Commit Graph

184 Commits

Author SHA1 Message Date
redstryker
adf4d6a00e Shoes 2016-09-21 18:08:52 -04:00
redstryker
1a94474605 Dress Loadout Additions 2016-09-18 15:24:46 -04:00
Anewbe
41113637f1 Slightly cleans up the occupation screen, adds uniform to locker 2016-09-17 23:49:36 -05:00
comma
bef27aa9ba Adds randomized alohas
Also some color matrix helpers from TG
2016-09-16 00:14:00 +01:00
comma
3ff6caa722 Adds hawaii shirt
Attachable to any uniform, works like suit jackets.
2016-09-16 00:00:48 +01:00
redstryker
0fbbc0198b Messenger Bags 2016-09-14 22:34:47 -04:00
redstryker
1e3017365d Flat Cap Changes and Hair Bow 2016-09-02 14:54:26 -04:00
redstryker
c98218bc08 Sombrero Code 2016-09-01 11:07:07 -04:00
Neerti
3b49a11eef Merge pull request #2401 from Yoshax/ponchos
Adds the ability to wear ponchos as an accessory, also adds the ability to attach ponchos to your suit
2016-08-31 20:12:51 -04:00
Anewbe
c6d17243dc Merge pull request #2403 from redstryker/HonHonHonBeret
Headgear Additions, and an Undershirt
2016-08-31 18:20:30 -05:00
redstryker
d48e7c59cc Headgear Additions, and an Undershirt 2016-08-31 19:04:21 -04:00
Yoshax
d91ebad052 Adds changelog 2016-08-31 23:15:35 +01:00
Yoshax
3e034a7552 Adds secure briefcase to custom loadout 2016-08-31 23:13:12 +01:00
Yoshax
bb23d9b0a0 Adds the ability to wear ponchos as an accessory, also adds the ability to have ponchos as a suit accessory 2016-08-31 21:48:27 +01:00
Anewbe
a4bb651714 Merge pull request #2349 from redstryker/clothing
Adds Multiple New Clothing Items
2016-08-28 14:40:36 -05:00
SinTwo
a2a2f58e93 Fixes #2352 2016-08-27 13:44:32 -04:00
redstryker
e49ad1fdff Makes Loincloths only Availiable to Taj and Unathi 2016-08-21 21:23:24 -04:00
redstryker
a4eb69a1d8 Adds Multiple New Clothing Items 2016-08-20 15:17:07 -04:00
Yoshax
e395e7374d replace pointless english_list call with jointext 2016-08-15 17:33:36 +01:00
Yoshax
fe8d1b24af Ensures xeno loadout validation is done correctly 2016-08-06 20:27:23 +01:00
PsiOmegaDelta
0f830b0f98 no message 2016-08-05 17:58:15 +01:00
Yoshax
77dda80477 Removes whitelist taj from furs and mantle 2016-08-05 17:38:08 +01:00
PsiOmegaDelta
4d74a8f5c2 Various fixes.
Client Login() now calls ..() before setting up preferences, ensuring a mob has actually been assigned. Fixes #12560 (and probably other somehow subtle sanitation issues).
The alien whitelist now checks the rights of the supplied mob, not usr.
When granting xeno loadout gear the mob's current species must match the gear's whiteliste species.
2016-08-05 17:35:43 +01:00
redstryker
97f9cd3fb2 Adds Customs Clothes, Vests, and Sweaters, Oh My! 2016-08-01 14:11:40 -04:00
SinTwo
1a6504a47c more item_state fixes: worn_state purge 2016-07-24 19:03:15 -04:00
redstryker
dccc6f5713 Fixes Flannels. Also adds a Brown Flannel 2016-07-22 16:09:51 -04:00
Mark9013100
f950b7ea23 Adds the corporate berets to loadout 2016-07-19 22:07:57 -04:00
Yoshax
517dd50038 Merge pull request #2128 from Neerti/7/13/2016_younger_synths
Allows FBPs to potentially have different age limits.
2016-07-13 23:53:22 +01:00
Neerti
6e281def77 Allows FBPs to potentially have different age limits.
Cyborgs have their minimum be equal to their species' minimum, and maximum be their species maximum plus twenty years.
Posibrains have a minimum of 1, and a maximum of 220, as discussed by EmperorJon.
Digital brains (drones) have a minimum of 1 and maximum of 150, as discussed by Spookerton.
2016-07-13 18:25:07 -04:00
woodratt
47ab279b9b 1.5.5 Fancy Green Uniforms
- Adds, one green suit and formal jacket.
- One new military like jacket that can be selected from the loadout.
- A new holster type, leg holster. Can be selected from the loadout as well.
- Cleaned up a couple of the sprites for outfits that have ties (rolled up sleeve versions on a couple still had the tie sprite).
2016-07-12 17:19:39 -07:00
Anewbe
0396675865 Corrects a "Wardem" reference 2016-07-10 07:01:31 -05:00
PsiOmegaDelta
d405dfb102 Can now toggle loadout and job preview equipment separately. 2016-07-10 04:53:49 +01:00
redstryker
8fe62d584f Adds Flannels 2016-07-08 17:32:44 -04:00
Anewbe
15fb0149b3 Lets sec characters spawn with fuzzy coats 2016-07-07 19:14:31 -05:00
Arokha Sieyes
86fe574faf Fix inconsistency with alien whitelist 2016-07-05 14:48:17 -04:00
Anewbe
f375595d30 #MoreDice2016 (#2016)
* Adds more dice

* Adds sprites, fixes some pathing
2016-07-03 19:48:28 +01:00
Mechoid
d1eb23ee8b Allows Circuit-Brains (Digital) to be chosen as an FBP brain-type. (#2008)
* Allows Circuit-Brains (Digital) to be chosen as an FBP brain-type.

* Fixes an Oops made with Status. (Thanks Zuh)
2016-06-30 09:03:53 -04:00
redstryker
be3d6608e7 Adds Evening Gloves (#2002)
* Adds Evening Gloves

* makes evening gloves a subtype of gloves

* makes evening gloves a subtype of gloves

* updates path in loadout

* updates loadout path
2016-06-30 00:41:54 -04:00
Datraen
ccda51ab68 Adds fluff antag factions, antag visibility options for uplinks.
No mechanical changes come of this change, only the ability to have an antagonist faction, as well as having specified visbility for the affiliation itself.
Also adds Skrell home system to the home system list.
2016-06-29 11:25:52 -04:00
Yoshax
38200a3e20 Introduces max record length for record, converts uses of max book length to max paper length barring books 2016-06-27 16:26:31 +01:00
Leshana
11107cb851 Removing redundant sanitizing; prefs has already been sanitized by this point. 2016-06-12 13:28:24 -04:00
Leshana
fd265861bc Move preferences copy_to() new player mobs into the preference_setup datums.
* The /datum/category_item/player_setup_item datums did a good job of organizing the code for loading/saving/editing preferences data, but all of the code that applies preferences to newly created player mobs was still in a single function.
* This change adds a new proc to player_setup_item datums:  copy_to_mob()  which is called from the traditional copy_to() proc, allowing each preferences datum to apply its own character data to the mob.
* This allowes new preferences to easily compartmentalize their new code.
* I also moved all the code for existing preferences from copy_to()  into the copy_to_mob() on their respective preferences datums.
2016-06-11 23:33:48 -04:00
Yoshax
398709309d Merge pull request #1916 from Anewbe/vest_freedom
Allows anyone who can loadout a large webbing select any large webbing
2016-06-11 13:46:33 +01:00
Anewbe
c182da0fe1 Adds fine smokables to the loadout 2016-06-10 22:04:07 -05:00
Anewbe
01224f0e89 Allows anyone who can loadout a large webbing select any large webbing 2016-06-10 21:09:21 -05:00
Arokha Sieyes
08972b1dc5 Better, now. 2016-06-09 18:28:16 -04:00
Arokha Sieyes
74a1b59a39 Adds IDs and Wallets
Adds variants of ID cards for each department and head, and adds several new colors of wallet. The wallets self-color the little ID in the corner based on the ID inserted so they always show the right picture of the ID, without needing to sprite each ID. Some are snowflaked, notably Gold and Centcom, but the rest are generated on the fly based on colors on the ID.
2016-06-08 19:29:47 -04:00
Arokha Sieyes
63bf71e393 Sanitizing text twice breaks quotes
Someone didn't read the comment in text.dm helpers, I see. This text is sanitized 2 lines above. Don't do it twice, nothing changed.

Fixes https://github.com/VOREStation/VOREStation/issues/276

(Do cross-repo magic-word closes work? _We're about to find out!_)
2016-06-02 14:12:48 -04:00
Yoshax
0fb98bbabd Scheduler now uses btime, and other improvements 2016-06-01 17:56:07 +01:00
Mark9013100
d7624b2b15 Adds a few more accessories 2016-05-31 06:16:05 -04:00