Commit Graph

959 Commits

Author SHA1 Message Date
Anewbe
0bb15b2732 Merge pull request #2502 from Neerti/9/18/2016_shotgun_tweak
Shotgun Reloading Tweak
2016-09-18 22:38:46 -05:00
Neerti
05954c7fb9 Shotgun Reloading Tweak
Adds ability to hit a shotgun or similar weapon with a container containing ammo, to load said ammo into the shotgun one at a time automatically, instead of having to play inventory tetris, as requested by some people.
2016-09-18 23:31:09 -04:00
MagmaRam
c73bfe021f Re-adds balance changes to heavy lasers.
They got changed by accident when I did the laser light show.
Also, adds changelogs for my last couple changes, because I'm an
    idiot and forgot them.
2016-09-18 10:47:03 -05:00
MagmaRam
22adc0411a Lasers, energy projectiles, and muzzle flashes now produce light.
It's a bit wonky due to lighting only updating once every half-second,
but it's very much functional, at least on my desktop.
2016-09-17 23:14:41 -05:00
Anewbe
bbb11cfb6e Tweaks burst laser 2016-09-17 15:23:28 -05:00
Anewbe
ef0b965c63 Lasercannon tweaks 2016-09-15 16:24:06 -05:00
Anewbe
f67acc6323 Embiggens the laser carbine and the lasercannon. 2016-09-14 21:30:31 -05:00
Anewbe
03c954684f Fixes some Advanced Egun oversights 2016-09-14 20:41:10 -05:00
Anewbe
50ea6dd80d Merge pull request #2456 from Neerti/3/11/2016_integrated_circuits
Custom Circuitry Machines
2016-09-13 19:36:31 -05:00
Anewbe
c6715ddb35 Merge pull request #2451 from Yoshax/flashrounds
Makes flash rounds respect eye protection
2016-09-12 14:26:06 -05:00
Yoshax
98d08cbc56 Makes flash rounds respect eye protection 2016-09-12 19:10:07 +01:00
Neerti
ef5602fa04 Merge pull request #2397 from Yoshax/flashrounds
Projectile flash rounds will now do the same as a flash when hitting a target
2016-09-02 20:01:36 -04:00
Yoshax
81a94306e2 Adds a missing description 2016-09-02 19:46:07 +01:00
Neerti
bc0fdd2051 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 3/11/2016_integrated_circuits 2016-08-31 20:40:35 -04:00
Yoshax
ef1bb731cb Closes 2 missing spans 2016-08-31 21:55:14 +01:00
Yoshax
469833e43c Moves DNA locking stuff down to the item level rather than gun, also adds the ability to emag to remove the lock 2016-08-31 20:36:06 +01:00
Yoshax
13f72743a9 Fixes + forgotten file 2016-08-31 20:11:06 +01:00
Yoshax
374b866053 Completes dna lockable guns implementation by adding a dna chip that can be added to guns 2016-08-31 15:24:22 +01:00
Yoshax
ae35217bec Fixes dna-lockable gun explosion security level 2016-08-31 02:23:40 +01:00
Yoshax
2d62544496 Projectile flash rounds will now do the same as a flash when hitting a target 2016-08-31 01:58:50 +01:00
Neerti
4efd5c4af6 Does more work on circuits. 2016-08-24 21:30:56 -04:00
Yoshax
80fc24e92a Merge pull request #2222 from SpadesNeil/ammo-mag-pixel-offset
Ammo mags offset when spawned
2016-07-30 23:21:47 +01:00
Spades
e91d0ddf29 pixel_x and pixel_y now have some offset 2016-07-28 19:57:34 -04:00
Anewbe
38c043e566 Merge pull request #2204 from Yoshax/accuracypenalty
Increases accuracy penalties in detrimental states
2016-07-25 16:44:46 -05:00
Yoshax
927c90c105 Increases accuracy penalties in detrimental states 2016-07-25 16:18:33 +01:00
Yoshax
45ccdff1ac Improves the silenced pistol by lowering the fire delay and removing the recoil 2016-07-25 15:58:07 +01:00
SinTwo
1a6504a47c more item_state fixes: worn_state purge 2016-07-24 19:03:15 -04:00
SinTwo
c1bd0aa6b4 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into item_state
Conflicts:
	code/modules/clothing/clothing.dm
2016-07-19 17:37:14 -04:00
Neerti
728cd2bdd3 Adds accuracy penalties for certain detrimental states.
Being blind gives an additional 75% chance to miss.
Having blurry eyes gives an additional 15% chance to miss.
Being confused gives an additional 30% chance to miss.

This was done so that if the PR for flashes to apply these effects instead of a stun are merged, they would hopefully still be useful if someone is trying to robust you.  Melee and ranged penalties should be equivalent, despite different numbers due to how the different code works.
2016-07-14 06:19:49 -04:00
SinTwo
976847a0b4 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into item_state
Conflicts:
	code/modules/clothing/head/jobs.dm
	icons/mob/items/lefthand.dmi
	icons/mob/items/righthand.dmi
	icons/mob/suit.dmi
	icons/mob/uniform.dmi
	icons/obj/items.dmi
2016-07-13 17:07:52 -04:00
SinTwo
7192bf08fd item_state cleanup 2016-07-11 22:31:32 -04:00
Daranz
c0bfd668bb Rename '12mm' to '10mm' in sprites
Round is already referred to as '10mm' everywhere else.
2016-07-11 05:22:23 +01:00
Neerti
61e291a083 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 12/16/2015_newwizard 2016-07-08 21:00:12 -04:00
Neerti
8a61641479 Some more work + prep for drydocking. 2016-07-08 20:38:34 -04:00
Neerti
6c071290c8 Merge pull request #1983 from Anewbe/ninja_cloak+dart
Fixes some Ninja stuff
2016-06-27 01:25:47 -04:00
Datraen
c391a58ab2 Merge pull request #1909 from Yoshax/heavyguns
Heavy weapons changes
2016-06-27 00:09:18 -04:00
Neerti
20a3bd5b26 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 12/16/2015_newwizard 2016-06-26 20:14:29 -04:00
Anewbe
17e211e200 Fixes some Ninja stuff 2016-06-26 18:20:35 -05:00
Richard D'angelo
7ab5220f64 510 Improved Overlays
Fixes auto blindness and no click on 510 servers, lessens the lag of
mesons and material scanners, and I suspect the general speed as well.

I only made it work for Polaris (and by extention, to our server, Eros),
and adapted it a bit.

Ported from:

7c2cc890ab
2016-06-18 15:50:10 -03:00
Yoshax
6db7f306c0 Removes self-recharge 2016-06-17 21:53:26 +01:00
Spades
e650531dba Desert Eagle empty icons added. 2016-06-14 16:17:25 -04:00
Yoshax
1856897894 Heavy weapons changes 2016-06-10 18:34:58 +01:00
HarpyEagle
4cf0d2bad1 Fixes many dense objects from stopping penetrating bullets 2016-06-07 19:30:21 +01:00
Spades
e51da6c35b Renamed SVD mag to be consistent per request.
It's just a 10 round 762 magazine. It's compatible with the STS.
2016-06-06 22:03:03 -04:00
Spades
3b44024e88 Reverts ammo change, fixes P90 2016-06-05 17:55:39 -04:00
Datraen
a5c615cbd1 Merge pull request #1872 from Anewbe/energy_burst_change
Tweaks FM-2t to possibly be usable
2016-06-05 13:58:32 -04:00
Spades
f6497ee60d Changelog says I changed this but I didn't. 2016-06-05 13:40:37 -04:00
Spades
9da3e9bac7 Comment corrections to clear confusion. 2016-06-05 13:18:07 -04:00
Spades
037271504e No five-round burst! I thought I removed these! 2016-06-04 01:36:56 -04:00
Anewbe
cdb5966576 Tweaks FM-2t to possibly be usable, fixes its single-shot mode, too 2016-06-03 23:58:00 -05:00