Commit Graph

15047 Commits

Author SHA1 Message Date
Zuhayr
cc21a1b405 Muzzle check/changeling check removal, thanks Harpy. 2014-10-01 18:32:24 +09:30
Zuhayr
3f05362577 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into xenorewrite 2014-10-01 18:16:04 +09:30
Chinsky
165bbadc10 Merge pull request #6551 from RavingManiac/dev
Space floating effect
2014-10-01 10:01:25 +04:00
Chinsky
701e97960a Merge pull request #6554 from PsiOmegaDelta/RoundEnd
Round-end summary now also lists job
2014-10-01 10:01:07 +04:00
PsiOmega
f95d6f36b9 Manifest ghosts are now given an assigned role to go with the round end summary. 2014-10-01 00:22:13 +02:00
Zuhayr
d7e2c0fac9 Merge branch 'xenorewrite' of https://github.com/Zuhayr/Baystation12 into xenorewrite 2014-10-01 06:06:10 +09:30
RavingManiac
66527ab763 gravitychange() now makes all affected mobs have the floating animation unless magbooted, etc.
New mob proc Check_Dense_Object() seperated from Process_Spacemove(), checks for adjacent objects or turfs that can be pushed off, also handles magboots on gravity-less floors.
2014-09-30 23:18:04 +08:00
RavingManiac
c4875e7d36 Floating effect now uses animate() instead of pixel_y while loop thingy.
Distinct actions that indefinitely change a mob's pixel_y or pixel_x, like strapping someone to a roller bed, should also alter new variables old_y or old_x accordingly. This means that floating and jittering animations no longer interfere, as the animations use old_x/old_y as the "base" position.

Entering areas with gravity from areas without grabity now removes floating effect.
2014-09-30 22:37:48 +08:00
Ikmachek
a9e4f6f233 Merge branch 'master' of https://github.com/Ikmachek/Baystation12 2014-09-30 10:36:01 -04:00
Zuhayr
b411da44b8 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev 2014-09-30 23:23:05 +09:30
Ikmachek
adc147bcc0 Reduced vote alert noise by half, now easily editable by an arg 2014-09-30 09:28:51 -04:00
Chinsky
db19505e10 Merge pull request #6544 from Jarcolr/customis
Adds *5* approved custom items to code
2014-09-30 12:21:04 +04:00
PsiOmega
4f7b32ae4f Round-end summary now also lists job 2014-09-30 10:07:59 +02:00
Zuhayr
bab862f24c Readded transform procs for xenos. 2014-09-30 16:07:47 +09:30
Zuhayr
e2ce1fa2df Collapsed Bump() down to carbon from alien and monkey. Stripped out extraneous stuff from carbon/alien HUD. Implemented some life stuff for aliens. 2014-09-30 15:28:30 +09:30
Zuhayr
b4646b65e8 Fixed up organ transplant rejection, added cortical stacks, changed vox over to use organ stacks. 2014-09-30 14:09:41 +09:30
Zuhayr
f44a53fb69 Removed a debug. 2014-09-30 13:28:56 +09:30
Zuhayr
63629a953b Added Add and Remove Organ options to VV. 2014-09-30 13:23:28 +09:30
Zuhayr
70eedc3486 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into xenorewrite 2014-09-30 12:18:16 +09:30
Zuhayr
a0d23b3800 Reimplements ninja and cult species rarity bonuses. 2014-09-30 12:17:33 +09:30
Zuhayr
161d21f8d0 Added cuff-breaking checks for can_shred(). 2014-09-30 12:03:19 +09:30
Zuhayr
74eae5a6bd Moved radiation and light processing to organs. 2014-09-30 11:58:40 +09:30
Zuhayr
c0c4b99b34 Some prep work/support work for the alien resting icons. 2014-09-30 10:48:45 +09:30
Zuhayr
051a6ff18b Fixed a message issue with turrets. 2014-09-30 10:48:18 +09:30
Zuhayr
0a0e94e12e Moved human brainloss to the brain organ. 2014-09-30 10:44:56 +09:30
Zuhayr
56a2115338 Added Binary to posibrains. 2014-09-30 10:43:16 +09:30
Iamgoofball
6a5821af8d "WAH WAH I'M TOO LAZY TO COPY PASTE AND REMOVE A FEW TABS" 2014-09-29 14:28:10 -07:00
RavingManiac
918520df83 Mobs will bob up and down in space and zero-gravity unless they are both wearing magboots and within 1 tile of a dense object/turf. 2014-09-30 01:22:13 +08:00
Gamerofthegame
33b9d19df1 Commit repair 2014-09-28 17:13:42 -04:00
Zuhayr
803c5c557e Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into xenorewrite 2014-09-29 06:21:49 +09:30
Zuhayr
223bd86f18 Merge branch 'organremoval' of https://github.com/Zuhayr/Baystation12 into dev
First pass on major conversion of xenomorphs to a human subspecies. Additional condensing of various redundant mob verbs.
Converted larva and diona to their own class, collapsed the rest of xenomorphs into a human species, other stuff.
Completely removed attack_alien(). Still have to reimplement some of the lost behavior for human/alien.
Reapplies lost attack_alien() functionality other than tackling/caressing.
Further alien/humanoid cleanup and xenospawn fix-ups. Also uncommented caste verbs.
Removed half-finished abilities system since species.dm handles it.
All xenomorphs functionality should be working now, other than the HUD, tackling and the xenomorph balance issues.
Added icons for xenomorph castes, moved broadcast languages into datums, removed alien_talk and robot_talk vars.
Merged with organ removal code.
Reapplied verbs to simple_animals/slimes. Updated species definitions to have appropriate organs.
Readded tackle as a human verb.
Borer changes regarding brain removal.
Working on moving the human HUD to the species datum a bit. Mixed results.
Moved Cortical Link to a language, added borer husks.
Tidied up the HUD stuff. Still need to make it rebuild properly when species is changed, but this will do for no
Compile fix, forgot the DME.
Fixed up ventcrawl, added new organ mechanics for dionaea.
Fixed up some overlooked sections causing mobs without brains to die immediately.
Fixed up plasma generation for queens, bugs with organs, force_organ issues with set_species().
2014-09-29 06:19:26 +09:30
Zuhayr
9fcde12b4f Organ rewrite mapclean attempt. 2014-09-29 06:18:58 +09:30
Hubblenaut
c783549015 Option to withdraw chargecard or cash at ATM 2014-09-28 21:53:19 +02:00
Hubblenaut
e7620cd81a Spacecash is now stackable and called 'Thalers' 2014-09-28 21:52:56 +02:00
Hubblenaut
109ef9ac89 Adds gambling tables 2014-09-28 21:48:57 +02:00
Jarcolr
6a3f5d24d8 Adds 5 approved custom items to code
http://baystation12.net/forums/viewtopic.php?f=33&t=11097
http://baystation12.net/forums/viewtopic.php?f=33&t=11138
http://baystation12.net/forums/viewtopic.php?f=33&t=11300
http://baystation12.net/forums/viewtopic.php?f=33&t=11337
2014-09-28 21:31:24 +03:00
Chinsky
6eea41bcc1 Merge pull request #6535 from Hubblenaut/master
Fixes rolled down jumpsuits not adjusting body flags
2014-09-28 21:22:00 +04:00
Chinsky
104eb426d5 Merge pull request #6537 from mwerezak/flow-rate-meter
Fixes pressure regulator flow rate reporting
2014-09-28 21:21:26 +04:00
Zuhayr
97801b4617 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev 2014-09-29 00:39:43 +09:30
Boop
7116415e4d Fix meteors
yay
2014-09-28 15:59:02 +01:00
Hubblenaut
79c0d3470a Fixes non-used flavor text causing line breaks 2014-09-28 15:48:39 +02:00
Hubblenaut
1212338c2e Fixes rolled down jumpsuits now adjusting body flags 2014-09-28 15:48:38 +02:00
Zuhayr
afdcb1f564 Merge pull request #6518 from faerindel/adv_scanner_print
Adds printing occupant status option to bodyscanners.
2014-09-28 22:15:15 +09:30
Zuhayr
9a01da0519 Merge pull request #6437 from atlantiscze/Supermatter-O2-Fix
Supermatter Tweak
2014-09-28 22:12:21 +09:30
Zuhayr
e4086b3baf Merge pull request #6524 from Mordeth221/dev
Added helm for use in events and other things
2014-09-28 22:05:34 +09:30
mwerezak
5dae1fb667 Fixes pressure regulator flow rate reporting
Fixes the pressure regulator's reported flow rate not being set to 0
when no gas could be transferred.
2014-09-27 19:41:53 -04:00
Snapshot
e70afe0413 Merge pull request #6522 from PsiOmegaDelta/Misc
Misc changes
2014-09-27 10:57:52 -07:00
Chinsky
a2351ab952 Merge pull request #6529 from mwerezak/language
Fixes #6520
2014-09-27 14:21:29 +04:00
mwerezak
7a2b3b6661 Fixes #6520 2014-09-27 03:00:26 -04:00
PsiOmega
778f47649c Departments now have their air/scrubber pipes routed through relevant substations. 2014-09-26 23:21:40 +02:00