CHOMPStation2StaffMirrorBot
f04f992cfe
[MIRROR] code/global.dm => code/_global_vars/ ( #10689 )
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Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com >
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
2025-04-21 19:16:48 +02:00
CHOMPStation2StaffMirrorBot
f7219329ca
[MIRROR] Conversion many Globals to Managed Globals (Part 1) ( #10665 )
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Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com >
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
2025-04-18 01:06:35 +02:00
Selis
026253a175
upstream-merge-16484 [MDB IGNORE] ( #9289 )
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Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
2024-10-25 21:39:18 +02:00
CHOMPStation2
7416cbea22
[MIRROR] next set of spans ( #9247 )
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Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
Co-authored-by: Kashargul <KashL@t-online.de >
2024-10-18 01:33:07 +02:00
CHOMPStation2
4bb30c42f0
[MIRROR] Restores the sounds for all the items ( #9226 )
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Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com >
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
2024-10-13 22:10:18 +02:00
CHOMPStation2
ab154b48b2
[MIRROR] refactors most spans ( #9139 )
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Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com >
Co-authored-by: Kashargul <KashL@t-online.de >
2024-10-04 15:00:17 +02:00
CHOMPStation2
5ea698a0ef
[MIRROR] Removes /obj/item/weapon and /obj/item/device [MDB IGNORE] ( #9084 )
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Co-authored-by: Changelogs <action@github.com >
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com >
Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com >
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
Co-authored-by: Kashargul <KashL@t-online.de >
2024-09-30 21:36:41 +02:00
Selis
e1a987c25c
Configuration Controller ( #7857 )
2024-04-05 07:44:20 +02:00
Drathek
3995338290
Moar whitespace normalization [MDB IGNORE] ( #7750 )
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Co-authored-by: Raeschen <rycoop29@gmail.com >
2024-02-16 10:54:47 +01:00
Casey
928a321b5f
TGUI Input Conversions
2022-06-19 03:59:14 +00:00
Chompstation Bot
287a5deee3
Use material defines more
2021-07-07 19:02:05 +00:00
Chompstation Bot
b6e1989a01
The One Where I Port Modals
2021-06-30 19:29:34 +00:00
Aronai Sieyes
09074eaabb
Alter playsound paradigm
2020-05-18 23:42:15 -04:00
Aronai Sieyes
6ebd249748
Rewrite examine() to pass a list around
2020-04-29 16:42:50 -04:00
Aronai Sieyes
d948096587
Adjust two things that loop forever
2020-04-05 22:17:42 -04:00
Arokha Sieyes
47ccc655db
Deprecate the stream operator
2020-02-12 19:38:43 -05:00
Neerti
30b967e28a
Items are now assumed to be conductive, rather than the opposite
2019-03-28 21:45:38 -04:00
Neerti
be73b8c36a
for(var/bad_code in world)
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Removes a very large amount of world loops.
Adds a macro to painlessly generate a global list, and the needed code to modify the list when an object is made or deleted automatically.
Cleans up some commented out code.
2018-04-29 17:55:04 -04:00
Anewbe
a36615d1e7
Ups the required readies to 12
2017-11-11 16:53:32 -06:00
Anewbe
7a36a8cfb6
Merge pull request #4118 from mistyLuminescence/cryostorage
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Reworks cryopod storage
2017-10-22 19:03:07 -05:00
mistyLuminescence
ae308a3a91
Reworks cryopod storage
2017-10-20 19:14:45 +01:00
Neerti
1aff3fc8c0
Syndicate Borgs II, Return of the Salt
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Adds an option in mercenary uplinks to purchase three different 'classes' of drones.
See PR for more details.
2017-10-20 13:01:45 -04:00
Anewbe
461ea17531
Readjusts merc and heist numbers
2017-07-23 17:31:28 -05:00
Anewbe
cc8b17e048
Merc and Heist back up to oldish numbers, heist round ends normally.
2017-04-25 18:55:36 -05:00
Neerti
12abb2d6f2
Ports a large chunk of the map datum system that europa/bay uses.
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Links many map-specific details such as the station name, z-level information, and allowed jobs from global vars to map datum vars, which should help us maintain multiple maps at once in the future, which will be needed for the future Southern Cross.
Note that a config change will be needed to change GENERATE_ASTEROID to GENERATE_MAP, otherwise no changes should be required to continue normal map usage.
To change to a different map, it's suggested to tick the file that ticks all the other needed files, which for the Northern Star is called northern_star.dm.
2017-02-27 07:36:41 -05:00
Anewbe
2dfd7c5d97
Dropped the required players (and hopefully number of antags) for hest/merc
2017-01-22 21:37:43 -06:00
Neerti
828dacf485
Centralizes weight class definitions
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A lot of new defines are now in inventory_sizes.dm, which contains;
All the size identifiers (the thing that tells the game if something is bulky, or w/e).
Storage costs for all the sizes, which are exponents of two, as previously.
A few constants for inventory size.
Also changes all storage item's capacity definitions by basing it off of how many 'normal slots' exist for it. This allows one to change the definition for all of the defines in the file, and everything will follow along without needing to change 500 files. In testing, I made all ITEMSIZE_COST_* defines doubled, and nothing had broke.
The benefit of doing all of this is that it makes adding new weight classes in the future much simpler, and makes knowing how much space a container has easier, as seeing ITEMSIZE_COST_NORMAL * 7 means it can hold seven normal items.
2016-09-22 00:51:51 -04:00
Yoshax
c589c0bc64
Makes secret not shit
2016-07-20 18:33:46 +01:00
Arokha Sieyes
8e90199052
Generic Station & System Name
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Makes the name of the starsystem and station generic such that it can be modified in global.dm and replace the strings where it is used. This won't have an effect on Polaris itself, but makes changing the name much more simple for forks. Using string concat constants on the advice of Psi.
2016-05-16 15:34:03 -04:00
Neerti
a61708e369
Fixes mercenaries not showing up at round-end.
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Also changes 'borg' to 'synthetic' at round-end text.
2016-03-14 02:40:33 -04:00
Datraen
9b3c21cb05
Adds extended info to certain game modes missing extended info.
2016-01-05 21:12:35 -05:00
Jon
53cbd2bbe0
Alters the secret player requirements for various game modes:
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https://docs.google.com/document/d/1oCuSNmWOhNOzGk9AHmZeVhFPX9Qr0LHSqyxH7ocaXD0/edit
2015-11-28 23:08:11 +00:00
Neerti
4f77afece1
Revert 58ef59734f
2015-11-08 10:09:14 -05:00
Neerti
45f15930a0
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 11/6/2015_neerti_breaks_everything_bay_merge
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Conflicts:
.travis.yml
code/_helpers/lists.dm
code/game/objects/structures/crates_lockers/closets/secure/engineering.dm
code/global.dm
code/modules/client/preferences.dm
code/modules/client/preferences_savefile.dm
code/modules/reagents/dispenser/dispenser2.dm
polaris.dme
2015-11-06 17:41:18 -05:00
PsiOmegaDelta
3fd172ee63
Merge pull request #11294 from Baystation12/master
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Dev-freeze
2015-10-14 08:40:03 +02:00
PsiOmegaDelta
a19829e968
Merge pull request #11289 from Kearel/secRemoveMaster
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Pointed secret changes to master
2015-10-13 20:27:56 +02:00
Kearel
78956843a8
Pointed secret changes to master
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New gamemodes on dev will still need to be changed.
2015-10-13 12:30:52 -05:00
Neerti
a9dda6cf3f
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 9/6/2015_baymerge
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Conflicts:
.travis.yml
code/game/gamemodes/cult/cult.dm
code/game/gamemodes/heist/heist.dm
code/game/gamemodes/ninja/ninja.dm
code/game/gamemodes/nuclear/nuclear.dm
code/game/gamemodes/traitor/traitor.dm
code/game/gamemodes/wizard/wizard.dm
code/game/jobs/job/civilian.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/security.dm
code/game/objects/structures/lattice.dm
code/global.dm
code/modules/projectiles/ammunition/boxes.dm
code/modules/reagents/Chemistry-Recipes.dm
config/example/config.txt
polaris.dme
2015-09-06 18:26:06 -04:00
PsiOmega
69fde6af03
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/antagonist/alien/borer.dm
code/game/gamemodes/game_mode.dm
code/game/gamemodes/nuclear/nuclear.dm
code/game/gamemodes/traitor/traitor.dm
code/game/objects/items/robot/robot_parts.dm
code/setup.dm
2015-09-05 09:24:30 +02:00
Zuhayr
23fb8d8b99
Antag system cleanup/fixes.
2015-09-04 18:28:05 +09:30
Mark9013100
1d736b368e
Rounds no longer end on antag death
2015-08-30 00:52:38 -04:00
PsiOmegaDelta
99ba26f1ee
It is no longer possible to define the amount of telecrystals per game mode.
2015-06-18 10:59:45 +02:00
GinjaNinja32
de4f085057
code/game, excluding code/game/machinery and code/game/objects
2015-05-29 21:51:27 +01:00
mwerezak
4ba4bd8dd3
Replaces nuke disk search_contents_for with a global nuke disk registry
2015-05-22 01:15:04 -04:00
Zuhayr
495952ff5d
Changed steel material name to a define.
2015-05-12 13:08:41 +09:30
Zuhayr
bc50ba5166
Merge resolution.
2015-05-11 11:47:24 +09:30
Zuhayr
dbf8e53020
Mass rename of 'metal' to steel, refactor of walls and falsewall mineral construction, refactor of materials and ores.
2015-04-26 12:53:26 +09:30
PsiOmega
e7d85f8edc
Adds Destroys.
2015-04-24 17:11:14 +02:00
Zuhayr
98da191ac3
Gamemode refactor, lots of code shuffles, PR will have details.
2015-03-21 11:08:17 +10:30
Chinsky
b995c856a9
Merge pull request #7924 from Kelenius/ofTablesAndPass
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Removes FPRINT and TABLEPASS flags
2015-01-30 16:17:41 +03:00