Commit Graph

389 Commits

Author SHA1 Message Date
Mloc
16d50c645d new object-based lighting system
Signed-off-by: Mloc <colmohici@gmail.com>
2015-05-10 20:54:25 +01:00
Ccomp5950
143bde9774 Merge pull request #9111 from PsiOmegaDelta/AreaContentsConcat
Cloning vats and DNA scanners are again located by cloning computers.
2015-05-06 17:31:19 -04:00
PsiOmega
72ffea6fd3 Attempts to ensure the powersink remains processed correctly, moves processing disconnection into Destroy(). 2015-05-06 12:25:50 +02:00
PsiOmega
b349e76604 Cloning vats and DNA scanners are again located by cloning computers. 2015-05-06 09:27:11 +02:00
Chinsky
8f1a9a9375 Merge pull request #9040 from PsiOmegaDelta/LOOCToggle
Admins can now toggle OOC and LOOC separately from each other.
2015-05-02 08:21:50 +03:00
PsiOmega
82a8f32783 Admins can now toggle LOOC separately from OOC.
Also includes what I image to be proper permission checks for toggling the various OOC channels.
2015-04-30 09:52:29 +02:00
PsiOmega
40f0901e3d Fixes #9037.
Just one of many potential qdel issues. More to come, yay.
2015-04-30 09:35:57 +02:00
PsiOmega
1fea589ad7 Merge remote-tracking branch 'upstream/dev' into TheSummoning
Conflicts:
	code/game/machinery/cryopod.dm
	code/game/objects/items/weapons/clown_items.dm
2015-04-24 17:13:37 +02:00
PsiOmega
e7d85f8edc Adds Destroys. 2015-04-24 17:11:14 +02:00
PsiOmega
1ae0ad6d92 Updates the atom_pool, now datum_pool, to handle any datum object.
Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
mwerezak
7a8ae91c6a Makes crit oxyloss and malf AI time run in gametime instead of realtime. 2015-04-23 04:42:58 -04:00
Zuhayr
05d05732f8 Merge pull request #8888 from PsiOmegaDelta/ThemLogs
Ports the changelog system used by /vg/, /tg/, and others.
2015-04-19 03:17:49 +09:30
PsiOmega
9ef7aeb940 On join clients are now given a changelog notice, if the changelog has changed since last. 2015-04-18 15:53:23 +02:00
PsiOmega
eca7569077 Clean server start.
Server start messages concerning initialization, object generation, etc. is now only propagated to users with R_DEBUG access.
2015-04-18 15:32:25 +02:00
PsiOmega
4b040d93ba Continues the painful process of porting Destroy()s, Dels(), and everything else needed for qdel. 2015-04-17 09:47:19 +02:00
PsiOmega
1daf0abe3d Switches around turf/datum garbage handling (my fault..). Adds null check for zone rebuilds. 2015-04-16 14:23:19 +02:00
PsiOmega
1511e2b3f4 Ports /vg/'s Nas-Sie remake.
Second phase:
New Nar-Sie itself.
Two endgame phase - Nar-Sie and Supermatter Cascade.
Culty mobs.
2015-04-12 16:19:16 +02:00
Chinsky
e6f83f8fa2 Merge pull request #8707 from PsiOmegaDelta/Garbage
Ports /vg/&/tg/'s garbage collector.
2015-04-09 08:50:12 +03:00
PsiOmega
c305b389f7 Ports /tg/'s & /vg/'s garbage collector/object pool.
It's happening. Kind of, the code is there.
2015-04-02 14:48:28 +02:00
mwerezak
7366df388b Merge remote-tracking branch 'upstream/dev' into docking-update 2015-03-31 20:50:02 -04:00
volas
5fee41d4ba sanitize() refactor: third pass (misc) 2015-03-25 01:05:21 +03:00
mwerezak
2d3a767489 Allows mult-shuttles to use docking controllers and adds docking to the merc shuttle 2015-03-24 03:55:06 -04:00
mwerezak
014692269c Greatly simplifies docking initialization 2015-03-23 23:35:35 -04:00
Zuhayr
3718245e45 Moves asteroid generation prior to geometry initialization. Adds config for asteroid generation. 2015-03-21 11:13:53 +10:30
Zuhayr
8d698f0c06 First pass on making heist a pirate mode (human based) 2015-03-21 11:13:05 +10:30
Zuhayr
4fdc00dee4 Working on gamemode/antagonist code. 2015-03-21 11:08:22 +10:30
Zuhayr
98da191ac3 Gamemode refactor, lots of code shuffles, PR will have details. 2015-03-21 11:08:17 +10:30
PsiOmega
7ab57a4917 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/objects/items/weapons/storage/fancy.dm
	code/modules/mob/living/carbon/human/life.dm
2015-03-20 08:44:52 +01:00
PsiOmega
744ef41d8e Law Zero phrasing is now a config option.
The default value is a non-objective phrasing. config.txt contains the default phrasing should it be desired.
2015-03-17 14:47:32 +01:00
Chinsky
376657bdd7 Merge pull request #8353 from Glloyd/goonschedu
Goon Process Scheduler for BS12
2015-03-17 10:04:21 +03:00
PsiOmega
db3dddfff9 Makes it possible to debug the NanoUI manager.
For debugging purposes.
2015-03-16 22:27:31 +01:00
PsiOmega
fac4eb08e3 Alarm subsystem is now processed by the scheduler. Removes now dead code. 2015-03-13 10:36:47 +01:00
PsiOmega
6749e09ead Makes available ERT species a config option. 2015-03-08 15:45:52 +01:00
Graham Lloyd
160183ebd5 finishes work on adapting the goon process scheduler for BS12. 2015-03-04 05:14:36 -05:00
Zuhayr
586ab164f8 Merge pull request #8242 from PsiOmegaDelta/StarDimmer
Makes starlight strength configurable.
2015-02-26 16:28:09 +10:30
PsiOmega
d0aa773020 Makes starlight strength configurable. 2015-02-24 16:12:07 +01:00
Atlantiscze
488c25ae73 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into outpost-power 2015-02-24 13:09:05 +01:00
Zuhayr
ee0d63a43d Merged with dev. 2015-02-24 17:03:39 +10:30
Chinsky
b73d541c65 Merge pull request #8155 from PsiOmegaDelta/subsystems
Centralized Alarm Handling
2015-02-24 04:39:48 +03:00
PsiOmega
5578afa07c General update.
NanoUI interface sorted.
Accessible by AI, borgs, and through consoles.
Automatic alarm resets in case of lost sources.
2015-02-23 10:32:25 +01:00
PsiOmega
5023fa4000 Ports /tg/'s starlight luminance.
Because configuration is initialized before the map we also don't have the same runtimes issues corrected by https://github.com/tgstation/-tg-station/pull/7806.
2015-02-23 10:11:46 +01:00
Graham Lloyd
8364c3de2d Adds processes, next step is to replace them in the current MC and ticker 2015-02-19 05:09:35 -05:00
Graham Lloyd
3acfc51c45 initial commit for process scheduler 2015-02-18 04:23:41 -05:00
Atlantiscze
2d4926f72d Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into outpost-power 2015-02-17 16:05:47 +01:00
PsiOmega
ec4b8c78a1 Merge remote-tracking branch 'upstream/dev' into subsystems
Conflicts:
	code/game/machinery/camera/camera.dm
	code/modules/mob/mob.dm
2015-02-17 08:36:12 +01:00
PsiOmega
2e9c266a2f Basic main structure for centralized alarm handling. 2015-02-17 08:34:26 +01:00
Zuhayr
c953e279a4 Update from dev. 2015-02-12 23:15:47 +10:30
Zuhayr
a8089d4437 Merge master into dev. 2015-02-12 23:01:08 +10:30
mwerezak
b7e3a14e0d Fixes machines being usable after a power failure
Fixes machines not gaining the NOPOWER flag after a power failure
because they were turned off and had use_power set to 0.
Fixes machines not gaining the NOPOWER flag after being moved into an
area with no power.

Both bugs allowed power using machines to be used in areas with no
power.
2015-02-11 23:28:53 -05:00
Atlantiscze
12be20ed73 Mapping changes preparation
- Adds Red and Blue simple pipes for mapping use.
- Adds empty CO2 PH and N2O canisters for mapping use.
- Reworks asteroid outpost areas. Old areas kept in separate file for downstream compatibility
- Modifies engineering shuttle to work with next commit.
- SMESs no longer have to be charged above certain level (~5%?) to actually begin outputting power.
- Fixes SMES related bug caused by previous commit
2015-02-09 18:53:02 +01:00