Commit Graph

5525 Commits

Author SHA1 Message Date
Cael_Aislinn
23affb99bf cleaned up some tools issues with w_class, depth scanners now reveal the reagent a find responds to (meaning lab analysis can be skipped)
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-05-14 13:09:48 +10:00
Cael_Aislinn
6d03802c75 reduced the chance of safely extracting xenoarch finds without the proper process
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-05-14 13:08:30 +10:00
Cael_Aislinn
da9ad69983 made hyperspectral analysis images into a client-side resource 2013-05-14 13:07:11 +10:00
Cael_Aislinn
f021f69e9b cleanup and standardisation of xenoarchaeology analysis machinery
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-05-14 13:06:29 +10:00
cib
ad6105b380 Merge remote-tracking branch 'main/master' into bleeding-edge-freeze
Conflicts:
	html/changelog.html
2013-05-14 01:29:45 +02:00
Chinsky
c99fec15ef Merge pull request #2748 from SkyMarshal/bleeding-edge-freeze
Centcom now has sexy uniforms and IDs.  Emag now looks like modified standard ID card again.
2013-05-13 10:57:53 -07:00
Chinsky
8af44c59f3 Merge pull request #2750 from Asanadas/master
Bugfix: Fix for bloody hands not occurring.
2013-05-13 10:56:30 -07:00
Asanadas
b81d0f1234 carnie umm, dunno if you guys have this bug: mobs not getting bloodyhands etc?
carnie	do a find-all for "//people with TK won't get smeared with blood" without the quotes
carnie	the > on that line should be a <=
carnie	erro's to blame
carnie	Mport provided the fix
Asanadas	if you say so, strange IRC man
2013-05-12 02:19:56 -04:00
SkyMarshal
697ab3dd7f Centcom now has sexy uniforms and IDs. Emag now looks like modified standard ID card 2013-05-11 03:39:31 -07:00
Ravensdale
754057cd09 hopefully disables glasses, unable to replicate bug. 2013-05-10 17:39:59 -07:00
Chinsky
a9883979ce Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Conflicts:
	code/controllers/voting.dm
2013-05-10 15:28:32 +04:00
Mloc
c4b9eddcf6 Merge pull request #2741 from Spamcat/master
Lone fix
2013-05-07 09:33:43 -07:00
Spamcat
bb962862ca Posibrains should work correctly in spiderbots.
Fixed the key transfer issue. (#2534)
2013-05-07 20:08:12 +04:00
Mloc-Argent
0c820277c8 Merge branch 'master' of github.com:Baystation12/Baystation12 into emergency-bef 2013-05-06 15:45:09 +01:00
Mloc-Argent
27759f47df Merged master into BEF.
Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-05-06 15:43:50 +01:00
Mloc
dad4430a55 Merge pull request #2739 from Aranclanos/ServerCrashFix
Server crash fix.
2013-05-06 04:38:08 -07:00
Aranclanos
7312807346 Reverting the comment out on the sprites and added the correct path, the xenoarcheology.dmi 2013-05-05 21:21:09 -03:00
Aranclanos
d762024d68 Fixed the server crash, it was an infinite loop when a revolver spawned in the xenoarcheology. It added bullets (tried, because it didn't work either) over and over nonstop.
Commented out the sprite selection on the revolvers in the xenoarcheology spawn code, it selected wrong names and they ended up being invisible. Now they will have the default sprite, the black revolver.
2013-05-05 21:12:15 -03:00
Chinsky
b2ba65001e Runtime fix. IV injecting from empty blood pack caused it. Now not doing a thing if no blood is injected. 2013-05-05 20:24:33 +04:00
Spamcat
02fd487008 Blood type now saves in savefile.
fixes #2738
2013-05-04 13:22:21 +04:00
Spamcat
f7f6c682cf Made nearsightedness not consume a fuckton of memory.
Also it now adds glasses on preview pic.
2013-05-03 23:58:56 +04:00
Spamcat
203873bef9 Merge branch 'master' of github.com:Baystation12/Baystation12 2013-05-03 21:50:33 +04:00
Cael_Aislinn
bfdeeb4f94 resolved a MySQL statement issue
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-05-03 13:21:44 +10:00
sick-trigger
c6323eced1 Better monky throwing fix
now, actually compiles! There seems to be a lot else wrong with monkey inventories but eh
2013-05-03 04:46:21 +10:00
Mloc
2989961542 Merge pull request #2729 from sick-trigger/master
Fix to let monkeys throw right
2013-05-02 05:14:37 -07:00
fauxtada
cdb3466cd9 may or may not fix issue of missing sprite for captain's uniform jacket. 2013-05-02 03:19:23 -07:00
fauxtada
fed2bfcedc fixed michael guess' zippo, added therapy doll dmis to code, the items aren't coded because i cannot get it to work for the life of me. 2013-05-02 02:00:04 -07:00
sick-trigger
d44986542f Monkeys can now throw properly 2013-05-01 21:56:53 +10:00
MisterBook
bfee1a8cd5 Alters the pAI and AI crew manifest verb to display the fancier version, a la the ID Computer's Crew Manifest call. Also replaced a dirty, dirty looping List write with the far more elegant if call to data_core.get_manifest() 2013-04-30 23:57:49 -05:00
Spamcat
0acd40326f Increased pill bottle capacity to 14 pills (2 rows).
Also fixed #2714.
2013-04-30 15:44:31 +04:00
fauxtada
e384c90093 minor changes
- Fixed accesses to security office doors.
- Added a second HoP closet for attire purposes. Armor and guns in one closet - fancy clothes in the second one.
- Fixed Writerer's custom item thing. Was attached to wrong character.
2013-04-30 02:37:43 -07:00
fauxtada
c25bbff8f0 fixed writerer's custom item 2013-04-30 01:18:17 -07:00
fauxtada
beaf1abd45 minor changes
- Fixed security accesses to the security office doors.
- Put in a second HoP closet just for alternate uniforms for the HoP. Because the HoP uniform is piss ugly.
2013-04-30 01:06:05 -07:00
MisterBook
73997d7bd4 Fixes Godmode for humans so that it truly is godmode. Good for bug checking. Atmos temperature difference will no longer directly apply fireloss, nor will being punched or shot in the guts damage organs. Can no longer be shocked. 2013-04-29 22:35:58 -05:00
DarkTechnomancer
99503c5542 Imported the option to start nearsighted and give glasses to those who do. 2013-04-28 22:45:15 -04:00
jediluke69
a87a2abb37 Milkshakes and Rewriter should now have effects 2013-04-27 20:15:12 -04:00
jediluke69
e54b172a09 fixes my silly mistake on drink results... 2013-04-27 19:53:38 -04:00
Spamcat
6bd34da085 Fixes #2689. 2013-04-27 13:54:13 +04:00
Spamcat
e4763aa928 Fixed #2708. 2013-04-27 13:49:44 +04:00
Chinsky
8ce8e35d02 Merge pull request #2704 from SkyMarshal/airfixes
Made circulators and TEGs work, updated Rowtree's station with a functional powergrid and TEG battery.
2013-04-25 11:02:14 -07:00
fauxtada
48a6326747 custom items update
- Michael Guess' golden lighter
- Krinn's saucepan hat
- Writerer's cat thing
2013-04-25 00:57:55 -07:00
Asanadas
f2ce063eda Fixes a slip-up division thing. 2013-04-24 20:01:49 -04:00
SkyMarshal
3b41db4a18 Made circulators and TEGs work, updated Rowtree's station with a functional powergrid and TEG battery.
Signed-off-by: SkyMarshal <skymarshal1729@gmail.com>
2013-04-24 15:58:39 -07:00
jediluke69
85eb0f1224 Adds new drinks and fixes a few things 2013-04-24 18:49:01 -04:00
Asanadas
ff229d5780 This 10x increases the size of admin-uploadable sound .ogg files and MIDI (10MB Midi, a scary thought). Should be big enough for any space assholes. Players can always opt out of uploaded music being downloaded and played with their "Hear/Silence-Midis" verb. 2013-04-24 17:55:14 -04:00
Asanadas
f03da6fb94 Spelling fix for a button only admins ever see. 2013-04-24 17:20:43 -04:00
Chinsky
1745befd08 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-04-24 21:54:00 +04:00
fauxtada
c1991ba0dd Player Requests Edition
- Two canes will spawn in medbay storage for people with leg injuries.
- Added some more welding goggles for engineers in engineering.
- Armory has a second security hardsuit.
- CMO has hallway access to the medbay hardsuits.
- HoS hat spawns in HoS closet.
- White wedding dress spawns in chaplain closet.
- Removed Pulse Rifle and Laser Canon from ERT room.
- Detective's office will now start off with a cigeratte pack and a detective's flask.
- Three normal boring flasks now spawn behind the bar for the bartender to give out.
- Old Man Suit spawns in laundry room. - Requested by Book.
- Roaper's Callum suit ( http://baystation12.net/forums/viewtopic.php?f=33&t=7047 ) now spawns in under Knockoff Suit. It may or may not spawn in for him too, I don't know how this shit works but I think I got it right.
- Removed Roaper's items for Ian Colm. At least the code part, I don't know if I'm supposed to delete the DMIs or not so I left them in.
2013-04-24 03:04:35 -07:00
Chinsky
47b28e5cce Merge pull request #2690 from fauxki/bleeding-edge-freeze
Bleeding edge freeze - Map / Clothing changes
2013-04-23 16:15:05 -07:00
Chinsky
c8b800e6d9 Merge pull request #2695 from NerdyBoy1104/bleeding-edge-freeze
Small Hydroponics update.
2013-04-23 16:12:36 -07:00