Commit Graph

20 Commits

Author SHA1 Message Date
CHOMPStation2StaffMirrorBot
ed79946ade [MIRROR] some istype to macros (#9802)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-01-05 23:01:49 +01:00
CHOMPStation2
ab154b48b2 [MIRROR] refactors most spans (#9139)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
2024-10-04 15:00:17 +02:00
CHOMPStation2
5ea698a0ef [MIRROR] Removes /obj/item/weapon and /obj/item/device [MDB IGNORE] (#9084)
Co-authored-by: Changelogs <action@github.com>
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
2024-09-30 21:36:41 +02:00
Chompstation Bot
16a731dd39 Move like every clothing icon file 2021-07-10 16:23:23 +00:00
Cerebulon
95ff8c2080 Tweaks to pickup/equip sounds. 2020-09-20 06:57:07 -04:00
Rykka
d2fb9a7691 Rebase onto Master for Volume Control Panel, Squash Commits 2020-08-27 19:47:38 -04:00
Atermonera
8d2b41ad2c Big Bastard Incidental Sound Port 2020-03-15 14:39:19 -04:00
Arokha Sieyes
47ccc655db Deprecate the stream operator 2020-02-12 19:38:43 -05:00
GeneriedJenelle
c29c821075 Ports Earrings from Baystation 2019-09-25 17:09:11 -04:00
Anewbe
5212fa152b Species names should now use defines 2018-03-15 20:24:45 -05:00
Neerti
828dacf485 Centralizes weight class definitions
A lot of new defines are now in inventory_sizes.dm, which contains;
All the size identifiers (the thing that tells the game if something is bulky, or w/e).
Storage costs for all the sizes, which are exponents of two, as previously.
A few constants for inventory size.

Also changes all storage item's capacity definitions by basing it off of how many 'normal slots' exist for it.  This allows one to change the definition for all of the defines in the file, and everything will follow along without needing to change 500 files.  In testing, I made all ITEMSIZE_COST_* defines doubled, and nothing had broke.

The benefit of doing all of this is that it makes adding new weight classes in the future much simpler, and makes knowing how much space a container has easier, as seeing ITEMSIZE_COST_NORMAL * 7 means it can hold seven normal items.
2016-09-22 00:51:51 -04:00
SinTwo
b4bb348e01 clothing mob sprites fix 2016-07-23 23:49:57 -04:00
SinTwo
c1bd0aa6b4 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into item_state
Conflicts:
	code/modules/clothing/clothing.dm
2016-07-19 17:37:14 -04:00
SinTwo
b4f85ff533 cleanup and fixes 2016-07-19 17:25:45 -04:00
SinTwo
7192bf08fd item_state cleanup 2016-07-11 22:31:32 -04:00
Datraen
3103b16489 Adds colorable headtail.
This required ear slots to inherit color for mob sprites, and this was also given to glasses.
2016-05-12 12:41:26 -04:00
Datraen
2f03df4b9b Adds Headtail Chains, Bands, Cloth by Wer6. 2016-05-12 11:45:43 -04:00
SinTwo
a1a286cccb Adds Clothes, Hair, clothes fixes, and hair fixes. 2015-12-16 16:19:57 -05:00
Tramziller
29a0ae2ad6 Response to #7686 2015-01-06 21:48:56 +01:00
mwerezak
1751caa64f Adds skrell headtail items 2014-11-20 15:51:52 -05:00