-Adds neutral mob version of the giant rat.
-Will not attack anything, just retaliate.
-It however will smell food in people's hands/pockets, which will attract its curiosity and make the rat follow the person around until fed or evaded. Evasion increases its hanger though. (but not too much so people can't evade stack it into pouncing the next victim on sight)
-The forementioned hanger system builds up whenever people leave it unfed or run away.
-When caught up with the food carrying person, the rat will beg for scraps every now and then, getting increasingly "hangry" each time it happens. As the hanger rises, the begging messages get more aggressive, and the last one will be the last warning before the rat pounces and devours you.
-Feeding the rat by applying the snack will get it off your tail and reset the hanger.
-The rat will also look for food on the ground, so throwing snacks on the floor or just coming across a conveniently placed snack works too, automatically gobbling up the floor snack and getting off your tail with satisfied hanger.
-Also getting ate by the rat resets the attraction and hanger.
Fixes a blob transform check. Also they get a smidge of darksight (the minor trait). I'm sure they have expensive sensors, but giving them the taj darksight seems meh.
Add the '_s' suffix to the icon state in the tail hair stage of tail icon generation.
This fixes an issue where Teshari tail hair wasn't rendering.
Also amends the colouration (was necessary for this to work for us) since VOREStation uses multiplicative blending
-Adds numbing item friendly gurglemode.
-Adds item friendly strip digestion. (still soggy though)
-Adds strip absorption. (absorb naked victim, leave their stuff in gut)
-Makes absorption mute the drained absorbee's hunger noises if enabled.
-Makes draining and absorption speeds scale with gurgledamage settings.
-Also makes them affect borg charges.
-Disables item friendly gurgles completely ruining IDs, the likely most important item the prey wants spared when suggesting the mode. (still messy though)
-Makes borg sleeperbelly sounds use the new pref-respecting noise system.
-Adds a finisher gurgle and ding sound to finished self-clean cycle.
Also moves them to their own .dm, since they're now a subtype of the thing in rings.dm. Also changed bethrothed to spouse, as the former is usually before marriage and not after.
Benefits of this include: Being able to wear gloves over wedding rings. Making them tiny instead of small. Making their gender neuter instead of plural, so it wont say "some wedding ring" when you examine someone wearing them. Probably more good things.
Issue reported by HzDonut.