caelaislinn
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97f8bcffff
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prevent an artifact from being analysed and harvested at the same time
Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au>
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2012-06-23 16:51:51 +10:00 |
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caelaislinn
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fda643647a
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removed New() debug message
Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au>
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2012-06-23 15:19:55 +10:00 |
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caelaislinn
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0e21ed125a
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artifacts can be harvested and reused in a portable emitter, restructured artifacts, artifact analyses should go a lot smoother and faster now, additional bugfixes in general, moves some icons around to hopefully fix some bugs, additional strange rock formations should spawn now, dbs should work now, reworked the anomaly lab, redacted
Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au>
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2012-06-23 04:16:09 +10:00 |
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caelaislinn
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d5821ddb99
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artifact tweaks, added artifact catalogue database to anom lab
Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au>
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2012-06-22 16:31:43 +10:00 |
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caelaislinn
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b79d5253b0
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gloves now prevent on-touch artifacts from activating, anomaly suits are pressure resistant, fixed door in anom lab
Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au>
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2012-06-22 16:09:09 +10:00 |
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caelaislinn
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854ca4c516
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ported much of alfie's anomaly code from luna, cut down and bugfixed much of said code, added new findable artifacts, tweaked existing artifacts, added anomalous artifact analysis (more to come later, possibly)
Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au>
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2012-06-22 07:02:56 +10:00 |
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caelaislinn
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2e5a5405a4
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- Ported ISaidNo's artifact code. Will look into adding xenoarchaelogy [anomaly] base near RnD at some point.
- Modified dme.
- Modified changelog.
Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au>
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2012-06-18 22:37:56 +10:00 |
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