Datraen
8e70e4e91a
Merge pull request #709 from SinTwo/New_PDA_Sprites
...
New PDA Sprites
2016-01-02 23:29:36 -05:00
SinTwo
b0916167c0
Adds new PDA sprites.
2015-12-31 15:19:11 -05:00
PsiOmegaDelta
cacdb48863
Can now load/save/reload while readied.
...
The load window also no longer pops under the character setup screen.
Just some small character preference QoL changes.
2015-12-30 16:29:35 +01:00
Zuhayr
f93ea6a78f
Tweaks to previous commits.
...
More tweaks to IPC fixes.
Merge resolution/compile fixes.
Further work on properly integrating, updating and fixing prosthetic options.
Repathed internal organs to organ/internal.
More work on full synthetics, changelings, overheating.
Working on getting organs to qdel properly and spawn properly when robotized.
Finalized some overheating values, added remaining prosthetic icons.
Finalizing the testing version of the full prosthetic bodies branch.
Added suit cyclers to the autolathe and map.
Fixing runtime errors.
Fixing errors.
Changelog.
Replacing limb and organ strings with constants.
Prevented brainless species from becoming full cyborgs.
Fixed issues with brain/MMIs renaming themselves inappropriately.
Various fixes and oversights.
2015-12-24 21:13:40 +10:30
Zuhayr
d71573e749
Further work on properly integrating, updating and fixing prosthetic options.
...
WIP
Allowed heads/bodies to be prosthetic. Removed IPC. Refactored some flags.
2015-12-24 21:10:33 +10:30
Neerti
3e5436c4b7
Upgrades communicators to NanoUI, adds a new EPv2 fake networking system, adds new semi-telecomms machine, lets communicators call ghosts, call other communicators, and have as many ghosts or communicators linked as the user desires. Adds preference option to remain invisible on communicator device searches.
2015-12-14 15:43:53 -05:00
Zuhayr
5561964204
Tweaks to previous commits.
2015-12-03 22:56:19 -08:00
Neerti
b635a64530
Fixes socks. Again. For the third time.
2015-11-20 08:50:30 -05:00
PsiOmegaDelta
df0188662c
Character setup tweaks.
...
Adds client verb to access the character setup screen from anywhere.
Moves name validation to species level, making it possible for IPCs to have numbers in their name.
Adds gender validation, also adds support to add neuter/plural genders in the future if ever desired.
Now sanitizes preferences before applying them to a mob.
Fixes #11433 .
(cherry picked from commit e40246e9dfc9feb28b8c5a0a7ce765fd063c4f7e)
2015-11-20 07:50:12 -05:00
PsiOmegaDelta
e715c16093
Character setup refactoring.
...
Begins breaking down the large character setup in more manageable modules, allowing for easier additions, edits, and removals.
(cherry picked from commit e116721977 )
Conflicts:
code/modules/client/preferences.dm
code/modules/client/preferences_savefile.dm
polaris.dme
2015-11-20 07:46:31 -05:00
Neerti
4f77afece1
Revert 58ef59734f
2015-11-08 10:09:14 -05:00
Neerti
f3c1be4241
Fixes socks and preview icon.
2015-11-06 23:20:50 -05:00
Neerti
45f15930a0
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 11/6/2015_neerti_breaks_everything_bay_merge
...
Conflicts:
.travis.yml
code/_helpers/lists.dm
code/game/objects/structures/crates_lockers/closets/secure/engineering.dm
code/global.dm
code/modules/client/preferences.dm
code/modules/client/preferences_savefile.dm
code/modules/reagents/dispenser/dispenser2.dm
polaris.dme
2015-11-06 17:41:18 -05:00
NullSnapshot
00e0014a3f
fixes #9962
2015-10-25 17:52:49 -07:00
PsiOmegaDelta
e116721977
Character setup refactoring.
...
Begins breaking down the large character setup in more manageable modules, allowing for easier additions, edits, and removals.
2015-10-18 17:34:35 +02:00
Neerti
bbe8c336b2
Adds socks.
...
Conflicts:
code/modules/client/preferences_savefile.dm
2015-10-11 00:13:33 -04:00
PsiOmegaDelta
8421058ece
Adds language prefix reset option.
...
Allows you to reset the language prefix key to the server defaults. Mostly a convenience thing.
Adds missing reserved say character.
2015-09-18 21:42:02 +02:00
Zuhayr
0c56bdd448
Merge pull request #10266 from PsiOmegaDelta/150722-TagPairs
...
Makes it possible to define multiple tag pairs for the Travis check.
2015-09-07 13:57:09 +09:30
Chinsky
2563821832
Merge pull request #10972 from Zuhayr/resomi
...
Adds the Resomi.
2015-09-06 13:09:34 +03:00
Zuhayr
63cb207eb8
Merge pull request #10890 from PsiOmegaDelta/150826-AltLangKeys
...
Languages now use alternative prefix keys.
2015-09-06 17:20:51 +09:30
PsiOmega
95b12da391
Merge remote-tracking branch 'upstream/dev-freeze' into dev
...
Conflicts:
code/__defines/gamemode.dm
code/game/antagonist/outsider/ert.dm
code/game/gamemodes/ninja/ninja.dm
2015-09-05 09:35:02 +02:00
PsiOmega
69fde6af03
Merge remote-tracking branch 'upstream/master' into dev-freeze
...
Conflicts:
code/game/antagonist/alien/borer.dm
code/game/gamemodes/game_mode.dm
code/game/gamemodes/nuclear/nuclear.dm
code/game/gamemodes/traitor/traitor.dm
code/game/objects/items/robot/robot_parts.dm
code/setup.dm
2015-09-05 09:24:30 +02:00
Zuhayr
12a5c47413
Added a proper cooldown on latespawn, added loyalist role to char setup.
2015-09-05 10:46:23 +09:30
Zuhayr
0a355c84a3
Added species checks for robolimb use.
2015-09-04 08:55:27 +09:30
PsiOmega
5873026915
Adds missing message assignment. Removes now unnecessary message formatting.
2015-08-27 19:35:44 +02:00
PsiOmegaDelta
85f32efa7a
Players can now select their own language shortcut keys.
2015-08-26 15:15:54 +02:00
PsiOmegaDelta
5962656c1e
Languages now use alternative prefix keys.
...
Makes radio and language key overlaps possible.
It is possible to configure the default language keys server side.
Pending: The possibility for players to configure their own language keys.
2015-08-26 13:17:57 +02:00
PsiOmega
e48fbdd1e6
Merge remote-tracking branch 'upstream/dev' into 150722-TagPairs
...
Conflicts:
code/game/machinery/newscaster.dm
code/modules/admin/admin.dm
2015-08-21 20:27:48 +02:00
PsiOmega
d001489d14
Merge remote-tracking branch 'upstream/dev' into 150722-TagPairs
...
Conflicts:
code/modules/admin/topic.dm
2015-08-21 18:59:19 +02:00
Zuhayr
3bfa541612
Adds variables for CentComm, NanoTrasen and the station name.
2015-08-22 02:10:11 +09:30
HarpyEagle
651c2c6ba6
Species spawn_flags
...
Moves some more species flags into a new spawn_flags var.
2015-08-18 17:02:45 -04:00
HarpyEagle
8a9caac7cc
Splits species flags
...
Splits several species flags off into a separate appearance_flags var, to avoid rollover.
2015-08-18 17:02:44 -04:00
PsiOmegaDelta
5fbe0819b7
Merge remote-tracking branch 'upstream/dev' into 150722-TagPairs
...
Conflicts:
code/game/machinery/Sleeper.dm
2015-08-17 13:05:58 +02:00
PsiOmegaDelta
77d0bbd643
Merge remote-tracking branch 'upstream/dev' into 150722-TagPairs
...
Conflicts:
code/game/gamemodes/changeling/modularchangling.dm
2015-08-13 08:09:28 +02:00
PsiOmegaDelta
c63f4c62b5
Merge remote-tracking branch 'upstream/dev' into 150702-MoneyMoneyMoney
...
Conflicts:
code/__defines/mobs.dm
code/game/jobs/job/civilian.dm
code/game/jobs/job_controller.dm
2015-08-13 08:06:11 +02:00
Chinsky
f7ccf47f06
Merge pull request #10030 from GinjaNinja32/languages
...
Reworks character creation language selection
2015-08-13 07:23:44 +03:00
PsiOmega
f8d86900a5
Merge remote-tracking branch 'upstream/dev-freeze' into dev
...
Conflicts:
code/modules/mob/new_player/preferences_setup.dm
code/setup.dm
2015-08-01 19:45:42 +02:00
Mloc
f04ca77bfb
revert chargen rendering rework
...
fixes #9733
Signed-off-by: Mloc <colmohici@gmail.com >
2015-08-01 11:35:53 +01:00
PsiOmegaDelta
0ba7643217
Updates files as necessary to adhere to the new standard.
2015-07-27 09:32:51 +02:00
PsiOmegaDelta
34fdc4712e
Merge remote-tracking branch 'upstream/dev-freeze' into dev
...
Conflicts:
code/_helpers/names.dm
code/game/jobs/job/silicon.dm
code/game/objects/items.dm
code/modules/mining/abandonedcrates.dm
code/modules/mob/living/carbon/brain/life.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/simple_animal/friendly/spiderbot.dm
code/modules/nano/modules/alarm_monitor.dm
code/setup.dm
2015-07-14 08:21:12 +02:00
Zuhayr
5e1ae26b74
Comment cleanup, adds TODOs for a bunch of minor things that the antag system may need to address before the end of freeze.
2015-07-14 05:19:01 +09:30
GinjaNinja32
57bdcf43b6
Reworks character creation language selection
2015-07-06 10:07:35 +01:00
PsiOmega
f96ad8ca40
NTs relationship towards you now affects the pay grade.
2015-07-02 23:03:55 +02:00
PsiOmegaDelta
00953968dd
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-06-04 08:20:00 +02:00
Chinsky
28c8cd1d81
Fixes #9623
...
Also added a nullcheck for icons to prevent potential client crash.
2015-06-02 13:13:44 +03:00
Zuhayr
958494ae75
Removed IS_SYNTHETIC and REGENERATES_LIMBS flags.
...
Moved some organ code around, added icons and limbs for IPC, added IPC limb manufacturer.
Reimplementing checks in place of IS_SYNTHETIC.
Rebalancing EMP a bit for IPC.
2015-05-25 14:49:07 +09:30
Chinsky
495783de59
As per Ginja's suggestion, dummies are now used one per prefs datum.
...
Slightly less metal but amount of stuff created/deleted in every human is just too huge.
2015-05-12 07:24:25 +03:00
Chinsky
5c8ceae2fa
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into deaddoll
...
Conflicts:
code/modules/mob/new_player/preferences_setup.dm
2015-05-12 06:04:22 +03:00
Chinsky
29823e3552
Changed update_preview_icon to use a human dolly to get all those icons instead of... old way.
...
I guess it's more hacky, but fairly shorter and means you don't need to touch that... thing when you add a new job/change existing loadout.
Also changed preference transfer to use appearance procs to properly sync with organ colors.
2015-05-12 05:55:49 +03:00
Techhead0
e368c78b42
Fixes rlimb assignment for hands/feet in chargen
...
An easy fix for a small typo that caused rlimbs not to be assigned to
second_limb (hands/feet). I'm surprised the bug went unnoticed this
long.
2015-05-08 21:12:15 -04:00