwear.
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Adds ability to wear female underwear as male and vice versa.
Changes 'underwear'/'undershirt' vars to hold iconstate instead of esoteric dances with array indexes.
2015-02-16 11:17:22 +03:00
mwerezak
7f19a8a77b
Tweaks bullet penetration
2015-02-16 03:04:48 -05:00
mwerezak
e5d14465b0
Adds fingerprints whenever an item is put in a human's hands.
2015-02-16 02:26:17 -05:00
mwerezak
500ca93278
Fixes guns being unremovable
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Fixes certain guns being unremovable due to unloading ammo taking
precedence over picking up. Also adds on-back icon for the merc sniper
which is just a copy of the LWAP's.
2015-02-16 01:47:07 -05:00
mwerezak
c20986b140
Fixes quoted paths
2015-02-16 01:12:43 -05:00
mwerezak
83780ef550
Adds sts-35 automatic rifle
2015-02-16 01:12:16 -05:00
Neerti
9612bc183b
Cleans up my comments.
2015-02-16 00:06:46 -05:00
Neerti
f2f893d42a
Replaces the three atom procs with just one and a datum-based system.
2015-02-15 23:52:39 -05:00
mwerezak
3c1ec28a37
Reorganizes colt pistols, moves renaming verb
2015-02-15 23:32:35 -05:00
mwerezak
2a4d1b08cd
Fixes beakers splashing onto the dart gun when being loaded.
2015-02-15 20:27:45 -05:00
mwerezak
d75379d6af
Lexorin causes losebreath instead of oxyloss
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Makes lexorin actually do what it's description says, now less deadly as
a side effect.
2015-02-15 19:12:26 -05:00
MrSnapwalk
0d8537700c
Adds the Bosun's Whistle.
2015-02-15 17:38:27 -06:00
SkyMarshal
03e8acd957
Fixes errors in energy/special.dm
2015-02-15 10:45:34 -07:00
PsiOmega
a48545391a
Fixes out of memory runtime errors and excessive HTML parsing.
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Announcements are no longer parsed twice, avoiding messages such as "T's nice".
Fixes the strip_html_properly proc, to avoid out of memory runtimes.
2015-02-15 18:03:25 +01:00
RavingManiac
2ebf834b9b
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
2015-02-15 22:37:55 +08:00
RavingManiac
50d0fd0bc6
Changed supermatter engine manual for thermoelectric engine.
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Expanded supermatter engine radiator bank. Incinerator disposals outlet moved slightly to prevent collision. Supermatter radiator circulator pump changed to a high-powered pump.
Supermatter critical temperature lowered to 5000K.
2015-02-15 22:16:36 +08:00
Zuhayr
be2b0aa6f4
Merge pull request #8135 from Baystation12/master
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Master into dev.
2015-02-15 22:03:43 +10:30
mwerezak
ad24aa8e47
Adds mercenary sniper rifle
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Adds the scoped mercenary sniper rifle and ammunition defines. Does not
add syndicate uplink option.
2015-02-14 22:33:43 -05:00
mwerezak
13ca926c0f
Fixes throwing miss chance using min instead of max
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Also adjusted slightly to make throwing a bit more distinct from
projectile weapons. Throwing is worse with range but better up close.
2015-02-14 22:12:42 -05:00
mwerezak
cd81f0b706
Improves gun scope zooming
2015-02-14 22:12:16 -05:00
mwerezak
a6095a3610
Updates L6 SAW
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Also changes src in user checks, probably unnecessary.
2015-02-14 22:09:19 -05:00
GinjaNinja32
dafcc2a374
Fixes runtime when walking over shards with no shoes
2015-02-14 23:29:11 +00:00