Commit Graph

11 Commits

Author SHA1 Message Date
Mechoid
ae48659a68 Exploration Expansion 1: Or, How I Learned To Love The Tree 2019-08-21 17:23:07 -04:00
Mewchild
e50c9642e6 Adds maint door, replaces alien tables, adds air alarm and missing APCs 2019-07-22 20:15:30 -05:00
Neerti
7497aef295 work 2017-11-26 12:08:05 -05:00
Anewbe
14b9f7ce79 Adds bench presets 2017-03-24 22:46:43 -05:00
woodratt
19fb047f01 WR_SC_Map_Changes
- Fixes sprite issues with departmental intercoms.
- Tweaks to the random objects dm
- Copies Bay's flora and warning sign list, as well as ports some of their signs.
- Addition of a couple new floor decals.
- New table preset, wooden reinforced.
2017-03-08 17:44:48 -08:00
HarpyEagle
fc7e89380e More material renames
Gives several materials shorter and easier to type names, updating the
display_name where applicable. Also fixed a slightly mismatched variable
type.
2015-08-07 17:10:35 -04:00
mwerezak
0d6dfd899a Makes standard tables plastic
Makes standard tables plastic, readds steel tables to various places,
mainly around engineering and maintenance. Makes shuttle tables
reinforced.
2015-06-14 13:38:56 -04:00
Zuhayr
a540e97e1b Stool and table tweaks, adjusted tables on the map. 2015-05-17 13:41:22 +09:30
GinjaNinja32
63f28ee0e0 Fixes
- Material comparisons done by name rather than reference equality
- get_material_by_name proc that ensures the material list is initialised, initialising it if neccessary
- holographic materials moved into main material list
- table frames are not a source of infinite metal, and can be deconstructed correctly
- gambling table icons are no longer E-W flipped
2015-05-14 22:26:19 +01:00
GinjaNinja32
5f65565f45 Bugfixes, removing the remnants of table_parts, changelog. 2015-05-13 20:40:00 +01:00
GinjaNinja32
4b87799072 New tables, code section. Changelog entry soon. 2015-05-13 19:08:39 +01:00