Replaced monkey with confusion effect.

Feature is new and don't want surprise monkeys.
This commit is contained in:
cib
2012-11-11 19:35:01 +01:00
parent 621fa1dd55
commit a14ea29df3

View File

@@ -46,7 +46,7 @@
E.take_damage(20, 0, 0)
E.fracture()
/datum/genetics/side_effect/monkey
/*/datum/genetics/side_effect/monkey
name = "Monkey"
symptom = "Subject starts drooling uncontrollably."
treatment = "Inject small dose of dylovene."
@@ -58,7 +58,21 @@
finish(mob/living/carbon/human/H)
if(!H.reagents.has_reagent("anti_toxin"))
H.monkeyize()
H.monkeyize()**/
/datum/genetics/side_effect/confuse
name = "Confuse"
symptom = "Subject starts drooling uncontrollably."
treatment = "Inject small dose of dylovene."
effect = "Subject becomes confused."
duration = 10*30
start(mob/living/carbon/human/H)
H.emote("me", 1, "has drool running down from his mouth.")
finish(mob/living/carbon/human/H)
if(!H.reagents.has_reagent("anti_toxin"))
H.confused += 100
proc/trigger_side_effect(mob/living/carbon/human/H)
spawn