* A preface to my madness
Travis failed one of my PR's because I copied old code
that used /red /blue /green.
Because of this, I am going to find and replace every
instance of it that I find.
Also this is a test commit to make sure I'm comitting
to the correct branch.
* /blue /green /red replacements
Dear god.
A slow and painful death from acid is more fun than this.
I wouldn't wish this torture on my worst enemy.
And this is only the beginning
* Replace part 2.
Time to fix the human error.
* Fixes mismatches
* Sets macro count to 220
One above the current number of macros in the code.
* Fixes last of the mismatches.
* Removes spaces, replaces \black
Removes spaces
Replaces \black in a few areas where seen
Replaces \bold with <B> </B> where seen
* Updating macro count again
* More fixes!
* Issues fixed! For real this time!
I swear!
* Fixing all the merge conflict files.
* adds a load of lore-friendly drinks
* changelog
* uncomments radioactive drinks
:(
* nuka cola comeback
* Fixes the pull request.
* Makes drinks a bit more powerful.
* Adds a buncha robot sprites.
* Adds a changelog for the robot sprites.
* i missed a comma :(
* at least im not the only failure
* fixes inconsistent NOBLE arms
Sprites replaced with a black box that could conceivably contain a brain, while obscuring the details. Complete with screen and convenient handle.
Usage text modified to make sense for MMIs/posibrains, instead of just drone brains (e.g. downloaded → transferred).
Description added to the new intelliCores. Made into normal-sized item, similar to MMIs/posibrains.
This is an alternative to either changing lore to allow for brain uploading, or changing code to allow for choosing multiple AI brain types.
Research Cyborg
-Science gripper can now pick up health analyzers
-External organ gripper renamed to robotics organ gripper
-Robotics organ gripper can hold synthetic eyes
-Picking up brains has been moved to robotics organ gripper
Medical Cyborgs
-Chemistry gripper renamed to medical gripper
-Medical gripper can now hold pills and blood bags
-Crisis cyborgs now have crisis hyposprays which include dylovene
-Crisis cyborgs now have advanced burn and trauma kits instead of bruise
packs and ointment
-Surgeon cyborgs now have medical grippers
-Surgeon cyborgs now have surgeon hyposprays which replace tramadol with
oxycodone
-Oxycodone has been made scannable by health analyzers
-Surgeon cyborgs given a dropper to do the necrosis removal operation
Service Cyborgs
-Now have a multitool to cryogenically freeze plants