* Add in chemistry bag from Paradise, based on /tg/ bag. Add it to biogenerator. Add it to wardrobe.
* Make itemsize large so it cannot be put in backpack. Slowdown = 1.
Makes it so you can slice the bugball food item as intended, so you can decontaminate it before serving.
(previously the bugball had to be decontaminated, bitten open, then decontaminated again to avoid poison)
Mostly ports Vore's Trashpile code, and made more generic, as I plan to use these for surface loot later.
Adds mold reagent to give a consequence to eating food you found in the garbage.
These aren't mapped in but I or someone else can do that later.
* Fixes for nettles
Nettle plants can now spawn randomly from weeds - it was trying to spawn 'nettles', but the name of the plant is 'nettle', so it never spawned. Now it can.
You now hit people with food if you use it on harm intent. This is mostly so that you can use nettles as a weapon again, but hey, who wouldn't want to hit people over the head with a baguette.
Nettles and other stinging "fruits" can no longer be used to generate infinite chemicals by throwing them. Chemicals that the "fruits" inject are now properly removed when hitting a target.
* Fixes for nettles
Nettle plants can now spawn randomly from weeds - it was trying to spawn 'nettles', but the name of the plant is 'nettle', so it never spawned. Now it can.
You now hit people with food if you use it on harm intent. This is mostly so that you can use nettles as a weapon again, but hey, who wouldn't want to hit people over the head with a baguette.
Nettles and other stinging "fruits" can no longer be used to generate infinite chemicals by throwing them. Chemicals that the "fruits" inject are now properly removed when hitting a target.
* Adds a pair of Skrellian drugs.
* Fixes talum_quem damage.
* i copypastad wrong and now it wont compile
* Adds nicotine to cigarettes.
* Revert "Adds nicotine to cigarettes."
This reverts commit f7640f1142ff2f3c68caf90f6352a509915040c8.