CHOMPStation2StaffMirrorBot
a3ac1d26d7
[MIRROR] bunch of inits without return and a few easy new to init ( #9773 )
...
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
2025-01-03 19:06:49 +01:00
CHOMPStation2StaffMirrorBot
fd5d9267ff
[MIRROR] Converts gas, ore, plants and reagent strings to defines ( #9611 )
...
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com >
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
2024-12-12 02:11:06 +01:00
CHOMPStation2
464ebe7360
[MIRROR] Glamour mob pack ( #9225 )
...
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com >
Co-authored-by: Kashargul <KashL@t-online.de >
2024-10-13 22:31:24 +02:00
Cadyn
b90f7ec922
The 515 MegaPR early downport ( #7783 )
...
Co-authored-by: Selis <selis@xynolabs.com >
Co-authored-by: Selis <sirlionfur@hotmail.de >
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
Co-authored-by: SatinIsle <thesatinisle@gmail.com >
Co-authored-by: Heroman <alesha3000@list.ru >
Co-authored-by: Casey <a.roaming.shadow@gmail.com >
Co-authored-by: Raeschen <rycoop29@gmail.com >
2024-02-27 20:17:32 +01:00
Digi Purpur
47d6a439f1
All the changes required for coilgun FXs to work
...
Changes object/effects from "pointdefense" to "coildefense" to use when you prefer "projectile" PD turrets (point defense turrets vars and such should just use the old laser effects for cases where we wanna use those instead of the new ones Rykka and I added here!)
2023-06-17 09:04:05 -07:00
Heroman3003
317fc95a7e
Ion Beam Redux
2023-04-22 05:41:47 +00:00
Razgriz
2b204b9194
Port old point defense stuff I rage-closed
...
Tech-debt repo-man called
https://github.com/CHOMPStation2/CHOMPStation2/pull/1790
2022-10-02 21:39:21 -07:00
Casey
6b01537fa3
Fixes runtime with cryopods
2022-09-18 09:39:31 +00:00
Rykka
553f1bba47
Missing Gun Sprite Fixes
...
- Fixes C20R missing sprite when empty
- Fixes Z8/Z9 missing sprite when empty
- Fixes Laser Cannon not having a sprite at all
- Fixes Xray Laser not having a sprite at all
- Fixes Anti-Particle Weapons (yes all of them) not having sprites
- Fixes Alien Pistol missing sprite + missing beam
- Fixes Mini-Uzi missing sprite when magazine removed/empty
Fixes https://github.com/CHOMPStation2/CHOMPStation2/issues/4101
2022-05-21 17:17:12 -06:00
Chompstation Bot
15cafbe65b
Optimize a couple things
2021-07-20 21:30:20 +00:00
Aronai Sieyes
b2217f0b18
Merge pull request #10323 from VOREStation/Arokha/beamqdel
...
Help beam_components qdel properly
2021-05-13 15:49:53 +00:00
Sym
2d641fed65
Adds Precursor Projectile for alien guns
...
Replaces default cyan beam with new precursor beam, complete with new icon. Credit to Kassc for sprucing up the sprite.
2021-02-04 23:15:51 -05:00
Novacat
74cb8f19a1
Update tracer.dm
2020-05-01 14:22:45 -04:00
Mechoid
7066d04df5
Explorer Expansion: New Horizons
2020-05-01 14:20:29 -04:00
Novacat
d722e4fac0
Update miscellaneous.dm
2020-03-17 01:02:16 -04:00
Atermonera
101c9c33c5
QoL: Projectiles
2020-03-17 00:55:56 -04:00
Atermonera
6e4fc794d6
Merge pull request #6467 from Heroman3003/datum-timer-beam
...
Makes every single shot not create ~40 timers but 1
2019-09-27 16:07:25 -04:00
Unknown
bbf1fc1420
Recommended changes
2019-08-31 15:31:45 -04:00
if there were two guys on the moon
d5f380984f
Medbeam
2019-06-29 20:04:47 +01:00
Novacat
bada08276f
Merge branch 'master' into upstream-merge-5959
2019-03-28 20:30:41 -04:00
Unknown
cf39c61c2d
Conflict Resolution
...
This one made a lynx cry.
2019-03-28 13:19:19 -04:00
Neerti
3256202407
[READY]Ports /tg/station pixel projectiles, processing subsystems, timer subsystems, and some misc stuff to make it all work
2019-03-27 22:02:07 -04:00
Atermonera
131636b1d2
Capitalizes initialize() to Initialize() because Destroy() is capitalized and this is pretty nerve-grinding
2019-03-26 13:21:08 -04:00
Neerti
a0c757cd05
Adds a new Shroud design
2019-02-18 03:52:22 -05:00
Anewbe
c35b99e315
Technically adds the Ore Redemption Machine
2018-09-19 02:04:10 -05:00