Datraen
15d504eb4e
Merge pull request #1626 from Yoshax/weaponupdate
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Weapon sharpness and edge adjustments
2016-05-12 22:00:06 -04:00
Datraen
835a719351
Merge pull request #1639 from Yoshax/clickcase
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Adds click cooldown to display case
2016-05-12 21:59:13 -04:00
Yoshax
939073a0d2
Adds click cooldown to display case
2016-05-13 01:34:19 +01:00
Yoshax
7fe2150d3f
Removes a stray character
2016-05-12 16:36:09 +01:00
HarpyEagle
d3aacce795
Animation and cooldown only come into effect if the flash is actually used
2016-05-12 16:31:07 +01:00
HarpyEagle
8079b34a27
Updates flashbangs and flash/flare rounds to take advantage of new lighting.
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Main improvement is somewhat brighter flashes, coloured flares.
2016-05-12 16:21:39 +01:00
Yoshax
e2c66a3bf2
Weapon sharpness and edge adjustments
2016-05-12 16:13:41 +01:00
Neerti
cb08c07cf2
Merge pull request #1602 from redstryker/master
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Adds Glowsticks
2016-05-11 02:00:51 -04:00
Neerti
861c9d7fdc
Merge pull request #1560 from Yoshax/emagupgrade
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Adds the ability to feed telecrystals to emags for more uses
2016-05-11 01:55:12 -04:00
Neerti
84d389a0c7
Merge pull request #1479 from Yoshax/limbfixes
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Wound Changes + Fixes + Medical Changes
2016-05-11 01:53:58 -04:00
Neerti
b65ed00b5f
Merge pull request #1415 from Hubblenaut/reinf
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Reinforced Walls
2016-05-11 01:52:46 -04:00
redstryker
8b5ed3d7ff
Adds Glowsticks
2016-05-08 18:22:15 -04:00
Yoshax
79b1bf5260
Removes antag limitations on uplink items to make them actually buyable
2016-05-08 22:03:17 +01:00
redstryker
ff361c2023
Changes all references to 'Mars University' to 'Mojave University'
2016-05-06 18:23:40 -04:00
Yoshax
47508187cc
Makes smoke grenades last longer and adjusts checks
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- Changes boxes of smokes from 5 to 7 grenades
- Changes mapped in single smoke grenades to boxes
2016-05-06 17:25:28 +01:00
Yoshax
0abb642a60
Adds the ability to feed telecrystals to emags for more uses
2016-05-05 19:59:36 +01:00
Yoshax
4d160c261d
Revamps cargo supply code to allow for nicer code ( #1508 )
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* Adds lunchboxes to dinnerware vendor and buffs the amount of ingredients the chef starts with
* Revamps cargo supply code to allow for multiple items to be ordered on one line and nukes the remaining multiple lined orders
Corrects a number mistake
Fixes some list formatting
Actually fixes list formatting
* Removes a stray comma
2016-05-04 17:20:22 -04:00
Datraen
beda3185eb
Reverts the second mob clean up because of incomplete implementation.
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This caused an error that would then cause machinery to hang on the server, and was reproduced successfully.
2016-05-04 00:24:55 -04:00
SinTwo
5ae20ceb8b
Buildables v1.2 ( #1517 )
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* Removes text2path, adds constructability to a few things, adds a locker_painter.dm, and several fixes.
* Fixes Maps due to working on ancient versions.
* Path error.
* Adds a missing ..()
2016-05-03 22:18:12 +01:00
EmperorJon
f62eacf6e5
Merge pull request #1519 from Yoshax/smokegrenades
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Smoke grenade changes and adjustment
2016-05-02 18:04:23 +01:00
Yoshax
6072ad758a
Removes a bunch of old, unused code
2016-05-02 14:13:50 +01:00
Yoshax
5824f0a7c1
Comments out smoke reducing laser damage until there's a nice way to do it
2016-05-02 13:44:47 +01:00
Datraen
3baf91b46e
Merge pull request #1307 from Neerti/3/30/2016_dumb_gun_balance
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Dumb Gun Balance Patch
2016-05-01 17:42:25 -04:00
Yoshax
5bc7eaa212
Removes stupid vars, adjusts smoke code
2016-04-30 20:04:43 +01:00
Yoshax
1e78ff97e1
Adjust smoke color selection
2016-04-30 14:29:46 +01:00
Anewbe
22a9b32a29
Fixed the map thing and a few other issues.
2016-04-29 19:08:04 -05:00
Anewbe
7b1eb6c099
Refactors specialized satchels as children of the regular (leather) satchel
2016-04-29 18:44:28 -05:00
Yoshax
c4929aa43f
Adds ability to change color of smoke of smoke grenades with a multitool
2016-04-29 20:30:31 +01:00
Yoshax
b57ea6a752
Adds colored smoke grenades and ability for them to take color
2016-04-29 17:19:08 +01:00
Yoshax
5d6e129ebf
Adjusts HoS' locker capacity
2016-04-28 21:37:57 +01:00
Datraen
45f97f2a45
Merge pull request #1491 from Hubblenaut/morgue
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Morgue Trays interface with occupant minds
2016-04-27 20:49:15 -04:00
Neerti
73c723c8d4
Merge pull request #1469 from Nerezza/DefaultCoolerCell
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Upgrades default suit cooler cell
2016-04-25 14:36:48 -04:00
Hubblenaut
c61053d432
Morgue Trays interface with occupant minds
2016-04-25 20:10:43 +02:00
Chinsky
e12e9300fa
Adds new type of wounds - piercing.
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Unlike cuts they do not merge, so many small-damage stabs will create many small stab wounds instead of one megahole.
Also cleans up checks in wound code a bit with power of OOP
2016-04-22 19:00:17 +01:00
Yoshax
2c27ad3494
Doubles medical stack amount to balance stack amount
2016-04-22 18:58:54 +01:00
Hubblenaut
c9df1c6985
Bruise packs are used per wound and take time to apply
2016-04-22 18:46:41 +01:00
Neerti
554adc1743
Merge pull request #1467 from Nerezza/ParaDuffels
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Adds EMT Duffelbags
2016-04-21 21:08:19 -04:00
Neerti
114a3e38bc
Merge pull request #1463 from Yoshax/storagefixes
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Normalises medical item storage size + fixes
2016-04-21 21:07:34 -04:00
Nerezza
4618c49793
Upgrades default suit cooler cell
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Considering suit coolers are dedicated EVA equipment instead of emergency equipment, it's strange that they come equipped with a cell that lasts a handful of minutes in operation instead of a duration more comparable to an oxygen tank's.
This upgrades their default cell so that FBPs can grab, combine, and go just like other crewmembers.
2016-04-21 18:25:44 -05:00
Nerezza
24cd704115
Adds EMT Duffelbags
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Sprites EMT variation of medical duffels and places them into the bottom of their locker.
2016-04-21 16:37:43 -05:00
Yoshax
0a249df22e
Normalises medical item storage size + fixes
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Makes all first aid kits the same size,
Fixes pill bottles not holding 14 pills,
Fixes antag surigcal kit not holding all the items.
Adds a max weight class of 1 to pill bottles
Properly adjusts antag surgical kit size
2016-04-21 16:15:45 +01:00
Kelenius
98badae45f
Merge branch 'master' into cleanupTwo
2016-04-21 11:41:32 +03:00
Neerti
3c92193bf5
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 3/30/2016_dumb_gun_balance
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# Conflicts resolved:
# code/modules/projectiles/projectile/beams.dm
2016-04-20 05:41:36 -04:00
EmperorJon
28ab131610
Merge pull request #1441 from Yoshax/clickcooldownfix
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Adds click cooldowns for attacking non-mob atoms for various mob types +other
2016-04-19 17:58:03 +01:00
Yoshax
a77d9269b0
Reduces table climbing time by one third
2016-04-18 18:29:03 +01:00
HarpyEagle
5faf635fae
Adds click cooldown for certain cleanables
2016-04-18 15:27:12 +01:00
Neerti
69a4242b17
Inventory Tweaks 1
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Evidence bags should no longer start empty.
Reduces maximum width for the inventory background slightly.
Makes a new, slimmer to close the inventory. This and the maximum width reduction mean the inventory should never overlap with other UI buttons.
2016-04-16 10:28:14 -04:00
EmperorJon
482316ed55
Merge pull request #1368 from Neerti/4/6/2016_new_inventory_port
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Ports Bay's new inventory system.
2016-04-16 02:58:07 +01:00
Mark9013100
2accd60a5b
Moves detective clothing from the cabinet to wardrobe
2016-04-15 13:27:28 -04:00
Hubblenaut
e41ad0c946
Reinforced Walls
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Lowers amount needed for building a reinforced wall from a girder from
four to two sheets.
Gets rid of rod products from dismantling a reinforced wall.
Adds one more extra step for undoing the deconstruction.
2016-04-15 16:41:33 +02:00