Commit Graph

10076 Commits

Author SHA1 Message Date
SkyMarshal
efd3d83e78 Reverts my firechanges, also air alarms now have a temperature regulation capacity. 2013-07-04 20:55:59 -07:00
SkyMarshal
87f576fb64 ZAS and alarm fixes. 2013-07-04 20:22:19 -07:00
Zuhayr
a90fd2b4bb Merge pull request #3233 from Ispil/Bleeding-Edge-Freeze
Removes the ability to create anything HONK-related in the mech fabricat...
2013-07-04 00:36:51 -07:00
Ispil
8c6c03c9d6 Removes the ability to create anything HONK-related in the mech fabricator. Also removes the ability to add bananium, due to it thus being pointless to add due to the one thing it can build being removed. Note that everything is commented out, not deleted. 2013-07-04 00:28:40 -07:00
Zuhayr
b4695d3d74 Merge pull request #3232 from Ravensdale/master
Custom synthetic sprites and minor bugfixes
2013-07-03 22:21:15 -07:00
Ravensdale
34cd183d22 blrg... didn't update my ai code before commiting, should be fixt 2013-07-03 21:54:39 -07:00
Ravensdale
9aedfa8b23 Bugfix: Fixes mining borg's radio to the supply frequency since mining frequency no longer exists.
Feature: Introduces and adjusts code for cyborg and AI custom sprites

Cleanup: Streamlined the AI core selection code. Could probably be even cleaner but it's good for now.
2013-07-03 21:24:25 -07:00
Zuhayr
969cb820a0 Merge pull request #3229 from Segrain/bleeding-edge-freeze
Records access for cyborgs.
2013-07-03 01:52:44 -07:00
Segrain
d14c2a515c Quickfix. 2013-07-03 06:16:59 +03:00
Segrain
66265e2689 Recordskeeping update. 2013-07-03 05:55:18 +03:00
Ispil
88791eec5c Makes the Crew Manifest default on all PDAs, and removes the access_manifest variable from cartridges. Also moves the manifest function into the PDA code, instead of cartridge code. 2013-07-02 19:14:10 -07:00
Ispil
3e945674b0 Actually rectifies issue #3182, by making the activity list be based on the physical status (p_stat) in the records instead of an automated activity checker. 2013-07-02 16:14:06 -07:00
Chinsky
2fda293873 Merge pull request #3223 from Zuhayr/feature
Combat cyborg module shields and mobility.
2013-07-01 09:07:48 -07:00
Zuhayr
cf4248b9c9 Combat cyborg module shields and mobility. 2013-07-02 01:39:22 -07:00
Zuhayr
e3696a13e9 Redundancy fix. 2013-07-01 19:51:03 -07:00
Zuhayr
3fb62273f7 Custom item. 2013-07-01 19:21:49 -07:00
Zuhayr
a332bd86d2 Fixes #3209 2013-07-01 19:10:26 -07:00
Zuhayr
fe4629734e Fixes #3210 2013-07-01 19:09:56 -07:00
Zuhayr
f30baff68f Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 2013-07-01 18:36:06 -07:00
Zuhayr
45da864798 Two more custom items. 2013-07-01 10:15:53 -07:00
Zuhayr
cfecf42ee4 More custom items. 2013-07-01 09:34:37 -07:00
Spamcat
d0236394ef Client, mind, big difference... 2013-07-01 20:02:42 +04:00
Zuhayr
8b7fcaa11e Several custom items. 2013-07-01 08:52:00 -07:00
Spamcat
c79d58159b whoops 2013-07-01 19:50:06 +04:00
Spamcat
11e27c5999 Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into loops
Conflicts:
	code/game/gamemodes/objective.dm
2013-07-01 19:49:29 +04:00
Spamcat
10ee1fbcfe World loops 2: Electric Boogaloo. 2013-07-01 19:43:56 +04:00
Zuhayr
06df725be7 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 2013-07-01 08:22:25 -07:00
Zuhayr
442818591b Susan's custom items, committing on her behalf. 2013-07-01 07:32:42 -07:00
Whitellama
99a317cf07 Removed debug outputs 2013-06-30 20:08:46 -07:00
Whitellama
6d8654eb7a Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Conflicts:
	html/changelog.html
2013-06-30 20:02:36 -07:00
Chinsky
59f4717096 Merge pull request #3211 from misterbook/bleeding-edge-freeze
Pulling the teeth from bees, lowering halloss regen
2013-06-30 10:04:29 -07:00
Chinsky
04e4318304 Merge pull request #3206 from Zuhayr/feature
Cyborg cleanup, fix.
2013-06-30 10:01:16 -07:00
Zuhayr
19680cb2ba Compile fix. 2013-06-30 05:15:33 -07:00
Zuhayr
b33e91fbb1 Cleaned up a lot of the module selection code, added Combat module. 2013-06-29 22:14:43 -07:00
Zuhayr
bd864f6dc0 Fixes #3204 2013-06-29 21:12:41 -07:00
MisterBook
2661f8e8ea Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-06-29 23:06:39 -05:00
MisterBook
b9fb3538b1 Pulled the teeth out of bees. Less damage, will not attack you unless they are pissed off (And then, only when the target of their rage has disappeared). Will no longer murder you from seven tiles away. Bio defenses lowered - having only a helmet means they can't get to 30% of your body. Only a suit means they can't get to 70% of your body. Full coverage? Full protection. All spacesuits have bio armor, so covers pressure sealed suits too.
Turned down halloss regen. Added flashing pain and an owie message when you get shot by tasers. Feel that agony.
2013-06-29 23:05:06 -05:00
Zuhayr
c10137a118 Fixes #3184 2013-06-29 19:08:41 -07:00
Zuhayr
6fc787ff73 Fixes #3201 2013-06-29 18:09:35 -07:00
Zuhayr
e87348dd8d Quickfix for #3194 2013-06-29 17:56:38 -07:00
Zuhayr
60eeccd2ed Fixes #3198 2013-06-29 17:27:46 -07:00
Zuhayr
3192323c19 Fixes #3200 2013-06-29 16:57:08 -07:00
Zuhayr
729b01f193 Merge pull request #3208 from zekesulastin/language-whitelist
Allow for selection of one secondary language based on alienwhitelist.txt
2013-06-29 14:45:51 -07:00
ZekeSulastin
a928f4d5ec New players spawn with selected secondary language
As with the setup, this checks in alienwhitelist.txt for entries of
the form ckey - Language_Species, with Soghun for Unathi.
2013-06-29 17:33:44 -04:00
ZekeSulastin
3c6c9ed304 Secondary language is saved in the char saves
Also increments the max save version; previous saves are rendered
compatible via sanity check assuming no secondary language.
2013-06-29 17:32:48 -04:00
ZekeSulastin
9a8b9bcc60 Added secondary language to char setup
This allows for one secondary language to be selected per character.
Whitelisting is done in alienwhitelist.txt via ckey; language options
are specified by ckey - Language_Species, with Soghun for Unathi as with
the normal whitelist.
2013-06-29 17:31:21 -04:00
jack-fractal
00db60fa95 This submission modifies the bodybag.dm file to prevent the parent class (bodybag) from having to know about it's child class (cryobag).
This also removes redundant defines from cryobag class.
2013-06-29 16:49:48 -04:00
Zuhayr
9b9cf6dfe0 Merge pull request #3190 from Kilakk/bleeding-edge-freeze
Fixes #3188 - Mods can now see deadchat
2013-06-28 23:06:26 -07:00
Zuhayr
1d28bb7cb3 Message tweaks. 2013-06-28 15:55:41 -07:00
Zuhayr
c7bbc3c9b3 Changelog. 2013-06-28 15:53:50 -07:00