Allows magnetics to be modified, adds more shots to Lasercannon and balances the laser sniper.
Magnetics can have their capacitors switched out and no longer use standard power cells by default.
Laser Cannon has been buffed to 6 shots.
Energy Sniper has increased effective range, less penalty for shooting without scoping, 6 shots by default, can switch the power cell and slightly increased cooldown between shots.
Laser Shotgun and Burst Laser are no longer holsterable.
It starts out as a taser beam. When you cycle through the modes and come back to the stun setting, it starts shooting an electrode instead. This fixes that and sets it back to the taser beam.
Made changes to allow casino manual to fit into the casino wallet for easy reading.
Made Santa's sack! Only he can take presents from it!
Made the new presents have a nice wide selection of gifts, but chaos presents are disabled so far!
Fixed 'the cake' somewhat and made a grenade to spawn its components.
made Santa's coat.
made an overdrive version of the confetti gun.
Because FUN FACT: Phasers were actually using regular beams.
After looking through the code during my gun and spear size PR, I made the realization that there are two types of phasers, but we were all under the impression that they only did 5 damage to people and full damage to mobs. This is true of phasers. However the Frontier Phasers are a Virgo weapon and apparently are not phasers at all, they are lasers, and do indeed use lasers, NOT phasers. So I am fixing that.
Pros of change:
-I created a new beam type for the phaser beam. The OG Phaser uses a short-ranged, slow-moving projectile. So I made that, but made it look like the default laser beam. I also copied the damage numbers, so you do lots more damage to animals now.
-You won't friendly fire people as badly because people were under the impression that these only did 5 damage to people.
Cons:
It won't do its full damage potential vs. non-animal MOB_CLASS, i.e. mercs and mechs.
-Made all gun and spear sizes larger so that they will no longer fit into backpacks.
--Energy spears and energy swords will fit while deactivated, but not while active (unchanged)
-Tweaked the Floragun have no recoil for micros.