Chinsky
cda5f5c755
Fixes buckled people being still buckled after teleportation with artifact.
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Issue #1854
2012-11-16 00:49:49 +04:00
Chinsky
a1ccbfe198
Fixes issue #1889
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Timers, proxy and other trigger =RSD= properly again.
2012-11-15 23:39:28 +04:00
Mloc
7af340aa59
Merge pull request #1950 from comma/master
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Fixes, fixes.
2012-11-15 08:49:09 -08:00
Chinsky
0fe526aa91
Fixed something with artifacts.
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I have no idea what but it was broken and now is fixed.
Possibly runtime, most likely just artifact's effect is not working on any organ.
2012-11-15 18:04:54 +04:00
Cael_Aislinn
addb95137c
made autoinjectors visible again, fixed medibot construction, fixed tajaran ears while lying down
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-11-15 21:02:04 +10:00
Mloc
9ca5caa419
Fixed the fix of the movement fix thing. Or something.
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Signed-off-by: Mloc <colmohici@gmail.com >
2012-11-14 21:39:49 +00:00
Mloc
7cd054e09a
Merge pull request #1941 from CIB/master
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Ported autopsy
2012-11-14 13:29:20 -08:00
cib
19d2e9d390
Made the autopsy report for projectiles a bit clearer.
2012-11-14 21:33:09 +01:00
cib
2b5d3cac39
Fixed a few organ getter bugs.
2012-11-14 20:59:38 +01:00
cib
7ae7099098
Ported autopsy.
2012-11-14 20:31:31 +01:00
Hawk-v3
317e40795a
Merge pull request #1939 from CIB/master
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Misc stuff
2012-11-14 10:29:57 -08:00
Hawk-v3
31a40885b5
Merge pull request #1938 from SkyMarshal/bugfixes
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Fixed a compile warning, Possible fix for adminhelp-IRC relay, readded unbolting AI and associated traitor checks, reverted my grenade changes.
2012-11-14 10:29:21 -08:00
cib
09cbf1f684
Fixed a compile error.
2012-11-14 16:45:22 +01:00
cib
450248864b
Added lung rupturing and lung surgery.
2012-11-14 16:20:47 +01:00
cib
e5b62c98c6
Restructured alien removal surgery.
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This way it later can be used for lung surgery.
2012-11-14 13:54:18 +01:00
cib
b4d335e077
Merge github.com:Baystation12/Baystation12
2012-11-14 13:33:01 +01:00
CIB
274d422cd4
Nerfed suffocation speed.
2012-11-14 11:26:56 +01:00
SkyMarshal
2fece529af
Fixed a compile warning, reverted my grenade changes as requested by mangled, readded unsecuring-of-the-AI-with-a-wrench and the associated traitor objective checks, tweaked my previous commit re:adminhelps.
2012-11-13 22:46:43 -07:00
SkyMarshal
508f94a072
Possible fix for why IRC is not getting adminhelps.
2012-11-13 22:14:10 -07:00
MrYeti
2b56956d67
Added Smash Recipe Custom Item
2012-11-13 19:56:52 -05:00
cib
422ec63bfc
Merge branch 'master' of github.com:Baystation12/Baystation12
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Conflicts:
code/game/objects/items/devices/scanners.dm
code/modules/mob/living/carbon/human/human.dm
2012-11-13 19:01:03 +01:00
cib
78ed2e54eb
Added alien surgery.
2012-11-13 18:22:48 +01:00
cib
3dc4a56554
Merge branch 'master' of github.com:Baystation12/Baystation12
2012-11-13 15:39:38 +01:00
Chinsky
e5706a55d3
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2012-11-13 10:12:45 +04:00
Ispil
8814647be5
Fix to AIs and Cyborgs being able to "fall asleep" when they log off, but not being able to wake up when they return. They should no longer fall asleep.
2012-11-12 21:15:26 -07:00
Ispil
0a4d79e54f
Fix to Tajaran/Skrell/Soghun not mrowling/warbling/hissing, respectively.
2012-11-12 20:39:42 -07:00
Chinsky
8e60315b11
Merge branch 'master' of https://github.com/Baystation12/Baystation12
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Conflicts:
code/modules/mob/living/carbon/human/human.dm
2012-11-13 04:02:26 +04:00
Chinsky
94b54d1cef
Fix for laughing gas leaks in surgery.
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Humans breath out same gas mix datum they breathed in.
Works fine because in processing oxygen and CO2 levels in mix are adjusted.
But trace gases remained untouched.
So sedated patient just breathed out N20 at surgeon.
2012-11-13 03:42:40 +04:00
Chinsky
0caf4673ce
Fix for sleep runtime.
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Fix for internals setting message.
2012-11-13 02:05:13 +04:00
Mloc
daac550822
Revert movement speed changer glide thing I DONT KNOW THE NAME AAAH.
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Signed-off-by: Mloc <colmohici@gmail.com >
2012-11-12 21:54:16 +00:00
Chinsky
058aa7a795
Fix for training gun runtime.
2012-11-13 01:42:11 +04:00
Mloc
d659b567a4
Fix for practice lasers.
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Addresses #1924
2012-11-12 20:21:30 +00:00
cib
95181d96a8
Several fixes to germs.
2012-11-12 13:17:11 +01:00
cib
e92cecdefe
Added basic germ code.
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This will only trigger in surgery for now - That is when you cut someone open in surgery, you'd better wash your hands before, or otherwise you'll get infected wounds.
2012-11-12 12:51:28 +01:00
Ater Ignis
c293803f71
artifacts full list of effects enabled, contact based effect works on toucher, not artifact itself
2012-11-12 11:11:35 +04:00
MrYeti
78d7f9ee42
Added Graduation Lighter. Deleted my own custom item.
2012-11-11 18:00:12 -05:00
Mloc
ba3a9d37b2
Merge pull request #1916 from Kreastr/master
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Setting proper gliding_size for mobs and objects.
2012-11-11 14:01:46 -08:00
SkyMarshal
f064da7f50
Some fixes to Detective Work.
2012-11-11 14:46:37 -07:00
SkyMarshal
ecdb9ab118
Fixed the sillies marked with "skytodo". Removed ONESIZEFITSALL flag as we removed fatness, replaced it with PLASMAGUARD flag as that is what we were using the value as previously. Firedoors should no longer be derpy. The remaining "skytodo"s are places where I have no idea what the fuck you wanted or no idea what the fuck needed done with it.
2012-11-11 14:33:33 -07:00
cib
a14ea29df3
Replaced monkey with confusion effect.
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Feature is new and don't want surprise monkeys.
2012-11-11 19:35:01 +01:00
cib
a79ca39838
Forgot a spawn in trigger_side_effects
2012-11-11 19:09:36 +01:00
cib
fb295ee0cf
Balancing for genetics side-effects:
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- The knockdown is now much shorter, meaning a geneticist may be able to give themselves the cure in time.
- Reduced radiation created from syringes, since there are other side-effects now.
2012-11-11 18:51:02 +01:00
cib
d62aa1425f
Fixed a few more bugs with genetic side effects.
2012-11-11 18:41:40 +01:00
cib
eb49378575
Added genetic side effects.
2012-11-11 18:15:12 +01:00
Kreastr
9ddc1d02d9
Merge branch 'master' of git://github.com/Baystation12/Baystation12
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Conflicts:
code/modules/mob/mob_defines.dm
2012-11-11 16:43:28 +02:00
Kreastr
0fe02fcd27
More clean up
2012-11-11 14:39:22 +02:00
cib
2522d5e7f1
Fixed up autoinjectors and added health analyzer to regular first aid.
2012-11-11 11:45:24 +01:00
SkyMarshal
bb3f533fb1
Merge pull request #1912 from Ravensdale/master
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AI custom sprites: Re-introducing three and adding in my own.
2012-11-10 21:54:42 -08:00
Ravensdale
8cc22cbb15
Adjusts AI code to bring back custom cores and makes it easier to add in more.
2012-11-10 21:42:30 -08:00
RawrTaicho
f97f887458
Annnnnnnd another custom item: http://baystation12.net/forums/viewtopic.php?f=33&t=5413
2012-11-11 00:13:43 +00:00