Anewbe
6e3bbd31c0
Removes the mosin-nagant, moves the sprites
2017-11-22 01:14:14 -06:00
Anewbe
62d76cba30
Merge pull request #4318 from Mechoid/Mechoid_Has_The_Keys_And_A_Brick_On_The_Pedal
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Adds more Spiders. Touches cuff-code tangentially.
2017-11-22 01:13:04 -06:00
Mechoid
d5404ae0eb
Adds More Spiders. Touches cuff-code tangentially.
2017-11-21 12:59:06 -08:00
Anewbe
fea8fcc064
Merge pull request #4310 from Neerti/11/19/2017_hunting_rounds
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Adds Hunting Rounds
2017-11-21 00:29:12 -06:00
Anewbe
4739f04c5d
Merge pull request #4308 from SpadesNeil/shotgun-clip-rebalance
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Shotgun clip rebalance
2017-11-21 00:18:01 -06:00
Neerti
9db34eae86
Adds Hunting Rounds
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Adds a system for projectiles to inflict additional damage on specific kinds of simple animals.
Adds special bullets for certain rifles which are very effective against 'animal' SAs such as giant spiders, bears, carp, and such. The bullets do less damage to other targets such as humanoids.
Replaces the southern cross gun locker regular ammo with hunting ammo.
2017-11-19 23:59:17 -05:00
Neerti
d36d09d937
Merge pull request #4176 from Anewbe/battery_things
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Swaps non-mounted recharging guns to batteries
2017-11-19 21:28:06 -05:00
Spades
79d3ee82ab
Shotgun clip rebalance
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An alternative solution to the problem I highlighted in
https://github.com/PolarisSS13/Polaris/pull/4302
If this is merged, **do not merge**
https://github.com/PolarisSS13/Polaris/pull/4303
2017-11-19 14:08:03 -05:00
Anewbe
fd7990028f
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into battery_things
2017-11-19 02:38:42 -06:00
Anewbe
b2917b9716
Tones down the Darkmatter Beam
2017-11-17 20:15:53 -06:00
killer653
70e53b96bb
Polaris Sync
2017-11-10 11:37:41 -05:00
sabess
77e4aa2cf4
fixed a thing
2017-11-07 21:40:00 +11:00
Sabess
c96781499f
Allows detectives to take an optional revolver + some other stuff ( #4217 )
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* I'm like 99% sure this works
* uhm
* accidentally broke something after I tested but before I PRed, fixed now
2017-11-05 22:53:11 -06:00
Anewbe
c9cbbd3a9b
Swaps non-mounted recharging guns to batteries
2017-10-27 20:43:31 -05:00
killer653
0c480ec15f
Polaris sync
2017-10-27 15:30:24 -04:00
Anewbe
4eb5e9b6d0
Can't aim at invisible things
2017-10-23 12:11:11 -05:00
Anewbe
7a36a8cfb6
Merge pull request #4118 from mistyLuminescence/cryostorage
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Reworks cryopod storage
2017-10-22 19:03:07 -05:00
Mechoid
48d8375cac
Incendiary >= 2 projectile fixes. ( #4127 )
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* A whole load of things.
* Fixes the SM Rod's travel distance.
* Flame it again, Tony. Fixes flamefuel spawning on rock-wall turf.
2017-10-22 00:26:33 -05:00
mistyLuminescence
ae308a3a91
Reworks cryopod storage
2017-10-20 19:14:45 +01:00
Neerti
9c0ac5ec2a
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 10/20/2017_syndie_borgs_are_back
2017-10-20 13:26:06 -04:00
Neerti
1aff3fc8c0
Syndicate Borgs II, Return of the Salt
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Adds an option in mercenary uplinks to purchase three different 'classes' of drones.
See PR for more details.
2017-10-20 13:01:45 -04:00
Mechoid
920e823a46
Fuel-Rod Gun, Minor fixes related. ( #4103 )
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* A whole load of things.
* Fixes the SM Rod's travel distance.
2017-10-19 15:07:52 -05:00
killer653
1bb71ef429
Polaris Sync
2017-10-16 22:16:24 -04:00
Anewbe
b14766ff92
Merge pull request #4078 from Mechoid/Projectile_Turretfunctions
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Turret Targetting Update
2017-10-16 14:03:05 -05:00
Mechoid
9a04744ab6
Turrets detect targets through metal foam.
2017-10-15 13:48:38 -07:00
Mechoid
aac1ab0bb7
Dead bodies are no longer perfect shields.
2017-10-14 21:41:15 -07:00
Neerti
0a3d85647a
Merge pull request #4011 from Anewbe/railgun
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Ports Bay's railguns, and assorted gun sprites
2017-10-14 01:43:45 -04:00
Mechoid
56ec5ec94c
Adds three flame-themed illegal Mech weapons and more. ( #4058 )
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* Adds three flame-themed illegal Mech weapons. Allows anything using apply_effects to be incendiary and ignite/apply firestacks. Also absolute-paths the spilled fuel effects.
* Removes world << because I'm a good coder honest.
* Why does Git do this for no reason.
2017-10-13 23:32:52 -05:00
Neerti
a8513844ec
Adds a Trait system ( #4048 )
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* Works on trait system, wip.
* Finalizes traits.
Fixes a few bugs with medical machines assuming a max health of 100.
2017-10-13 01:17:39 -05:00
Cameron Lennox
15a6472d14
Pol Sync
2017-10-08 17:44:25 -04:00
Anewbe
ff7c4fe45a
Makes a bunch of things fit in holsters
2017-10-07 17:24:18 -05:00
Anewbe
a248a4a4a1
Ports Bay's railguns, and assorted gun sprites
2017-10-02 17:29:24 -05:00
Cyantime
96190e94aa
Allows emitters to blast through rocks again.
2017-09-29 01:05:40 -04:00
Anewbe
6d0e6c4b0f
Merge pull request #3757 from SpadesNeil/Ace-infuriates-Anewbe-with-another-vintage-weapon
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Adds M1 Garand
2017-09-26 01:09:46 -05:00
Neerti
64f02f70b2
Simple Animal Tweaks
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Makes hivebots a bit smarter, shifts stats around, adds a few new sprites thanks to Mechoid, and adds a few new types.
Adds verbs that can be used as a player hivebot, to get them to follow you.
Spider eyes can now be seen clearly in the darkness, which looks spooky.
2017-09-24 23:43:14 -04:00
Anewbe
c80b535a29
Merge pull request #3902 from Neerti/9/19/2017_lost_drone
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Adds the Lost Drone
2017-09-22 15:24:05 -05:00
Neerti
afd7b15442
Adds the Lost Drone
2017-09-22 01:17:53 -04:00
killer653
2755d3ddb1
HOTFIX
2017-09-21 20:26:48 -04:00
Anewbe
61936496b1
Merge pull request #3813 from Belsima/clickityclack
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Adds a metric assload of sounds.
2017-09-20 22:20:17 -05:00
Spades
32c79939b6
More merging updates
2017-09-19 23:58:40 -04:00
killer653
bddfa16f82
Polaris sync
2017-09-15 21:17:34 -04:00
Anewbe
bf11fd569f
Fixes the beanbag clip sprites
2017-09-12 22:02:03 -05:00
Anewbe
7cc1506901
Merge pull request #3810 from Mechoid/Dart_Gun_2_Dart_Harder
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Fixes the Dartgun, makes a Research-Produceable variant.
2017-09-11 17:38:19 -04:00
Anewbe
096159ac37
Merge pull request #3796 from ghost/hephaestus
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Standardizes spellings to wiki and adds more major corps and places to setup.
2017-09-11 17:19:55 -04:00
Anewbe
42e8bb6284
Merge pull request #3767 from Neerti/8/10/2017_make_xenobio_old_again
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Make Xenobiology Old(ish) Again
2017-09-10 17:12:38 -04:00
Belsima
1fc7bc7674
Adds a metric assload of sounds.
2017-09-10 14:34:43 -04:00
Mechoid
2a5311e063
Fixes the Dartgun, makes a Research-Produceable variant.
2017-09-09 21:25:30 -07:00
Spades
72c249f0ef
Weapon sound improvements from TG, take 2 ( #3772 )
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* Sound Improvements
Ported some sounds from TG. I was getting sick of the current pistol
sound. Didn't sound meaty enough so I changed it.
I also didn't like the default gun firing sound so I changed that too.
I also brought in a couple more sound files from TG just in case those
ever get used. No use for them currently.
While I was at it, I fixed the incorrect naming of some sound files in
audible_deception.dm for Technomancers because I was editing the file
anyway and a separate PR would make conflicts.
* I forgot to press save on this one
I tend to do that a lot
* Laser sound too.
* Adds back commented out code because reasons
2017-09-09 15:40:26 -04:00
Belsima
022eb8cf4c
Standardizes spellings to wiki and adds more major corps and places to setup.
2017-09-09 12:20:08 -04:00
Mechoid
98af877b21
Xenomorph Tweaks/Buffs.
2017-09-06 13:37:43 -07:00