Commit Graph

22773 Commits

Author SHA1 Message Date
Datraen
ec3e4a0315 Merge pull request #1698 from VOREStation/bored,_fix_polaris
Fixes two high-priority issues
2016-05-19 14:29:46 -04:00
SinTwo
a87c8de3fd HTML5 and CSS3 (#1677)
* Updates to HTML5 and CSS3

* UI Tweaks and Fixes
2016-05-19 14:28:38 -04:00
Arokha Sieyes
a50286e5e8 Fixes #993
Calls the final HUD update later (higher, in mob/death) since stat was not yet DEAD (2) when it was called before.

Also makes all mobs update the HUDs all life() ticks, so people who have ghosted and left a body have correct HUD readings. If this affects performance, sorry? ... It really shouldn't. Only carbons should have real HUDs to update. The rest are tiny little procs.
2016-05-19 13:30:12 -04:00
Arokha Sieyes
7f53a7cf85 Fixes #1457
I realize that preventing 'remote stripping' literally ruins the game. I'm sorry. do_after needs a target for movement checks against them as well.
2016-05-19 12:30:03 -04:00
Arokha Sieyes
3198191ae3 Fixes #1088
While MMIs are 'expensive' and preserving them is important... this is probably more important. Needs to properly be removed so FBPs and borgs with MMI can be removed.
2016-05-19 12:15:20 -04:00
Arokha Sieyes
5e59efd8dc Fixes #802
OR not AND
2016-05-19 12:09:50 -04:00
Arokha Sieyes
82dc0dc5ac Fixes #1654
Comrade, if you speel monitor as monitort then you not need to monitor.
2016-05-19 11:57:01 -04:00
Arokha Sieyes
e30df05c4a Fixes #1591
Returns from read() early if you're not adjacent on guest pass.
2016-05-19 11:53:36 -04:00
Arokha Sieyes
79684a3488 Fixes #1636
Donut boxes only held 6 because they had 6 stuffed into them by New(). The empty ones didn't have that. This manually sets the size to hold 6 donuts.
2016-05-19 11:36:18 -04:00
Arokha Sieyes
0be12cef32 Fixes #1644
No call to parent New() prevented machine from being added to global machines list, and thus never being process()'d.
2016-05-19 11:22:52 -04:00
Datraen
2a6e86f4fc Merge pull request #1578 from SinTwo/clothes
Skirt addition and loadout refactor
2016-05-19 09:00:41 -04:00
Neerti
50b317a0cb Merge pull request #1694 from Mark9013100/5/18/2016forensic_crates
Buffs forensics investigation equipment crate
2016-05-19 07:12:21 -04:00
Neerti
e8242b21ac Merge pull request #1690 from VOREStation/shoes
Fixes runtimes with suits
2016-05-19 01:11:02 -04:00
Neerti
568292e1e6 Merge pull request #1693 from VOREStation/blindness
Fixes lack of blindness when KO/asleep
2016-05-19 01:10:40 -04:00
Mark9013100
2a2084a2b5 Buffs forensics investigation equipment crate 2016-05-18 23:16:22 -04:00
Arokha Sieyes
099c86fc77 Fixes lack of blindness when KO/asleep
I missed it! So I fixed it.

It could have been done with a bunch of "If you're SUPPOSED to be blind" or "If you're ASLEEP" but honestly this check should be in there anyway. P.sure people with tourettes don't randomly scream things while asleep.
2016-05-18 22:57:05 -04:00
Mark9013100
8dc9d450ef Lowers revolution required players to 12 (#1692) 2016-05-18 21:15:26 -04:00
Spookerton
ec4e5c548f Merge pull request #1686 from Yoshax/revert-1678-altitles
Revert "Disables alternative title validation to allow for admins to give people/themselves retainable non-standard titles"
2016-05-19 01:49:43 +01:00
Neerti
174229f4b2 Perhaps fixes the revive bug. (#1691) 2016-05-18 20:41:21 -04:00
Arokha Sieyes
6960325fbb Fixes runtimes with rigs
Naked and trying to wear a rig, it will attempt to access w_uniform.inv_flags which will be null and runtime.

Moves shoe redrawing to uniform and suit update_inv code in update_icons, rather than in inventory.dm. update_icons already had code for this.
2016-05-18 20:28:50 -04:00
EmperorJon
c15dd72442 Merge pull request #1688 from VOREStation/plastique
Makes plastique better
2016-05-19 00:13:02 +01:00
Arokha Sieyes
5f4bde83b2 Makes plastique better
It destroys the wall it's placed on, rather than slightly somewhat dismantling it a little and requiring you to have a toolbelt to finish the job.
2016-05-18 18:24:10 -04:00
Yoshax
96b7772f55 Revert "Disables alternative title validation to allow for admins to give people/themselves retainable non-standard titles" 2016-05-18 22:43:08 +01:00
SinTwo
3ed17ad1ec Back to /rank/ 2016-05-18 15:08:18 -04:00
Mark9013100
e3a63ffc5a Corrects the name of the engineering drop pouches 2016-05-18 11:39:49 -04:00
SinTwo
47176f4912 Communicator Texting And UI Overhaul (#1670)
* Communicators ui moved to FakeNanoUI

* Removed test file.

* Back to NanoUI

* NanoUI

* Communicator Texting and UI overhaul.

* Comment Fixes
2016-05-18 09:29:07 -04:00
Arokha Sieyes
33145046a0 Fixes examine text casing. 2016-05-18 01:25:42 -04:00
Arokha Sieyes
769cb0d32f Makes robolimbs repair completely
Previously, because noncritical robolimbs did not count for bruteloss or burnloss (per line 13 in human_damage.dm), nothing would ever cause robot limbs to call update_wounds() on the organs to clear wounds after repair. Furthermore, update_wounds ignored wounds on robotic limbs and edited early without even checking if it should remove them. This caused a problem.

This corrects this, and still exits early(er) in update_wounds() for robotic limbs, but makes sure there are no 0-damage wounds left and if there are, removes them.

As a 'backup', hitting a robolimb with a welder when there's nothing to fix will also call this proc, to catch any cases where someone has directly changed wounds or anything like that.

Also fixes spacing on robolimb damage examine text (get_wound_desc had spaces, but should not have in most cases), and added a message for having an open maintenance panel on a limb.
2016-05-18 01:25:34 -04:00
Yoshax
c53f214b7b Disables alternative title validation to allow for admins to give people/themselves retainable non-standard titles 2016-05-17 16:48:12 +01:00
Datraen
a17b92f46a Merge pull request #1672 from VOREStation/microdrop
Makes items fall through holders
2016-05-17 01:26:14 -04:00
Datraen
eb0dc892fe Merge pull request #1676 from silveryferret/be_renegades
Adds Be renegade underneath Character Setup
2016-05-16 22:49:42 -04:00
Datraen
0d1c912b08 Merge pull request #1673 from Yoshax/shotglasses
Adds shot glasses + code qol
2016-05-16 22:34:19 -04:00
silveryferret
82f09c1642 Replaces BE_MONKEY with BE_RENEGADE
As title. Also adds Renegade into the antagonism tab underneath
character set up.
2016-05-16 21:20:30 -05:00
EmperorJon
d5295eccd1 Merge pull request #1674 from VOREStation/offsetfix
Revert to old_x and old_y after attack animations
2016-05-17 01:18:55 +01:00
Arokha Sieyes
15fbac6ef1 Revert to old_x and old_y after attack animations
Does not use initial(pixel_x) and initial(pixel_y) for 'finishing' attack animations, so that mobs can have old_x and old_y updated to reflect a natural pixel offset (e.g. for mobs that are longer/taller than 32x32 and are nudged to fit into a tile).

For example, we have a 32x64 cyborg module which sets pixel_x, pixel_y, old_x, and old_y when selected, however attacking with it resets it to 0 as this doesn't respect old_x and old_y like all other mob anims do (see floating, etc).

Also why define this on atom and then literally never use it on anything other than a mob, in the... mob/animations.dm file?

_Sorry to keep making QOL PRs. I promise I'll send something cool eventually._
2016-05-16 17:02:12 -04:00
EmperorJon
d8dabceb19 Merge pull request #1668 from Yoshax/loadoutpoints
Can now see how many points have been spent in each loadout category.
2016-05-16 21:50:54 +01:00
EmperorJon
0d61e9b47e Merge pull request #1667 from Yoshax/beltfix
Belts no longer drop when dragged to /obj/screen
2016-05-16 21:45:48 +01:00
EmperorJon
56c286c073 Merge pull request #1671 from VOREStation/namedefines
Generic Station & System Name
2016-05-16 21:44:53 +01:00
EmperorJon
e740d42b79 Merge pull request #1664 from silveryferret/death_alarm_change
Changes Death Alarm
2016-05-16 21:43:34 +01:00
EmperorJon
755e1957cb Merge pull request #1658 from VOREStation/improper
Fix the letter ÿ in nano-ui displays
2016-05-16 21:42:58 +01:00
Arokha Sieyes
b91065dabb Makes items fall through holders
As in, scooped mob holders, like Teshari. If they throw an item, it falls out now rather than being trapped and eventually deleted in their holder object.
2016-05-16 16:11:24 -04:00
Yoshax
c6c372056a Gives reagents/reagent_containers the absolute pathing treatment 2016-05-16 21:07:20 +01:00
Arokha Sieyes
8e90199052 Generic Station & System Name
Makes the name of the starsystem and station generic such that it can be modified in global.dm and replace the strings where it is used. This won't have an effect on Polaris itself, but makes changing the name much more simple for forks. Using string concat constants on the advice of Psi.
2016-05-16 15:34:03 -04:00
Yoshax
5cb4ae9879 Adds shot glasses
Cleans up a list in the booze vendor
Removes tea from contraband and puts into the normal product list in the booze vendor
Adds the shot glasses to the autolathe and makes glasses there no longer children of bucket recipes
2016-05-16 20:06:10 +01:00
Yoshax
49a249af00 Multi-tile airlock building FIX 2016-05-16 18:31:32 +01:00
PsiOmegaDelta
6ce5eef293 Can now see how many points have been spent in each loadout category.
Also adds a small hack to fix #12560. Validation no longer occurs if the preference mob doesn't exist.
2016-05-16 17:23:08 +01:00
Yoshax
f059a542b0 Belts no longer drop when dragged to /obj/screen 2016-05-16 16:36:27 +01:00
silveryferret
540a1cd21f Changes Death Alarm
Changes the Death Alarms from announcing to general comms, to just
Security and Medical. Because sometimes hearing your best friend has
died over Common channel is not the best scenario to hear that someone's
died.

Used the captain's headset to keep things slightly cleaner, and it gets
deleted after as far as I can tell.
2016-05-15 22:42:54 -05:00
Yoshax
be6ab03d13 Fixes a problem with discount never being displayed correctly on uplinks 2016-05-16 01:14:25 +01:00
Neerti
cac5133828 Merge pull request #1657 from VOREStation/tesharispawn
Makes Teshari admin-spawnable like all other species
2016-05-15 18:32:58 -04:00