PsiOmega
3866fda394
Merge remote-tracking branch 'upstream/master' into dev
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Conflicts:
code/ZAS/Turf.dm
code/modules/mob/living/carbon/carbon.dm
code/modules/mob/living/living.dm
code/modules/recycling/sortingmachinery.dm
2015-05-02 21:50:11 +02:00
mwerezak
fbede7a193
Minor ZAS-related cleanup
2015-04-28 23:00:56 -04:00
PsiOmega
1ae0ad6d92
Updates the atom_pool, now datum_pool, to handle any datum object.
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Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
Zuhayr
0c3a18b0b6
Merge pull request #8380 from volas/sanitize_procs
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[DNM] sanitize() and text.dm refactoring
2015-03-29 00:57:33 +10:30
Zuhayr
c0887333bc
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev-freeze
2015-03-27 11:13:53 +10:30
Zuhayr
d26800d29c
Preliminary work on converting all monkeys to a human subspecies.
2015-03-25 02:15:45 +10:30
volas
f8822626bb
sanitize() refactor: second pass(other sanitize functions)
2015-03-23 01:38:09 +03:00
PsiOmega
c371f24514
Fixes #8565 .
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Increases the name change limit from 30 seconds to 5 minutes.
2015-03-22 19:34:30 +01:00
PsiOmega
d3fac52e11
do_after/do_mob code cleanup.
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Cleans up the code a bit and makes do_mob() make regular checks, similar to do_after().
2015-03-17 08:13:34 +01:00
PsiOmega
533ccef0ab
Robot code clean up and fixes.
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Fixes runtime when a borg is reset.
Fixes issue where /proc/select_active_ai_with_fewest_borgs() would not always return the intended AI.
Fixes issues with new borgs spamming the master AI with creation messages under some circumstances.
2015-03-10 13:37:20 +01:00
Zuhayr
2139884244
Dev merge.
2015-02-21 19:49:47 +10:30
mwerezak
57ffdc82f6
Replaces stool structures with stool items
2015-02-18 01:06:00 -05:00
Zuhayr
c5e2feb5f1
Merge with dev.
2015-02-05 20:24:06 +10:30
Zuhayr
09e4be2b1b
Collapsed space vines, glowshrooms and biomass into one spreading-plant system.
2015-02-04 10:49:41 +10:30
Kelenius
6f7a7177f2
Adds drying racks and updates pipes
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You can now dry plants using a special machine, and you can now stuff
those plants into pipes to smoke then. It slowly transfers the reagents
from the plant into the smoker.
2015-01-16 02:57:59 +03:00
Mloc-Argent
117ca6a135
refactor 'dir = ' into 'set_dir()'
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This should have little/no gameplay effect right now, just paving the
way for directional lights.
Replaced handle_rotation() on buckly things with this.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-12-01 13:44:02 +00:00
Mloc-Argent
693574da19
update IsGuestKey for webclient guests
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Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-11-01 21:40:01 +00:00
Mloc-Argent
712e209ab6
Merge remote-tracking branch 'upstream/master' into dev
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Conflicts:
code/__HELPERS/text.dm
code/game/machinery/podmen.dm
code/game/machinery/vending.dm
code/game/objects/items/candle.dm
code/game/objects/items/devices/PDA/cart.dm
code/modules/clothing/suits/jobs.dm
2014-09-10 22:14:37 +01:00
Whitellama
f5c9586153
Fixed matches and candles not being able to burn papers. Also made Diona join prompt appear for a bit longer.
2014-08-31 02:12:04 -07:00
Kelenius
a1348faa8c
Cables are now stacks
2014-08-25 18:54:35 +04:00
PsiOmega
f9df93fad0
Expands the use of the new announcement system.
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Code Green/Blue/Red/Delta, ERT, and captain annoncements now use the new announcement system.
These announcements are stored as newscasts.
2014-08-21 12:58:02 +02:00
Chinsky
37ad0e3c1c
Changed optable so it would not care why victim is lying down. It would only accept victim if it was resting, so sometimes it would not recognize lying mobs as valid victims, leading to lots of unfun in surgery.
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Updated surgery helper to account for that, also cleaned it up a little with replacing all the possible causes of lying down with just lying check. It's all checked in can_move already.
2014-08-11 19:07:19 +04:00
Mloc-Argent
38c5b38017
helpers: fix move_contents_to() not moving air
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fixes #5232
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-06-30 23:21:29 +01:00
DJSnapshot
488c4f4b84
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into laptop
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Conflicts:
code/setup.dm
2014-06-23 00:25:39 -07:00
DJSnapshot
9de9dab362
Initial commit of Computer 3 from Paradise, along with a bunch of fixes.
2014-06-22 02:08:42 -07:00
Chinsky
be95e54e43
Merge branch 'master' into dev
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Conflicts:
code/defines/obj/weapon.dm
code/modules/mob/living/carbon/species.dm
code/modules/mob/living/silicon/say.dm
icons/mob/uniform.dmi
maps/tgstation2.dmm
2014-06-17 16:16:44 +04:00
Chinsky
1ca6a54d3a
Merge pull request #5265 from mwerezak/wound-fixes
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Fixes the wounding system
2014-06-17 14:41:22 +04:00
mwerezak
274b03b083
Adds thrown object sharp and edge flags
2014-06-16 23:21:01 -04:00
mwerezak
1b33ca943d
Separates the sharp flag into edge and sharp
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Now weapons can properly cause cuts without necessarily having a greater
chance to remove limbs.
Also separates is_sharp, has_edge, and can_puncture.
2014-06-15 20:25:39 -04:00
Mloc-Argent
9896e44d8a
Merge remote-tracking branch 'upstream/master' into dev
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Conflicts:
code/__HELPERS/unsorted.dm
2014-06-12 18:56:26 +01:00
Chinsky
238d5dfc2a
Merge pull request #5211 from Ccomp5950/mentor_change
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Mentor permissions fixes and such.
2014-06-11 13:16:18 +04:00
Ccomp5950
77c733b17c
Mentor permissions fixes and such.
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Created a helper proc /proc/is_mentor(client) use this when determining if someone is a mentor and they aren't the usr of the proc (rights_check uses usr)
Mentors will no longer hear ghosts while playing
Mentors will no longer see orange text around names in check_player_age panel if they have special_roles
Mentors will no longer be able to tell players with special roles through the use of player_panel
Mentors will no longer be able to aghost, use antagHUD, then return to their bodies.
2014-06-10 19:48:41 -05:00
mwerezak
a8816823a5
Replaces get_turf_loc() with get_turf()
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The former does exactly the same thing as get_turf(), except it runtimes
if one of the atoms has a null loc.
2014-06-10 13:43:11 -04:00
unknown
58700869fe
Fixes #5190
2014-06-09 12:35:00 -04:00
Mloc-Argent
3d2cc3cd82
Revert "Merge pull request #4985 from jack-fractal/dev"
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This reverts commit 1679b4062f , reversing
changes made to b149b273d9 .
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
Conflicts:
code/datums/visibility_networks/update_triggers.dm
2014-05-31 00:25:56 +01:00
Ccomp5950
ff0d667337
Merge branch 'master' of github.com:Baystation12/Baystation12 into dev-freeze
2014-05-24 19:02:16 -05:00
Zuhayr
1679b4062f
Merge pull request #4985 from jack-fractal/dev
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Masks of Nar'sie - Testing Version
2014-05-17 14:01:00 +09:30
jack-fractal
bd3eeca855
fixing the player panel to work with spirits and masks
2014-05-16 19:19:22 -04:00
Ccomp5950
cb093122d2
Merge branch 'master' of github.com:Baystation12/Baystation12 into dev
2014-05-16 18:11:11 -05:00
Mike
824f9ceea8
do_after() checks both turf and loc
2014-05-16 13:13:02 -04:00
Loganbacca
78e0224649
Fixed resisting out of lockers
2014-05-15 23:03:21 +12:00
Mloc-Argent
e24dd57a65
Merge remote-tracking branch 'upstream/master' into dev
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Signed-off-by: Mloc-Argent <colmohici@gmail.com >
Conflicts:
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/monkey/life.dm
2014-05-14 22:42:03 +01:00
Ccomp5950
76f8a94974
Removes the special name coloring of those with special roles from inappropriate times.
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Basically if we don't want a privmsg link we're not going to include the font change as well. This should fix it from displaying the coloring code in logs and other places not meant to be html (irc bot).
2014-05-12 21:27:02 -05:00
Mloc-Hibernia
e3a8d5eb43
Merge remote-tracking branch 'upstream/master' into dev
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Signed-off-by: Mloc-Hibernia <colmohici@gmail.com >
Conflicts:
code/game/objects/effects/spawners/bombspawner.dm
2014-05-11 13:19:09 +00:00
Zuhayr
1a24e08f36
Adds drones, drone fabrication, commit options. This is the squashed version of the original 22 commit pull, so I'm summarizing.
2014-05-10 01:40:11 +09:30
Intercross21
11eeecba66
Colored names in AH/PM for antagonists
2014-05-05 20:00:28 +04:00
Ccomp5950
f071421552
Runtime fix: Null isn't really that sharp.
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runtime error: Cannot read null.sharp
proc name: is sharp (/proc/is_sharp)
source file: unsorted.dm,1270
usr: Arthur Ward (/mob/living/carbon/human)
src: null
call stack:
is sharp(null)
the police tape (/obj/item/tape/police): breaktape(null, Arthur Ward (/mob/living/carbon/human))
the police tape (/obj/item/tape/police): attack hand(Arthur Ward (/mob/living/carbon/human))
Arthur Ward (/mob/living/carbon/human): UnarmedAttack(the police tape (/obj/item/tape/police), 1)
Arthur Ward (/mob/living/carbon/human): ClickOn(the police tape (/obj/item/tape/police), "icon-x=16;icon-y=10;left=1;scr...")
the police tape (/obj/item/tape/police): Click(the floor (172,128,1) (/turf/simulated/floor), "mapwindow.map", "icon-x=16;icon-y=10;left=1;scr...")
2014-02-24 01:39:25 -06:00
Erthilo
547c1e670d
Adds janitorial cart from tg, replacing janicart. Adds in some NanoUI stuff to make it work.
2013-08-31 20:12:19 +01:00
Segrain
19db0df4b5
Fix for hiding cyborgs from upload console.
2013-08-27 19:50:35 +03:00
Spamcat
aa1310a44f
Fixed a potential runtime and removed buggy mobs from gold slime's spawn list as per raven's request.
2013-07-09 13:40:04 +04:00