Cael_Aislinn
23affb99bf
cleaned up some tools issues with w_class, depth scanners now reveal the reagent a find responds to (meaning lab analysis can be skipped)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-05-14 13:09:48 +10:00
Cael_Aislinn
6d03802c75
reduced the chance of safely extracting xenoarch finds without the proper process
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-05-14 13:08:30 +10:00
Cael_Aislinn
da9ad69983
made hyperspectral analysis images into a client-side resource
2013-05-14 13:07:11 +10:00
Cael_Aislinn
f021f69e9b
cleanup and standardisation of xenoarchaeology analysis machinery
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-05-14 13:06:29 +10:00
cib
ad6105b380
Merge remote-tracking branch 'main/master' into bleeding-edge-freeze
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Conflicts:
html/changelog.html
2013-05-14 01:29:45 +02:00
Chinsky
c99fec15ef
Merge pull request #2748 from SkyMarshal/bleeding-edge-freeze
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Centcom now has sexy uniforms and IDs. Emag now looks like modified standard ID card again.
2013-05-13 10:57:53 -07:00
Chinsky
8af44c59f3
Merge pull request #2750 from Asanadas/master
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Bugfix: Fix for bloody hands not occurring.
2013-05-13 10:56:30 -07:00
Asanadas
b81d0f1234
carnie umm, dunno if you guys have this bug: mobs not getting bloodyhands etc?
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carnie do a find-all for "//people with TK won't get smeared with blood" without the quotes
carnie the > on that line should be a <=
carnie erro's to blame
carnie Mport provided the fix
Asanadas if you say so, strange IRC man
2013-05-12 02:19:56 -04:00
SkyMarshal
697ab3dd7f
Centcom now has sexy uniforms and IDs. Emag now looks like modified standard ID card
2013-05-11 03:39:31 -07:00
Ravensdale
754057cd09
hopefully disables glasses, unable to replicate bug.
2013-05-10 17:39:59 -07:00
Chinsky
a9883979ce
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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Conflicts:
code/controllers/voting.dm
2013-05-10 15:28:32 +04:00
Mloc
c4b9eddcf6
Merge pull request #2741 from Spamcat/master
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Lone fix
2013-05-07 09:33:43 -07:00
Spamcat
bb962862ca
Posibrains should work correctly in spiderbots.
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Fixed the key transfer issue. (#2534 )
2013-05-07 20:08:12 +04:00
Mloc-Argent
0c820277c8
Merge branch 'master' of github.com:Baystation12/Baystation12 into emergency-bef
2013-05-06 15:45:09 +01:00
Mloc-Argent
27759f47df
Merged master into BEF.
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Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-05-06 15:43:50 +01:00
Mloc
dad4430a55
Merge pull request #2739 from Aranclanos/ServerCrashFix
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Server crash fix.
2013-05-06 04:38:08 -07:00
Aranclanos
7312807346
Reverting the comment out on the sprites and added the correct path, the xenoarcheology.dmi
2013-05-05 21:21:09 -03:00
Aranclanos
d762024d68
Fixed the server crash, it was an infinite loop when a revolver spawned in the xenoarcheology. It added bullets (tried, because it didn't work either) over and over nonstop.
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Commented out the sprite selection on the revolvers in the xenoarcheology spawn code, it selected wrong names and they ended up being invisible. Now they will have the default sprite, the black revolver.
2013-05-05 21:12:15 -03:00
Chinsky
b2ba65001e
Runtime fix. IV injecting from empty blood pack caused it. Now not doing a thing if no blood is injected.
2013-05-05 20:24:33 +04:00
Spamcat
02fd487008
Blood type now saves in savefile.
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fixes #2738
2013-05-04 13:22:21 +04:00
Spamcat
f7f6c682cf
Made nearsightedness not consume a fuckton of memory.
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Also it now adds glasses on preview pic.
2013-05-03 23:58:56 +04:00
Spamcat
203873bef9
Merge branch 'master' of github.com:Baystation12/Baystation12
2013-05-03 21:50:33 +04:00
Cael_Aislinn
bfdeeb4f94
resolved a MySQL statement issue
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-05-03 13:21:44 +10:00
sick-trigger
c6323eced1
Better monky throwing fix
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now, actually compiles! There seems to be a lot else wrong with monkey inventories but eh
2013-05-03 04:46:21 +10:00
Mloc
2989961542
Merge pull request #2729 from sick-trigger/master
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Fix to let monkeys throw right
2013-05-02 05:14:37 -07:00
fauxtada
cdb3466cd9
may or may not fix issue of missing sprite for captain's uniform jacket.
2013-05-02 03:19:23 -07:00
fauxtada
fed2bfcedc
fixed michael guess' zippo, added therapy doll dmis to code, the items aren't coded because i cannot get it to work for the life of me.
2013-05-02 02:00:04 -07:00
sick-trigger
d44986542f
Monkeys can now throw properly
2013-05-01 21:56:53 +10:00
MisterBook
bfee1a8cd5
Alters the pAI and AI crew manifest verb to display the fancier version, a la the ID Computer's Crew Manifest call. Also replaced a dirty, dirty looping List write with the far more elegant if call to data_core.get_manifest()
2013-04-30 23:57:49 -05:00
Spamcat
0acd40326f
Increased pill bottle capacity to 14 pills (2 rows).
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Also fixed #2714 .
2013-04-30 15:44:31 +04:00
fauxtada
e384c90093
minor changes
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- Fixed accesses to security office doors.
- Added a second HoP closet for attire purposes. Armor and guns in one closet - fancy clothes in the second one.
- Fixed Writerer's custom item thing. Was attached to wrong character.
2013-04-30 02:37:43 -07:00
fauxtada
c25bbff8f0
fixed writerer's custom item
2013-04-30 01:18:17 -07:00
fauxtada
beaf1abd45
minor changes
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- Fixed security accesses to the security office doors.
- Put in a second HoP closet just for alternate uniforms for the HoP. Because the HoP uniform is piss ugly.
2013-04-30 01:06:05 -07:00
MisterBook
73997d7bd4
Fixes Godmode for humans so that it truly is godmode. Good for bug checking. Atmos temperature difference will no longer directly apply fireloss, nor will being punched or shot in the guts damage organs. Can no longer be shocked.
2013-04-29 22:35:58 -05:00
DarkTechnomancer
99503c5542
Imported the option to start nearsighted and give glasses to those who do.
2013-04-28 22:45:15 -04:00
jediluke69
a87a2abb37
Milkshakes and Rewriter should now have effects
2013-04-27 20:15:12 -04:00
jediluke69
e54b172a09
fixes my silly mistake on drink results...
2013-04-27 19:53:38 -04:00
Spamcat
6bd34da085
Fixes #2689 .
2013-04-27 13:54:13 +04:00
Spamcat
e4763aa928
Fixed #2708 .
2013-04-27 13:49:44 +04:00
Chinsky
8ce8e35d02
Merge pull request #2704 from SkyMarshal/airfixes
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Made circulators and TEGs work, updated Rowtree's station with a functional powergrid and TEG battery.
2013-04-25 11:02:14 -07:00
fauxtada
48a6326747
custom items update
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- Michael Guess' golden lighter
- Krinn's saucepan hat
- Writerer's cat thing
2013-04-25 00:57:55 -07:00
Asanadas
f2ce063eda
Fixes a slip-up division thing.
2013-04-24 20:01:49 -04:00
SkyMarshal
3b41db4a18
Made circulators and TEGs work, updated Rowtree's station with a functional powergrid and TEG battery.
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Signed-off-by: SkyMarshal <skymarshal1729@gmail.com >
2013-04-24 15:58:39 -07:00
jediluke69
85eb0f1224
Adds new drinks and fixes a few things
2013-04-24 18:49:01 -04:00
Asanadas
ff229d5780
This 10x increases the size of admin-uploadable sound .ogg files and MIDI (10MB Midi, a scary thought). Should be big enough for any space assholes. Players can always opt out of uploaded music being downloaded and played with their "Hear/Silence-Midis" verb.
2013-04-24 17:55:14 -04:00
Asanadas
f03da6fb94
Spelling fix for a button only admins ever see.
2013-04-24 17:20:43 -04:00
Chinsky
1745befd08
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-04-24 21:54:00 +04:00
fauxtada
c1991ba0dd
Player Requests Edition
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- Two canes will spawn in medbay storage for people with leg injuries.
- Added some more welding goggles for engineers in engineering.
- Armory has a second security hardsuit.
- CMO has hallway access to the medbay hardsuits.
- HoS hat spawns in HoS closet.
- White wedding dress spawns in chaplain closet.
- Removed Pulse Rifle and Laser Canon from ERT room.
- Detective's office will now start off with a cigeratte pack and a detective's flask.
- Three normal boring flasks now spawn behind the bar for the bartender to give out.
- Old Man Suit spawns in laundry room. - Requested by Book.
- Roaper's Callum suit ( http://baystation12.net/forums/viewtopic.php?f=33&t=7047 ) now spawns in under Knockoff Suit. It may or may not spawn in for him too, I don't know how this shit works but I think I got it right.
- Removed Roaper's items for Ian Colm. At least the code part, I don't know if I'm supposed to delete the DMIs or not so I left them in.
2013-04-24 03:04:35 -07:00
Chinsky
47b28e5cce
Merge pull request #2690 from fauxki/bleeding-edge-freeze
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Bleeding edge freeze - Map / Clothing changes
2013-04-23 16:15:05 -07:00
Chinsky
c8b800e6d9
Merge pull request #2695 from NerdyBoy1104/bleeding-edge-freeze
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Small Hydroponics update.
2013-04-23 16:12:36 -07:00