Commit Graph

3233 Commits

Author SHA1 Message Date
Aronai Sieyes
d172e2dd04 Cached version of icon_states() proc 2020-05-06 16:06:44 -04:00
Atermonera
284a0b4d80 Ling Fixes + Various other fixes 2020-05-05 17:02:27 -04:00
Atermonera
77fef98789 Merge pull request #7010 from atlantiscze/2020_04_17_LoadBalancing
Ports over power-related enhancements and tweaks i coded for Bay a while back
2020-05-03 18:45:25 -04:00
Aronai Sieyes
23f398a72e Merge pull request #7598 from VOREStation/vplk-rpd
Rapid Pipe Dispenser
2020-05-03 13:07:59 -04:00
Aronai Sieyes
64b70bdd6d Merge pull request #7597 from VOREStation/aro-movetweak
Improve various smooth movement things
2020-05-03 12:10:59 -04:00
Leshana
e1120409ac Respect buckle_movable
- Only allow moving what you're buckled to of buckle_movable
- Fix buckle_movable values on some items.
2020-05-03 09:49:25 -04:00
Leshana
28be8da4e4 Add build and destroy visual effects. 2020-05-02 19:19:59 -04:00
Leshana
ab75305bca Sort the directional selection images more nicely. 2020-05-02 19:19:59 -04:00
Leshana
f029c555f2 Adds the Rapid Pipe Dispenser
- Adds "paintable" flag to pipe recipes so we know if we can paint it.
- Ports the RPD from Yawn Wider.
  - Brings RPD sprites from /tg instead.
  - Slightly refactors recipes to keep type-specifc vars on subtypes.
  - Refactors RPD UI icons to use iconsheet assets: Instead of sending each individual icon to the client as needed, we declare an icon sheet asset and send the entire thing to client.  Then we just use the given CSS classes to display the icons!
- Adds icon sheet asset datum for pipe and diposals construction.
2020-05-02 19:18:10 -04:00
Mechoid
7066d04df5 Explorer Expansion: New Horizons 2020-05-01 14:20:29 -04:00
Aronai Sieyes
1688e16d88 VS: Get your clicks out of my movement code 2020-04-30 15:41:26 -04:00
Aronai Sieyes
b3c1cfd29d Merge pull request #7516 from VOREStation/upstream-merge-7045
[MIRROR] Removes limits on eating, centralizes nutrition changing.
2020-04-29 19:23:55 -04:00
Novacat
c70af70266 Merge pull request #7463 from Novacat/nova-ert
Overhauls First Aid Kits
2020-04-29 18:44:43 -04:00
Aronai Sieyes
893130bdff Merge nutrition refactor for vorestation 2020-04-29 18:34:22 -04:00
Aronai Sieyes
874baa1d2d Merge examine refactor for vorestation 2020-04-29 17:49:54 -04:00
Aronai Sieyes
6ebd249748 Rewrite examine() to pass a list around 2020-04-29 16:42:50 -04:00
Unknown
1048a969d4 Admin discussion changes 2020-04-29 15:23:01 -04:00
Novacat
98574bf939 Merge branch 'master' into nova-ert 2020-04-29 14:29:09 -04:00
Aronai Sieyes
57f28af1fd Prevent protean repairs using fire and cables
Doesn't make much sense
2020-04-27 11:18:03 -04:00
Unknown
31fbcefac9 Additional tweaks 2020-04-27 00:52:08 -04:00
Unknown
afe4c7498f Tweaks 2020-04-26 17:44:33 -04:00
Unknown
cb558bf18a Derp 2020-04-26 17:00:50 -04:00
Aronai Sieyes
d3da6ae4a5 Refactor move code 2020-04-26 16:42:50 -04:00
Unknown
f5f402c25e Some tweaks 2020-04-26 16:09:52 -04:00
Unknown
acdeda5c78 Wrong pill for assorted 2020-04-26 13:47:55 -04:00
Unknown
a6deb3078d Overhauls First Aid Kits
- Refactors First aid kits to be mostly autoinjector and pill based. No syringes, just autoinjectors and pills. Health analyzers are also removed.
Regular First Aid Kit: 3x Gauze, 2x Ointment, 1x Paracetamol pill bottle, 1x Inaprovaline pill bottle
Toxin First Aid Kit: 1x Dylovene Pill Bottle, 6x Dylovene Autoinjectors
Burn First Aid Kit: 1x Kelotane pill bottle, 6x Dermaline autoinjectors.
Oxy First Aid Kit: 5x Dexalin Plus autoinjectors, 1x Iron pill bottle, 1x Dexalin Pill Bottle
Adv First Aid Kit: Replaces Autoinjector with Assorted Pill bottle (3 Inaprov, 3 Dylovene, 2 Iron, 2 Tramadol, 3 Hyronalin, 1 Spaceacillin pills)
- Buffs default pill bottle contents. This narrows the effectiveness between autogenerated pills and pill bottles, and those brewed up by players.
- Splits Miner autoinjector into four seperate autoinjectors, one for each damage type. Reduces the price in the mining/exploration vendors.
- Tweaks Pill contents for a bit better consistency. Biggest change is that dexalin pills are 7.5u each.
- Changes Vermicetol chemical color to something more reddish.
- Overhauls Internals closet, removed O2 kits from them, adds more emergency spacesuits.
- Removes Organ Kits, Combat First Aid Kits now have a pill bottle with assorted organ repair pills.
- Surgical kits now have a regular health analyzer, and can hold health analyzers.
2020-04-26 13:38:28 -04:00
Aronai Sieyes
5170412683 Inducer can charge vehicles (space bike, cargo tug, etc) 2020-04-26 11:47:16 -04:00
Arokha Sieyes
5192204285 Fix bad copypaste that broke sleevemates 2020-04-26 10:37:27 -04:00
Aronai Sieyes
8a7d4f08cb Prevent accidental whaps with inducers 2020-04-25 11:20:12 -04:00
Aronai Sieyes
b3d1a103ac Fix human charging 2020-04-24 12:38:45 -04:00
Novacat
de5b875043 Merge pull request #7351 from VOREStation/upstream-merge-6956
[MIRROR] Saycode Overhaul -- Multilingualism
2020-04-23 22:48:51 -04:00
ShadowLarkens
1d655268a4 Fixed merge conflicts and errors, everything seems to work 2020-04-23 18:25:25 -07:00
Aronai Sieyes
290cc1fdf3 Merge pull request #7401 from VOREStation/aro-rcdind
Port /tg/ RCDs, Inducers
2020-04-23 17:47:29 -04:00
Aronai Sieyes
45fd68ca88 Tweak fakecell qdel time to be higher just in case 2020-04-23 16:03:28 -04:00
Aronai Sieyes
2ea192ab87 Port/improve /tg/ Inducer 2020-04-23 15:57:17 -04:00
Aronai Sieyes
55e177a076 Port/improve /tg/ RCD 2020-04-23 15:34:32 -04:00
Holdelta
a60e3917ba Porting over Service Hounds and k92 animations 2020-04-22 17:51:40 -07:00
Unknown
d6ecbda3d4 One too many vars 2020-04-22 18:08:05 -04:00
Unknown
9ab813c8e3 Adds a bunch of adminbus backpacks 2020-04-22 17:53:19 -04:00
Arokha Sieyes
f396bb78ad Fix seismic charges and razor drone deployers 2020-04-21 22:03:44 -04:00
Aronai Sieyes
a2e6467936 FOAAAAAAAM 2020-04-20 17:16:25 -04:00
Aronai Sieyes
88154f0374 Adds rutile (titanium ore) and other materials 2020-04-20 12:07:45 -04:00
ShadowLarkens
139d5cd3c3 Saycode Overhaul -- Multilingualism 2020-04-20 04:12:53 -04:00
Aronai Sieyes
20ed63594d Update point defense sprites and power usage 2020-04-14 13:19:21 -04:00
Leshana
4d9cc39664 Make shuttle control consoles constructable.
- Adds circuit boards for shuttle consoles. (Ferry, Multi, and Overmap).
- Deconstructing a console saves the linked shuttle tag in the board for when it is re-constructed.  New boards start blank but will auto-link if you build the console on a shuttle.
- Boards know what type of shuttle they can control and will only auto-link with a shuttle if it is the appropriate type.

Note: By default the only mapped-in shuttle consoles that are deconstrutable are overmap and multi shuttle consoles.   For any others, consoles built mid-game will be deconstrutable but the mapped-in ones will not.  That way the arrival, escape, supply ferry shuttles etc won't be messed with unless the mapper specifically chooses to override and make them that way.
2020-04-11 19:54:03 -04:00
Leshana
bd2a734bc3 Add circuitboards to make overmap ship computers constructable. 2020-04-11 18:13:18 -04:00
Aronai Sieyes
ce8bda7cd7 Merge pull request #7118 from VOREStation/vplk-shields
Ports Baystation Advanced Shield Generators
2020-04-07 23:53:12 -04:00
Atermonera
0d9a420df4 fixes telebaton hand sprite (#6944) 2020-04-04 22:29:54 -04:00
Leshana
e2bd546f61 Ports advanced shield generators from Baystation
- Creates new advanced shield generators, designed to replace old hull and bubble shield generators.
- Upgrades the floor mounted and handheld shield diffusers.
- Makes underfloor shield diffusers actually constructable.
- Handheld diffusers orderable via uplink.
- Removes supply packs and research datums  for the old generators, but leaves their code in place for maps that still use them.
- Integrates with the meteor and electrical storm events.
- Integrates with mob AI (they know how to attack it)
2020-04-03 00:56:15 -04:00
Leshana
f022647037 Adds point defense batteries to defend against meteors
- Creates a global meteors list to make it easier to find them.
- Adds point defense mainframe, batteries, projectiles, circuitboards, and R&D designs.
- Adds sound effects and icons for the new machines.
- Original code and sprites ported from Baystation.  Adtapted to our code, added icon states and QoL elements.
2020-04-01 21:30:30 -04:00