Commit Graph

27 Commits

Author SHA1 Message Date
CHOMPStation2StaffMirrorBot
2738c2c020 [MIRROR] Modernizing doors (#11728)
Co-authored-by: Will <7099514+Willburd@users.noreply.github.com>
Co-authored-by: C.L. <killer65311@gmail.com>
2025-09-23 17:24:13 -04:00
CHOMPStation2StaffMirrorBot
65f21fb1d3 [MIRROR] end of file Fix (#10355)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-03-11 17:58:14 +01:00
CHOMPStation2
f172e1f5b3 [MIRROR] even more local defines (#8516)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
2024-06-14 08:28:10 +02:00
Drathek
3995338290 Moar whitespace normalization [MDB IGNORE] (#7750)
Co-authored-by: Raeschen <rycoop29@gmail.com>
2024-02-16 10:54:47 +01:00
Chompstation Bot
fb343cec6c [MIRROR] Linter diagnostics + bans non-var relative pathing 2021-06-22 22:17:02 +00:00
ShadowLarkens
a20eef5bfb TGUI Camera Console - Part 1; Plain console done
# Conflicts:
#	code/_onclick/hud/skybox.dm
#	code/controllers/subsystems/skybox.dm
#	code/game/machinery/computer/camera.dm
#	tgui/packages/tgui/public/tgui.bundle.js
2020-07-16 16:17:36 -07:00
Aronai Sieyes
c2ca984d18 Merge VS changes for telecomms 2020-04-29 10:24:37 -04:00
Atermonera
eb6eb7bcd6 Refactor telecomms and consoles to operate on logical zlevels 2020-04-28 17:56:35 -04:00
Aronai Sieyes
98dd3707c1 Refactor consoles to operate on logically adjacent zlevels 2020-04-11 12:03:10 -04:00
Neerti
16b3b58259 [REVIEW] Ports Modular Computers from Baystation 2019-04-28 22:06:40 -04:00
Neerti
86174593bf Replaces GoonPS scheduled_tasks and obj processing with SMC processing subsystems and timer 2019-03-26 23:58:26 -04:00
Leshana
7ed3d2c2f6 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-02-16
# Conflicts:
#	code/_onclick/hud/screen_objects.dm
#	code/game/objects/items/weapons/storage/storage.dm
#	code/game/objects/structures/crates_lockers/closets/secure/medical.dm
#	code/modules/admin/admin_verbs.dm
#	code/modules/clothing/clothing.dm
#	code/modules/clothing/gloves/color.dm
#	code/modules/lore_codex/codex.dm
#	code/modules/mob/living/simple_animal/aliens/alien.dm
#	code/modules/mob/living/simple_animal/animals/cat.dm
#	code/modules/mob/living/simple_animal/animals/goose.dm
#	code/modules/mob/living/simple_animal/simple_animal.dm
#	code/modules/mob/mob_defines.dm
#	code/modules/projectiles/projectile/special.dm
#	html/changelogs/.all_changelog.yml
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-7.dmm
#	vorestation.dme
2018-02-17 00:35:29 -05:00
Cyantime
b0b821cb71 Adds hidden alarms, for air alarms, fire alarms, and APCs (#4816)
* Adds hidden alarms

* TRUE/FALSE defines

* Renames var to alarms_hidden
2018-02-16 12:50:06 -06:00
Arokha Sieyes
8f71a052a4 VS: Planes shenanigans. Begins 'plane' work, for VS specific things. 2018-01-14 00:40:00 -05:00
Leshana
c3df48f949 Fixes Runtime in atmosphere_alarm.dm,24: list index out of bounds
proc name: on alarm change (/datum/alarm_handler/atmosphere/on_alarm_change)
2017-05-23 01:14:55 -04:00
Arokha Sieyes
c9f7b77e93 Make AR glasses show messages like HUDs
So AR-M get the medibot messages, AR-S get the security bot messages, and now AR-E glasses get atmos and fire alarm messages
2017-03-28 16:09:14 -04:00
Yoshax
f75d509e7f Ports event system from Bay 2016-06-01 22:05:04 +01:00
PsiOmegaDelta
e7686dd3e7 Camera fixes and performance tweaks.
Improves camera EMP handling. Now uses a var and processing to determine when the EMP should end, preventing inconsistent states when a camera is EMPd multiple times.

Reduces the process and bandwidth need for cameras.
* There is now a common camera repository, responsible for setting up cameras once for every invalidation.
* Camera consoles now only updates when the camera cache is invalidated, not every second.
* The console now only presents one network at a time, and only sends the data necessary to view that network (as opposed to sending the data for all cameras).
2016-03-21 17:30:52 -04:00
Mloc
895e78df1e more lightweight camera caching
no loops

Signed-off-by: Mloc <colmohici@gmail.com>
2015-05-10 17:06:30 +01:00
Mloc
e602a7e286 remove the sub-area system
Removes area/list/related and area/master.
They were only used by the old lighting subarea system.

Signed-off-by: Mloc <colmohici@gmail.com>
2015-05-10 17:06:29 +01:00
PsiOmega
4dca85b17c Fixes camera network changes not always being reflected in camera consoles.
Cameras with altered networks would not necessarily show up on camera consoles, primarily affecting cameras joining/leaving alarm zones.
2015-02-25 19:50:07 +01:00
PsiOmega
d8245540ef Restores silicon alarm notices. 2015-02-23 21:29:00 +01:00
PsiOmega
f510c38d22 Alarm centralization completion
Atmosphere alarms now handled centrally.
2015-02-23 15:11:13 +01:00
PsiOmega
a2cd104cc9 Alarm centralization completion
Fire alarms now handled centrally.
2015-02-23 13:28:19 +01:00
PsiOmega
93b049e7a6 Alarm centralization completion
Ensures the master area is always used, to avoid issues caused by dynamic lightning which splits areas into sub-areas.
Power alarms now handled centrally.
2015-02-23 11:23:23 +01:00
PsiOmega
5578afa07c General update.
NanoUI interface sorted.
Accessible by AI, borgs, and through consoles.
Automatic alarm resets in case of lost sources.
2015-02-23 10:32:25 +01:00
PsiOmega
2e9c266a2f Basic main structure for centralized alarm handling. 2015-02-17 08:34:26 +01:00